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Forgotten Hollow

Archive: 28 posts


Forgotten Hollowshawneboi
http://i1110.photobucket.com/albums/h449/shawneboi/LBP%20Forgotten%20Hollow/ICON0.pngIt is up to you to help Sackboy find his way out of this lost wasteland! Find all six of the secret coins to reveal the entrance to the lost treasure trove!

This level includes a wide variety of gameplay including puzzles, platforming and underwater exploration! I hope you enjoy!
Update!
After gathering feedback from the forums I have made some major additions to the level.
- Changed music to better fit the overall atmosphere.
- Fixed a few areas that players were becoming trapped or falling out of level completely.
- Added a whole new section to up the platforming and overall gameplay and level length.
Special thanks to nitewalker11...your Easter egg has survived...

http://i1110.photobucket.com/albums/h449/shawneboi/LBP%20Forgotten%20Hollow/APhoto_8.jpg?t=1288299025 http://i1110.photobucket.com/albums/h449/shawneboi/LBP%20Forgotten%20Hollow/APhoto_6-1.jpg

http://i1110.photobucket.com/albums/h449/shawneboi/LBP%20Forgotten%20Hollow/APhoto_2-1.jpg http://i1110.photobucket.com/albums/h449/shawneboi/LBP%20Forgotten%20Hollow/APhoto_1.jpg

http://i1110.photobucket.com/albums/h449/shawneboi/LBP%20Forgotten%20Hollow/APhoto_3.jpg http://i1110.photobucket.com/albums/h449/shawneboi/LBP%20Forgotten%20Hollow/APhoto_4.jpg
2010-10-07 20:32:00

Author:
shawneboi
Posts: 221


Nice Job! Liked the visuals. There needs to be more levels like this on the cool pages You and your friend did a wonderful job. I gave it :star::star::star::star::star:and a <3. lets see how far that gets ya. There were no problems to report.2010-10-07 22:25:00

Author:
Unknown User


looks cool. Ill play it right away.2010-10-07 22:28:00

Author:
donta133
Posts: 182


I just played your level and heres my feedback:

Positives:
+Platforming was fun
+Visuals looked great
+Good use of sticker work loved the detail
+Puzzles were pretty good also
+Scenary looked great
+Music matched the level perfect

Negatives:
-Near the end with the 2 white rollers, Instead of swinging my way over to the second roller I spun myself to the top of the first roller and got to the top area without having to pull the switch near the 2nd roller

Overall your level was very good::star::star::star::star: keep up the good work
F4F My level: SSBB- Battleship Harlberd Interior
2010-10-07 22:45:00

Author:
Sabre_
Posts: 653


Whoa Shawneboi! You made another one of my favorite levels. Love the material choices and stickering in this level. Nothing looked out of place. Im a fan of back tracking if it you dont have to travel too far. You nailed it on this one. The distances was just right. The puzzles were pretty simple but your platforming and excellent point bubble placement more than made up for it. Nice touch with the scoreboard at the end. The only hitch I heard was that the MGS song in the beginning didnt fit the theme. But thats nothin . 5 stars and a <3. 3rd place!!!2010-10-08 00:01:00

Author:
L1GhTmArE
Posts: 519


Awesome level, Shawnboi! The visual style was very cool and I really liked how you had to explore and backtrack in the first area to advance. (You know I like my exploring ). The placement of point bubbles was great as well, and it added an extra layer of depth to the level. The only problems were the (mentioned above) music at the beginning and that I was trapped by rising water in one of the secret areas. Overall though it was fantastic. 5 stars and a heart.2010-10-08 03:06:00

Author:
Camden1
Posts: 83


The pics look fantastic! I look forward to giving this level a spin! 2010-10-08 05:14:00

Author:
X-FROGBOY-X
Posts: 1800


The level looks brilliant, but was a bit time consuming with the puzzles. Though the puzzles themselves were very clever and well thought out. I really enjoyed it. Can't really think of any suggestions on how it would be better, so congrats, a really good level! I also played your Zelda (forest temple) level and highly enjoyed that. Keep up the good work!2010-10-08 15:29:00

Author:
HistoryBoy
Posts: 5


That was an really good level Shawneboi. The gameplay is as ingenious and clever as your other levels, including "Zelda Temple" and "Elemental" series. The water puzzles are unique and the level is well made with material choices, decorations, corner edit, and stickering. The treasure hunting for the coins are well hidden too and so far I found half of them. Overall, I gave it 5 :star:s and a <3.

