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Giving away the secrets
Archive: 19 posts
I was wondering how people felt about this. I recently published my Spider-Man sackbot and several people have requested that I make the sackbot a prize so that they could use it themselves. Now, I don't mind giving out prizes in a level or helping people with some logic in their levels, but I feel weird about giving away my sackbot. The logic behind it really is not much of a secret, but I would hate for someone to earn it as a prize and make a level using it and all my work is cast aside for this new person's level. Is it wrong that I want to keep it for myself? I probably feel this way because this is the first really cool thing I have made that uses a lot of logic, so it's my baby lol. I don't even know if I really made my point in this post...lol. | 2010-10-19 22:47:00 Author: Spider-Jew Posts: 1090 |
Well it's your free choose, no body force you to give out your sackbot. Maybe better solution for you if you want make people smarter is to make tutorials how to build such a sackbot, by dividing those tutorials on sperate functions | 2010-10-19 22:50:00 Author: Shadowriver Posts: 3991 |
I know that. I just wanted some other people's opinions. I didn't know if maybe I was being a punk or stingy. | 2010-10-19 22:52:00 Author: Spider-Jew Posts: 1090 |
I only gave out the costume for my Spyro. I felt the exact same way. If someone asks for it, just tell them they can win it in the full version. (Unless they can't of course) Btw, your level was great! Though try taping R1 & X at the same time repeatedly. Unlimited jump. Apart from that everything was brilliant. | 2010-10-19 22:53:00 Author: Jedi_1993 Posts: 1518 |
I only gave out the costume for my Spyro. I felt the exact same way. If someone asks for it, just tell them they can win it in the full version. (Unless they can't of course) Btw, your level was great! Though try taping R1 & X at the same time repeatedly. Unlimited jump. Apart from that everything was brilliant. Ya, your Spyro was sweet. Ya, I told a few people it might be a prize once the full game comes out and the level series is made. Oh, good find! That is why I published it, gotta find all the glitches. | 2010-10-19 23:00:00 Author: Spider-Jew Posts: 1090 |
As stated... it's a free choice. Part of a series I'm woking on involved a costume tutorial level so that players could "get into character" before playing the level. The fact that sackbots can not only be dressed in my costumes, but be given away as prizes has made me seriously re-think how I'm going to approach things now. I consider myself somewhat of a costume connaiseur and to be better than many at making them and being creative with them (that's not gloating... I just put a lot of time and effort into them). I initially was going to give them all away, but now instead I think I'll just have the player enter the level as a sackbot and play through that way. What I will do though, is put certain costumes that I consider to be less work than the ones I'm particularly fond of in the levels in either hard to reach places where you have to go searching for them... or add them as prizes for getting all point bubbles or even acing the level. That way, it will ensure more plays on my levels... as well as possibly direct more traffic to them. I'd suggest you do the same thing... if people REALLY want the sackbot, then make it something they have to work hard for. After all, you worked hard to create it right? Play, Create, Share.... but don't necessarily share everything. | 2010-10-20 00:02:00 Author: Rustbukkit Posts: 1737 |
Secrets, secrets are no fun, unless you share with dragonember Jk, I dont haz beta, but you should decide. If you DO, I bet people will start making OMG OMG SPIDRSACK SURVIVAL CHALENGE!!11!! H4H MEH!!! Its up to you... No pressure. | 2010-10-20 00:25:00 Author: dragonember Posts: 607 |
I'm just curious if you have any pictures or videos of this Spider-Sack? I'm a big Spidey fan and since I don't have the beta, I was just curious.. A bit off topic, sorry. But any how, How significant is this to you? Is it anything you think other people couldn't figure out how to do by themselves? | 2010-10-20 00:32:00 Author: Super_Clone Posts: 849 |
I'm just curious if you have any pictures or videos of this Spider-Sack? I'm a big Spidey fan and since I don't have the beta, I was just curious.. A bit off topic, sorry. But any how, How significant is this to you? Is it anything you think other people couldn't figure out how to do by themselves? Its just a sackbot with the spider man costume dude! | 2010-10-20 00:34:00 Author: shadow3596 Posts: 2442 |
As stated... it's a free choice. Part of a series I'm woking on involved a costume tutorial level so that players could "get into character" before playing the level. The fact that sackbots can not only be dressed in my costumes, but be given away as prizes has made me seriously re-think how I'm going to approach things now. I consider myself somewhat of a costume connaiseur and to be better than many at making them and being creative with them (that's not gloating... I just put a lot of time and effort into them). I initially was going to give them all away, but now instead I think I'll just have the player enter the level as a sackbot and play through that way. What I will do though, is put certain costumes that I consider to be less work than the ones I'm particularly fond of in the levels in either hard to reach places where you have to go searching for them... or add them as prizes for getting all point bubbles or even acing the level. That way, it will ensure more plays on my levels... as well as possibly direct more traffic to them. I'd suggest you do the same thing... if people REALLY want the sackbot, then make it something they have to work hard for. After all, you worked hard to create it right? Play, Create, Share.... but don't necessarily share everything. I think this is the solution. Make it an "aced" prize and tell people in the description that it is. Not only will people be able to get spidey, but your hard work will be rewarded with LOTS of plays. But I understand about not wanting others to use it in their levels. That would stink. I don't understand the mindset of people who would do that. | 2010-10-20 00:39:00 Author: Biv Posts: 734 |
