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#1

Ventus Temporis (ARR PEE GEE)

Archive: 230 posts


ARR PEE GEE

Just how far are you willing to go to determine your own destiny?

When all existence is threatened, and the very fabric of time is torn- what will you do? Will you play your part? Or will you forge your own path?

Team

ROCKSAURON- Project Manager
ULTIMATECLAY- ... Not sure :/
AEROFORCE22: Composer
TANROCKSTAN34: Logician

Application Form

Username:
PSN ID:
Access to PS3 Microphone or Keyboard: Having a keyboard or a mic won’t necessarily increase your chances of being hired, or decrease them if you don’t have either, but they’re extremely nice to have when playing with a large group of people. If you get hired and you do not have one, it is highly recommended that you purchase one or the other.
Requested Position: Pick one of the open positions at the top. If multiple people apply for the same position, the lead of that group will be chosen on skill.
Qualifications: List your accomplishments here, i.e. spotlighted levels here at LBPC, number of plays and hearts and such. Also, post lbp.me links in this section so we can check out your levels.

Game Features

* Custom soundtrack composed by AeroForce22 and friends.
* Unique art style created specifically for this series.
* Exciting tools and items used to solve puzzles of great magnitude.
* An epic story of time and fate.
* Secret weapons and sidequests for those deep explorers.
2010-10-03 18:32:00

Author:
RockSauron
Posts: 10882


I'll join, since I helped make the story :kz:2010-10-03 18:41:00

Author:
Testudini
Posts: 3262


A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.
Check. Nearly my entire life goes into this forum.

B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.
Check. I haven't proved myself yet on the PS3, but I think anyone in the PSP community can tell you I'm 'relatively good'. I have lots and lots and lots of gameplay ideas I can now implement with the powah of PS3 create.

C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.
Check, plan on getting a USB keyboard ASAP - I'll definitely have one in time for LBP2.

D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.
Check. My life revolves around this game. It's pathetic, but w/e - I'll be a dedicated worker.

E. No showing the levels to anyone not in the "team".
Check. After resisting the urge to blurt out all of Kindred's secrets to the community, I think my willpower is up for this.

Notes: I specialize in platforming, as complicated logic hurts mah head. So if you're looking for someone who can build a flying mechanical bread slicer, I'm not your guy.
2010-10-03 18:48:00

Author:
Voltergeist
Posts: 1702


ill join but i cant create but i can try and break everything in the level
(beta tester)
2010-10-03 18:52:00

Author:
buddy_hamster123
Posts: 376


I'd like to be an idea-thrower-outer if I could. : )

A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.
Of course, I don't think I've gone a day with out being on here (Not counting those two vacations I had).
B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.
I'm decent, I like stickering stuff and making scenery, and I can make some nice environments....And I spend almost all of my time creating.
C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.
Mh kay. I can get nervous but I'm still okay with it. I also have a keyboard.
D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.
Definately, I really have no other projects to do. I do have a team though...they could help with ideas too I guess. If they're interested.
E. No showing the levels to anyone not in the "team".
Alright.
2010-10-03 19:11:00

Author:
Prince Pixelton
Posts: 286


A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.

I'm active enough.

B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.

I can devote a decent amount of time, and I'm great at visuals/setpieces/ props, that kinda thing.

C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.

OK, and I'll have a key board soon enough.

D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.

Check.

E. No showing the levels to anyone not in the "team".

I can handle that.


My responses in bold.
2010-10-03 19:20:00

Author:
X-FROGBOY-X
Posts: 1800


I'll join, since I helped make the story :kz:

Yes, you is now Beda cause I say so. Don't disappoint me :kz:


A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.
Check. Nearly my entire life goes into this forum.

B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.
Check. I haven't proved myself yet on the PS3, but I think anyone in the PSP community can tell you I'm 'relatively good'. I have lots and lots and lots of gameplay ideas I can now implement with the powah of PS3 create.

C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.
Check, plan on getting a USB keyboard ASAP - I'll definitely have one in time for LBP2.

D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.
Check. My life revolves around this game. It's pathetic, but w/e - I'll be a dedicated worker.

E. No showing the levels to anyone not in the "team".
Check. After resisting the urge to blurt out all of Kindred's secrets to the community, I think my willpower is up for this.

Notes: I specialize in platforming, as complicated logic hurts mah head. So if you're looking for someone who can build a flying mechanical bread slicer, I'm not your guy.


ill join but i cant create but i can try and break everything in the level
(beta tester)


I'd like to be an idea-thrower-outer if I could. : )

A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.
Of course, I don't think I've gone a day with out being on here (Not counting those two vacations I had).
B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.
I'm decent, I like stickering stuff and making scenery, and I can make some nice environments....And I spend almost all of my time creating.
C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.
Mh kay. I can get nervous but I'm still okay with it. I also have a keyboard.
D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.
Definately, I really have no other projects to do. I do have a team though...they could help with ideas too I guess. If they're interested.
E. No showing the levels to anyone not in the "team".
Alright.

As for you people, we'll see :kz: My existing peepz will help me determine who I should add, so yeah, your fate is in their hands. :O
2010-10-03 19:21:00

Author:
RockSauron
Posts: 10882


I will see if I want to join after I finish my Project World Level.
It seems interesting and since its you, I bet the story will be a good one.
2010-10-03 20:37:00

Author:
Darkcloudrepeat
Posts: 606


Yes, the story IS good. GOOD I SAY!

... Yeah. I'm still waiting for some more feedback from Clay and Take... which means I should probably ask for some more credentials from applicants... Why should I hire you? It'd be nice if you'd have something to show me if you want in. Throw any concepts/ levels/ whatever you've got at me, whether it be levels you've got in LBP or, well, I unno. What you got? :kz:
2010-10-03 21:23:00

Author:
RockSauron
Posts: 10882


Here's some screens from my latest work:
https://lbpcentral.lbp-hub.com/index.php?t=36029-Windmill-Isles-by-BlueBulletBill&p=640412&viewfull=1#post640412

EDIT: I decided to throw in a special offer... let me help and I will give you MY SOUL. :kz:
2010-10-03 21:27:00

Author:
Voltergeist
Posts: 1702


I'd love to help but unfortunately my life revolves around college only really have "enough" free time during summer but if it is required I will gladly help test the level2010-10-03 21:31:00

Author:
Jordanmcc
Posts: 94


A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.

Check, I'm always lurking...
Always! :kz:

B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.

You could see for yourself, though I'm definitely not bad if you know what I mean, and I think you do

C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.

Check check and another check. And also a panda:
http://i301.photobucket.com/albums/nn65/warlord_evil/happypandaface.png

D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.

Well that depends...
How much is it worth?

That's fine, though I do have some other things planned for LBP2, but I won't forget about the project, as it were.

E. No showing the levels to anyone not in the "team".

My lips are sealed.

... Thought I'd throw that out there.

EDIT: So you want pictars now eh? Hmmm... Very well. But it's 10:30 here and I got school tomorrow, so it'll have to wait.
2010-10-03 22:28:00

Author:
Keanster96
Posts: 1436


... Thought I'd throw that out there.

EDIT: So you want pictars now eh? Hmmm... Very well. But it's 10:30 here and I got school tomorrow, so it'll have to wait.

Are you making a 1984 level? Im currently reading that ha.
2010-10-03 23:06:00

Author:
Jrange378
Posts: 573


Well, I'd like to join but I don't think I'd be much help. I don't play too much and I'm not the best creator...so...

I could be an ideas person, but you already have a story so.......

I don't know....
2010-10-03 23:08:00

Author:
tomodon246
Posts: 624


I'm currently looking more for people who would actually build... and so far it seems only frog, keanster and B3 applied for that...

frog didn't seem to have any levels, @keanster96 came up with kenster96 who had a bunch of bomb levels and stuff (that wasn't you was it?) and B3 is currently PSP only so I can't really test any of his levels...

I suppose the best test now would be to test everyone's stick-to-it-ive-ness. Can you people handle a project that may take months and won't quit midway through?
2010-10-03 23:22:00

Author:
RockSauron
Posts: 10882


@keanster96 came up with kenster96 who had a bunch of bomb levels and stuff (that wasn't you was it?)

LOL, no that was not me. I shall have to send that guy a FR one day... You wouldn't believe how many shenanigans he's got me into with his darn name and love of bomb survivals...

I just realized I haven't actually published any unlocked levels (:o) so if you wanna see what I can do you'll have to send me a FR...

Oh and I'm not currently making a 1984 level... But may do so in the near future if you're lucky
2010-10-03 23:30:00

Author:
Keanster96
Posts: 1436


Yes, the story IS good. GOOD I SAY!

... Yeah. I'm still waiting for some more feedback from Clay and Take... which means I should probably ask for some more credentials from applicants... Why should I hire you? It'd be nice if you'd have something to show me if you want in. Throw any concepts/ levels/ whatever you've got at me, whether it be levels you've got in LBP or, well, I unno. What you got? :kz:

Well you can check out Clockwork Chronicles when it releases (my level is Nepal).
I also have some screenshots of my old level in my album.
2010-10-03 23:40:00

Author:
Darkcloudrepeat
Posts: 606


I thought destiny and fate were the same thing, Rock! 2010-10-03 23:49:00

Author:
qrtda235566
Posts: 3664


A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.

I've been quite active on this forum, even if I left for a bit at one point.



B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.

(In my opinion) My logic is quite good, not as good as lkets say rtm223, but still i think i can do pretty well to help with that. I may be able to help with other things, but detail isn't really my thing.



C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.

I may not have a keyboard, but i really don't mind people popping into my pod every once in a while, as long as they don't distract me.



D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.

I'm alright with this. I like it when others help me plan so that I can get things done. My own projects can wait because they probably won't get finished any time soon.



E. No showing the levels to anyone not in the "team".

Thats EASY! I never liked showing people my unpublished levels in the first place unless it was for testing.

BEDA or Creator... Hmmmm tough one. Can I be BEDA, and if needed help on logic? If so then thats what i want to be. If not, then I'll just be a BEDA guy, unless in the end there are too many BEDA people, then I will be a creator.
2010-10-03 23:54:00

Author:
Tomeh999
Posts: 763


I wouldn't look at my levels....they're not very good and I haven't published a level in a while...

I'll take some pictures of my latest level (Still in production) to show you how I build.
2010-10-03 23:55:00

Author:
tomodon246
Posts: 624


@ Rawk's last question, considering Kindred has been crawling along at the rate of... well, LBPCTG, I think I'm up for it. 2010-10-04 00:02:00

Author:
Voltergeist
Posts: 1702


good luck lbpc the game was fun but i cant beat the FREAKIN rocksauron boss2010-10-04 00:05:00

Author:
majormel84
Posts: 398


Hay Rock! I could help create (I was almost on the LBPCTG team). I love RPGs and I know I can give my full attention to this . I don't have any levels out, but I know you've seen my abilities before.2010-10-04 00:27:00

Author:
AbstractFlesh
Posts: 837


I would like to be a creator.


Anywho, if you want to apply, you should:

A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.

I'm active as you may know.

B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.

I have all the time in the world to create... My levels can be checked out if you like, but they aren't very recent (about a year old). If you want, I can show you some of my more recent projects on my moon ^^

C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.

This doesn't bother me at all, as long as there's no messin' wit' me workin'. I also has keyboardz.

D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.

Once again, I has time. I'd like to make my own levels, too, but I'd obviously put any team effort ahead of independent work.

E. No showing the levels to anyone not in the "team".

Of course!



