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Mark Healey?s Beta Picks

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<img src="http://www.mediamolecule.com/images/uploads/c64.gif" alt="Oooooh!" width="300" class="floatright" />Christmas sometime in the eighties, I unwrapped a Commodore 64, it was meant as a present for the family, but I knew this baby was mine. My Step dad had bought it on Hire Purchase, maybe because he felt guilty about giving away our Binatone (I think it was a binatone) video game console in a game of cards – I only got a chance to play that a couple of times, but that was enough to get my imagination fired up.


A commodore 64 was a different league though – I’d heard rumours that you could create your own games on it – making your own pictures move on the T.V! – this was magic, and I had to have some of that action.


Turn it on, and it would boldly claim ‘READY’.


Oh YEAH!


A mate of my step dad helped me type in my first program, it went something like this;


<pre><code class="css">10 PRINT “HOW ARE YOU?”
20 INPUT A$
30 IF A$ = “GOOD” THEN PRINT “I’M HAPPY THAT YOU ARE GOOD”
40 if A$ = “ROUGH” THEN PRINT “WHAT DID YOU GET UP TO LAST NIGHT THEN”</code></pre>


Pretty simple, but I was instantly hooked, I needed more information…
<img src="http://www.mediamolecule.com/images/uploads/gortek.jpg" alt="Oooooh!" width="260" height="341" class="floatleft"/>For My Birthday, I received a book and tape combo ‘Start programming with Gortek and the Microchips”, and quickly devoured the knowledge held within, before long I had made my first game – a text based adventure which I called ‘Agrophobia’ – it had three locations to visit, and involved doing very crude & rude things to escape your house – I managed to sell two copys(for ?1.50 each)to some school mates, complete with photo copied cassette inlay, I was proud of myself, I felt empowered somehow, a magical kind of feeling.

I was very disappointed when I bought my first console (A SNES) – sure, Super Mario was possibly one of the best games I’ve played, it’s certainly one of the only games I’ve ever played through to the end – but where’s the message that says ‘READY’ when I turn it on – where was Gortek and his friends? How on Earth does one go about making stuff for this beast?

Fast forward 25 years, and here I am with a bunch of mates running a games company. I’m not entirely sure what reasons they have for doing what they do, but I have a single mission in my heart,  fuelled by the nostalgia of that magical feeling I had all those years ago – to make it as easy as possible for anyone to create the many varied experiences that come under the phrase ‘Video Games’.

When I see what people are creating with LBP2, my heart is filled with Joy – the creativity and inventiveness that is shining through really reminds me of those early home computer days – people constantly pushing the boundaries of what one might think is possible with a limited piece of technology – an era that gave birth to the monster that is the games industry today, who knows what todays LBP creators will give birth to in the future!


Here are just a few examples of beta creations that have brought a smile to my face. I’m off for a cup of tea with Gortek now, see you later.


Marcos.


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2010-11-12 20:30:00

Author:
Spaff_Molecule
Posts: 421


I just wanna say thanks for creating such an open ended beast of a game for us to play with! All I know is that since playing LBP my video game hobby has changed forever. This game has changed the way I look at video games forever.....

Thanks!!!!
2010-11-12 21:32:00

Author:
smasher
Posts: 641


GEEK ! You are worst than me (which isn't good).
Just kidding, looks fun.
2010-11-18 00:10:00

Author:
Unknown User


So is it safe to say that the making LittleBigPlanet was somehow fate? Or that this game inspired you from the very beginning? Anyways, thanks again for sharing this story with us. It really is interesting how a video game can be much more than a video game. Sometimes, it's the perfect recipe for inspiration. Cheers!2010-11-18 01:53:00

Author:
dragonember
Posts: 607


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