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Blue Roo's creation workshop

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Blue Roo's creation workshopMick_Leopard
A level where you simply wander around, seeing "blue roo" the creators creations. "part 1" of a possible level series.
Here is another level i made; Blue Roo's creation workshop. I finished this level way after i started making it, so i attempted to switch themes more than once. It always takes me like 1 or 2 months to finish a level and publish it.

Anyway; The level doesn't have much of a story. You just simply wander. Although; a possible link to another level is revealed at the end.
I had great expectations for this one. I tried to combine many different ideas. Which didn't turn out as expected... at all. I think my attempts always end up too complex and "mistake-full".
The level is pretty short, the thermometer is almost full so i can't do anything about that. Unlike my first level, i am willing to improve this one. I think i have learned something already; Do not try to include too many different gameplay elements. Good levels are usually based upon just one. I will probably recycle some ideas from here for further use. I personally like the jump pads at the end f the level (yet i hate the ones before, they just don't work!), or the part you must take all the "creature brains" to make platforms break down.

I got inspired by certain LBP2 videos and a level called "Dave-İnchi's work shop".

Im planning to make my next level less complex (thermometer was almost full before i was half-way through creating the level!).

Well, i guess that's it. Hope you enjoy this new level and help me improve it
2010-10-09 16:10:00

Author:
Mick'o'Mania
Posts: 83


wow... It has been like two weeks, yet no replies... Oh well, guess the name wasn't catchy enough or the level has way too many bugs, yet i should have been informed right? Isn't that's the purpose of the F4F thing?

NVM; The level is odd, i like the end of it though, still no one made it that far anyway (11 plays, completed once ).
2010-10-15 18:32:00

Author:
Mick'o'Mania
Posts: 83


I played your level and hated to see it was 2 star, you can tell by the stickers used you put some time in making it. but heres my feedback:

Positives:
+Kangaroo was well made
+Puzzles were pretty good
+Decorations you used was good also

Negatives:
-Intro you had was good but the sticker wasn't fully place around the cardboard
-The box that you fly in with the jetpack was a okay idea but didn't like it that much
-Room after the electric roller on the ceiling with the blue jump pads, I jumped on one of the pads and it threw me to the bottom right of the jump pads into an empty area. Might want to block it off.

Sugguestions:
-I think you should start delete the level and start over because to only have 11 plays in 6 days? might want to give it another go.

Overall the level was worth playing::star::star::star: if you ever need someone to play or test any of your levels I wouldnt mind doing it
F4F: SSBB- Battleship Harlberd Interior
2010-10-15 23:01:00

Author:
Sabre_
Posts: 653


Whoops... Forgot that gap! Thank you! I really spent a fairly long time on this level. Created some new stickers, tried using different decorations. I guess that might have been a mistake, since the thermometer is almost full. Maybe i shouldn't use too many different materials.

I was planning to use the "flying box" idea through out the level but then i too realized it didn't work well so i gave up the idea and continued the level with various other ideas, mostly jump-pads (that are obviously inspired by lbp2). That is a main problem. Since i don't try things in a blank level before i use them, if i even decide that they don't work, i usually leave them there (same thing in the Ice-cream Factory level). Yet i did give up many "jump pad + u shaped glasses" ideas. I worked on the visuals a lot. Like the clock tower that sparkled and stuff once you got into it and the "almost collapsing" building with delayed jump pads.

Well, i was planning to make the intro like "presented by; /a level by..." but then got too lazy and tired and decided to recycle the level icon instead.

I might be able to fix some stuff next weekend. Yet i always want to start something entirely different. This time i will really try to improve this level though.

Thank you for the feedback !
2010-10-17 19:32:00

Author:
Mick'o'Mania
Posts: 83


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