Pick me because I love you. <3
2010-10-04 00:29:00

Author:
iGotFancyPants
Posts: 1355


I'd love to join, but I don't know how much time I can spend creating. I'm also not the best creator around, so maybe being a BEDA would be better for me. So... yeah... I'll just sit and wait now... listen to music...2010-10-04 01:57:00

Author:
Nana997
Posts: 197


OOOoooo, ooooo! I can show you pictures of my creation!

This probably isn't the style you want, unless there's a crazy doodle world, but it's what I do best.

edit: I've taken them off now.
2010-10-04 02:59:00

Author:
tomodon246
Posts: 624


Tomodon, that looks amazing!!! I really want to play that, what is it called? And yeah, that's awesome creating, but it doesn't really fit the theme. But still, awesome.2010-10-04 03:22:00

Author:
Nana997
Posts: 197


Really? It's my latest level, not published yet, as I have to decide whether to include a boss fight or not and how the story ends in both 'campaigns.'

(Yes, there are two stories, one is 2 player)

But yeah, enough advertising of my upcoming level.
2010-10-04 03:51:00

Author:
tomodon246
Posts: 624


Hmm. I don't think I particularly fit the "Good creator" aspect, but I am RPG/Fantasy obsessed.
Anyway, I would love to be able to help with this in some shape or form, though it'd probably only be as a BEDA. Writing is a passion of mine, perhaps I could help with that?
It'd be worth mentioning that I most certainly have no problems with you. On the contrary, I rather like you
Please do get back to me, and either way, good luck with this!
2010-10-04 16:38:00

Author:
Fish94
Posts: 554


i'd like to help with creation. i have a pretty awesome level on my moon (thanks for the help lyrradxox). so if you need any proof, message me and i'll upload a pic or you can come see it yourself.

p.s. don't chack out my current levels, they're nowhere near as good as what i can do now.

p.p.s. i'm also pretty decent at logic as well
2010-10-04 17:31:00

Author:
duffym871
Posts: 89


Just sayin', aren't destiny and fate the same thing?


Fate
that which is inevitably predetermined; destiny: Death is our ineluctable fate.
Destiny
the predetermined, usually inevitable or irresistible, course of events.


Not that it matters much, but that was my initial reaction seeing the title

I guess I could make a level for this, but I'd quite like to make my own things, and my level making ability isn't amazing or anything, but I guess I could give it a shot later.
2010-10-04 17:54:00

Author:
kirbyman62
Posts: 1893


I would like to be part of BEDA Since I'm not very good at creating I think I'm good at giving ideas and sinc eI hang around the level showcase often giving feedback and running my own blog with feedback on amazing levels, I think I might be good on the BEDA plus I'm pretty active on LBP

I know ou wanted certain answers but I think that was for the creators only so I hope I'm doing it right
2010-10-04 19:29:00

Author:
Dragonvarsity
Posts: 5208


@KirbyMan
It doesn't matter all too much if Destiny and Fate have the same meaning the title still sounds cool.
2010-10-04 20:17:00

Author:
Tomeh999
Posts: 763


Just sayin', aren't destiny and fate the same thing?

Yes. Bravo.

The title still makes sense.

As for creators... um... yeah. lol. Still trying to figure that out. All applicants to be a CREATOR, please send me a pm with all of that stuff. I don't care too much about Bedas at the moment, so just if you want to create. It'll help me sort it out and stuff. Yeah. ;-; Cause I want an easy list. Anyway, I also need levels and stuff, so eyah.
2010-10-04 20:45:00

Author:
RockSauron
Posts: 10882


So what, may I ask, could this RPG entail?
Will it have a "standard" RPG battle system, or your own spin, or no battle system at all?
Will there be peanuts?
Pray tell.
2010-10-04 21:09:00

Author:
Fish94
Posts: 554


So what, may I ask, could this RPG entail?
Will it have a "standard" RPG battle system, or your own spin, or no battle system at all?
Will there be peanuts?
Pray tell.

That's something we'll have to decide beforehand, so it'll require our collaborative thinking.
2010-10-04 21:40:00

Author:
RockSauron
Posts: 10882


quick question. If I am allowed to help (oh please) will I need the Beta of LBP 2, or does construction on the level begin when the game comes out?2010-10-04 21:59:00

Author:
Nana997
Posts: 197


That's something we'll have to decide beforehand, so it'll require our collaborative thinking.

Ooh, I see.
Well i'd love to help, so if you want me to then get in contact and i'll definitely keep checking this thread out
2010-10-04 22:26:00

Author:
Fish94
Posts: 554


I'd be an awesome idea guy...maybe...I was on the Gamemaker Community for quite some time until they upgraded their website. I got a lot of ideas their, and as a result became more of an idea-makin'-guy. Kind of. Yeah, include me if you want. Please. Pleeease. I love you.2010-10-04 23:12:00

Author:
Prince Pixelton
Posts: 286


Oh boy, too many idea people ;-;

What can you people do in addition to ideas? And who here is actually interested in making stuff? Differentiate yourself from the competition :kz:

Perhaps we could have someone good with logic do specific things, ect... Hm :/
2010-10-04 23:31:00

Author:
RockSauron
Posts: 10882


Hmmn, now that I think again, I'd be absolutely terrible for this project.

My internet is bad, meaning online create is impossible.
I don't have a keyboard for the PS3.
I can't dedicate a lot of time.
I can't create well.
I can create logic in my mind, but not on the actual game.

So, no. I can't really help you.
2010-10-04 23:31:00

Author:
tomodon246
Posts: 624


I don't have a keyboard either, and I'm not the best logic guy with making. But i could think about it (i.e. what if you did this... to this... which triggered that... which made that happen?) I might be able to create some stuff, but I don't know if it'll be what you're looking for.2010-10-05 00:57:00

Author:
Nana997
Posts: 197


Uh, I think I can make some cool scenery, in addition to ideas...I could make some costumes for the sackbots maybe.2010-10-05 02:21:00

Author:
Prince Pixelton
Posts: 286


Uh, I think I can make some cool scenery, in addition to ideas...I could make some costumes for the sackbots maybe.

Thats mah job. :kz:

But I think youd be a good tester imo
2010-10-05 02:51:00

Author:
Testudini
Posts: 3262


Eeeeeh scenery and characters, mostly. I'm a visuals kinda guy. I'm fair at logic, but not anything to scream about... I do have a keyboard, people pop in my pod all the time so I'm used to people observing and not doing anything, and vica versa

The way I created on the wp was some guy (Gav) made a basic outline for the level and I went round adding stuff to make it look better, and I polished it until it was so shiny our eyes bled.
The way I created Aa was pretty even - we swapped the level between us, due to the time difference, and added sections as we went along.

So, good all rounder but I really am a visuals guy.
2010-10-05 06:36:00

Author:
Keanster96
Posts: 1436


Finally getting an RPG going ehh

I would help but I don't think I could do much

Well good luck with this rock
2010-10-05 12:17:00

Author:
rseah
Posts: 2701


I shall be sending in a PM resume today. I have an actual video of the level now, so that should help you out a little. 2010-10-05 13:51:00

Author:
Voltergeist
Posts: 1702


^Well that didn't come today... :O ... or rather yesterday

Ok, so I've temporarily decided on a battle system where you run around traditional LBP style, but when you run into an enemy you go into a birds eye battle arena where you fight Zelda style to defeat all the enemies... but that may change, just thinking.

Also, I want a pm from every single person interested in creating for this. Yes. :O
2010-10-06 22:27:00

Author:
RockSauron
Posts: 10882


The battle system sounds pretty good, definitely original
I assume you mean literally creating, not just being part of/helping.
2010-10-06 22:34:00

Author:
Fish94
Posts: 554


I've changed my mind and have decided this isn't for me. Have fun guis.2010-10-06 22:48:00

Author:
Voltergeist
Posts: 1702


I assume you mean literally creating, not just being part of/helping.

Yeah, I was confused too. i want to help, but probably not as a creator (I can if you want, I just don't think I'd have much to contribute).
2010-10-06 23:00:00

Author:
Nana997
Posts: 197


^Well that didn't come today... :O ... or rather yesterday

Ok, so I've temporarily decided on a battle system where you run around traditional LBP style, but when you run into an enemy you go into a birds eye battle arena where you fight Zelda style to defeat all the enemies... but that may change, just thinking.

Also, I want a pm from every single person interested in creating for this. Yes. :O


Bbbut I already sent you some keys... And I wrote that thing about stuff a page back.

Meh. I'll send one after school tomorrow. Nao is time for sleep.

Also, why is it that hardly anyone's interested??

D:
2010-10-06 23:03:00

Author:
Keanster96
Posts: 1436


Also, I want a pm from every single person interested in creating for this. Yes. :O

Done. Now your turn.
2010-10-06 23:06:00

Author:
Fishrock123
Posts: 1578


Bbbut I already sent you some keys... And I wrote that thing about stuff a page back.

Meh. I'll send one after school tomorrow. Nao is time for sleep.

Also, why is it that hardly anyone's interested??

D:

Oh yeah, I played them.

... Hm. Well, I guess I may hire you... if you're the kinda person who can stick to long range tasks. If not, I'll just boot you off, so that shouldn't be a problem... eh, welcome to the team. ... lol <_> Now you are legally obligated to help me decide more peepz

Also, you have msn by any chance? add me: rocksauron@gmail.com
2010-10-06 23:08:00

Author:
RockSauron
Posts: 10882


I guess I'd fit the criteria for a " Beda ".
I've been posting alot on the Ideas and Projects thread of LBPC lately, throwing ideas here and there.
This thread was probably the only one I ever posted on since I've joined here.
And I like breaking levels, well I don't really ENJOY it much, especially when you've just finished a certain hard part in it and then come to find that your sackboy's throwing a fit of some sort. Or just simply breaking key items needed to finish, forcing you to start aaallll over again from the start.. man that's a pain.
So yeah, this idea of yours sounds pretty complicated in logic terms ( wires covering 1/2 of the screen complex ), but I wish you the best of luck this RPG of yours and I can't wait to break it! ( if i get chosen ofc )
2010-10-07 01:44:00

Author:
Cheddars
Posts: 447


Yeah, pretty much what he said. (Cheddars) I'm not really working on anything big right now, and though I have tons of ideas for LBP2, I can defiantly put time aside for this project (if chosen, of course)2010-10-07 01:51:00

Author:
Nana997
Posts: 197


Ooooooooooook, I hate recruitment ;-;

Currently we have me, igotfancypants, Takelow and fishrock123... I hired clay and keanster, then fired them cause I didn't think I'd work well with them... sooooo yeah. /sigh drama

Stupid recruitment period >_<

Anywho, I believe I want people to focus on specific "sectors", i.e. each person will not build an entire level. We could have some people make the level "outline", someone to fill them in, someone to make the battle system, ect. Yeah. Um... /cough

So Anywho. If interested please say what your specialty would be
2010-10-09 00:02:00

Author:
RockSauron
Posts: 10882


A big and long of a scale of RPG are you doing?
I dont think I would be able to handle a big team project again for a while once I finish my part in Clockwork Chronicles.
2010-10-09 01:21:00

Author:
Darkcloudrepeat
Posts: 606


Ooooooooooook, I hate recruitment ;-;



Eh its ok. We have like 3 months still for this "recruiting" you speak of.
2010-10-09 03:47:00

Author:
Fishrock123
Posts: 1578


I'll help with whatever you need. Beda, creating or otherwise.

I don't have my ps3 online at the moment, but I will have it up in a month or so.
2010-10-09 03:52:00

Author:
TheAffected
Posts: 626


Hey, why don't you split yourselves like Mm do?

Have concept people who produce ideas for gameplay, creators string them together into a level, then arty people decorate, followed by creators who fix the bugs that the arty people made!


