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BIG news?
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This came form Eurogamer... Quote"Media Molecule co-founder Alex Evans wants to do another big "reveal" for LittleBigPlanet - and reckons the game has plenty left to surprise us with. Chatting to Eurogamer last week Evans said, "I really want to be able to do another [Game Developer Conference 2007] reveal. A lot of people say to me that when we first did that Sony GDC reveal of LittleBigPlanet, that was a big shock - people didn't see it coming. I want to do another LittleBigPlanet reveal that people don't see coming. "It's still LittleBigPlanet, but people will be saying, 'I thought it was this - now you're telling me it's this as well?!' That excites me hugely." You certainly can't accuse the studio of thinking small, and Alex makes no apologies for that."I started Media Molecule with my friends to go balls-out, to see what's the biggest thing we can do," he enthused. "I would love there to be a LittleBigPlanet universe of content. With a game like this, the number of directions and the breadth that you could take in, while keeping it in a self-contained universe, is insane." As to those people finding the wait for LittleBigPlanet all too long, Alex points out that the game has actually been developed in double-quick time - and if it feels like it's been around for ages, that's because they've been open with everyone about what they're doing from the outset. "The big thing thing there is that we've got into a real habit of throwing stuff out earlier, testing it and showing it earlier," he explained. "A lot of people ask, 'When will LittleBigPlanet be done, for god's sake?'. This is the quickest game I've ever worked on! To me, this is an in-and-out, job done sort of thing. "I think the reason is because we showed it when it was less than a year old. If you go around and ask developers working on a new platform with a new IP whether they'd show it when it was less than a year old, those people would be like, fu** off!" "We've got used to this idea of really baring our soul to everyone as much as possible," concluded Alex. That's going to be great for them in the future, though, he reckons. "It means that we can react to the community," he explained. LittleBigPlanet is due out exclusively for PlayStation 3 this October. Quote" Sorry if this was posted already i just had not seen it yet and thought i'd share my finding | 2008-08-04 14:17:00 Author: Frank-the-Bunny Posts: 1246 |
This came form Eurogamer... Quote"Media Molecule co-founder Alex Evans wants to do another big "reveal" for LittleBigPlanet - and reckons the game has plenty left to surprise us with. Chatting to Eurogamer last week Evans said, "I really want to be able to do another [Game Developer Conference 2007] reveal. A lot of people say to me that when we first did that Sony GDC reveal of LittleBigPlanet, that was a big shock - people didn't see it coming. I want to do another LittleBigPlanet reveal that people don't see coming. "It's still LittleBigPlanet, but people will be saying, 'I thought it was this - now you're telling me it's this as well?!' That excites me hugely." You certainly can't accuse the studio of thinking small, and Alex makes no apologies for that."I started Media Molecule with my friends to go balls-out, to see what's the biggest thing we can do," he enthused. "I would love there to be a LittleBigPlanet universe of content. With a game like this, the number of directions and the breadth that you could take in, while keeping it in a self-contained universe, is insane." As to those people finding the wait for LittleBigPlanet all too long, Alex points out that the game has actually been developed in double-quick time - and if it feels like it's been around for ages, that's because they've been open with everyone about what they're doing from the outset. "The big thing thing there is that we've got into a real habit of throwing stuff out earlier, testing it and showing it earlier," he explained. "A lot of people ask, 'When will LittleBigPlanet be done, for god's sake?'. This is the quickest game I've ever worked on! To me, this is an in-and-out, job done sort of thing. "I think the reason is because we showed it when it was less than a year old. If you go around and ask developers working on a new platform with a new IP whether they'd show it when it was less than a year old, those people would be like, fu** off!" "We've got used to this idea of really baring our soul to everyone as much as possible," concluded Alex. That's going to be great for them in the future, though, he reckons. "It means that we can react to the community," he explained. LittleBigPlanet is due out exclusively for PlayStation 3 this October. Quote" Sorry if this was posted already i just had not seen it yet and thought i'd share my finding When was this posted? Can we have a source link? | 2008-08-04 14:24:00 Author: Maltay Posts: 2073 |
