



#1
BETTER thermo cheating glitch
Archive: 10 posts
i love the other glitch, but with this its limitless, and exactly 0 thermo to boot (and actually more freedom and eisier) help by creator b![]() | 2010-10-05 03:34:00 Author: dragonights ![]() Posts: 209 |
doing it with WHOLE levels would crash the PS3 IMO... but, yeah, nice find I guess ![]() | 2010-10-05 04:00:00 Author: YEAH_NAH ![]() Posts: 775 |
yh perty good | 2010-10-05 18:03:00 Author: LittleBigDragon ![]() Posts: 83 |
yeah but offline it takes about 10 sec then your fine, if u try it and hav that problem O_o. idk. anywayz wen my tank levels done ill show you why its eisier for this, if you have logic plus creature brains it helps A L O T | 2010-10-05 20:17:00 Author: dragonights ![]() Posts: 209 |
yeah but offline it takes about 10 sec then your fine, if u try it and hav that problem O_o. idk. anywayz wen my tank levels done ill show you why its eisier for this, if you have logic plus creature brains it helps A L O T HAHA, but, I won't need this cause I don't make full levels ![]() (but I am planing one, so, I will keep this glitch in mind ![]() | 2010-10-05 20:26:00 Author: YEAH_NAH ![]() Posts: 775 |
I'm making a MASSIVE level for Lockstitch's LBPC Roast (won't say who I'm roasting, you sacks can wait) and I'll need this awesome glitch. The level will feature TONS of stuff (cutscenes: covered with a c_mkamey tutorial, logics (this) and detail (this) and length (this) so I'm pretty much relying on this glitch ![]() | 2010-10-10 18:08:00 Author: mutant_red_peas ![]() Posts: 516 |
glad to help only noticable problem is when you copy both the old allready emitted part and new parts, occasionally paintanater switchs have to recconect (i think it was an error on my part, cause my turrets were the only ones effected) | 2010-10-11 16:05:00 Author: dragonights ![]() Posts: 209 |
This doesnt help coz if u dont place it and use the chrome glitch all you do is go straight though the object... | 2010-10-15 07:58:00 Author: kieran ![]() Posts: 17 |
What's the chrome glitch? | 2010-10-15 08:43:00 Author: Ungreth ![]() Posts: 2130 |
a glitch where you go to select where to emit an object but return to pod before you place you didnt read you need to emit a chrome emmiter that emits solid objects (srry for double post you can delete ill retype) | 2010-10-18 21:49:00 Author: dragonights ![]() Posts: 209 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.