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#1
Singe Ruins (my second level)
Archive: 26 posts
This isn't all of the level... there's a 2-player challenge and some unlockables I missed! Enjoy, built this level over 3 days. Lots of time went into this. eEqWecD-o7w | 2008-11-02 02:40:00 Author: Tyler Posts: 663 |
nice video dude | 2008-11-02 02:48:00 Author: Mod5.0 Posts: 1576 |
hey its pretty good!! what about music? i didnt notice much indian music, and that seemed to be the theme. i wish i could post a video of my levels, but all i have is a sucky camera | 2008-11-02 03:02:00 Author: Gondito Posts: 1082 |
nice, im glad you signed up for my clan, haha. Hey have you played my new Trouble in Sackville? Its a little glitchy, but with enough tries its beatable. | 2008-11-02 03:43:00 Author: Unknown User |
I liked it, Tyler. Awesome, really. I really liked the part with the cart-thingies? Heck, it inspires me to do something similar. Ideas suddenly coming to mind! :] | 2008-11-02 04:08:00 Author: aer0blue Posts: 1603 |
Now this is what i like to see! A good video of a good level Very well designed. The consistency is there and thats what makes the presentation so high I'd heart you.... but i have no game D: | 2008-11-02 14:04:00 Author: ryryryan Posts: 3767 |
I think this is one of the best levels I've seen so far. Great presentation, atmosphere and general gameplay | 2008-11-02 14:13:00 Author: floor3013 Posts: 287 |
Nice work dude, roughly, how long would something like that take you to make? | 2008-11-02 14:17:00 Author: lordflash11 Posts: 194 |
I like it, well designed m8. Can I ask how much of your thermometer was used up on it? Just interested, as I've not got the game yet, althougyh that should change this coming week | 2008-11-02 14:30:00 Author: scooby4953 Posts: 43 |
I think this is one of the best levels I've seen so far. Great presentation, atmosphere and general gameplay Seriously? Wow, thanks! | 2008-11-03 02:21:00 Author: Tyler Posts: 663 |
But what is the theme exactly? | 2008-11-03 02:30:00 Author: Unknown User |
But what is the theme exactly? Why does a level have to have a theme? Can't a level just be a fun level? Tyler, I'd still like to know how much of your thermometer was used up. | 2008-11-03 02:34:00 Author: scooby4953 Posts: 43 |
Hearts, favourites, buddie'd, whatever the hell there is, it's coming your way as soon as I have the game, Tyler. | 2008-11-03 02:38:00 Author: UmJammerSully Posts: 1097 |
Why does a level have to have a theme? Can't a level just be a fun level? Tyler, I'd still like to know how much of your thermometer was used up.I'd say... 65% maybe? It barely moved up anymore halfway through, though. New materials and objects seemed to make it go up the most. And the theme? Just an abandoned Indian temple, really. I dunno. | 2008-11-03 23:26:00 Author: Tyler Posts: 663 |
Really nice level dude Well presented and looks really professional Well done | 2008-11-03 23:39:00 Author: dorien Posts: 2767 |
Really nice level dude Well presented and looks really professional Well done Thanks a ton. I wanna try to make a mini-story mode now... | 2008-11-05 04:39:00 Author: Tyler Posts: 663 |
Tyler, any tips on how to make my level as polished as yours? The concept is there, and it's difficulty is up there with expert? Probably, been working on it for a day. But I need help on polishing, any tips? It just looks so plain and bland, all the materials I used are together as a theme, just the main fact as polishing like yours was amazing. So tips please? Or care to look at my level and give me some tips from there? | 2008-11-05 05:02:00 Author: Whalio Cappuccino Posts: 5250 |
What I did with this level was only use materials from the Temples theme. Same with decorations and stickers. | 2008-11-05 05:32:00 Author: Tyler Posts: 663 |
You saw my level, what theme would it go under? Even though you saw like 15% of the level... ( so far ) | 2008-11-05 05:58:00 Author: Whalio Cappuccino Posts: 5250 |
I'd like this to have a little more attention... I worked hard on it. | 2008-11-10 01:27:00 Author: Tyler Posts: 663 |
Really Cool Level. Good Job! | 2008-11-10 01:32:00 Author: azbgamer Posts: 154 |
Played and hearted earler today. Great job Tyler Some parts are really punishing but who doesn't like a good challenge? lol | 2008-11-10 08:16:00 Author: OCK Posts: 1536 |
Hey, nice level, unfortunately I came across a rather annoying bug in it. The little critter that generates platforms for you to stand on was stuck at the left, and would continually just place the next piece on top of the existing one and never moved from there. Still, up until that point it was pretty fun, good work | 2008-11-16 17:54:00 Author: Gilgamesh Posts: 2536 |
Wow cool level | 2008-11-16 19:10:00 Author: azbgamer Posts: 154 |
Hey, nice level, unfortunately I came across a rather annoying bug in it. The little critter that generates platforms for you to stand on was stuck at the left, and would continually just place the next piece on top of the existing one and never moved from there. Still, up until that point it was pretty fun, good work I fixed it, didn't realize that happened when I last published it! | 2008-11-16 20:30:00 Author: Tyler Posts: 663 |
I fixed it, didn't realize that happened when I last published it! Cool, will try it again then | 2008-11-18 00:06:00 Author: Gilgamesh Posts: 2536 |
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