I got a level for you to check out and F4F that's somewhat inspired by your levels and that's "The Hero Chronicles LV7 Dragon Ruins".
2010-10-09 00:09:00

Author:
JustinArt
Posts: 1314


This is definitely my favorite of yours Shawneboi, an artistic masterpiece. The visuals were gorgeous! Well lit, and the material choice was really spot on, it set the mood very well. This level had your high-score seeker challenge inside too, the bubble combos that I got were literally exhilarating! Amazing work, I can't wait to see more! No criticisms, :star::star::star::star::star: and a <3! 2010-10-09 04:12:00

Author:
X-FROGBOY-X
Posts: 1800


Really cool level. I liked the water puzzle in the beginning a lot; it was clever!! I also love the kind of controlled exploring you have to do to progress through the level; that gives it a more open feel even though everything in the level were caves. I think that the mgs music in the beginning didn't really fit the level, but otherwise the rest of the music worked really well. The visuals of this level worked well too; it was detailed enough that it was nice to look at, but not to the point where it's too much and things start to look sloppy. 5 stars and heart! Although I did feel like the level was a bit short, I would've loved to see more.

If you don't mind, could you give me feedback on my 'Into the Castle Depths' level. Link is in my sig.
2010-10-09 04:21:00

Author:
zynax555
Posts: 170


Just looking at your POST I already know its going to be a good level. lol

I'll post again as soon as I play it.
2010-10-09 05:29:00

Author:
DaSackBoy
Posts: 606


Good level dude! I really liked the variety of gameplay and visuals were awesome! You used leaf sticker very well. Visually only bad thing was underwater part. It was also the worst thing in the level. It was simple and didn't really have big challenge. Outfit down there was also very simple. Levels length was ok and puzzles were nice on surface as underwater. The unsatisfying thing in gameplay was platforming. It was kinda slow with not much challenge either. I gave the level four stars :star::star::star::star: I think you should put same details on underwater part as surface parts. As F4F would you play my level Marshy Dungeon of Mysteries?
EDIT: ops! I rated 4 stars. I must have been thinking of some other level. It's really 5.
2010-10-09 05:44:00

Author:
FreeAim
Posts: 2462


I very much enjoyed playing your level. It was just beautiful - great use of materials, stickers and decorations. I don't know anyone who uses the ivy sticker better than you do. The scenery had a lovely depth and richness all helped by the gorgeous mellow lighting. It made it a genuine pleasure to do all the tracking back and forth and exploring. Your coins were well hidden too. It took me a couple of goes to get them all. One or two nice bits of gameplay too. I enjoyed the wooden trolleys and of course there were your trademark bubble combos to hunt down ? a lot of fun.

The whole thing was just a pleasure to play.

:star::star::star::star::star: and a <3

One small thing. After I got the treasure at the end I moved up towards the right (can?t remember why) and fell completely out of the level into some water the other side of the wall. I was able to pop and get back but I thought I?d mention it.
2010-10-10 14:50:00

Author:
shropshirelass
Posts: 1455


Hey, I just got done playing you level ans I was very impressed.
The look of the level is excellent, nice choice of materials and some really good shapes.
The water gameplay was nice, I like that there was a lot of exploring to be done, I only found 4 out of 6 of the coins so I need to play it again to get them all.
Point placement was nice, I always like trying to get the highest combo possible. Some of the sharp corners made it a little tough to keep the combo going, but that was more a my bad than yours.
It seems like a lot of the thermo space went into the details, so it was cool that there was so much back-tracking to do. You made good use of the area, which made the level feel a lot bigger than it actually was.
Good use of stickers and decorations. I also liked that you used the metal grill material more as a decoration than a material.
Good choice of music.
I think this was a great level, good balance of visuals and gameplay, and it seemed to be very well thought out.
:star::star::star::star::star:<3
2010-10-10 21:32:00

Author:
Unknown User


Clever puzzles and good visuals make this a joy to play. Great job. 5/52010-10-11 03:29:00

Author:
Lockstitch
Posts: 415


I have played your level and there has seemed to me to be phenomenal, the design, the scene, the utilization of lights, the good managing of the water, the realized well puzzles, an interesting game-play, you have a very good work realized in this level.