ohh yah sorry here you go, http://www.eurogamer.net/article.php?article_id=204431 | 2008-08-04 14:25:00 Author: Frank-the-Bunny Posts: 1246 |
ohh yah sorry here you go, http://www.eurogamer.net/article.php?article_id=204431 ah yeah, I just saw that! Wonder what the reveal is? People are expecting water and youtube now, so I hope it doesn't dissapoint... I'll post this on the main page | 2008-08-04 14:26:00 Author: Maltay Posts: 2073 |
Something big? Like LBP will be something else? Like a shooter? I hope not, but you get the idea. | 2008-08-04 14:27:00 Author: Sambo110 Posts: 162 |
haha yah littlebigplanet now the sports game you've always dreamed of | 2008-08-04 14:28:00 Author: Frank-the-Bunny Posts: 1246 |
Top-down view? Double Dragon style fighting? What could be such a big deal that they're willing to risk hyping it up so much? Youtube support doesn't cut it, neither does Water. Unless Sackboy can swim Mario style. EDIT: Actually, some sort of movie recording thing might be what's coming, maybe. | 2008-08-04 14:42:00 Author: Linque Posts: 607 |
Top-down view? Double Dragon style fighting? What could be such a big deal that they're willing to risk hyping it up so much? Youtube support doesn't cut it, neither does Water. Unless Sackboy can swim Mario style. EDIT: Actually, some sort of movie recording thing might be what's coming, maybe. Ah yeah! Like editing tools, brilliant. I hope that's it now xP | 2008-08-04 14:56:00 Author: Maltay Posts: 2073 |
Maybe they are releasing it out early. That would be nice. | 2008-08-04 15:36:00 Author: Unknown User |
My guess is possibly machinima editing tools. Seems a bit unlikely, but be cool if there were some in the game. | 2008-08-04 17:35:00 Author: Alaska_Gamer Posts: 209 |
So their rushing it? I can wait till christmas for the game, I dont want lbp to be rushed and filled with bugs and glitches | 2008-08-04 18:07:00 Author: Jack Posts: 999 |
Machinima/editing tools would really be the only thing I can think of that would warrant news this big. Definitely keep tabs on this. Leipzig, perhaps? | 2008-08-04 18:10:00 Author: bbroman Posts: 1374 |
So their rushing it? I can wait till christmas for the game, I dont want lbp to be rushed and filled with bugs and glitches I don't think they're rushing it as such. just making it quickly and efficiently. I think they'll do a **** good job. and i can't wait till xmas Machinima/editing tools would really be the only thing I can think of that would warrant news this big. Definitely keep tabs on this. Leipzig, perhaps? these tools would allow us to make cut-scenes then? If so - that would be brilliant if you could trigger a cutscene whenever you wanted. | 2008-08-04 18:19:00 Author: ryryryan Posts: 3767 |
I'll make a cutscene where you see LBP running round jumping | 2008-08-04 18:21:00 Author: LittleBigSack Posts: 72 |
I don't think they're rushing it as such. just making it quickly and efficiently. I think they'll do a **** good job. and i can't wait till xmas these tools would allow us to make cut-scenes then? If so - that would be brilliant if you could trigger a cutscene whenever you wanted. Probably! Cut-scenes and movies to upload to Youtube/ use in Home | 2008-08-04 18:37:00 Author: Maltay Posts: 2073 |
these tools would allow us to make cut-scenes then? If so - that would be brilliant if you could trigger a cutscene whenever you wanted. My guess is that they'd also be used in cutscenes, but far more in-depth than what most would use. I really think it'll be based on machinima, maybe even uploading directly to Machinima.com. | 2008-08-04 18:41:00 Author: bbroman Posts: 1374 |
My guess is that they'd also be used in cutscenes, but far more in-depth than what most would use. I really think it'll be based on machinima, maybe even uploading directly to Machinima.com. hmm i dunno bout that, specially the latter part. | 2008-08-04 18:43:00 Author: ryryryan Posts: 3767 |
This Dream Trailer could be evidence of that. I thought it was just fancy work on Media Molecules part. But it could be what you guys are talking about in use. The grainy fades,the thought bubble,the cloud border at the start,and the happy hearts at the end. It would be a great way to promote your downloads if this were the case! cPXIO0LarJw | 2008-08-04 19:05:00 Author: BurlapSackBoy Posts: 310 |
It'd take hell of a lot of time to make something good with editing tools like that. But it seems more and more probable that this is indeed the big reveal. Could be wrong tho. | 2008-08-04 19:09:00 Author: Linque Posts: 607 |
hmm i dunno bout that, specially the latter part. Yeah, too far-fetched, at least the last part. | 2008-08-04 20:30:00 Author: bbroman Posts: 1374 |
I bet you $5 he's talking about a music maker [with an extensive library] that you can use for your levels or to just make music for the heck of it. | 2008-08-05 02:37:00 Author: xzentrico Posts: 27 |
