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Secrets of the Ground

Archive: 4 posts


Secrets of the GroundGeneticallyCool
Hey, I've been working on this level for a while and I would want people to tell me what they think about it! I'll try to review back as soon as possible. This level has a story.
I also need people to heart my levels.. I only need 2 heart trophies for platinum! (10 lvls hearts + 50 lvls hearts and 30 creator hearts..) So If you will like it.. please heart ^^ Also there are few things that I actually know need fixing.. but I am not skilled enought to fix that stuff. Thank you!
2010-09-19 14:28:00

Author:
GeneticallyCool
Posts: 22


Bump.. Oh and I wanted to say that it would be nice if you would check my other levels too.. They are not bad at all.2010-09-20 08:46:00

Author:
GeneticallyCool
Posts: 22


I don't know if asking for hearts for trophies is a good thing, you are not saying H4H...but just seems a bit...not that it matters. So I played this level and liked the setdesigns most of the way through, but a times it did not seem finished. The elevator at the start had some rough edges the corner edit would get rid of and the lever did not seem to work on the first try, but I think it may have been slow. The one befind the elevator is off center compared to your lower numbers on the same layer. I jumped on the next platform and it moved on me and I was respawned back at the top. The computer was good, but the spinny grabbable was most likely for looks...just seemed like it could have been for somethign else, but never responded. I went to grab the missles but when I hit R1 the gun was just close enough that it suddenly appeared in my hand...and I shot the missles instead killing me. The computer never died when I shot it, and the location was very awkward to shoot from. Several devices like trigger switches and mag keys were visible from this point on. The place where the little guy says something about the wall to his right, I jumped on him and over...but could not get back so not sure if that was what I was supposed to do. Several of the boxes in the area seemed a little clunky, and just needed a little love. The shooting things area had a white layer of gas in the back ground that would kill you if you just walked that direction (because of Sackboys auto top layer selection), The stairs that moved up looked nice, but I could see the pistons below. The boss shooter was good, the emitted force feild looked real nice. He just seemed to tkae a good while to kill and with infinate lives it was not a challenge, just tapping the R1. Then the little bland key box fell down to open the door... Oh the skycrane earlier looked really well done...wanted to use it more int he level. Really good idea for a level, fun vibe through it with the plot, good designs likethe crane. I think you just need to hit the corner editor, hide the magnetic keys and such, and put a little more work in to the things you move around to open doors...like the wall that would squish you when you run under it had a cool looking triggner in the foreground, but it was still unpainted and cardboard...so it took away. Also if there is a way to make it less infinate lifey.2010-09-20 09:21:00

Author:
celsus
Posts: 822


Thanks for feedback, I'm not doing H4H for this level coz it's my only proper level.. But I'll work on it though I'm a beginner and I dunno how to do stuff. If someone could only teach me.. lol. But ehh... I will play your level in a minute.2010-09-20 09:39:00

Author:
GeneticallyCool
Posts: 22


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