Good idea?
2010-10-09 04:32:00

Author:
tomodon246
Posts: 624


Hey Rock, glad you decided to go ahead with this project, you still got your collaboration battery going! Well as far as I'm concerned, I'd be happy to do any odd thing, I'm great at scenery and I've actually gotten really good at making little nick-nacks like custom in-game switches, as opposed to those peky Mm ones... I have to say that I can't really delve into making a full level, but anything else that needs help in contrubtion, whether it be a npc, nice little scenery piece (rtm waterfall), object (catapult, turret, airship) lighting or other naffy stuff, count me in dude, let the awesomeness begin, O and I know that I don't have any good levels out right now, but my current w.i.p(in my sig) is about 95% done, you can see my current creator knowledge after it gets published 2010-10-10 01:18:00

Author:
damaz10
Posts: 771


RPG!? ! lol, hey why not

After seeing some RPG concept videos I have a feeling that this is what Im gunna jump on first anyway, might as well be a part of something bigger Im up for anything but story writer or "ideas", Im great with touch-ups, and scenery (Logic skill might vary) my strong point would have to be characters and monsters and such So you can stick me in anywhere I guess. I can tell you now that I will have time to fully dedicate to the making of this RPG and will probably be able to stick with it 100% of the way as long as you can keep me busy I haven't published in a good while so... no references unless you can step on my moon Looking forward to working with you !
2010-10-10 04:22:00

Author:
Littlebigdude805
Posts: 1924


are you aware that Destiny of Fate is actually tautology or are you planning on playing with that concept deliberately?2010-10-10 19:58:00

Author:
GribbleGrunger
Posts: 3910


are you aware that Destiny of Fate is actually tautology or are you planning on playing with that concept deliberately?

Playing on it. Kinda hard NOT to notice Destiny and FAte are the same thing

Anywho, all people who have applied for creating positions, I sent you friend requests and am waiting for you to go on LBP to "sell" yourself to me. TBQH, I'm not looking for god-like abilities. If you look good enough in your particular field, and I sense that you'd be good to work with, then I may take the risk with you. But yeah, Still looking for more definitally
2010-10-10 20:12:00

Author:
RockSauron
Posts: 10882


can you give me an overview of how you are going to play on it...2010-10-10 20:28:00

Author:
GribbleGrunger
Posts: 3910


can you give me an overview of how you are going to play on it...

I could. Fate. It has it's own Destiny. What is the Fate of Destiny? Does Fate not have it's own course?

Anywho, yep. Me Fancy and Fish just took a look at applicants today... Not too sure how we feel about them as of this moment though. At any rate, if anyone wants in, then yeah...
2010-10-10 23:31:00

Author:
RockSauron
Posts: 10882


So if your applying for a Beda position, then there's no need to "sell" it to you, right?2010-10-11 02:06:00

Author:
Cheddars
Posts: 447


So if your applying for a Beda position, then there's no need to "sell" it to you, right?

>_>


Why should we take you for the Beda? I didn't hear you correctly, I think.
2010-10-11 02:16:00

Author:
Fishrock123
Posts: 1578


So if your applying for a Beda position, then there's no need to "sell" it to you, right?

I'd suggest at least writing something out as to why you should be picked over others...

Still looking for new people (*cough* be a creator *cough*)!
2010-10-11 02:20:00

Author:
iGotFancyPants
Posts: 1355


Well I wrote a little paragraph over on page 4. Does that count? 2010-10-11 03:59:00

Author:
Cheddars
Posts: 447


I suppose it does :o2010-10-11 04:03:00

Author:
iGotFancyPants
Posts: 1355


How exactly does one "sell" themselves? D:2010-10-11 04:25:00

Author:
Littlebigdude805
Posts: 1924


Anywho, all people who have applied for creating positions, I sent you friend requests and am waiting for you to go on LBP to "sell" yourself to me. TBQH, I'm not looking for god-like abilities. If you look good enough in your particular field, and I sense that you'd be good to work with, then I may take the risk with you. But yeah, Still looking for more definitally

What if we can't get on PSN or the PS3 for that matter. I probably wont be getting back on the PS3 at all for another 7 weeks and wont have my own PS3 I've already sent you everything I can in my PM, but I have other things on my moon as well. Oh well.
2010-10-11 07:12:00

Author:
SR20DETDOG
Posts: 2431


How exactly does one "sell" themselves? D:

Tell us your skills and why we should pick you, etc. Become a product and make us want to buy you D:
2010-10-11 14:17:00

Author:
iGotFancyPants
Posts: 1355


What if we can't get on PSN or the PS3 for that matter. I probably wont be getting back on the PS3 at all for another 7 weeks and wont have my own PS3 I've already sent you everything I can in my PM, but I have other things on my moon as well. Oh well.

No problem. We've still got 3 months till LBP's release.
2010-10-11 16:15:00

Author:
Fishrock123
Posts: 1578


I like that this sounds a bit more controlled on who you plan on letting in for this project. Seems like it's gonna be improved. (Not trying to be mean here) But I was let down with LBPC:TG. For the whole time the project took I had expected it to be better. So a few questions I have: -So far who's on the creator list?
-What exactly are you looking for in a creator?
And finally -Is the bar being raised for who you will except for the quality of levels?
I am interested in this but kind of doubtful of it...
I haven't published much but if you're interested in me friend me and you can see my current work that I have. A show of my work would be "The Distant Crystal" and what I'm working on
2010-10-11 18:31:00

Author:
bmoney2310
Posts: 187


As I said before, I could help out creation-wise, but I don't think I could make a full-blown level on my own, and onlone create would be hard (I can only go on for and hour and a half a day, 5 days a week >.<), so I really don't think I could help unless someone can find a way around it. Sorry Rock 2010-10-11 18:31:00

Author:
kirbyman62
Posts: 1893


I could. Fate. It has it's own Destiny. What is the Fate of Destiny? Does Fate not have it's own course?

Anywho, yep. Me Fancy and Fish just took a look at applicants today... Not too sure how we feel about them as of this moment though. At any rate, if anyone wants in, then yeah...

mmmmm... that doesn't work very well. whilst fate and destiny are synonyms, they do have baggage of use and slight differences (as do most synonyms)

fate is usually associated with the end result; the culmination of events that have lead you there, while destiny, which can also be seen as the end, can also be to do with the journey too. for that reason i would call it 'Fate of Destiny'

if i get the time i'll write you an intro. then you can decide whether i know what i'm talking about

here's an intro to a novel i started but never finished:


There are many stories, none have a beginning and none have an end - they are but a current of overlapping events that are viewed in dislocation, like an ocean of moments, forever churning and on occasion washing something up on our shores. We (the disenfranchised) gaze into that ocean in an attempt to make sense of our part in it, and maybe, just maybe, in a moment of pure luck, when the ripples divide and the privilege of clarity is ours, we realise our potential. It is here that we draw our fingers through the waters in the hope that it will cleanse our pasts, and we will see our futures. Therefore, it is here we begin, at the centre of things:
2010-10-11 19:34:00

Author:
GribbleGrunger
Posts: 3910


mmmmm... that doesn't work very well. whilst fate and destiny are synonyms, they do have baggage of use and slight differences (as do most synonyms)

fate is usually associated with the end result; the culmination of events that have lead you there, while destiny, which can also be seen as the end, can also be to do with the journey too. for that reason i would call it 'Fate of Destiny'

But Fate of Destiny sounds awful.
2010-10-11 20:56:00

Author:
RockSauron
Posts: 10882


Destiny of Fate sounds considerably better than Fate of Destiny. You're destined to meet your fate, not fated to meet your destiny.2010-10-11 21:13:00

Author:
Fish94
Posts: 554


I sent a PM earlier.

Yeah, I mentioned the RPG in there and stuff... And kinda why I couldn't help on THAT much...

But still, I understand if you don't want me to help.

I don't have any levels with my usual style published, so yeah.

As stated in the PM, I do get lots of PS3 time, mostly every day, a couple hours a day at least.

...Yeah.
2010-10-11 21:21:00

Author:
KlawwTheClown
Posts: 1106


Questions posted above.

-Takelow, Rocksauron, iGotFancyPants, and myself. So far. At this very moment.

-probably visual and general gameplay construction; being good all around is also fine. If your some logic genius or something that should be fine aswell.

-depends by what you mean, I guess. This is planned to be more collaborative that LBPCTG. Instead of different people working on different levels, everyone should ideally be working to complete each level.


As I said before, I could help out creation-wise, but I don't think I could make a full-blown level on my own, and onlone create would be hard (I can only go on for and hour and a half a day, 5 days a week >.<), so I really don't think I could help unless someone can find a way around it. Sorry Rock

It will probably be made lots in online create, as this will be more collaborative than LBPCTG.
2010-10-12 00:53:00

Author:
Fishrock123
Posts: 1578


Instead of different people working on different levels, everyone should ideally be working to complete each level. -Fishrock123 I like the sound of this. So I would like to apply as an assistant creator. What I mean by that is that I can only play on weekends and times when I don't have school otherwise I'm booked with a lot of homework. But on weekends I play a lot, I'd be able to help out.2010-10-12 01:47:00

Author:
bmoney2310
Posts: 187


So I simply wait for Rock to get online and then inv spam him until he joins and then I get to show him my rocket cheetahs!? 2010-10-12 03:07:00

Author:
Littlebigdude805
Posts: 1924


No problem. We've still got 3 months till LBP's release.
That's true, and I guess I'll have a PS3 come Christmas, so I could publish some concepts and what not.
2010-10-12 09:42:00

Author:
SR20DETDOG
Posts: 2431


I guess if I can't be a creator, I could be a Beda, help with the story, and make costumes for people. In fact I still have that Luke costume.2010-10-12 15:42:00

Author:
Testudini
Posts: 3262


But Fate of Destiny sounds awful.

it's not meant to sound better, it's meant to point out that that's the closest to accurate (considering tautology) that you are likely to get. in other words you need to do what all good writers do and rethink the title. it's called murdering your darlings for good reason
2010-10-12 17:40:00

Author:
GribbleGrunger
Posts: 3910


-Takelow, Rocksauron, iGotFancyPants, and myself. So far. At this very moment.

-probably visual and general gameplay construction; being good all around is also fine. If your some logic genius or something that should be fine aswell.

-depends by what you mean, I guess. This is planned to be more collaborative that LBPCTG. Instead of different people working on different levels, everyone should ideally be working to complete each level.



It will probably be made lots in online create, as this will be more collaborative than LBPCTG.

Darn, that's me out then. Sorry guys

I also just realised "Rock" can refer to Rocksauron and Fishrock123. Awesome!


So I simply wait for Rock to get online and then inv spam him until he joins and then I get to show him my rocket cheetahs!?

Unless LBP2 has a new rocket animal? I might do that to my friend actually xD
2010-10-12 17:49:00

Author:
kirbyman62
Posts: 1893


Sounds awesome! I'd love to join in

I don't have a keyboard as of yet, but give me about a month or two, and I will!
I can help come up with story lines if you like, and I have a great attention to detail when creating levels!

I'd need to be able to work and build with someone (I believe that's the idea with the team anyway) to keep me motivated and to help etc. ..
Oh, and I consider myself a good problem solver in the logic department!

And, as one last useful "feature" I can proofread / spell check captions and magic mouths throughout the game


Hope you'll consider me

EDIT: If you want some proof, I'll show you my TARDIS and a couple of other neat things I made
2010-10-12 17:59:00

Author:
Weretigr
Posts: 2105


Darn, that's me out then. Sorry guys

I also just realised "Rock" can refer to Rocksauron and Fishrock123. Awesome!