I bet you $5 he's talking about a music maker [with an extensive library] that you can use for your levels or to just make music for the heck of it. I think music editing has been mentioned already, but it could be a big reveal if it's actually demonstrated. I'd like to see a big presentation that goes as long as that original GDC one did, showing all the different features of the game off at once. This would make it easier to show friends so they could understand why I'm so excited about it. | 2008-08-05 02:59:00 Author: Dropbear Posts: 272 |
I'd like to see a big presentation that goes as long as that original GDC one did, showing all the different features of the game off at once. This would make it easier to show friends so they could understand why I'm so excited about it. lol, I know. Some of my friends don't find the game exciting. FTW!! | 2008-08-05 20:20:00 Author: xzentrico Posts: 27 |
Personally I think it would be quite good if they had a recording & editing station, but for the cutscenes it'd be a new editing thing altogether e.g. You can add new characters, give them speech "record their movements" (You play as that person and make them move etc. | 2008-08-05 20:26:00 Author: DrunkMiffy Posts: 2758 |
This Dream Trailer could be evidence of that. I thought it was just fancy work on Media Molecules part. But it could be what you guys are talking about in use. The grainy fades,the thought bubble,the cloud border at the start,and the happy hearts at the end. It would be a great way to promote mybe just effects if your gonna record a video. | 2008-08-05 20:52:00 Author: Jack Posts: 999 |
Import soundtracks. They've said it's technically possible but, it's never been confirmed or denied. I say the ability to play music from the HDD is the news. | 2008-08-05 21:06:00 Author: 1000101 Posts: 192 |
Import soundtracks. They've said it's technically possible but, it's never been confirmed or denied. I say the ability to play music from the HDD is the news. They said that's on hold because of Copywright issues. | 2008-08-05 21:08:00 Author: DrunkMiffy Posts: 2758 |
They said that's on hold because of Copywright issues. Well then, I stand corrected. I probably missed that update but, I've been playing catch up for a bit now. In the article, they make reference to something you're already able to do but, being able to do even more with it. I know they talked about youtube but, I thought that was already official so, I'm a little in the dark there. | 2008-08-05 21:23:00 Author: 1000101 Posts: 192 |
I think that we don't have to speculate about somethings that could come. Speculations does always make people unsatisfied at the end, so just keep waiting till Leipzig en we'll know! | 2008-08-05 23:08:00 Author: OverZee Posts: 245 |
Well then, I stand corrected. I probably missed that update but, I've been playing catch up for a bit now. In the article, they make reference to something you're already able to do but, being able to do even more with it. I know they talked about youtube but, I thought that was already official so, I'm a little in the dark there. Well let me tell you all what I get from this news, especialy these parts: "I really want to be able to do another GDC reveal. A lot of people say to me that when we first did that Sony GDC reveal of LittleBigPlanet, that was a big shock - people didn?t see it coming. I want to do another LittleBigPlanet reveal that people don't see coming." ?It's still LittleBigPlanet, but people will be saying, ?I thought it was this - now you?re telling me it's this as well?!? That excites me hugely.? I think it only points to something really new and something that will give you a whole new spectrum of play (Like a diverse music mixer, or capture/edit tools). Its something either completely new, or something thats only been hinted at before.. | 2008-08-05 23:09:00 Author: Maltay Posts: 2073 |
Personally, I'd just be happy with the capture tool. I can upload from my comp, but then again, Youtube support would also be amazing. | 2008-08-05 23:16:00 Author: DrunkMiffy Posts: 2758 |
The only thing I can think of TBH is having a Sackboy included with every copy of the game... possible? I mean in terms of the game itself I can't really think of much stuff that could be added. Yes there's youtube vids which is highly possible and machinima tools that IMO is pretty unlikely. But something which pretty much everyone wants is their own little Sackboy and it would be a pretty big deal if they included one with every single copy of the game. I really can't think of anything they can do that would add hugely to the game itself and would be a very big reveal that would excite everyone... EDIT: Nope it prob isn't this my bad. His quote: "It's still LittleBigPlanet, but people will be saying, 'I thought it was this - now you're telling me it's this as well?!' That excites me hugely." doesn't fit with my idea. It must be a pretty huge game changing idea... | 2008-08-05 23:22:00 Author: Burrich Posts: 1018 |
