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#1
LBP2 Logic Help?! *SOLVED*
Archive: 4 posts
I'm Fairly certain what i'm trying to achieve is 100% possible, but with out creating 2048 individual connections .....i'm drawing a blank and i'm sure there is a much simpler way of achieve what i'm trying to set out to do. I have 4 objects controlled individually by a DCS, they are in control one at a time set to 30 sec intervals of usage and a are controllable one at a time in sequence one after the other, they are all destroyable! here's my qualm. if one of the objects is destroyed how do i send a signal to the next object in the queue. say if object 2 is destroyed then after object 1 is done being used it should jump to object 3 and so forth. I have racked my brains and are going bug eye from looking at the circuit boards. i have wires from here to breakfast time and are starting to go a little crazy . in shear desperation i turn to the masters of logic. I tried the selector to no avail it only takes values of total inputs and outputs correspondingly. - i have tried remote DCS's, i have a solution in my head but it's so unwieldy i just know Mm would have put a simpler solution in there. my problem is the equivalent of a nested IF statement in programming. i.e IF 1 == FALSE then GOTO 2 IF 2 == FALSE then GOTO 3 IF 3 == FALSE then GOTO 4 IF 4 == FALSE then GOTO 1 REPEAT - this should be easy to replicate but i can't see it in LBP2 logic....... LOGIC BOFFINS UNITE! | 2010-10-25 02:07:00 Author: Spyre-wolf Posts: 63 |
Have you tried tinkering with the sequencer? It seems it may solve a lot of that stuff you're having troubles with. | 2010-10-25 02:43:00 Author: Silverleon Posts: 6707 |
I'm going to tinker around in create a little bit tomorrow and I'll see if there's sobering I can cone up with I know for a fact it's possible, I just can't wrap my brain around it without the tools in front of me... | 2010-10-25 03:13:00 Author: piggabling Posts: 2979 |
EUREKA! i have solved my own problem, it wasn't as complex as I originally thought I reworked my thinking and got it! i have come to the realization LBP logic works backwards to the way i think. instead of IF 2 == FALSE GOTO 3 I added an extra variable IF 1 == TRUE and 2 == FALSE then 3 == TRUE I corrected my equation with 8 bits of logic 4x Not Gates and 4 x And Gates as i only need to test for the next 2 in the sequence so far everything works beautifully. if 4 Sensors equal FALSE then Game Over. - I have something very special i'm working on and are going to release a demo shortly! thanks for added support. | 2010-10-25 03:39:00 Author: Spyre-wolf Posts: 63 |
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