Nah, I'm Fish, he's Rawk. big difference.


Sounds awesome! I'd love to join in

I don't have a keyboard as of yet, but give me about a month or two, and I will!
I can help come up with story lines if you like, and I have a great attention to detail when creating levels!

I'd need to be able to work and build with someone (I believe that's the idea with the team anyway) to keep me motivated and to help etc. ..
Oh, and I consider myself a good problem solver in the logic department!

And, as one last useful "feature" I can proofread / spell check captions and magic mouths throughout the game


Hope you'll consider me

EDIT: If you want some proof, I'll show you my TARDIS and a couple of other neat things I made

What's a TARDIS? :eek:

Should we be looking at your levels or at your moon?
2010-10-12 18:50:00

Author:
Fishrock123
Posts: 1578


What's a TARDIS? :eek:?

The magical phonebooth from Dr. Who
2010-10-12 19:07:00

Author:
Testudini
Posts: 3262


Should we be looking at your levels or at your moon?

I'll have to upload them for you, but I'll need permission from a group I'm part of if I can publish one of the things


The magical phonebooth from Dr. Who

Not magical, alien technology Haha XD

EDIT: It might be easier if I either make a couple of other things for my "portfolio"... Or add then PM you the key to a locked level of stuff...

What do you think?
2010-10-12 19:39:00

Author:
Weretigr
Posts: 2105


EDIT: It might be easier if I either make a couple of other things for my "portfolio"... Or add then PM you the key to a locked level of stuff...

What do you think?

Do what you like, just make it good. ... Else Rawk.. :kz:


Yeah, do whatever your good at doing. And show us. I guess.
2010-10-12 20:31:00

Author:
Fishrock123
Posts: 1578


it's not meant to sound better, it's meant to point out that that's the closest to accurate (considering tautology) that you are likely to get. in other words you need to do what all good writers do and rethink the title. it's called murdering your darlings for good reason

Why should I rethink the title again? >_< And why the hell do you care so much about tautology >_> If you're just going to be grammar naziing, then kthxbai

Anywho, ignoring that, SLS10, KlawwtheClown and Prince Pixelton have joined us. Cause I say so. :kz:
2010-10-12 20:32:00

Author:
RockSauron
Posts: 10882


So was I taken into consideration or just tossed aside?2010-10-12 22:38:00

Author:
bmoney2310
Posts: 187


So was I taken into consideration or just tossed aside?

You do relise I have not yet been on LBP, right?

And, do you have your "portfolio" or whatever published?
2010-10-12 22:41:00

Author:
Fishrock123
Posts: 1578


I was just wondering... I never got a comment back on my post before hand. I'll wait, and no I don't if that's the case I would say I have part of it published with "The Distant Crystal (Part 1)" I could show you the second part of what I have so far but not gonna publish it b/c its not ready.

EDIT: On the weekend can't play during week.
2010-10-12 22:46:00

Author:
bmoney2310
Posts: 187


So.. what about BEDA people? Like, what do we need to do to be accepted?2010-10-13 04:29:00

Author:
Nana997
Posts: 197


@Everyone asking for acception:

How Importent is it that we review you right away? We are still 3 mo this from release...


Just say'n.
2010-10-13 05:04:00

Author:
Fishrock123
Posts: 1578


I think that these people are just drawn by RockSaurons awesome energy, but since the last series Rock has worked on, who wouldn't want to be all getting-on-up in Rock's face to be a part of this :o2010-10-13 15:08:00

Author:
damaz10
Posts: 771


I want tow ork on this since for like a month or two before this was announced I was helping with the story and ideas

And I can wait to be reviewd, I dont mind
2010-10-13 16:07:00

Author:
Testudini
Posts: 3262


Why should I rethink the title again? >_< And why the hell do you care so much about tautology >_> If you're just going to be grammar naziing, then kthxbai

Anywho, ignoring that, SLS10, KlawwtheClown and Prince Pixelton have joined us. Cause I say so. :kz:

well that's fair enough. clearly you don't want the help of a published writer of 36 years experience
2010-10-13 17:09:00

Author:
GribbleGrunger
Posts: 3910


well that's fair enough. clearly you don't want the help of a published writer of 36 years experience

Guess not... C:
2010-10-13 20:10:00

Author:
iGotFancyPants
Posts: 1355


well that's fair enough. clearly you don't want the help of a published writer of 36 years experience

Clearly you must not have many friends.
His game, his title.
2010-10-13 21:25:00

Author:
Prince Pixelton
Posts: 286


So RockSauron, I just wanna know one thing for sure.

I am not joining this group right?
Just wanna make sure so that I can think about a main LBP 2 project or if I join then I'll just wait till LBP 2's release to help out on this project.
2010-10-13 23:56:00

Author:
Tomeh999
Posts: 763


So RockSauron, I just wanna know one thing for sure.

I am not joining this group right?
Just wanna make sure so that I can think about a main LBP 2 project or if I join then I'll just wait till LBP 2's release to help out on this project.

Yeah, sorry, don't really think you're what we're looking for :/

... in other news, I am currently planning on a top down 2D style Zelda type game... perhaps. At any rate, yes. RAWK
2010-10-13 23:57:00

Author:
RockSauron
Posts: 10882


Is the title destiny of fate a joke?2010-10-14 00:27:00

Author:
Jrange378
Posts: 573


Don't mean to be annoying, but could someone maybe answer my previous question?2010-10-14 00:49:00

Author:
Nana997
Posts: 197


Is the title destiny of fate a joke?

No. Is that all you can say? Then goodbye.


So.. what about BEDA people? Like, what do we need to do to be accepted?

I unno. I'm rethinking BEDA... seems odd. At least for now. I guess people will have to be able to do something... of some variety... somewhere... :kz:
2010-10-14 01:07:00

Author:
RockSauron
Posts: 10882


No. Is that all you can say? Then goodbye.



I unno. I'm rethinking BEDA... seems odd. At least for now. I guess people will have to be able to do something... of some variety... somewhere... :kz:

Im good at decorating and making costumes. I think I read somewhere where someone suggested we do it like MM, where different people have different jobs.

Someone makes the levels and logics (creator), someone else comes in and decorates it (decorator), and then someone else could look for bugs and fix them (engineer). Then someone could make sure the levels flow and give pros and cons (critic). Decorators could also make costumes
2010-10-14 01:31:00

Author:
Testudini
Posts: 3262


sry if someone asked this already but, turn based or fallout 3 kind of rpg2010-10-14 01:39:00

Author:
wait wtf
Posts: 853


sry if someone asked this already but, turn based or fallout 3 kind of rpg

Real time combat.
2010-10-14 01:49:00

Author:
Fishrock123
Posts: 1578


like fable in some sort of way?2010-10-14 01:54:00

Author:
wait wtf
Posts: 853


like fable in some sort of way?

I'm leaning more towards Zelda.
2010-10-14 01:57:00

Author:
RockSauron
Posts: 10882


i'm leaning more towards zelda. awesome :d2010-10-14 01:59:00

Author:
wait wtf
Posts: 853


I unno. I'm rethinking BEDA... seems odd. At least for now. I guess people will have to be able to do something... of some variety... somewhere... :kz:

Well, I pride myself on my story writing skills. If you need a guy for that, I'm your man. (If you want, I can send you some of my writing but keep in mind, I'm just a teenager)
2010-10-14 21:59:00

Author:
Nana997
Posts: 197


I am in a similar situation to Nana. I love writing, and fantasy is my specialist genre, so i'd be highly suited to the job. If you want, i'll send you some examples, but it's up to you x]2010-10-14 22:15:00

Author:
Fish94
Posts: 554


I am in a similar situation to Nana. I love writing, and fantasy is my specialist genre, so i'd be highly suited to the job. If you want, i'll send you some examples, but it's up to you x]


Well, I pride myself on my story writing skills. If you need a guy for that, I'm your man. (If you want, I can send you some of my writing but keep in mind, I'm just a teenager)

Well... Seeing as how I've already pretty much got the story concept done and just need to finalize it level by level, I really don't think I need people to just do story :/ Remember, I'm a story guy myself, so not too sure I need people who just write story. Level planners might be good, but story wise I'm pretty set :kz:
2010-10-14 23:41:00

Author:
RockSauron
Posts: 10882


@RockSauron Are you in the beta yet? If so, can I show you my stuff in a level on that?


On a side note, I think I found one of your baby photos!

http://asset.soup.io/asset/1153/6169_8572.jpeg
2010-10-15 00:25:00

Author:
Weretigr
Posts: 2105


Sooo.... when shall we expect a release date? 2013?
Oh and is this going to be a free roam RPG? Or just a side scroller?
And just to get down to business, does this nothing at all to do with LBPC?
2010-10-15 05:21:00

Author:
Crazed Creator
Posts: 177


@RockSauron What will you be doing in this project and what account will this be published under?
Also I will ask again this other question again because nobody answered it before:
How big are you planning this project to be?
2010-10-15 14:21:00

Author:
Darkcloudrepeat
Posts: 606


If I may, I'mma answer your questions. If I answer them incorrectly, Rawk has permission to hang me. *ahem*

Oh and is this going to be a free roam RPG? Or just a side scroller?
It's a Zelda styled RPG.
And just to get down to business, does this nothing at all to do with LBPC?
No, this has nothing at all to do with LittleBigPlanetCentral.
What will you be doing in this project and what account will this be published under?
Um...making an RPG? And it will probably be published under a new account. At least I'd think.
How big are you planning this project to be?
I think Rawk said 20 levels.
2010-10-15 15:07:00

Author:
Prince Pixelton
Posts: 286


If I may, I'mma answer your questions. If I answer them incorrectly, Rawk has permission to hang me. *ahem*

Oh and is this going to be a free roam RPG? Or just a side scroller?
It's a Zelda styled RPG.
And just to get down to business, does this nothing at all to do with LBPC?
No, this has nothing at all to do with LittleBigPlanetCentral.
What will you be doing in this project and what account will this be published under?
Um...making an RPG? And it will probably be published under a new account. At least I'd think.
How big are you planning this project to be?
I think Rawk said 20 levels.

I mean what will rock be doing in specific.
And yes the second question was more important for me thank you.
2010-10-15 16:40:00

Author:
Darkcloudrepeat
Posts: 606


Id love to be a Beda. i would even like being a creator in this project, but alas, I do not consider myself that great of a creator, but i have never asked anyone, i would say im "average" at creating, and of course, I am a Lint on LBPC, but once again, I would love to be a part of it. Can I?2010-10-15 18:38:00

Author:
Sabooza
Posts: 68


If I may, I'mma answer your questions. If I answer them incorrectly, Rawk has permission to hang me. *ahem*

I'm going to clarify a bit..

Oh and is this going to be a free roam RPG? Or just a side scroller?
It's a Zelda styled RPG; Aka, you should feel like your in its own little world/Free Roam to a more or less extent.

And just to get down to business, does this nothing at all to do with LBPC?
No, this has nothing at all to do with LittleBigPlanetCentral.

What will you be doing in this project and what account will this be published under?
Account yet to be decided, probably some special account. And we are making an ARR PEE GEE!

How big are you planning this project to be?
I think Rawk said 20 levels. Maximum 20 levels not including minigames. Amount of levels is dependent on Thermoavalibility.
2010-10-15 19:27:00

Author:
Fishrock123
Posts: 1578


Sooo.... when shall we expect a release date? 2013?

The year 3000. Seriously, it's gonna be cool. There aren't any elephants in the year 3000. There aren't any unethical treatments of elephants either.