Personally, I'd just be happy with the capture tool. I can upload from my comp, but then again, Youtube support would also be amazing. youtube support has always been a definite addition to LBP, the 2.4 patch allows this and they are working on it. Don't know if it'll be on release or DLC though, but this isnt the big reveal | 2008-08-05 23:23:00 Author: Maltay Posts: 2073 |
I see, but what good is youtube support if we can't record it ;/? | 2008-08-05 23:33:00 Author: DrunkMiffy Posts: 2758 |
The only thing I can think of TBH is having a Sackboy included with every copy of the game... possible? I mean in terms of the game itself I can't really think of much stuff that could be added. Yes there's youtube vids which is highly possible and machinima tools that IMO is pretty unlikely. But something which pretty much everyone wants is their own little Sackboy and it would be a pretty big deal if they included one with every single copy of the game. I really can't think of anything they can do that would add hugely to the game itself and would be a very big reveal that would excite everyone... EDIT: Nope it prob isn't this my bad. His quote: "It's still LittleBigPlanet, but people will be saying, 'I thought it was this - now you're telling me it's this as well?!' That excites me hugely." doesn't fit with my idea. It must be a pretty huge game changing idea... Sorry to be a little off topic, but I thought we got our own Sackboy when we first purchase this game....? | 2008-08-06 04:08:00 Author: Vaati33 Posts: 65 |
Sorry to be a little off topic, but I thought we got our own Sackboy when we first purchase this game....? Really? I didn't think this was confirmed? Maybe a foolish question but do you mean in-game? What I mean is that you may get your own Sackboy plushie/doll or whatever when you buy the game... If this has already been confirmed could you post a link. | 2008-08-06 04:14:00 Author: Burrich Posts: 1018 |
Really? I didn't think this was confirmed? Maybe a foolish question but do you mean in-game? What I mean is that you may get your own Sackboy plushie/doll or whatever when you buy the game... If this has already been confirmed could you post a link. Oh lol. I thought you meant playing as a sackboy in LBP. I don't think anything is official on sackboy plushies. | 2008-08-06 04:18:00 Author: Vaati33 Posts: 65 |
No one has mentioned this yet... how about LBP on PSP? It's the only thing I can really think of that would be that huge! (A sackboy with every game wouldn't really be a huge reveal when I think about it...) I mean imagine it, downloading new levels anywhere, creating a new level or contraption when you have a few minutes to spare when waiting for the bus. The levels can be small so it would be perfect for handheld play on the go and then keep bigger ones for the longer play sessions like bus journeys or just if you don't have your PS3 with you, on holidays or whatever. The control scheme is simple, the analog nub could be used to position the item and then maybe hold a trigger and use the analog nub to resize it (or perhaps use the D-pad for resizing or movement... probably movement). During gameplay the control scheme is even simpler and would be no problem. I honestly cannot think of a single reason why they couldn't do it on PSP. The only thing that may be a problem is the physics system and the amount of power it takes to run it and the objects in the level. But sure they could downgrade the texture quality slightly and maybe set a smaller limit on the size of the levels. Anyone else think this could be the announcement? :eek: | 2008-08-08 03:01:00 Author: Burrich Posts: 1018 |
No one has mentioned this yet... how about LBP on PSP? It's the only thing I can really think of that would be that huge! (A sackboy with every game wouldn't really be a huge reveal when I think about it...) I mean imagine it, downloading new levels anywhere, creating a new level or contraption when you have a few minutes to spare when waiting for the bus. The levels can be small so it would be perfect for handheld play on the go and then keep bigger ones for the longer play sessions like bus journeys or just if you don't have your PS3 with you, on holidays or whatever. The control scheme is simple, the analog nub could be used to position the item and then maybe hold a trigger and use the analog nub to resize it (or perhaps use the D-pad for resizing or movement... probably movement). During gameplay the control scheme is even simpler and would be no problem. I honestly cannot think of a single reason why they couldn't do it on PSP. The only thing that may be a problem is the physics system and the amount of power it takes to run it and the objects in the level. But sure they could downgrade the texture quality slightly and maybe set a smaller limit on the size of the levels. Anyone else think this could be the announcement? :eek: I hope and wish that they can do this but I do wonder how much they would have to change to make the game work on the PSP. Love the thought of sitting bored somewhere and creating a cool contraption though. | 2008-08-08 03:19:00 Author: OverWork Posts: 873 |