First off, I don't support keeping techniques secret in lbp at all. That's my opinion because everything I know I learned from other people, so I kind of owe it to them to pass on anything I know. Also, this is a community where we all create stuff because we're passionate about it, not for a living or anything, so there's no sense being competitive: sharing information is how the whole community gets better. On the other hand, I'm with you on being hesitant to just hand over your work. Generally I give out anything people ask for (except my costumes) once I've used it in a proper level. If I have no intention of using it in a proper level (which is pretty much everything I've ever built ), I just go ahead and give it out right away. I suppose it's mostly because I'm flattered that there's always people clamoring for my stuff. Still, as I said, I don't give out costumes, 'cuz I think of those as being my own personal style that I don't necessarily want to help anybody to imitate (especially my Optimus costume 'cuz that's the main one I wear all the time). So, if it were up to me, I would ask myself if I'm keeping the sackbot 'cuz it's my own style that I don't want other people mimicking or is it because I want to keep it so my levels will be better than other people's? But that's just me--I'm sure there are other reasons to want to keep something to yourself. | 2010-10-20 05:30:00 Author: Sehven Posts: 2188 |
I'm just curious if you have any pictures or videos of this Spider-Sack? I'm a big Spidey fan and since I don't have the beta, I was just curious.. A bit off topic, sorry. But any how, How significant is this to you? Is it anything you think other people couldn't figure out how to do by themselves? I don't have any way to record my level, other than recording the TV screen, which looks terrible. I can take pics, but ya, it would just look like a sackboy in a Spidey costume. Its just a sackbot with the spider man costume dude! Didn't you play the level? It is not just a sackbot in costume. I am guessing you are joking...unless you hadn't played it yet when you posted this. It has a full set of logic. Generally I give out anything people ask for (except my costumes) once I've used it in a proper level. Ya, this is why I think I want to wait to hand it out to the community. I have a level series planned for it once the full game is released, so I would rather wait for that. | 2010-10-20 07:38:00 Author: Spider-Jew Posts: 1090 |
Look m8, the simple fact that you're questioning this so much should tell you not to do it. You're not "obliged" nor is there an actual reason to do so, so by the way you're reacting to it, I'd say, don't do it m8. | 2010-10-20 08:11:00 Author: Silverleon Posts: 6707 |
Another option is to give away only part of it. For instance, reset the costume, and strip excess logic so that you're left with a sackbot that can jump (or whatever, I haven't played it ). That way, people who want to use the tech and want to put in the effort can learn from it and adapt it for their own levels, and there's less risk of lazy people just plopping it directly into a spam level. If your sackbot has multiple functions, you can even split them out into several prizes. | 2010-10-20 11:53:00 Author: Rogar Posts: 2284 |
At the end of the day it's up to you to decide what and how much to give away, and when you do so. Sure, I think it's great to share things with the community, but remember that you are not obliged to and you should feel free to do so on your own terms. I've always picked and choosed (chosen? IDK...) what things I'll share with everyone, what things I'll share with specific friends and what things I keep completely to myself. Going off of my interpretation, having not played the level, it sounds like you've got a fully functional system in this sackbot, which is something very specific and personal to you. You clearly don't have any burning desire to just give it away, so don't. Other people above have suggested good ways in which you can give parts of it away, should you choose to do so. You also have the option to defer giving away the prize until a later date, or simply don't... Certainly don't feel pressured by others to do something you aren't 100% comfortable with. | 2010-10-20 13:04:00 Author: rtm223 Posts: 6497 |
Does your sackbot have a web-shooter? like some kind of grapplenator work-around? If so i would be very interested to know how you've set it up. I suppose i could go play your level and see ;p edit: just so you know, i'm not planning anything involving spiderman... just want a grapplenator work-around for sackbots. | 2010-10-20 15:20:00 Author: Deftmute Posts: 730 |
I tried out the level and wrote a review. I suggested adding cobweb decos to the string and mapping R2 to do the grab and the emitting at the same time. After writing the review, I tried both of those ideas out..... they didn't go so well. The decos on the string moved as if they were stuck to the sponge on the end instead of the string--not a good thing. When I tried to tie R2 into R1, it wouldn't work. I submitted a bug report, but it just occurred to me that maybe it didn't work because you can't wave your left arm around (R2) and grab (R1) at the same time. If that's the case, then the idea is still sound, but you'd have to use a button other than R2 or L2. | 2010-10-21 01:43:00 Author: Sehven Posts: 2188 |
I tried out the level and wrote a review. I suggested adding cobweb decos to the string and mapping R2 to do the grab and the emitting at the same time. After writing the review, I tried both of those ideas out..... they didn't go so well. The decos on the string moved as if they were stuck to the sponge on the end instead of the string--not a good thing. When I tried to tie R2 into R1, it wouldn't work. I submitted a bug report, but it just occurred to me that maybe it didn't work because you can't wave your left arm around (R2) and grab (R1) at the same time. If that's the case, then the idea is still sound, but you'd have to use a button other than R2 or L2. Thank you. I appreciate the feedback. I tried them too, with the same results lol. I think I will try it by just pushing triangle maybe. They should allow us to sticker the rope. Then I could use a white sticker and the problem with the looks of it will be mostly solved. | 2010-10-21 02:17:00 Author: Spider-Jew Posts: 1090 |
There's 2 that are important for me. First off, the liberty of sharing what you did (or not) should always be. However, on the community side of things, I feel we have the "duty" to teach people about exceptional techniques we find or useful glitches because it actually work for us in return. It does make life easier for other creators, could inspire/push creativity in general it can lead to a general positive effect on the community, helping the community to grow -- something we all want. That says, I am not saying you have to teach people how to reproduce your sackboy there. I would do with a creation of mine if I feel it could bring something to the community, help the community. If it does not, I wouldn't bother making the whole tuto. | 2010-10-21 02:55:00 Author: RangerZero Posts: 3901 |
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