I have given you :star::star::star::star::star:

I wait could see my new level and I wait you like it https://lbpcentral.lbp-hub.com/index.php?t=37548-Sacktastic-Ptts-Pipe-Dreams-(LBP2)
2010-10-11 10:48:00

Author:
psyntens
Posts: 562


Just to clear things up, I don't say I dislike your visuals. They are actually very good in the most parts. I think I'm just used to much more detailed underwater parts. This level was great, and that doesn't change, even if there was that kind of little minus. Just few more decorations there and that's it.2010-10-11 20:07:00

Author:
FreeAim
Posts: 2462


Anybody who is rating you even slightly lower than maximum is simply jealous This level was fantastic! As I was playing through just the introduction I could tell that the level was going to be one that I hearted. The only thing i could possibly find to complain about was that the level itself lagged a bit. But you can't really help that due to the waters properties. All in all.. this level should be spotlighted immedietly for being amazing! Everything was well thought through and implemented great! Objects and platforms have multiple purposes, there's secrets, there's amazing detail, multiple planes to play in, use of water, challenging, and just overal fun! Let's just give you a crown for this now lol.

Overall Score:
:star::star::star::star::star: <3

And Author <3
2010-10-11 21:27:00

Author:
Nick930930
Posts: 878


I just finished playing your level.

It was a great atmosphere. I liked the narrow ways and the underwater part. The lighting was also very good and made you feel like walking in an old wooden half flooded mine or something. Great work. The puzzles are tricky (e.g. finding the right places for the keys) but very smart and fun to play. Some 2 way switches are really hard to find

I actually have nothing negative to say about this level.
In the end the level is cool and though being challenging I never lost the motivation to finish it. Good work

5 Stars and a Heart

F4F: What a Difference a jump Makes
2010-10-12 00:53:00

Author:
MirkoQuarck
Posts: 66


I enjoyed it, The visuals were incredible, and I loved how you made it in the beginning so that you stayed in the same area, but the puzzles kept increasing, but it did get a bit repetitive after a while. At times it was frustating, like when you're hopping up on some platforms, there was an object that looked just like a platform, except it wasn't and I died, and also with the two white rollers, it was very difficult to swing to the next one, and I ended up jumping off the top o the first one, which took a while to get onto. All in all though, I thought it was a great level, worthy of :star::star::star::star: Keep up the work of goodness!2010-10-12 01:29:00

Author:
ATMLVE
Posts: 1177


Really enjoyed this one

You have this knack for building at a great scale for sackboy. Everything feels so close and just the right size for him. Loved all your details, moody lighting, lovely layering, and especially the clever platforming, backtracking and coin searching.

Well deserved 5 stars and hearted.

Thank you for a lovely experience!
2010-10-12 06:28:00

Author:
Morgana25
Posts: 5983


I love this level so far but I am hopelessly stuck! After I get the water to rise, I can't seem to progress further. Is there some way to change layers while swimming that I don't know about? When I made the water rise, I was in a place that was impossible to get out of because the water pushed me onto the front layer. After I died once I managed to find the oxygen tank, but after swimming around forever I can't figure out what to do next--I see a few places to go and things to interact with that are on the middle layer but I can't get to it because I'm swimming! Help please . BTW this is one of the most beautiful levels I've ever seen.2010-10-12 22:15:00

Author:
StoopidSnake
Posts: 33


After you make the water rise, you have to take the two keys you used before and use them again in two different spots that you now have access to(I very clever puzzle IMO) with the risen water.2010-10-12 22:38:00

Author:
ATMLVE
Posts: 1177


I love this level so far but I am hopelessly stuck! After I get the water to rise, I can't seem to progress further. Is there some way to change layers while swimming that I don't know about? When I made the water rise, I was in a place that was impossible to get out of because the water pushed me onto the front layer. After I died once I managed to find the oxygen tank, but after swimming around forever I can't figure out what to do next--I see a few places to go and things to interact with that are on the middle layer but I can't get to it because I'm swimming! Help please . BTW this is one of the most beautiful levels I've ever seen.

Ok Snake...what you need to do is grab the original star keys and head up to the next area. You should see where you need to place them pretty easily...look for clues like flashing lights or flowers to help find your way!

Edit: ATMLVE beat me to it! Thanks!
2010-10-12 22:39:00

Author:
shawneboi
Posts: 221


Ahhhh, ok thanks! I'll play it again next chance I get.2010-10-12 23:26:00

Author:
StoopidSnake
Posts: 33


...added some pics to the tread...just kinda excited that i figured out how to just show them and not have them as attachments...

Shawn
2010-10-28 20:38:00

Author:
shawneboi
Posts: 221


Decent level, reminded me a lot of The Ancient Cave of New Beh'Ta (http://www.youtube.com/watch?v=kFlbt0zQfNw), with the chainlink portholes, bubble design, etc.

The score bubbles would have worked better on the front layer, as it is easier to judge the hit/collect distance while swimming.
I found the backtracking more annoying than fun.
2010-10-29 01:56:00

Author:
midnight_heist
Posts: 2513


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