I hope and wish that they can do this but I do wonder how much they would have to change to make the game work on the PSP. Love the thought of sitting bored somewhere and creating a cool contraption though. Well what would they have to change. The biggest and most troubling thing they would have to keep is the physics system. I don't know loads about programming but the PSP is pretty powerful. I'm guessing it could run the physics system. I mean LBP has never had any framerate problems, it's made by 27 people... I doubt it's using all that much of what the PS3 is capable of. Next would be textures. They'd obviously reduce the size of the textures so that it retains the same appearance as the PS3 version since the PSP screen is so much smaller. Probably doable. In my novice opinion it would probably be doable. There is the install to worry about though... how would they get around that and not have really long load times... ship a memory stick with the game? | 2008-08-08 03:36:00 Author: Burrich Posts: 1018 |
Well what would they have to change. The biggest and most troubling thing they would have to keep is the physics system. I don't know loads about programming but the PSP is pretty powerful. I'm guessing it could run the physics system. I mean LBP has never had any framerate problems, it's made by 27 people... I doubt it's using all that much of what the PS3 is capable of. Next would be textures. They'd obviously reduce the size of the textures so that it retains the same appearance as the PS3 version since the PSP screen is so much smaller. Probably doable. In my novice opinion it would probably be doable. There is the install to worry about though... how would they get around that and not have really long load times... ship a memory stick with the game? And the fact that Blu rays can be about 54 gigs, and UMD discs are how small? 5 gigs? A lot of objects would be cut. | 2008-08-08 04:14:00 Author: Sambo110 Posts: 162 |
And the fact that Blu rays can be about 54 gigs, and UMD discs are how small? 5 gigs? A lot of objects would be cut. Well first of all no ones knows how much of the 54 GB LBP will take up. I doubt very much that it will take up even nearly 54 GB or even half that much. The textures the are using are probably huge taking up a lot of space too. I don't see any need for the building tools (wood, metal etc) to be cut... maybe less stickers and the like but still, LBP (to me anyway) doesn't seem to be that big of a game in terms of data and space. | 2008-08-08 04:30:00 Author: Burrich Posts: 1018 |
Well first of all no ones knows how much of the 54 GB LBP will take up. I doubt very much that it will take up even nearly 54 GB or even half that much. The textures the are using are probably huge taking up a lot of space too. I don't see any need for the building tools (wood, metal etc) to be cut... maybe less stickers and the like but still, LBP (to me anyway) doesn't seem to be that big of a game in terms of data and space. Actually, I remember reading somewhere that they had nearly filled up the Blu-Ray disk. And the tons of physics simulation this game could handle at once basically proves the PSP wouldn't be able to handle it. The tons of contact points and different types of materials interacting together sucks up a ton of processor power by itself, let alone the fog, dynamic lighting, and 3D backgrounds. | 2008-08-08 04:43:00 Author: ConfusedCartman Posts: 3729 |
Actually, I remember reading somewhere that they had nearly filled up the Blu-Ray disk. And the tons of physics simulation this game could handle at once basically proves the PSP wouldn't be able to handle it. The tons of contact points and different types of materials interacting together sucks up a ton of processor power by itself, let alone the fog, dynamic lighting, and 3D backgrounds. ****... okay fair enough. Don't go to much trouble but if you could find the link regarding the space I'd appreciate it. As for the physics simulation... I checked out Phun and it takes up 180-190 MB of RAM when running. So I guess it would be extremely difficult to get the physics to run well on PSP. | 2008-08-08 04:56:00 Author: Burrich Posts: 1018 |
No one has mentioned this yet... how about LBP on PSP? It's the only thing I can really think of that would be that huge! (A sackboy with every game wouldn't really be a huge reveal when I think about it...) I mean imagine it, downloading new levels anywhere, creating a new level or contraption when you have a few minutes to spare when waiting for the bus. The levels can be small so it would be perfect for handheld play on the go and then keep bigger ones for the longer play sessions like bus journeys or just if you don't have your PS3 with you, on holidays or whatever. The control scheme is simple, the analog nub could be used to position the item and then maybe hold a trigger and use the analog nub to resize it (or perhaps use the D-pad for resizing or movement... probably movement). During gameplay the control scheme is even simpler and would be no problem. I honestly cannot think of a single reason why they couldn't do it on PSP. The only thing that may be a problem is the physics system and the amount of power it takes to run it and the objects in the level. But sure they could downgrade the texture quality slightly and maybe set a smaller limit on the size of the levels. Anyone else think this could be the announcement? :eek: i think your on to something here. the psp is involved somehow | 2008-08-08 05:19:00 Author: Sackboy Posts: 164 |
