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Three levels to try

Archive: 9 posts


Hi Everyone. First post here. I've published three levels so far, two made with the beta, and one with the release version. My PSN ID is RenderFX, in case searching for the titles doesn't work.

:eek:Night of the Living Skulls
Creepy & challenging.
YouTube - LittleBigPlanet (LBP) - Night of the Living Skulls

Desert Offroad Challenge (from beta)
ATVs that can handle just about anything.
YouTube - LittleBigPlanet (LBP) - Desert Offroad Challenge

Uphill, Both Ways (from beta)
Easy, and fun to watch.
YouTube - LittleBigPlanet (LBP) - Uphill, Both Ways
2008-11-02 06:04:00

Author:
RenderFX
Posts: 22


Those are pretty sweet! Especially the Night of the Living Skulls. The lighting there is awesome.2008-11-02 13:30:00

Author:
Sack-Jake
Posts: 1153


Very clever vehicle you made in the second one! Nice!2008-11-02 14:20:00

Author:
ryryryan
Posts: 3767


love the levels! the lightning in skulls was awesome!2008-11-02 14:33:00

Author:
Gondito
Posts: 1082


I thought 'Night of the Living Skulls' was great. Although in the 3rd video (Uphill Both ways), you've got me slightly puzzled. How did you manage to get the car to drive upside-down? I would of thought gravity would of taken over. Care to shed some light on that? Is it cause you're using what appears to be rubber wheels, (i.e grippy) that prevents it from falling or is there something else I'm missing?2008-11-02 14:46:00

Author:
scooby4953
Posts: 43


I thought 'Night of the Living Skulls' was great. Although in the 3rd video (Uphill Both ways), you've got me slightly puzzled. How did you manage to get the car to drive upside-down? I would of thought gravity would of taken over. Care to shed some light on that? Is it cause you're using what appears to be rubber wheels, (i.e grippy) that prevents it from falling or is there something else I'm missing?

A rocket pushing down on the vehicle lbp first did it in the beta.
2008-11-02 15:03:00

Author:
ryryryan
Posts: 3767


Yeah, I see now. I've just watched it again. Good idea 2008-11-02 15:12:00

Author:
scooby4953
Posts: 43


A rocket pushing down on the vehicle lbp first did it in the beta.
Clever idea. This gives me some Anti-Grav Ideas...
2008-11-02 15:12:00

Author:
floor3013
Posts: 287


Yes, the rocket gives it enough downforce to climb anything. The only problem is, if the vehicle comes off the surface and is re-activated, it can take a spiraling flight across the level. grr The only way I saw to avoid that was to litter each of the paths with magnetic keys and use a logical AND gate with the grab switch to ensure the rocket only worked if the vehicle was on the track. In the end, it was just easier to say "Hang On". 2008-11-02 18:03:00

Author:
RenderFX
Posts: 22


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