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Oil Refinery

Archive: 16 posts


Oil RefineryGarak101
A typical day of work turns into survival as an explosion occurs at the Oil Refinery. Can you survive and make it out alive or will you become a casualty?
This is my first level I have created. There is an Easy Version and a Hard Version. It took me a long time to create this. I am not an expert level creator, but I hope that you will enjoy playing this level. Any comments are appreciated.

UPDATE:
I have made a major revision to this level. I've added more stickers, sounds and lights. I've also added more Score Bubbles and they are now strategically placed. I've also included Bonus Prize Bubbles (The prizes are nothing, I did it for the Bonus aspect of my level.)

I've also tweaked each level a little and added a few more things. There are some differences in each difficulty, but the general level is the same for both. The major difference is the way the Score Bubbles and Bonus Bubbles are placed for each difficulty. Of course, the Hard Level has more obstacles and is more challenging.

Other than that, the overall level and gameplay are pretty much the same.

This level is designed for 1 Player only.

Oil Refinery (Easy) -- Difficulty is Easy to Medium
Oil Refinery (Hard) -- Difficulty is Hard

I am also electing to participate in F4F. If you decide to play my level for that purpose, it does not matter which difficulty you wish to play. Feedback on either or both are fine. Also, if you happen to find any bugs or gameplay issues, please let me know.

Here are some pictures:

http://i1225.photobucket.com/albums/ee392/Garak101/Oil%20Refinery%20Revised/th_OilRefinery1.jpg?t=1289070716http://i1225.photobucket.com/albums/ee392/Garak101/Oil%20Refinery%20Revised/th_OilRefinery2.jpg?t=1289070716http://i1225.photobucket.com/albums/ee392/Garak101/Oil%20Refinery%20Revised/th_OilRefinery3.jpg?t=1289070716http://i1225.photobucket.com/albums/ee392/Garak101/Oil%20Refinery%20Revised/th_OilRefinery4.jpg?t=1289070716http://i1225.photobucket.com/albums/ee392/Garak101/Oil%20Refinery%20Revised/th_OilRefinery5.jpg?t=1289070716http://i1225.photobucket.com/albums/ee392/Garak101/Oil%20Refinery%20Revised/th_OilRefinery6.jpg?t=1289070716http://i1225.photobucket.com/albums/ee392/Garak101/Oil%20Refinery%20Revised/th_OilRefinery7.jpg?t=1289070716

Most of all, I hope you have fun and enjoy my level(s).
2010-09-18 06:47:00

Author:
Garak101
Posts: 101


any pics? anyway, sounds good, ill try check it out later...2010-09-18 08:18:00

Author:
AA_BATTERY
Posts: 1117


I figured out how to add pics. Enjoy.2010-09-19 05:35:00

Author:
Garak101
Posts: 101


http://www.lbpcentral.com/forums/attachment.php?attachmentid=24254 http://www.lbpcentral.com/forums/attachment.php?attachmentid=24251&d=1284870304 http://www.lbpcentral.com/forums/attachment.php?attachmentid=24247 http://www.lbpcentral.com/forums/attachment.php?attachmentid=24259

Hi Garak

if you right click on your links in the first post, you can copy the link address and then use the Insert Image icon in the post (the one with the picture of a tree on it) and it will put the pictures directly into your post like these. It's only a suggestion.

Anyway, your level looks good. I'll try and check it out later.
2010-09-19 11:16:00

Author:
shropshirelass
Posts: 1455


Hi Garak

if you right click on your links in the first post, you can copy the link address and then use the Insert Image icon in the post (the one with the picture of a tree on it) and it will put the pictures directly into your post like these. It's only a suggestion.

Anyway, your level looks good. I'll try and check it out later.

Thank you for the advice. I've seen some people do it this way, but I couldn't figure out how. Hope you enjoy my level when you play it.
2010-09-19 14:49:00

Author:
Garak101
Posts: 101


I can't see the pictures... But it sounds like fun!2010-09-19 17:01:00

Author:
piggabling
Posts: 2979


I've played the level, and gave it 4/5 stars.

Pros:
Fun. No. VERY fun.
Story was good and was quite Mm-ish to me.

Cons:
Visuals were not the best.
The crane part with the hooks got stuck, so I wasn't able to pass it on my second run through.
The ending happened too fast. You might want to change it.