Id love to be a Beda. i would even like being a creator in this project, but alas, I do not consider myself that great of a creator, but i have never asked anyone, i would say im "average" at creating, and of course, I am a Lint on LBPC, but once again, I would love to be a part of it. Can I?

Well, we'd like to see if you are a qualified creator first. If there are any levels that you deem to be your best work, go ahead and tell someone on this team (specifically Rock) and they will give them a go. If you feel your levels are outdated, we can probably add you and invite you into create so we can have a whirl and you can show us your skillssssss.

As for Beda... I don't know if Rock really wants many more people for that. IMO, people that are creators for the project should be able to help arrange level layouts, etc rather than actual level arrangers. What would we do with the level arrangers after they are done at the beginning, anyway? They'd pretty much do nothing else but give criticism, I guess. /idk

That wasn't necessarily the whole group's opinion, just mine. Ask Rock for a position as Beda. Har. :hero:
2010-10-15 19:58:00

Author:
iGotFancyPants
Posts: 1355


Well, we'd like to see if you are a qualified creator first. If there are any levels that you deem to be your best work, go ahead and tell someone on this team (specifically Rock) and they will give them a go. If you feel your levels are outdated, we can probably add you and invite you into create so we can have a whirl and you can show us your skillssssss.

As for Beda... I don't know if Rock really wants many more people for that. IMO, people that are creators for the project should be able to help arrange level layouts, etc rather than actual level arrangers. What would we do with the level arrangers after they are done at the beginning, anyway? They'd pretty much do nothing else but give criticism, I guess. /idk

That wasn't necessarily the whole group's opinion, just mine. Ask Rock for a position as Beda. Har. :hero:

tbh, i am a VERY amateur creator, i said i would like to help create, but tbh, i wouldnt even be a help, so i would rather be a beda, and if Rock lets me then, yay.
2010-10-15 20:09:00

Author:
Sabooza
Posts: 68


The year 3000. Seriously, it's gonna be cool. There aren't any elephants in the year 3000. There aren't any unethical treatments of elephants either.


I thought we lived underwater in the year 3000?

Also, did you answer my question about presenting my stuff in a level in the LBP 2 beta? I just can't drag myself away from it long enough to publish and remake things in LBP1 !!
2010-10-15 20:18:00

Author:
Weretigr
Posts: 2105


I thought we lived underwater in the year 3000?

Also, did you answer my question about presenting my stuff in a level in the LBP 2 beta? I just can't drag myself away from it long enough to publish and remake things in LBP1 !!

Well, seeing as how a number of the team members have gotten into the beta (NA), we should be able to see the things you've made sometime this weekend. Yay!
2010-10-15 20:28:00

Author:
iGotFancyPants
Posts: 1355


Well, seeing as how a number of the team members have gotten into the beta (NA), we should be able to see the things you've made sometime this weekend. Yay!

Okay, I'll publish a gallery of them either tonight or tomorrow morning!
2010-10-15 20:42:00

Author:
Weretigr
Posts: 2105


As for Beda... I don't know if Rock really wants many more people for that. IMO, people that are creators for the project should be able to help arrange level layouts, etc rather than actual level arrangers. What would we do with the level arrangers after they are done at the beginning, anyway? They'd pretty much do nothing else but give criticism, I guess. /idk

That wasn't necessarily the whole group's opinion, just mine. Ask Rock for a position as Beda. Har. :hero:

Nah, we need some other guys too. People that have no clue about the game to test during different phases.


Well, seeing as how a number of the team members have gotten into the beta (NA), we should be able to see the things you've made sometime this weekend. Yay!

Hey! Either wait to see if I get in or.. Video/picture it? Please?
2010-10-15 20:52:00

Author:
Fishrock123
Posts: 1578


Hey! Either wait to see if I get in or.. Video/picture it? Please?

Pictures it is, because I have no recording software what-so-ever. Yay!
2010-10-16 04:57:00

Author:
iGotFancyPants
Posts: 1355


A. Yes
B. Well I have a lot of time
C. No problems with that + has keyboard
D. As I said, I have a lot of time
E. Confidentiality is my specialty


Ok, I know my track record for projects like this is like, but seriously, I want in I would love to be a part of this.

Also, if you need somewhere to organize and discuss everything I could open up a private forum on Sack HQ
2010-10-16 10:47:00

Author:
ARD
Posts: 4291


Me and Klaww made a beta zelda-style thing in the beta. Yay. We've got movement, swords, bombs and interact down. Kinda. The mechanics currently suck. Ah well.

Fancy said he'd be working on some menus, so yeah, we're learning how to do stuff in the beta...

But we still need peepz, especially peepz with betahz. Yep. Peepz with stuff. Stuff of which can be done. Or not. I unno. don't hurt me.
2010-10-16 21:44:00

Author:
RockSauron
Posts: 10882


I am peepz with betahz! >.>

Did you not get my PM?
2010-10-16 21:47:00

Author:
ARD
Posts: 4291


Change the name. Destiny of Fate is one of the worst names I've ever heard for anything.2010-10-17 03:56:00

Author:
qrtda235566
Posts: 3664


Could people seriously stop complaining about the name!!!! Rawk can name it whatever he wants, if you don't like it... too bad go create your own level and name it. The thing is your gonna play the series once it comes out anyway no matter what the name.
(I'm not targeting any one certain person just all the complainers)
2010-10-19 03:54:00

Author:
bmoney2310
Posts: 187


a serious RPG? glad to see people are straying away from comedy and more of a serious story-line

and seeing as how takelow is in this i have no doubts this will be good and will progress really quickly...hopefully this time it wont take a year lol

anyways will be watching this in progress while my own project is being worked on
2010-10-20 05:59:00

Author:
Shadowcrazy
Posts: 3365


A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.
I'm very active in the forum. I come here every day!
B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.
Not to be selfish, but I think I'm a very good creator. I have spent a lot time in LBP create mode.
C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.
Well... I can do that, but unfortunately I don't happen to have USB keyboard.
D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.
Sure. I could give it 100% of my attention, because I have no projects planned for LBP2 yet.
E. No showing the levels to anyone not in the "team".
I wouldn't be that stupid, if you tell me not to.
2010-10-20 06:40:00

Author:
FreeAim
Posts: 2462


As I've said, Destiny of Fate is a tentative title... It can change, and probably will, I just made it up in two seconds to have something to post in this thread. I'll change it someday, but for now if you're just going to complain about the name and not say anything else at all, then /le sigh

... Anywho, sorry, about not talking to people about recruitment. And stuff. Ya, I just want some people (preferably with beta) who can do stuff in a 2D plane... I hate recruitment, so sorry I haven't been active there :/. However, me and KLAWW the clown, as well as some others but mostly us, have been trying to work out the kinks of a Zelda style battle system while in the beta... So yeah. If you have the beta and are interested in helping make a Zelda style game (and obviously can stick-to things), send me a PSN friend request and be prepared to throw a few things together. As for non-beta peepz, we'll still consider you since this game will be made in real LBP2, but having beta is always a plus :/
2010-10-23 00:51:00

Author:
RockSauron
Posts: 10882


sounds awesome i wanna join! i haz beta so ill psn friend request you when im on next right?2010-10-23 17:00:00

Author:
Skalio-
Posts: 920


hi, i' like to apply for a creating position.
a: i don't post much but i read a lot of the threads on the forum
b: i have literally no social life so i'm on often
c: i'm mostly in online create, usually making levels with the occasional hoverboard session thrown in for good measure
d: i'm not really working on anything big at the moment, just throwing a few concepts around
e: i don't show people stuff i don't want them to see and no amount of begging and "beta code here:______" messages will change that.

so if there's anything else i need to do, please tell me so i can get it done.
2010-10-27 16:27:00

Author:
duffym871
Posts: 89


Ok, I officially changed the unofficial title to "ARR PEE GEE", so everyone shut up about how stupid it sounds >_>

Anywho, uh... yeah. Currently we're planning everything in a google document, and by we I mostly mean me and Clay, and by me and Clay I mostly mean Clay. >_>. Yeah... I unno. Group peepz, do stuff. WE NEED YOU

... Yeah... Ok, so I need people, yes... but I also need to make sure they won't forget or give up too quickly. So you need to prove that you are going to stick with us... somehow... I unno. Come on, can't I just get a team of people who do good work and don't just abandon the project when they get bored ;-;
2010-10-29 20:44:00

Author:
RockSauron
Posts: 10882


I'm just gonna come out and say this: I'm not a super good creator. I'm not here for a job creating. I actually haven't been reading this thread recently, and that's mainly because you're focusing on creators. if you could just do me a HUGE favor and message me on the website (this one, in case I was unclear) to tell me when you're looking for "idea men" (that's a 'The Tick' reference) for this project. Thanks!2010-10-30 20:29:00

Author:
Nana997
Posts: 197


ARR PEE GEE does not sound serious, so you ma be misleading peoples thoughts on it. But the name still could do some HEAVY tweaking. And I have have no idea how ARR PEE GEE has anything to do with the original tital, or is it just supposed to be silly and fun?2010-10-30 23:19:00

Author:
Crazed Creator
Posts: 177


ARR PEE GEE does not sound serious, so you ma be misleading peoples thoughts on it. But the name still could do some HEAVY tweaking. And I have have no idea how ARR PEE GEE has anything to do with the original tital, or is it just supposed to be silly and fun?

Sigh... it is a working title, like Bioshock Infinite was Project: Icarus, and so such >_>
2010-10-30 23:27:00

Author:
RockSauron
Posts: 10882


Code names are usually used when creator don't have idea for name yet so it's good decision and you could figure some better title when you gonna know how story will look like2010-10-31 05:22:00

Author:
Shadowriver
Posts: 3991


(bumping double post)

I read on Fishrock's profile that you guys looking for collaborative solution for documents shearing and editing and group oraganizaion, why not you guys try out Google Wave?

wave.google.com


http://www.youtube.com/watch?v=y1qzIEJAFww&feature=player_embedded

You can place documents in Wave, place comments in every part of document, fully disscus it edit and stuff, don't need one gmail account
2010-11-06 04:51:00

Author:
Shadowriver
Posts: 3991


Well we were already doing it on google documents... which is also gmail... And that works well enough, it's just that some people don't want to get gmail to be able to work on that...

Yeah... I unno what's happening with this... ;-;
2010-11-06 13:13:00

Author:
RockSauron
Posts: 10882


If your still accepting people I'll join if you like I was kind of thinking of making an RPG myself and I have the beta so we could throw up some concepts if you want.2010-11-06 16:53:00

Author:
MasterCreator
Posts: 464


Lol I would do it if I wasn't already tied up with "other things". xD2010-11-06 19:04:00

Author:
iTriangle
Posts: 125


Ok, so the past couple of days, me, Klaww and ultimate Clay mostly and Fishrock123 a little bit have been working on a prototype in the beta... We've got arrows down... we can get fire arrows if you shoot through a torch, and we're working on making a level filled with puzzles related to that. So ya.

Hm... So yeah, probably still need more people... if you want to take part in an epic Zelda-esque project with an epic story and think you've got what it takes, shoot me a pm ;-;
2010-11-12 02:18:00

Author:
RockSauron
Posts: 10882


You plan to publish that prototype? 2010-11-12 03:27:00

Author:
Shadowriver
Posts: 3991


You plan to publish that prototype?

That is the point, yes. ... So uh yeah. lol. ...

/still looking for applicants
2010-11-12 21:04:00

Author:
RockSauron
Posts: 10882


Ok, since I last begged, I've hired Plasmavore as an artist and composer type person, and Sage as... I unno <_>

... Yeah. Anywho, um...