i think your on to something here. the psp is involved somehow All we can do is hope . | 2008-08-08 06:48:00 Author: Burrich Posts: 1018 |
No one has mentioned this yet... how about LBP on PSP? It's the only thing I can really think of that would be that huge! (A sackboy with every game wouldn't really be a huge reveal when I think about it...) I mean imagine it, downloading new levels anywhere, creating a new level or contraption when you have a few minutes to spare when waiting for the bus. The levels can be small so it would be perfect for handheld play on the go and then keep bigger ones for the longer play sessions like bus journeys or just if you don't have your PS3 with you, on holidays or whatever. The control scheme is simple, the analog nub could be used to position the item and then maybe hold a trigger and use the analog nub to resize it (or perhaps use the D-pad for resizing or movement... probably movement). During gameplay the control scheme is even simpler and would be no problem. I honestly cannot think of a single reason why they couldn't do it on PSP. The only thing that may be a problem is the physics system and the amount of power it takes to run it and the objects in the level. But sure they could downgrade the texture quality slightly and maybe set a smaller limit on the size of the levels. Anyone else think this could be the announcement? :eek: Didn't realize you guys didnt know, but LBP is being developed for the PSP by sony studios Liverpool. | 2008-08-08 08:59:00 Author: Maltay Posts: 2073 |
Didn't realize you guys didnt know, but LBP is being developed for the PSP by sony studios Liverpool. Er... this wasn't confirmed was it? It was just a rumour? Link!?!?!? | 2008-08-08 12:41:00 Author: Burrich Posts: 1018 |
Er... this wasn't confirmed was it? It was just a rumour? Link!?!?!? dont know where i found out but months ago this was denied because the graphics card was to small and downloading other people's levels was too much of a strain on the psp memory card or something like that. | 2008-08-08 12:44:00 Author: muttjones Posts: 843 |
dont know where i found out but months ago this was denied because the graphics card was to small and downloading other people's levels was too much of a strain on the psp memory card or something like that. Oh yeah, I guess it was just a rumor :/ And they wouldn't put the full game on PSP it would be a modified version compatible with PSP.. This wouldnt make sense as the reveal though, from what alex said it doesnt fit.. Sorry for misunderstanding.. :/ | 2008-08-08 12:48:00 Author: Maltay Posts: 2073 |
I Thought of something but it's probably not it. You know how in 2 videos already we've seen a angular view of your sackboy. Well what if there is a optional 3rd-person view for solo playing. Mm said that "We Thought LBP was this, and now your telling me it's this". My theory could make sense | 2008-08-10 21:37:00 Author: LittleBigMan Posts: 326 |
I Thought of something but it's probably not it. You know how in 2 videos already we've seen a angular view of your sackboy. Well what if there is a optional 3rd-person view for solo playing. Mm said that "We Thought LBP was this, and now your telling me it's this". My theory could make sense Hmm... maybe not a fully 3D camera as it wouldn't make very much sense when the game is 2.5D. But perhaps a camera where you can adjust it slightly to be sort of above or below the Sackboy. Also a camera that is behind the sackboy would be pretty cool as well, but might not work all that well as you sometimes have to change directions quickly which could be a bit nauseating if a camera kept switching sides. I like the idea though . | 2008-08-11 00:52:00 Author: Burrich Posts: 1018 |
I don't think they'd make a big announcement over a camera angle personally.. I think it's more to do with video editing.. "You told me it was this (what we already know about LBP)..Now you're telling me it's this aswell!?/ an video recording & editing station? | 2008-08-11 00:55:00 Author: DrunkMiffy Posts: 2758 |
I think the camera angle thing would be part of the video editing idea though, so you can tweak it to show something of more importance | 2008-08-11 01:06:00 Author: marmiteman Posts: 124 |
Yea that could be true. | 2008-08-11 02:17:00 Author: LittleBigMan Posts: 326 |
