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#1

Is it possible to control a Direct Control seat through another, but from another lol

Archive: 21 posts


I know you can transmit and receive, but what I would like to know is, lets say I set up 2 receivers but I don't want the second one to activate unless the 1st is close by. But as the 1st gets close it disappears, then I'm in full control of the second Receiver Is that possible? basically switching control seats

Think of it, like an old School GTA. You have the character walk up to the car, and with a button press, you are now THE car.
2010-10-22 00:29:00

Author:
smerf1
Posts: 108


Yes! You can also control a sakbot and make the sackbot control a Direct Control Seat!2010-10-22 01:11:00

Author:
Jord-bord
Posts: 153


Ohh I know about the sackbot one
Do you mind telling me how to do the one I mentioned, I can;t figure it out.
2010-10-22 01:20:00

Author:
smerf1
Posts: 108


Here you got soem tutorials that use that


http://www.youtube.com/watch?v=uKicqjroEX8

http://www.youtube.com/watch?v=lQGsPZs35X4

http://www.youtube.com/watch?v=cVIX9M95zi8

And yes you dont even need DCS to control ;]
2010-10-22 04:00:00

Author:
Shadowriver
Posts: 3991


Thank you for the videos, but they don't really help me as I am not using a sackbot.
I am just controlling an object.
For instance I am controlling a circle, when I "Walk" up to the square I would like to control, I would like to press a button and then be in control of the square.

Now I know in the videos you shown me show off the override, which would work for what I won't. But the guy in the video says that the inputs on the DCS only appear when you place it on a sackbot.
2010-10-22 12:34:00

Author:
smerf1
Posts: 108


But remote control that i showed here works also outside sackbot this is why i showed you my videos since it also shows this. In sychro video you got nearest player and on recording you got standard DCS to DCS control2010-10-22 12:51:00

Author:
Shadowriver
Posts: 3991


Ahh right, I didn't watch all the Syncro video.
So basically, I can control the first controlinator, then when the 1st controlinator comes into contact with the 2nd controlinator, the 1st will dissappear, then I will be in control of the second one?
2010-10-22 13:08:00

Author:
smerf1
Posts: 108


With new one if you create it you can even control 2 or more receive DCSs and transmit 2 or more DCSs control 1, it works like radio signals but here if there 2 same signals it works like OR gate2010-10-22 13:21:00

Author:
Shadowriver
Posts: 3991


Hmmm, I don't want to control 2 DCS's at the same time. I would like to be able to switch between the 2 DCS's, Is that what you mean?2010-10-22 13:27:00

Author:
smerf1
Posts: 108


You got 8 color frequencies to choose from ^^ even so you can also transmit more controls using tags and tags sensors with labels, but then you can't transmit analog signals. You can also use extra logic to control only specific vechicule with same color frequency.2010-10-22 13:51:00

Author:
Shadowriver
Posts: 3991


You got 8 color frequencies to choose from ^^ even so you can also transmit more controls using tags and tags sensors with labels, but then you can't transmit analog signals. You can also use extra logic to control only specific vechicule with same color frequency.

You can transmit analogue signals with tags rtm confirmed this
2010-10-22 14:28:00

Author:
thor
Posts: 388


I'm gonna pass that credit on to Rogar actually

Input your analogue signal into a tag and set the accompanying tag sensor to "signal strength" - it will then read the strength of the analogue signal into the nearest matching tag. You can also get the value of the 2nd nearest (or nth closest) tag by changing the "number required" in the tag sensor.
2010-10-22 14:35:00

Author:
rtm223
Posts: 6497


http://img524.imageshack.us/img524/8608/imag0125copy.th.jpg (http://img524.imageshack.us/i/imag0125copy.jpg/)

This is probably the best way I can explain it lol
2010-10-22 14:59:00

Author:
smerf1
Posts: 108


Actually, you can transmit analog signals through tags, but you have to make sure your signal's on/off value is On at the same time. For example, if you have a timer running up, its binary value is off, until its analog value increases to 100%. But if you have a timer running down, its binary value is on until its analog value reaches 0%.

Edit: Oops, that'll teach me to refresh the page when I don't finish my answer immediately.

Woo, Rtm mention me, now I'm famous!
2010-10-22 14:59:00

Author:
Rogar
Posts: 2284


Oh, that's a bit crap.... I'm totally reporting that as a bug!2010-10-22 15:03:00

Author:
rtm223
Posts: 6497


It's not crap, it's intuitive. You'd use a count-up timer for delays, and a count-down timer for temporarily on. So it makes perfect sense. 2010-10-22 15:18:00

Author:
Rogar
Posts: 2284


lol you right didn't notice there input mode on tag sensor XD now wireless logic is twice as awesome, ok back to the problem

http://img524.imageshack.us/img524/8608/imag0125copy.jpg

You can disable and enable DCS by placing it to microchip and turn off and on microschip (buttom input of microchip), of corse you will need to use some tags to logic to control selection logic, there many ways how you can do it, so throw something how you want to control that

EDIT: oh i dint notice that you write this up XD dummy me. Ok, place tag with label "transfer_point"on invisible hologram on place you want to give control, place set-reset on sackbot, plug its output to microchip with DCS, now place impact sensor with tag requirement to label "transfer_point" then plug it to reset of set-reset and also tag with label "transfer_control", then place a tag sensor on label "transfer_control" to set input of set_reset, also set it range so it will have contact with transfer_point and old sack bot but not go too far so it will have contact with other points. So this is simples solution, you can go feather and expand it to avoid some nasty situations

if you dont know whats how to do set-reset go see my "Some logic tricks" thread
2010-10-22 15:25:00

Author:
Shadowriver
Posts: 3991


lol you right didn't notice there input mode on tag sensor XD now wireless logic is twice as awesome, ok back to the problem



You can disable and enable DCS by placing it to microchip and turn off and on microschip (buttom input of microchip), of corse you will need to use some tags to logic to control selection logic, there many ways how you can do it, so throw something how you want to control that

EDIT: oh i dint notice that you write this up XD dummy me. Ok, place tag with label "transfer_point"on invisible hologram on place you want to give control, place set-reset on sackbot, plug its output to microchip with DCS, now place impact sensor with tag requirement to label "transfer_point" then plug it to reset of set-reset and also tag with label "transfer_control", then place a tag sensor on label "transfer_control" to set input of set_reset, also set it range so it will have contact with transfer_point and old sack bot but not go too far so it will have contact with other points. So this is simples solution, you can go feather and expand it to avoid some nasty situations

if you dont know whats how to do set-reset go see my "Some logic tricks" thread

Would you mind doing a video demonstration for me sometime?
2010-10-22 16:53:00

Author:
smerf1
Posts: 108


Maybe, will see ^^2010-10-22 17:46:00

Author:
Shadowriver
Posts: 3991


I didn't look at the vids or read the longer explanations, but wouldn't it be as simple as hooking a selector into the bottom inputs of two controllinators?

[edit] Oops, the bottom of the controllinator is the eject. What I meant was stick them on chips and wire the bottoms of the chips.
2010-10-23 02:07:00

Author:
Sehven
Posts: 2188


I didn't look at the vids or read the longer explanations, but wouldn't it be as simple as hooking a selector into the bottom inputs of two controllinators?

Well thats good too depends what you want to do
2010-10-23 03:29:00

Author:
Shadowriver
Posts: 3991


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