So, basically, we need Level Designers. Preferably with beta. They would focus on making the levels, puzzles, ect. Not make it pretty or anything, but just make the playable area and artists will pretty it up. Ya. /cough
2010-11-20 02:34:00

Author:
RockSauron
Posts: 10882


So your not accepting people if they aren't in the beta?

Is it at all possible to be a future helper when the game comes out?
2010-11-20 08:30:00

Author:
iKyle94
Posts: 60


A. Be active in the forum, or at least keep up-to-date with the latest going-ons of the project and contribute. If you'll join, I want people who will be active in the group or whatever discussion format we have.
Me: I can probably manage this, especially during the two long school breaks coming up. Even still, this item may be the hardest for me.
B. Be a relatively good creator at LBP, and have a lot of time to spend in LBP building.
Me: I do have time (except when I don't), and I think I'm a good creator in certain aspects of the game.
C. This is not a necessity, but having no qualms with me (RockSauron) and possibly other teammates popping into your moon to watch you create and keep an eye with what's going on would be very, very good. Also, having a USB keyboard for easy chatting.
Me: ...As long as they don't steal mah itemz! :kz:
D. This is a biggie- Dedicate a lot of time to this. I'll want most of your attention on this as opposed to your own levels. If you join, I don't want the project to be a "side" project, slowing down production. You can still make your own levels, just try to at least give this half your attention.
Me: I'm not working on any other projects, so this is good.
E. No showing the levels to anyone not in the "team".
Me: Aside from my brother (I can't stop him from watching me build stuff), I will make sure no one sees.
Now, there's the team thing again... If you want to join, then post in this thread. This time around, I don't just want "creators". Basically, I learned from my last go around, and want some beta testers/ idea people. I'll call them Beda. The Beda would do what I did for LBPC: The Game, beta testing and idea throwing. They wouldn't have to spend too much time, and would make odds and ends and stuff as well. I'd be a Beda myself, so yeah. Obviously you'll need to be good at breaking things/ gameplay ideas/ whatever in order to do this.
Me: I think that I'm definatly an idea person. Just reading this thread has given me tons of new ideas for making an RPG! I would LOVE to be a Beda!

Ok, so... I've currently just go me and Takelow on this. Or Takelow said he'd do it no matter what he was, and after his work ethic on LBPC: TG and great levels (especially his last two, which sadly are at the very end of the game) and our great relationship, I can't say no. But yeah, Anyone else here want to jump on board my crazy project? Or rather,

WANNA MAKE ARR PEE GEE?
TEAM
RockSauron
iGotFancyPants
Takelow
Fishrock123
SLS10
Prince Pixelton
KlawwTheKlown

And yes, I'm leaping on this I know. All the more time to be prepared :kz:... As long as people want to work with me again. Well, we'll see. <_< >_> D:

Here are some ideas I had:

Enemies are needed for any RPG. I was thinking of a system like Paper Mario, where you run into an enemy in the over-world which initiates a turn based battle system where there are items, special moves, lots of stuff...
When you hit the enemy, there needs to be a transition screen. I was thinking that hidden, follow-the-player vacuum material could suddenly turn opaque, and the word's "fight" or something could appear. If there is logic space, this screen could get really detailed. There needs to be battle music that can be composed in the sequencer; the bosses (there must be bosses) would have there own music. The battle areas would be versions of the level where the enemies where. (Like paper Mario.)
I already have a system for making very complex enemies- in paper mario every NPC is made of a bunch of flat, independently moving pieces layered on each other, This can be done in LBP2 with the regular layers and "flattening" (front view in play mode, an LBP2 feature.)
There should be a "hub" level (maybe a time machine?) that you go through, like the "chapters" in paper Mario. It should contain the links (an LBP2 feature) to the other levels, some of which will be locked from the beginning. (By there being obstacles in the way.)

Unfortunately, there is no way to save any "level cookies", or anything, so you'd have to beat the whole game in one sitting, and the hub world would be the same every time, so... That takes a lot of the fun out of it...

I am going to draw some possible enemy designs that you may use, or not...
I'm also not in the beta...but I don't think that matters, as everything in the beta will be gone in the retail LBP2, and when the beta servers go down, you won't be able to share anything.

EDIT: I just read this will be a Zelda-type RPG, so I really can't help with much; Sorry.

Still, how will you be able to make that without level saving? Will it just be like you need certain items to go to the next level, and when you get there you just have those items? And how will the battle system work? No turn based battle systems?
2010-11-20 14:31:00

Author:
Stoicrow
Posts: 276


Well I haven't updated the first post in a while... It's really more Zelda then an actual RPG, soooooooo yeah. Basically, right now I want some people to make the level plan... Not so much ideas, can't have too many idea people and not enough people to build :O

As for you nonbeta peepz, the game will be made in the real LBP2, so when we actually get started it won't matter. But yeah, I want people to build the levels and stuff ;-;
2010-11-20 14:36:00

Author:
RockSauron
Posts: 10882


What did you mean earlier when you talked about building stuff in the 2D plain? Do you mean "flat", or 2D like three layers?2010-11-20 14:42:00

Author:
Stoicrow
Posts: 276


What did you mean earlier when you talked about building stuff in the 2D plain? Do you mean "flat", or 2D like three layers?

Originally this RPG was planned as 2D, then it was changed to top-down
2010-11-20 14:49:00

Author:
Testudini
Posts: 3262


Oh hello there. Yeah. /cough

Anywho, just saying that we've been working on this... Aeroforce22 made a really cool cave theme that is awesome, and yeah. We've got a few features down, like gravity, drownable water, ect ect. Yeah.

I also currently have 11 people... but, TBQH, most of them are... extraneous. I may need to cut down ;-; Not that I want a small team, but a lot of people I currently have.... yeah.

Also, still looking for more people. Particular people who are interested in mapping/ making puzzles. That'd be awesome. So yeah. anyone wanna make Zelda style rpg?
2010-12-03 01:58:00

Author:
RockSauron
Posts: 10882


Oh hello there. Yeah. /cough

Anywho, just saying that we've been working on this... Aeroforce22 made a really cool cave theme that is awesome, and yeah. We've got a few features down, like gravity, drownable water, ect ect. Yeah.

I also currently have 11 people... but, TBQH, most of them are... extraneous. I may need to cut down ;-; Not that I want a small team, but a lot of people I currently have.... yeah.

Also, still looking for more people. Particular people who are interested in mapping/ making puzzles. That'd be awesome. So yeah. anyone wanna make Zelda style rpg?
So is this being made in LBP1 to be ported to LBP2? Or is it in the LBP2 beta?
2010-12-03 02:09:00

Author:
warlord_evil
Posts: 4193


So is this being made in LBP1 to be ported to LBP2? Or is it in the LBP2 beta?

Right now we're working on a demo for the beta. The full ARR PEE GEE will obviously be in LBP2
2010-12-03 03:18:00

Author:
Testudini
Posts: 3262


Well, looks like we won't be able to have a beta for the beta

Also, I'm currently reconsidering the whole 2D- Zelda-esque RPG style thing. Currently trying to see if any other gameplay style is better, and honestly just reorganizing this whole thing :/

One thing I definitely need are good level builders... But yeah. Anyway, if anyone wants to throw around any ideas for the gameplay here, then feel free. <_< >_> >_> <_< Yeah. lol /runs
2010-12-15 22:16:00

Author:
RockSauron
Posts: 10882


Calling it an AArrr PG makes it sound like a pirate RPG!2010-12-16 13:26:00

Author:
Dangerlove
Posts: 88


Calling it an AArrr PG makes it sound like a pirate RPG!

We have an official name now, but we've grown so fond of the placeholder name ARR PEE GEE, we don't want to let it go
2010-12-16 15:17:00

Author:
Testudini
Posts: 3262


:hrmf: Oh please... Release the placeholder! Bred in captivity, it should be allowed to frolic with it's own kind in the Forest Of Overtly Lame Names.2010-12-16 15:53:00

Author:
Gravel
Posts: 1308


I can HELP build levels. I have beta now also! I don't want to create a whole level on my own though... I had submitted myself earlier on the destiny of fate thread, but never got a response. I'm artistic but I can and WILL create the base for levels. (Which is what you seem to be asking for)2010-12-16 16:38:00

Author:
bmoney2310
Posts: 187


I can HELP build levels. I have beta now also! I don't want to create a whole level on my own though... I had submitted myself earlier on the destiny of fate thread, but never got a response. I'm artistic but I can and WILL create the base for levels. (Which is what you seem to be asking for)

Sorry I didn't respond yet Been thinking about this project.

Well... I am NOW thinking of making this just a 2D platformer. Aeroforce22 made a level that pretty much makes it so that the Sackbot is part of the character (basically allowing you to do anything with a sackbot, but treating it as your Sackboy- so Game Cameras work, player sensors, point bubbles, ect ect.

I'm thinking of having it so that you have a health bar. when you die in a level you respawn losing a small amount of health. This health would carry over to battles, which I am currently thinking of Turn Based. So pretty much the platforming on the maps and the battles in turn based would share health.

Now, that leaves another thing... TBQH, I'm thinking of just... starting over, teamwise. My apologies to my current team, but I'll want people who have the time and skill to make this the best it can be. So basically, if I do this, I'd just... repick my entire team. Not to say you won't rejoin- you'd just have to prove you should :/ Sorry about basically kicking you out and forcing you to reapply, but... I think it may be the best choice as far as this project goes.

I'll probably wait till after LBP2 comes out to actually start planning the real game. I may start writing up a quick summary of what the series should go like... Though I wonder how long the game should be :/... But yep, anywho. Just saying. /le sigh

So yeah bmoney, if you're still interested, add me up on msn if you got it and/or send me a friend request on PSN so I can check you out. I'd probably not hire you straight away, but still.
2010-12-26 14:37:00

Author:
RockSauron
Posts: 10882


I dunno if you've thought about it yet but you say it's gonna be a series and I'm guessing your gonna have some sort of exp or money system how are you gonna make that transfer over to the next level? Unless your using score of course(that carries over a level link doesn't it). Tell me if you think of something 2010-12-26 15:57:00

Author:
MasterCreator
Posts: 464


The only way I can think of really is the glorious sticker <_>

... But yeah.

So... I've now kicked everyone from my team.

Yeah, I know, mean huh? But essentially, I just want to start over. They will be free to reapply when I decide to go through with this, but I just want to make sure I have the best team possible whenever I decide to do this. I didn't want to pick and choose, so I just hit reset. So yeah guys, sorry, hope you don't hate me for kicking you out, you'll all be free to reapply when LBP2 comes out. Until then... yeah, maybe I'll try and figure out a level plan <_>
2010-12-26 17:22:00

Author:
RockSauron
Posts: 10882


Sorry to double post, but I have updated the first post.

Basically, right now the team consists of me and Aeroforce22. I kept him since, well, he wanted to stay and I needed someone to talk to anyway. ;-;

Anywho, so feel free to apply if you so are willing. We may not hire you until LBP2 comes out but still. The current plan is to make it a 2D platformer with sackbots with a party somehow (up to 4 people in a party). I have written up a document concerning the story, and it seems to be around a 10 leveler. 2 of those will be shorter levels though. And I know that's still long, but I honestly couldn't think of any real way to shorten it ;-; It's an RPG after all.

