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#1

Singe Ruins (my second level)

Archive: 26 posts


This isn't all of the level... there's a 2-player challenge and some unlockables I missed! Enjoy, built this level over 3 days. Lots of time went into this.

eEqWecD-o7w
2008-11-02 02:40:00

Author:
Tyler
Posts: 663


nice video dude2008-11-02 02:48:00

Author:
Mod5.0
Posts: 1576


hey its pretty good!! what about music? i didnt notice much indian music, and that seemed to be the theme. i wish i could post a video of my levels, but all i have is a sucky camera 2008-11-02 03:02:00

Author:
Gondito
Posts: 1082


nice, im glad you signed up for my clan, haha. Hey have you played my new Trouble in Sackville? Its a little glitchy, but with enough tries its beatable.2008-11-02 03:43:00

Author:
Unknown User


I liked it, Tyler. Awesome, really. I really liked the part with the cart-thingies? Heck, it inspires me to do something similar. Ideas suddenly coming to mind! :]2008-11-02 04:08:00

Author:
aer0blue
Posts: 1603


Now this is what i like to see! A good video of a good level Very well designed. The consistency is there and thats what makes the presentation so high I'd heart you.... but i have no game D:2008-11-02 14:04:00

Author:
ryryryan
Posts: 3767


I think this is one of the best levels I've seen so far. Great presentation, atmosphere and general gameplay 2008-11-02 14:13:00

Author:
floor3013
Posts: 287


Nice work dude, roughly, how long would something like that take you to make?2008-11-02 14:17:00

Author:
lordflash11
Posts: 194


I like it, well designed m8. Can I ask how much of your thermometer was used up on it? Just interested, as I've not got the game yet, althougyh that should change this coming week 2008-11-02 14:30:00

Author:
scooby4953
Posts: 43


I think this is one of the best levels I've seen so far. Great presentation, atmosphere and general gameplay
Seriously? Wow, thanks!
2008-11-03 02:21:00

Author:
Tyler
Posts: 663


But what is the theme exactly?2008-11-03 02:30:00

Author:
Unknown User


But what is the theme exactly?

Why does a level have to have a theme? Can't a level just be a fun level?

Tyler, I'd still like to know how much of your thermometer was used up.
2008-11-03 02:34:00

Author:
scooby4953
Posts: 43


Hearts, favourites, buddie'd, whatever the hell there is, it's coming your way as soon as I have the game, Tyler. 2008-11-03 02:38:00

Author:
UmJammerSully
Posts: 1097


Why does a level have to have a theme? Can't a level just be a fun level?

Tyler, I'd still like to know how much of your thermometer was used up.I'd say... 65% maybe? It barely moved up anymore halfway through, though. New materials and objects seemed to make it go up the most.

And the theme? Just an abandoned Indian temple, really. I dunno.
2008-11-03 23:26:00

Author:
Tyler
Posts: 663


Really nice level dude
Well presented and looks really professional
Well done
2008-11-03 23:39:00

Author:
dorien
Posts: 2767


Really nice level dude
Well presented and looks really professional
Well done
Thanks a ton.

I wanna try to make a mini-story mode now...
2008-11-05 04:39:00

Author:
Tyler
Posts: 663


Tyler, any tips on how to make my level as polished as yours? The concept is there, and it's difficulty is up there with expert? Probably, been working on it for a day. But I need help on polishing, any tips? It just looks so plain and bland, all the materials I used are together as a theme, just the main fact as polishing like yours was amazing. So tips please? Or care to look at my level and give me some tips from there?2008-11-05 05:02:00

Author:
Whalio Cappuccino
Posts: 5250


What I did with this level was only use materials from the Temples theme. Same with decorations and stickers.2008-11-05 05:32:00

Author:
Tyler
Posts: 663


You saw my level, what theme would it go under? Even though you saw like 15% of the level... ( so far )2008-11-05 05:58:00

Author:
Whalio Cappuccino
Posts: 5250


I'd like this to have a little more attention... I worked hard on it.2008-11-10 01:27:00

Author:
Tyler
Posts: 663


Really Cool Level. Good Job!2008-11-10 01:32:00

Author:
azbgamer
Posts: 154


Played and hearted earler today. Great job Tyler Some parts are really punishing but who doesn't like a good challenge? lol2008-11-10 08:16:00

Author:
OCK
Posts: 1536


Hey, nice level, unfortunately I came across a rather annoying bug in it. The little critter that generates platforms for you to stand on was stuck at the left, and would continually just place the next piece on top of the existing one and never moved from there. Still, up until that point it was pretty fun, good work 2008-11-16 17:54:00

Author:
Gilgamesh
Posts: 2536


Wow cool level2008-11-16 19:10:00

Author:
azbgamer
Posts: 154


Hey, nice level, unfortunately I came across a rather annoying bug in it. The little critter that generates platforms for you to stand on was stuck at the left, and would continually just place the next piece on top of the existing one and never moved from there. Still, up until that point it was pretty fun, good work
I fixed it, didn't realize that happened when I last published it!
2008-11-16 20:30:00

Author:
Tyler
Posts: 663


I fixed it, didn't realize that happened when I last published it!

Cool, will try it again then
2008-11-18 00:06:00

Author:
Gilgamesh
Posts: 2536


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