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Little Big Cannon
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Little Big Cannonsascha_winter Escape from Coconut island and take out 4 of the 7 targets. If you good enough, you win your very own Little Big Cannon. http://i1138.photobucket.com/albums/n539/sascha_winter/APhoto_9.jpg Hello folks, Here is a level that I designed a while back for the artilery contraption challenge. Needless to say it ended out taking much longer than I expected and was never submited. Story: Your a prisoner on Coconut Island whose luck changes and you are able to escape. Once you steal a sail boat you meet up with your fellow soldiers and you make it back to your fort. You report to your supervisor who immediately orders you to man the Little Big Cannon and take out the targets. Sweet revenge. -3 prizes to include the Little Big Cannon -4 targets to destroy, all 7 and earn the Little Big Cannon -Cannon is fully functional -activation button -reload button -fire button -cannons angle may be adjusted to negotiate targets -projectiles are cam activated which allow player to follow impact -Next to cannon a telescope is available for full knowledge of remaining targets. -Targets are marked by large red "X" which may be viewed via telescope. --I look forward to hear all of your input and feedback-- | 2010-11-07 05:06:00 Author: sascha_winter Posts: 163 |
Feedback: Positives: +Like the little town area +Cannon looked really good +Speed boat ride was good Negatives: -Stretch the thin layer out in the beginning to make it blend in. Overall the level was very good::star::star::star::star: keep up the good work. | 2010-11-07 23:09:00 Author: Sabre_ Posts: 653 |
Thanx for the feedback Sabre_, glad you liked it. -Stretch the thin layer out in the beginning to make it blend in. As for that thin layer, I wanted the village to be surrounded be a wall to appear fortified. I believe that stretching it behond the front gates will cause it to loss this appearence. | 2010-11-23 13:25:00 Author: sascha_winter Posts: 163 |
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