So anyone wants to apply (or reapply if you were someone I kicked out while I reorganized it <_>) then pm me. Also, having Windows Live and being on it a lot would be a GREAT help. Anywho, apply, the application form is in the first post and we'll see if you're up to snuff.
2010-12-28 17:25:00

Author:
RockSauron
Posts: 10882


Username: TehUberZac
PSN ID: TehUberZac
Access to PS3 Microphone or Keyboard: Got both. Easy access to both I might add
Requested Position: Testers / Reviewers
Qualifications: I have tested several levels for people on my friends list, including the Sack the Legendary series, and quite a few beta levels too.
2010-12-28 18:50:00

Author:
TehUberZac
Posts: 587


Username: Tomeh999
PSN ID: Tomeh-The-Jedi
Access to PS3 Microphone or Keyboard: Nope
Requested Position: Lead Logic Designer
Qualifications: I may not be a known creator, but I take pride in my work!
A few of my greater creations
HUD Beta Testing (http://lbp.me/v/tv8s4z)
-Not too well detailed, but I put a lot of time making the Heads-Up Display work properly
Colour Brawl (2-4 Players) Beta (http://lbp.me/v/syr11p)
-Just a short competitive mini-game!
-Requires Key to get in so either PM me now or I can make open to public tomorrow!
Also add my psn I can show you my current project in LBP that is nearly finished!
But I can only show you tomorrow so if your not online from around 1:45 P.M. to 4:00 P.M. you might not see it but I could send you pics!
(Also if you ask Aeroforce22 he might recommend me...)
2010-12-28 20:34:00

Author:
Tomeh999
Posts: 763


@TehUberZac: Sorry, probably shouldn't say we need beta testers or whatever at the moment, because I don't really want to load up on those before I have a decent team :/ I'll remove that position from the first post

@Tomeh, I sent you a PSN friend request to better be able to test you. So yeah.
2010-12-28 21:04:00

Author:
RockSauron
Posts: 10882


Thanks Rawk! You won't be disappointed!
/Salutes!
2010-12-28 21:27:00

Author:
Tomeh999
Posts: 763


Meh, I'll reapply when LBP2 comes out. I've already had to reapply once >_>2010-12-28 21:28:00

Author:
Testudini
Posts: 3262


Meh, I'll reapply when LBP2 comes out. I've already had to reapply once >_>

Technically you don't have to reapply, you just need to get on msn. And stay there. Staying on msn = good.

... In fact, I should say msn should be a legal requirement for all people in this project :kz:
2010-12-28 21:29:00

Author:
RockSauron
Posts: 10882


... Legal requirement?

Thankfully I have it so you can't through me in jail if I join!
2010-12-28 21:54:00

Author:
Tomeh999
Posts: 763


... Legal requirement?

Thankfully I have it so you can't through me in jail if I join!

You have msn? Then add me- rocksauron@gmail.com

k? k
2010-12-28 21:59:00

Author:
RockSauron
Posts: 10882


How do you get a gmail account to work with messenger? After I switched to gmail, I still have been using my hotmail account for messenger.2010-12-28 22:12:00

Author:
Tomeh999
Posts: 763


How do you get a gmail account to work with messenger? After I switched to gmail, I still have been using my hotmail account for messenger.

I unno, you just sign up with a gmail account... for msn. Same way you would sign up with a hotmail account :/
2010-12-28 22:13:00

Author:
RockSauron
Posts: 10882


Okay thanks! It's done. Add my gmail account, not my hotmail account Please and NO THANKS!2010-12-28 22:21:00

Author:
Tomeh999
Posts: 763


If there is a lead composer, does that mean AeroForce22 will have a small team. I'd love to be a minor composer. No pun intended.2010-12-28 22:41:00

Author:
TehUberZac
Posts: 587


xD That pun was totally intended and I loved it. :3

Well yeah, I plan to come up with most the music and such, and I was hired for that purpose. However just because I'm "Lead Composer" doesn't mean I can't do other stuff like logic or scenery. It's just a title. And yeah, I'll have people help me. Like say someone comes up with a neat melody, I can take that melody and add onto it to make a full-fledged song! That's the idea at least.
2010-12-28 22:44:00

Author:
AeroForce22
Posts: 392


Will the whole RPG be running on one music sequencer, or will there be other songs? Like menu music, battle music etc.2010-12-29 00:29:00

Author:
TehUberZac
Posts: 587


Will the whole RPG be running on one music sequencer, or will there be other songs? Like menu music, battle music etc.

Well definitely not one music track for level... Multiple songs for multiple areas, hopefully some battle music, cutscene music, ect. It would be counter productive for the story if we had the same music in the cutscenes as in the field :kz:
2010-12-29 00:31:00

Author:
RockSauron
Posts: 10882


Yeah. What he said. I hope to have a huge soundtrack to be honest. :x Won't be easy, but it'll be worth it. Considering there are 10 levels, that already 10 songs. Then I gotta make some for cutscenes according to the mood, battle music, ect. So I'm hoping for 20+ songs or something. xD Let's just hope my mind can think up that many songs and still have some left over for my own series...es.2010-12-29 00:36:00

Author:
AeroForce22
Posts: 392


Even though I'm not in yet, and may not even be allowed in, then I'd like to ask...
Are you going to be making a LBPC Group and/or PSN ID for this project?
2010-12-29 01:35:00

Author:
Tomeh999
Posts: 763


I wish I was good enough for this =/ I read art style and it caught my eye >_>

Anyways sounds awesome, I look foward to this ^____^.
2010-12-29 02:51:00

Author:
Bloo_boy
Posts: 1019


Even though I'm not in yet, and may not even be allowed in, then I'd like to ask...
Are you going to be making a LBPC Group and/or PSN ID for this project?

Most likely.

@Bloo_boy: Why not apply? :3
2010-12-29 03:08:00

Author:
AeroForce22
Posts: 392


sooo sorry if this is already answered but I didn't see anything in the OP about it so here's the questions:

positions: no voice acting? costume designer? monster maker?

gameplay: top-down RPG? side scrolling RPG with top-down overworld? sidescrolling RPG period?

battle system: taking turns FF style battle? action RPG style?

any summoning? and if so will it be cinematic? or just plain and boring monster pops up in an instant and leaves and a number is shown?

and that's it for questions I guess
2010-12-29 03:14:00

Author:
Shadowcrazy
Posts: 3365


We're keeping most the info on the down low I believe. :x However, Voice Acting Guy might be needed. Maybe a cutscene maker too. Rock will have to decide though.2010-12-29 03:24:00

Author:
AeroForce22
Posts: 392


We're keeping most the info on the down low I believe. :x However, Voice Acting Guy might be needed. Maybe a cutscene maker too. Rock will have to decide though.

well you guys can check out my beta.LBP.me profile to see the voice acting level I made and other levels and my profile to see if you are interested in my help....im sorta freelance so I don't really stick to a project...but if you guys need a voice you can send me a microchip with magic mouths with the lines typed in it and a sticky note detailing the voice you want for them and I could do em for ya
2010-12-29 03:39:00

Author:
Shadowcrazy
Posts: 3365


You'll want to hire a few voice actors. As for cutscene makers, it'll have to be someone who's pretty comfortable with the sequence as well as camerawork and logics.2010-12-29 03:42:00

Author:
Astrosimi
Posts: 2046


Yeah, I just didn't want to ask for voice actors until we actually had something made in game

Hm, cutscene maker... well, that would probably be a good idea as well, seeing as how many cutscenes I'm trying to throw in.

And we'll be opening up a new account to publish all this stuff on. Haven't done it yet cause it's too early, and we haven't even decided on a name XD

So yeah. Cutscene guy = needed

voice actors = needed, but I'll wait till we have something before bothering to hire people to do the voice acting.
2010-12-29 13:26:00

Author:
RockSauron
Posts: 10882


sooo sorry if this is already answered but I didn't see anything in the OP about it so here's the questions:

positions: no voice acting? costume designer? monster maker?

gameplay: top-down RPG? side scrolling RPG with top-down overworld? sidescrolling RPG period?

battle system: taking turns FF style battle? action RPG style?

any summoning? and if so will it be cinematic? or just plain and boring monster pops up in an instant and leaves and a number is shown?

and that's it for questions I guess

1. Voice acting question already answered. Costume designer and monster maker are things we can already do with ease
2. Gameplay right now isn't very clear. Originally top-down, but now we are shifting to side scrolling
3. Also not very clear. Originally action RPG style, but we are most likely going to do turn-based battles.
4. Summoning wouldn't fit very well into the story we have, so chances are there will be none. It hasn't been discussed as far as I know.
2010-12-30 18:55:00

Author:
Testudini
Posts: 3262


Ok... So, as of this moment... the team consists of

RAWK <3
UltimateClay
Aeroforce22
tanrockstan34

Yep. Ok, so, if you're applying for Logician... You are kinda gonna have to wait till LBP2 if you don't have beta. If you DO have beta and want to be a logician, then you can test out some logic for us but we probably won't hire you till after LBP2 :/

Same with cutscene maker... we'll probably need someone to program those ._. As well as the battle system... ;-;

As for Scenery Guys... If you have LBP1 you can show us- making things purty is still basically the same in LBP2. So hit me up and we'll try and sort you out. Hm... Ok, so I just need some application...

And to make sure these applicants are the best and won't abandon this project halfway soon... I HATE THIS PART

also, we had a discussion about the name... and we could not come to any sort of consensus. In any sense of the word :/ Ah well
2010-12-31 00:43:00

Author:
RockSauron
Posts: 10882


also, we had a discussion about the name... and we could not come to any sort of consensus. In any sense of the word :/ Ah well

Ventus Temporis (Storm of Time in Latin) is the best name ever!!
2010-12-31 00:55:00

Author:
Testudini
Posts: 3262


Ventus Temporis (Storm of Time in Latin) is the best name ever!!

I actually LIKE that name
2010-12-31 04:36:00

Author:
Shadowcrazy
Posts: 3365


I actually LIKE that name

Ventus Temporis - 2
Some name involving infinite stuff - 0

I am winner
2010-12-31 04:42:00

Author:
Testudini
Posts: 3262


Chronorift.


Just saying.
2010-12-31 05:50:00

Author:
Astrosimi
Posts: 2046


Chronorift.


Just saying.

sounds like another sequel to the Chrono series

Chrono Trigger
Chrono Cross
Chrono Rift....should make it astro
2010-12-31 06:31:00

Author:
Shadowcrazy
Posts: 3365


It's a good thing were not playing 'telegraph' cause someone just whispered the title, "Venison Tampon" into my ear... and... I'm not sure I want to play that game.

Arreee pee geeh is starting to sound ingenious.
2010-12-31 07:04:00

Author:
Gravel
Posts: 1308


Chronorift.


Just saying.

No, Don't want to make it seem like we're part of the Chrono Series.


Ventus Temporis - 2
Some name involving infinite stuff - 0

I am winner

Sigh... K, as you can see, this is the current name. That's not to say the name won't or can't change, but for now it is the name. Can we move on to other matters now? >_>
2010-12-31 15:30:00

Author:
RockSauron
Posts: 10882


Do you have a position for co-logician and UI designer who is sometimes good at scenery?


Just asking...
2010-12-31 18:54:00

Author:
Fishrock123
Posts: 1578


Do you have a position for co-logician and UI designer who is sometimes good at scenery?


Just asking...

We have a position for Level Builder. :/

eh those positions are rough estimates anyway. Aero thought them up. >_> Blame him


Anywho, we may just give each person a couple jobs they do. Like Aero is a composer/ uh... something else lol, tan is Logic guy, and, hm... Yep.

Ok, also! I've been trying to get Bloo boy to join, but he seems to have problems with self confidence or something :/ Something about thinking he's not good enough >_> Anywho... why I'm saying this is because he makes REALLY good scenery and I would like him to join us but he thinks he isn't good enough, so if someone wants to play his levels and tell you what he thinks... and also say you won't get angry if he's hired (provided of course you won't get angry if he's hired >_>) then... yeah. Sorry to embarrass you Bloo, but... Well, I think you're much better then you give yourself credit for ;-;
2010-12-31 18:59:00

Author:
RockSauron
Posts: 10882


Jus' sayin',
I thought of the name. No one else can take credit.