Personally, I'm a bit worried about this. LittleBigPlanet, as it is now, looks to be one of the best games out there...and based on Alex's quote, there is a major change in the gamplay, which wouldn't really benefit it, since it looks to be perfect the way it is...OR maybe I'm just being paranod! Either way, I agree with the camera angle theory the most... Think about it: "I thought it was this (a 2.5D sidescroller) - now you're telling me it's this (a 3D sandbox game) as well?! It actually makes a lot of sense if you think about it! Music and video editing (even though they would be excellent features) aren't really groundbreaking or game changing, if you may. Making LBP a 3D game as well as a 2.5D sidescroller, now THAT is game changing! | 2008-08-11 06:41:00 Author: Stix489 Posts: 2080 |
Personally, I'm a bit worried about this. LittleBigPlanet, as it is now, looks to be one of the best games out there...and based on Alex's quote, there is a major change in the gamplay, which wouldn't really benefit it, since it looks to be perfect the way it is...OR maybe I'm just being paranod! Either way, I agree with the camera angle theory the most... Think about it: "I thought it was this (a 2.5D sidescroller) - now you're telling me it's this (a 3D sandbox game) as well?! It actually makes a lot of sense if you think about it! Music and video editing (even though they would be excellent features) aren't really groundbreaking or game changing, if you may. Making LBP a 3D game as well as a 2.5D sidescroller, now THAT is game changing! Changing the perspective of the camera isnt as game changing as having massive music making tools or video tools! Also, its not a major change in gameplay its a major addition. The gameplay won't change, if you ignore the "This aswell" bit. I don't understand the phrase "3D sandbox game" in this context.. its always been a 3D game with 2D properties, and changing the camera angle won't alter that... | 2008-08-11 07:09:00 Author: Maltay Posts: 2073 |
Well, let's say they add the 3D camera...if you rotate it all the way around, what are you going to see? On one side, a 2D background, straight up ahead you see the progression of the level, you look back, you see what's behind you, but when you look at the opposite of the first side, what exactly are you going to see? Now, if they make an option for players to toggle between 2.5D to 3D, then all sides would have property and what not... If that made any sense | 2008-08-11 07:19:00 Author: Stix489 Posts: 2080 |
I'm almost certain it's not gonna be a 3d camera angle. It's gonna be a whole new thing added into it (I guess), e.g. Music Tools / Video Tools, like what Maltay said.. A camera isn't that much of a big deal.. The whole point of LittleBigPlanet is that it's a 2d platformer.. | 2008-08-11 13:22:00 Author: DrunkMiffy Posts: 2758 |
Agreed that there's no way there'd be a 3D camera angle. Does anyone think Alex was either using major hyperbole or was just blowing smoke a little? | 2008-08-11 17:11:00 Author: bbroman Posts: 1374 |
It would rock if the big news is that the game is ready to sell early and that it will cost 15$ | 2008-08-11 20:48:00 Author: 12454522412412 Posts: 779 |
It would rock if the big news is that the game is ready to sell early and that it will cost 15$ haha do you think it will go that way? | 2008-08-11 20:55:00 Author: OverZee Posts: 245 |
That would be brilliant! Pity it won't happen but you can always dream | 2008-08-11 20:56:00 Author: marmiteman Posts: 124 |
well MM is a team of free-thinkers... let them think outside of the box and sell it cheap... grr sony's money-makeing agenda! | 2008-08-11 21:01:00 Author: 12454522412412 Posts: 779 |
Keep dreaming till you get some water in your face , you'll be faced with the reality | 2008-08-11 21:01:00 Author: OverZee Posts: 245 |
Not ganna happen... see i have these pills that make reality dissappear... at 20 bucks a pop. its worth it. | 2008-08-11 21:18:00 Author: 12454522412412 Posts: 779 |
Agreed that there's no way there'd be a 3D camera angle. Does anyone think Alex was either using major hyperbole or was just blowing smoke a little? So many people disagreeing with me! And I thought this was a friendly community! ;_; ...(Joking =P...eh we need some sort of SHADY smiley on here!) | 2008-08-12 04:10:00 Author: Stix489 Posts: 2080 |
I hope its more information on the music part of the game, I remember watching a video where there was a short moment where he talked about a music creator. | 2008-08-12 05:05:00 Author: Darkelite105 Posts: 374 |
god i hope it's liquids! | 2008-08-12 06:58:00 Author: Thee-Flash Posts: 3154 |
what if they said they were adding in another plain to put blocks onto instead of the 3 flat areas you got 4 to put blocks or items. i would like to hear that you can still image importing in LBP. which maybe could work. As there are rumors image importing from HD is out then reveal just kidding its still there. I really have no use myself for video editing so if it was some editing tool i would like it to be music. or some extra options on item changes. | 2008-08-14 11:57:00 Author: Cartoonguy Posts: 234 |
