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Should LittleBigPlanet have had Enemies? Will It?

Archive: 16 posts


Hey guys. I'm just in love with LBP, and think it's just amazing. I've just been thinking about what enemies would have brought to the table though. Is this game good enough without them? Would it be that much better with them? What are your thoughts on this?

I personally don't mind at all, although in making my Mario Level, I'd love to be able to create baddies like in the actual game. Would look amazing too. What do you think?

LBP
2007-06-30 00:16:00

Author:
lbp
Posts: 423


Baddies always add a little flair to a game. I've kinda been looking at LittleBigPlanet as sort of a loose reinvention of LocoRoco, in that the main objective is to get to the end of a stage. Putting baddies in sparsely would be great. Not only that, but finding ways to dispose of them too. For instance, smothering them with flowers, or hitting them with the recoil of a lever, or something.2007-06-30 22:59:00

Author:
GregBackwards
Posts: 12


of course it will, i think2007-06-30 23:05:00

Author:
mokmokmok
Posts: 9


co-op boss fights would be fun, but I really would like this game to be puzzle based. Another game could be a physics based rpg2007-07-01 00:02:00

Author:
Reshin
Posts: 1081


it would make it a bit more challenging, but its nothing that cant be accomplished2007-07-01 00:23:00

Author:
raise_the_roof
Posts: 44


Probably...

for instance, in Mario, most of the enemies are simply moving objects which you can't touch. I would expect them to put in an object which you aren't allowed to touch for some reason in the game. We have already seen that we can give blocks the ability to move back and forth, creating lifts or shoving characters off ledges...

There have been a lot of calls for enemies, but I think we are most likely to see team versus team games, rather than players versus computer opponents, if anything.

If death makes a feature in the game, then we will be able to construct manic deathtrap dungeons or lemmings-type levels, too. If there is no death, then enemies simply become mobile obstacles...
(http://www.littlebigplanet.wikia.com/)
2007-07-01 03:56:00

Author:
Little Sack Man
Posts: 8


I think they should be an OPTION, rather than something all levels MUST have. that way there is more variety.2007-07-01 13:47:00

Author:
potatoman
Posts: 5


Maybe they will add it towards the single player mode, I mean playing single player needs a lil action to it right?2007-07-03 13:09:00

Author:
ReignOfDeath
Posts: 466


Well, in the community service it will lol, everyone will be competing to make their lives into the top of the list2007-07-08 09:43:00

Author:
JakeG
Posts: 30


well if they alow where you can make a spawning poit to constantly spawn an objet you could well..

EXample: make a ball with eyes and teeth and make it spawn over and over on top of a hill you have to clibe. so now you got baddie balls rolling down the hill, knocking you back down if it hits you XD

told you my imagination is dangerious
2007-07-09 06:17:00

Author:
Little Crow
Posts: 198


well dont forget if they dont and we request a lot. they may be nice enough to make content add ons XD so they would add something for it2007-07-09 06:18:00

Author:
Little Crow
Posts: 198


No double postin Little Crow, just Edit your first one2007-07-09 11:26:00

Author:
ReignOfDeath
Posts: 466


you do know you corrected him/her already and this was all posted in one time...give him/her a break lol2007-07-09 18:10:00

Author:
Reshin
Posts: 1081


uh srry bout that2007-07-09 19:49:00

Author:
ReignOfDeath
Posts: 466


wtf? thats not duble posting. I was talking about something ealse.

duble posting is posting the same thing more then once

example:

post1:hi im crow I like snales

post2:hi im crow I like snales


That is dubble posting
2007-07-10 00:32:00

Author:
Little Crow
Posts: 198


still you should use edit, nvm bout it2007-07-10 09:24:00

Author:
ReignOfDeath
Posts: 466


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