That will be all.
2010-12-31 19:02:00

Author:
Plasmavore
Posts: 1913


We have a position for Level Builder. :/

eh those positions are rough estimates anyway. Aero thought them up. >_> Blame him


Anywho, we may just give each person a couple jobs they do. Like Aero is a composer/ uh... something else lol, tan is Logic guy, and, hm... Yep.

I'm not a level builder, and you know it.
2010-12-31 19:15:00

Author:
Fishrock123
Posts: 1578


I say we host a battle to the death to see who gets the Lead Logic Designer title. > Tickets are 10$, sent to the residence of Aero. :3

Ventus Temporis is just...so odd and the fact that it rhymes throws off the seriousness that the series is supposed to have. That's my only issue with it.
2010-12-31 19:41:00

Author:
AeroForce22
Posts: 392


I don't see how '-us' and '-is' rhyme.

I think it has good flow when you are saying it, (the 'v' is pronounced as a 'w' in Latin, by the way) and the meaning suits the storyline of the series, "Storm of Time".

Although Chronorift could also work (someone mentioned that earlier), using Greek instead of Latin may suit the angle of the series better and 'Ventus Temporis' is a little long.. =/
2010-12-31 19:49:00

Author:
Plasmavore
Posts: 1913


I don't see how '-us' and '-is' rhyme.

I think it has good flow when you are saying it, (the 'v' is pronounced as a 'w' in Latin, by the way) and the meaning suits the storyline of the series, "Storm of Time".

Although Chronorift could also work (someone mentioned that earlier), using Greek instead of Latin may suit the angle of the series better and 'Ventus Temporis' is a little long.. =/

Chronorift IS a good name, but as mentioned earlier resembles Chrono Trigger :/
2010-12-31 19:56:00

Author:
Testudini
Posts: 3262


It took quite a bit of convincing, but I managed to get bloo boy to accept he's good enough for this and got him to join. Yay! ;-;

I also made a new group, so... yay? XD
2011-01-02 03:58:00

Author:
RockSauron
Posts: 10882


Latin name, huh? it's quite FF much

Anyway, if you guys have problem with logic i could help in free time ^^' RPG is quite logic intense genre
2011-01-02 04:08:00

Author:
Shadowriver
Posts: 3991


I love the name , Ventus Temporis really fits the RPG.

The story is amazing, and beautiful, but I wont spoil
I like the characters and there story background, I love the Tales of the Abyss feeling it has XD I see you love the name alot. And thats a plus really Tales of the abyss is one of the best rpg's out there. I hope I can do a decent job for you guys, ill try my best really ^___________^

And to Hi to everyone, Im new in the team =)
2011-01-02 20:43:00

Author:
Bloo_boy
Posts: 1019


Username: MasterCreator
PSN ID: LieutenantSack I normally play on this one for the beta but will be using my normal one for LBP2
Access to PS3 Microphone or Keyboard: Access to both, my microphone isn't brilliant but it's usable and I just ordered a new keyboard so that should come in the next few days.
Requested Position: If there's another open logic position then I'll be a logician but if there isn't then never mind.
Qualifications: List your accomplishments here, i.e. spotlighted levels here at LBPC, number of plays and hearts and such. Also, post lbp.me links in this section so we can check out your levels. Well I have 55 creator hearts, LBP Platinum, a level with 14,000 plays(Higher than that but I don't have specific number(please note the level is terrible),My friends normally turn to me for logic help so that says something. I'm a good thinker. Yeah so I think the way forward would be to have a little try out sort of thing. That is if you want.
2011-01-02 20:54:00

Author:
MasterCreator
Posts: 464


Well... Bloo Boy had to drop out because he apparently isn't getting LBP2 till August or so ;-;

So... yeah. We need more people. Specifically one of these two types:

1. Scenery Maker

2. Logic Guy who can work on a Turn Based battle engine

... So yeah. if you wanna apply, do so. And if you have beta and wanna apply for logic guy, try making something in there quick and show me just how rpgtastical you can be with logic. So, uh, yeah. Those are really what we need at the moment. So only apply for those :/
2011-01-04 23:59:00

Author:
RockSauron
Posts: 10882


I think You guys should just do a normal side scrolling real time system with sackbots, it would fit the story best imo.2011-01-05 00:14:00

Author:
Fishrock123
Posts: 1578


I think You guys should just do a normal side scrolling real time system with sackbots, it would fit the story best imo.

... That may be ok... kinda. Hm. It would be hard to make a turn based rpg worked with exp... ;-;

... I am so confused, I just wanna tell my story ;-; lol
2011-01-05 00:19:00

Author:
RockSauron
Posts: 10882


So I apply and get no response... I could probably build a turn based battle system I actually started one the other day but it took me like half an hour to make the K in attack look half decent. I guess I'd leave the font to you. I have menu's down and done I could make one for you if you like and if you give me a few minutes I can normally solve any logic related problem. I've become a bit of a nerd at it since the beta.2011-01-05 15:44:00

Author:
MasterCreator
Posts: 464


So I apply and get no response... I could probably build a turn based battle system I actually started one the other day but it took me like half an hour to make the K in attack look half decent. I guess I'd leave the font to you. I have menu's down and done I could make one for you if you like and if you give me a few minutes I can normally solve any logic related problem. I've become a bit of a nerd at it since the beta.

To be honest, I didn't reply because... well, tbqh, there wasn't much to reply to. And yeah, don't worry about font or anything. So I just sent you a psn friend request, get on beta and see it.

And yeah, I think a turn based system would be good now. We'll just need to boost it up in a few places. <3
2011-01-05 20:34:00

Author:
RockSauron
Posts: 10882


I've got font covered. I have a text set made from LBP1, and I could work on some more with the new game. :x It takes a while, but fonts are especially useful with holograms and all this time around.2011-01-05 21:33:00

Author:
AeroForce22
Posts: 392


LOL, I suggested Chronorift after the Chronotech from the Red Alert series. I completely forgot about Chrono Trigger series


Well, I wish you all the best within the series!
2011-01-05 21:39:00

Author:
Astrosimi
Posts: 2046


I'm not in yet anyway other people from the group need to review my logic skills because rock has no idea about anything to do with logic apparently. So get reviewing!2011-01-05 21:59:00

Author:
MasterCreator
Posts: 464


We need MOAR PEOPLE.
Please sign up for the ARR PEE GEE today! <3
2011-01-12 21:22:00

Author:
Testudini
Posts: 3262


We need MOAR PEOPLE.
Please sign up for the ARR PEE GEE today! <3

Yay, that worked. <_>

... Yep. Um. Uh. Well, are you not applying because you don't wanna work for me because LBPCTG wasn't good enough? Or just because you FEAR me? Ah well. My RPG won't exist. ... /sob
2011-01-13 23:57:00

Author:
RockSauron
Posts: 10882


Yay, that worked. <_>
... Yep. Um. Uh. Well, are you not applying because you don't wanna work for me because LBPCTG wasn't good enough? Or just because you FEAR me? Ah well. My RPG won't exist. ... /sob

Already told you my thoughts on MSN, dunno if you read anything I said though as you started writing an essay about The Wizard of Oz mid-conversation.

So here's my thoughts again, take em or leave em...

I feel you need to adjust your attitude. Your holding your own project in very high regard before anything exists yet. If you want people to meet your high expectations then you need to give a little to them too. If this is true:


Yes, the story IS good. GOOD I SAY!

Then prove it. If this is a real story-focused project then at least write up a synopsis of the game to get people intruiged. Maybe give some analysis of the characters. You don't have to "ruin" anything by doing it, but you need to pitch some sort of idea to make any sort of progress with this.

Like I said the other day...

Author: Hey, I've got a sweet book. You should publish it.
Publisher: Oh really, what's it about?
Author: I'm not going to tell you! Agree to publish it and I might though...
Publisher: ...Get out.

Here's some prime examples of some synopsis from some other RPG's:

Tales of Symphonia (As I know you love Tales):

Two worlds exist, unaware of each other. Mana, or life force, is shared by both worlds and while one world thrives, the other suffers. Lloyd Irving lives on Sylvarant, a dying world where nothing is as it seems - a fact he hasn't yet realized. With a strong set of justice, incredible bravery, and a particular loyalty to his friends, he joins them in a very important quest: a journey to save their world.
Lloyd's close friend, Colette Brunel, is the Chosen One, destined to save the dying world as a descendant of the Mana bloodline. At the age of 16, the weight of the world hangs on her shoulders. Genis Sage, the village intellectual, is a talented magician with a personality to die - or kill - for. Most likely, you'll grow to love him.
Together, they set on this dangerous journey together - to unlock the seals of the world and bring the balance back to their dying town on Sylvarant.
Star Ocean 3:

Set in SD 772, four hundred years since the climactic battle with the Ten Wise Men, humans and aliens now co-exist together in both advanced and less-developed societies, as the Galaxy Federation continues to research the cosmos to gain more influence in Space. The story begins as Star Ocean's protagonist, Fayt Leingod, brings his family and childhood friend, Sophia Esteed, to the Federation-managed resort planet Hyda for a vacation, but the dreamy holiday is abruptly ended when Hyda is attacked by an unknown space military. In the heat of the attack, Fayt is separated from his family and Sophia, and he begins an emotional quest into the unknown to find his loved ones. Along his journey, he gets caught up in the war of an uncharted planet, but in the end, he learns the terrible untold secret about the world and himself.

This shouldn't be too hard for you at all and I'm sure you could cook one up in a single sitting. Though looking back at this thread, it seems you're constantly changing what the project is and I can't even keep up. You're telling me it's an RPG but I look two pages back and you say you "might" be changing the project to a platformer and Clay saying it's a top down RPG another few pages back...

Needless to say, there's some organization problems going on here. I think coming to a real conclusion about what the project is and then editing your first post with a ton more detail will do a lot of good. A story summary, gameplay mechanics, sketchy concept art, level structure, all that good stuff. Even if it's not fantastic stuff, something is better than nothing and I think it will really get some people brainstorming ideas and you will be far more likely to find new recruits this way. I know Killian disagrees and thinks it should be an empty canvas for everyone to work on, but each to their own and this is just my opinion.


I'm still waiting for some more feedback from Clay and Take... which means I should probably ask for some more credentials from applicants... Why should I hire you? It'd be nice if you'd have something to show me if you want in. Throw any concepts/ levels/ whatever you've got at me, whether it be levels you've got in LBP or, well, I unno. What you got?

You're starting to come off as a little demanding. Remember, you're not "hiring" anyone, you're looking for helpers. Before you lay high expectations on everyone else you should probably set and meet those expectations yourself. What is your role in this project? Even if it's just a "planner" or "story writer", I see very little evidence of both. I feel everything I mentioned above should solve that problem.

I'm not trying to take you down a peg, I honestly am just trying to help you not make some of the mistakes I've made with assorted things like this in the past and I want to see this project go somewhere. If the project starts coming together properly then I will happily apply properly to whatever positions are available and help you out wherever I can. ;P
2011-01-14 02:02:00

Author:
UmJammerSully
Posts: 1097


Sigh... yeah, I know, I know, you're right. Probably. :/ Maybe I should just lock this topic and start a new fresh one after discussing it with my current team. Eh, I think I'll do that. So yep, lock?2011-01-14 02:14:00

Author:
RockSauron
Posts: 10882


Locked per The Dark Lord's request 2011-01-14 02:17:00

Author:
Morgana25
Posts: 5983


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