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Meet Joe Sack - very original (1 player)

Archive: 8 posts


Meet Joe Sack - very original (1 player)schtingwind
Hi all. Enjoy a hilarious level involving Joe Sack the unluckiest sack in all of big planet. You wouldn't have played to many levels like this one. There are quite a few stunts involved, but I won't ruin it for you. It is strictly 1 player due to the long intro at the beginning in Joe's little yellow 'Mr Bean style' car. Please enjoy!
2010-09-27 18:38:00

Author:
danbeckyo
Posts: 7


I played this ..... and..... oh boy....... THAT WAS PURE FUN!!!!!

It's long time ago since I played such a funny level - perfect LBP to me! Well, of course you could have done some details more perfect, but this is not important - the story and the style is just great - and the cut-scenes are very nice! ;-) I only can recommend this level to everyone! If you want to laugh, you have to play this level. It has a great sense of humor!

I love this level! If there only would be more of this stuff! LBP at it's best....

:star::star::star::star::star: and a <3

HAHA, end the ending part was brilliant :-) Thx for this level m8!
2010-09-27 20:41:00

Author:
(___NEO___)
Posts: 206


Did The title come to mind After watching the film 'Meet Joe black' With brad pitt.. it's like a 2-3 hour film..

Anyway - I'll play the level,
2010-09-27 21:52:00

Author:
Unknown User


Meet Joe Black was the the inspiration behind the title. Although it has nothing to do with the story whatsoever(as you'll see once you play the level). I find that the title suits the style of the gameplay, and the level's storyline. Does anyone know the easiest way from stopping the thermo from overheating to quickly??2010-09-28 01:53:00

Author:
danbeckyo
Posts: 7


Use as few different materials as you can (e.g: Try not to use plain glass, purple glass and blue glass in the same level). And use triangles as opposed to sqaures (like when you make dark matter to hold stuff up). Get the corner editing tool and go around any big blocks and make as few corners as possible. But don't go corner cutting crazy, you still need the detail.

That's a pretty cool level. I love the bit with the car at the start. Did you plan it to do that down the hill?
2010-09-28 06:41:00

Author:
Snappyguy
Posts: 710


Thanks for all the tips on minimizing the thermo overheat. I will definitely be using your methods when I start my next level. The car originally fell that way accidently, and that gave me the idea of it tumbling into the letters. It was hard to perfect as I had to get the weight of the vehicle right, and the letters had to disappear at the right time, because the car kept getting stuck on them. It was a very aggravating process haha. But it worked out eventually.2010-09-28 09:46:00

Author:
danbeckyo
Posts: 7


Hey guys I have just updated the level. Fixed a few technical issues, added a touch of blood in one scene, and greatly improved the ending.2010-09-28 13:50:00

Author:
danbeckyo
Posts: 7


Final update applied. A few weather effects. Thermo is now at max, so I will start working on a sequel soon.2010-10-03 04:22:00

Author:
danbeckyo
Posts: 7


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