I hope its more information on the music part of the game, I remember watching a video where there was a short moment where he talked about a music creator. Exactly!! That's the BIG NEWS they are referring to [I'm pretty sure]. They said I'd be like "ohh you can do this, and now you tell me you can do that too?" They are obviously not referring to a movie editor or anything like that, 'cause that's not some new gameplay, but a music creator is, which they mentioned [by mistake] in a Gamespot interview [I think it was at gamespot, not 100% sure though]. | 2008-08-17 08:06:00 Author: xzentrico Posts: 27 |
music wouldnt be too bad... custom music would be way cooler then just a music editor | 2008-08-17 08:13:00 Author: 12454522412412 Posts: 779 |
You sound almost too certain it'll be music. I don't think so, because they would've realized they spilled the beans on it and not be pumping it this hard. And custom music would be next to impossible. If they're not importing images, I doubt you can import music. | 2008-08-17 12:14:00 Author: bbroman Posts: 1374 |
You sound almost too certain it'll be music. I don't think so, because they would've realized they spilled the beans on it and not be pumping it this hard. And custom music would be next to impossible. If they're not importing images, I doubt you can import music. I didn't say you would import music, instead I think they would have something like beats and you would then mix them, or something like that, I don't know. Well, we'll just have to wait and see what Mm are really up to. | 2008-08-19 07:54:00 Author: xzentrico Posts: 27 |
I know. The second half of that post was directed at briguy. | 2008-08-19 12:55:00 Author: bbroman Posts: 1374 |
I didn't say you would import music, instead I think they would have something like beats and you would then mix them, or something like that, I don't know. Well, we'll just have to wait and see what Mm are really up to. I doubt that would be the big reveal as they've already show exactly that in one of the videos.....actually no, they showed a sound attached to an object that played when sackboy went past it and as he rolled by the sounds played a tune. | 2008-08-19 13:16:00 Author: Robinhood Posts: 79 |
They said they'd have a music mixer, though, in one interview or another, not just that music level. | 2008-08-19 14:12:00 Author: bbroman Posts: 1374 |
I think it might have something to do with PSP, something along the lines of the idea N'Gai Croal had in this (http://www.blog.newsweek.com/blogs/levelup/archive/2008/04/02/littlebigideas-for-littlebigplanet-part-ii.aspx) article you think it's a PS3 game, but it's an expansive multiplatform physics based gaming community that can share creations from platform to platform around the world as well!" | 2008-08-19 14:54:00 Author: redstar1993 Posts: 190 |
If it really does, I'll finally have to get a PSP. | 2008-08-19 14:57:00 Author: bbroman Posts: 1374 |
you haven't yet... TRAITOR!!!! | 2008-08-19 16:27:00 Author: redstar1993 Posts: 190 |
you haven't yet... TRAITOR!!!! At least I didn't get a DS. | 2008-08-19 16:51:00 Author: bbroman Posts: 1374 |
I just have to say one thing...............DIDNT HE SAY "WANTS". He didnt just say he's going to reveal something big he said wants. | 2008-08-19 19:51:00 Author: stuffstufflbp Posts: 36 |
That's really semantics. Everything after that suggested that there is some big news that hasn't been revealed. | 2008-08-19 22:42:00 Author: bbroman Posts: 1374 |
If it really does, I'll finally have to get a PSP. If this happens, I'll have to de-mod my PSP and lose my oldschool emulator games. LOL | 2008-08-20 04:07:00 Author: lbp Posts: 423 |
can the psp even contain the awesome physics power of the ps3? | 2008-08-20 06:08:00 Author: 12454522412412 Posts: 779 |
Doubt it >_> (I haz DS lololzlololozzlzozololz! ^^) You saw NOTHING! >_< | 2008-08-20 08:21:00 Author: Stix489 Posts: 2080 |
No. They'd make a mini-LBP, that's my guess. Or somehow allow interaction between the two, I don't know how yet. | 2008-08-20 12:18:00 Author: bbroman Posts: 1374 |
LBP for PSP: MiniBigPlanet? | 2008-08-20 13:15:00 Author: Oliebol Posts: 49 |
If they did add it for PSP, it would have to either be for remote play, which, from what I understand, is still using the power of the PS3 OR, it would just be to customize your sackperson and maybe, MAYBE, a level editor with no/limited ability to actually play said level. | 2008-08-20 14:31:00 Author: 1000101 Posts: 192 |
I think a LBP on PSP is something they might do in the future but as for now i would think they would be working hard to make the one on PS3 as awesome and fun as it could be with no freezing or screwy parts. as for what the news could be i said my outlandish ideas in a previous post on this thread. | 2008-08-20 14:56:00 Author: Cartoonguy Posts: 234 |
I agree that the PSP version would have to be extremely limited. Anything else would overpower it. | 2008-08-20 16:26:00 Author: bbroman Posts: 1374 |
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