Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Everything Else LittleBigPlanet 2
#1
Is it possible to control a Direct Control seat through another, but from another lol
Archive: 21 posts
I know you can transmit and receive, but what I would like to know is, lets say I set up 2 receivers but I don't want the second one to activate unless the 1st is close by. But as the 1st gets close it disappears, then I'm in full control of the second Receiver Is that possible? basically switching control seats Think of it, like an old School GTA. You have the character walk up to the car, and with a button press, you are now THE car. | 2010-10-22 00:29:00 Author: smerf1 Posts: 108 |
Yes! You can also control a sakbot and make the sackbot control a Direct Control Seat! | 2010-10-22 01:11:00 Author: Jord-bord Posts: 153 |
Ohh I know about the sackbot one Do you mind telling me how to do the one I mentioned, I can;t figure it out. | 2010-10-22 01:20:00 Author: smerf1 Posts: 108 |
Here you got soem tutorials that use that http://www.youtube.com/watch?v=uKicqjroEX8 http://www.youtube.com/watch?v=lQGsPZs35X4 http://www.youtube.com/watch?v=cVIX9M95zi8 And yes you dont even need DCS to control ;] | 2010-10-22 04:00:00 Author: Shadowriver Posts: 3991 |
Thank you for the videos, but they don't really help me as I am not using a sackbot. I am just controlling an object. For instance I am controlling a circle, when I "Walk" up to the square I would like to control, I would like to press a button and then be in control of the square. Now I know in the videos you shown me show off the override, which would work for what I won't. But the guy in the video says that the inputs on the DCS only appear when you place it on a sackbot. | 2010-10-22 12:34:00 Author: smerf1 Posts: 108 |
But remote control that i showed here works also outside sackbot this is why i showed you my videos since it also shows this. In sychro video you got nearest player and on recording you got standard DCS to DCS control | 2010-10-22 12:51:00 Author: Shadowriver Posts: 3991 |
Ahh right, I didn't watch all the Syncro video. So basically, I can control the first controlinator, then when the 1st controlinator comes into contact with the 2nd controlinator, the 1st will dissappear, then I will be in control of the second one? | 2010-10-22 13:08:00 Author: smerf1 Posts: 108 |
With new one if you create it you can even control 2 or more receive DCSs and transmit 2 or more DCSs control 1, it works like radio signals but here if there 2 same signals it works like OR gate | 2010-10-22 13:21:00 Author: Shadowriver Posts: 3991 |
Hmmm, I don't want to control 2 DCS's at the same time. I would like to be able to switch between the 2 DCS's, Is that what you mean? | 2010-10-22 13:27:00 Author: smerf1 Posts: 108 |
You got 8 color frequencies to choose from ^^ even so you can also transmit more controls using tags and tags sensors with labels, but then you can't transmit analog signals. You can also use extra logic to control only specific vechicule with same color frequency. | 2010-10-22 13:51:00 Author: Shadowriver Posts: 3991 |
You got 8 color frequencies to choose from ^^ even so you can also transmit more controls using tags and tags sensors with labels, but then you can't transmit analog signals. You can also use extra logic to control only specific vechicule with same color frequency. You can transmit analogue signals with tags rtm confirmed this | 2010-10-22 14:28:00 Author: thor Posts: 388 |
I'm gonna pass that credit on to Rogar actually Input your analogue signal into a tag and set the accompanying tag sensor to "signal strength" - it will then read the strength of the analogue signal into the nearest matching tag. You can also get the value of the 2nd nearest (or nth closest) tag by changing the "number required" in the tag sensor. | 2010-10-22 14:35:00 Author: rtm223 Posts: 6497 |
http://img524.imageshack.us/img524/8608/imag0125copy.th.jpg (http://img524.imageshack.us/i/imag0125copy.jpg/) This is probably the best way I can explain it lol | 2010-10-22 14:59:00 Author: smerf1 Posts: 108 |
Actually, you can transmit analog signals through tags, but you have to make sure your signal's on/off value is On at the same time. For example, if you have a timer running up, its binary value is off, until its analog value increases to 100%. But if you have a timer running down, its binary value is on until its analog value reaches 0%. Edit: Oops, that'll teach me to refresh the page when I don't finish my answer immediately. Woo, Rtm mention me, now I'm famous! | 2010-10-22 14:59:00 Author: Rogar Posts: 2284 |
Oh, that's a bit crap.... I'm totally reporting that as a bug! | 2010-10-22 15:03:00 Author: rtm223 Posts: 6497 |
It's not crap, it's intuitive. You'd use a count-up timer for delays, and a count-down timer for temporarily on. So it makes perfect sense. | 2010-10-22 15:18:00 Author: Rogar Posts: 2284 |
lol you right didn't notice there input mode on tag sensor XD now wireless logic is twice as awesome, ok back to the problem http://img524.imageshack.us/img524/8608/imag0125copy.jpg You can disable and enable DCS by placing it to microchip and turn off and on microschip (buttom input of microchip), of corse you will need to use some tags to logic to control selection logic, there many ways how you can do it, so throw something how you want to control that EDIT: oh i dint notice that you write this up XD dummy me. Ok, place tag with label "transfer_point"on invisible hologram on place you want to give control, place set-reset on sackbot, plug its output to microchip with DCS, now place impact sensor with tag requirement to label "transfer_point" then plug it to reset of set-reset and also tag with label "transfer_control", then place a tag sensor on label "transfer_control" to set input of set_reset, also set it range so it will have contact with transfer_point and old sack bot but not go too far so it will have contact with other points. So this is simples solution, you can go feather and expand it to avoid some nasty situations if you dont know whats how to do set-reset go see my "Some logic tricks" thread | 2010-10-22 15:25:00 Author: Shadowriver Posts: 3991 |
lol you right didn't notice there input mode on tag sensor XD now wireless logic is twice as awesome, ok back to the problem You can disable and enable DCS by placing it to microchip and turn off and on microschip (buttom input of microchip), of corse you will need to use some tags to logic to control selection logic, there many ways how you can do it, so throw something how you want to control that EDIT: oh i dint notice that you write this up XD dummy me. Ok, place tag with label "transfer_point"on invisible hologram on place you want to give control, place set-reset on sackbot, plug its output to microchip with DCS, now place impact sensor with tag requirement to label "transfer_point" then plug it to reset of set-reset and also tag with label "transfer_control", then place a tag sensor on label "transfer_control" to set input of set_reset, also set it range so it will have contact with transfer_point and old sack bot but not go too far so it will have contact with other points. So this is simples solution, you can go feather and expand it to avoid some nasty situations if you dont know whats how to do set-reset go see my "Some logic tricks" thread Would you mind doing a video demonstration for me sometime? | 2010-10-22 16:53:00 Author: smerf1 Posts: 108 |
Maybe, will see ^^ | 2010-10-22 17:46:00 Author: Shadowriver Posts: 3991 |
I didn't look at the vids or read the longer explanations, but wouldn't it be as simple as hooking a selector into the bottom inputs of two controllinators? [edit] Oops, the bottom of the controllinator is the eject. What I meant was stick them on chips and wire the bottoms of the chips. | 2010-10-23 02:07:00 Author: Sehven Posts: 2188 |
I didn't look at the vids or read the longer explanations, but wouldn't it be as simple as hooking a selector into the bottom inputs of two controllinators? Well thats good too depends what you want to do | 2010-10-23 03:29:00 Author: Shadowriver Posts: 3991 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.