But I really enjoyed your level!
2010-09-19 18:40:00

Author:
Phosphorus15
Posts: 463


The crane part with the hooks got stuck, so I wasn't able to pass it on my second run through.

I did not know that could happen. :eek:

I'm glad you found it and pointed it out. I fixed the bug, so you should have no problems.
2010-09-20 01:00:00

Author:
Garak101
Posts: 101


Sorry it took me so long to get to your level - it's been a busy few days! Anyway, I'm glad I did get a chance to check it out as it was definitely fun to play. You have some nice platforming in there and bags of it too - the level felt very long (in a good way!). Despite your description of the level as easy, I thought there was a good level of challenge in the paltforming (I died an embarrassing number of times for something supposed to be easy, lol!) and plenty of variety too. I particularly liked the section with the barrels of oil with flame material on top where you have to wait for it to disappear before proceeding.

Well done on your character work. Your oil rig workers were pretty cool. I felt, though that on the whole the visuals needed a bit more work. Everything was quite plain. I think you could add a bit of variety by stickering more with cracks and rust patches and so on - it would just break things up and little and stop it seeming a little samey. You could also have made greater use of different types of lighting. After all there has just been an explosion in the refinery and it would have been cool to have had some more dramatic lighting/effects/stickering to show this. Obviously this is going to use up more thermo but the level felt huge and by making it more compact (with fewer vast rooms to run through) you could afford to focus more on the visuals. Something to consider for your next level really.

I hope this doesn't sound too critical. the visuals were by no means bad and I very much enjoyed playing your level - the platforming was fun and for a first level I was very impressed! Keep up the good work!

I gave the level 4 stars
2010-09-23 23:50:00

Author:
shropshirelass
Posts: 1455


Thank you for the feedback.

I know the visuals are not the best. This was my first attempt at making a level with the editor and visual effects were not on the top of my list. My main goal was to create and finish the "gameplay" without the thermometer overheating. I might revise it and add visuals or I may make a modified "part 2" Not sure yet. (Hopefully, the thermometer does not overheat if I do revise it.)

As for the difficulty-- the difficult version was the only version I made. When I first published it, a couple of players were saying it was too hard so I made an easier version as well.

I'm still learning how to use the editor. So, I'll see what I can do about improving my levels.

Again, thank you for your feedback.
2010-09-27 01:58:00

Author:
Garak101
Posts: 101


I recently made revisions to this level (see Starting Thread) and I am now participating in F4F. Thank you.2010-11-06 20:45:00

Author:
Garak101
Posts: 101


Feedback:

Positives:
+Building design looked good
+Visuals looked okay
+Platforming was pretty original
+Character design looked good
+Gameplay was okay

Negatives:
-Elevators could of looked better (Minor problem)

Overall the level was very good: :star::star::star::star: keep up the good work.
2010-11-07 23:11:00

Author:
Sabre_
Posts: 653


F4F:

I enjoyed your level... going around it three times too..! as I did not realise I had to switch the electricity off... Doh!

I liked how you have made the look of the refinery and it is a great idea, for feedback I would use some more dramatic lighting and possibly making more of the explosion at the beginning of the level, again more dramatic, sounds, lighting effects etc

idea: At the crane part of the level how about carving a hole that possibly looks out onto the background? rather than just a big sticker?

On that note though; for your next level how about using the closest layer for a lot of the game play? that will then free up space behind the game play (2 extra layers) to make it look good, add stuff and effect and most importantly add depth to your level... just an idea... have fun , happy creating
2010-11-08 09:10:00

Author:
stuk71
Posts: 86


Hi there Garak101, I just played your level and here's what I had to say: First the bad, the gameplay although fun, got a little repetitive at times with same-same gamplay such as the gas leaking out of things. I feel it could have used a bit more variety overall. Also the looks could do with some refinement with some added materials and some varied lighting in parts to mix things up like maybe some decorations. Also the part with the four spinning wheels with platforms, I think you should definitely use some "invisible gas" or "invisible dark matter" because the nature of the layering in the game had me often landing on the 'back part' instead of the actual platforms of the rotating platforms. That only applied to the first 2, the 3rd and 4th were fine. Now easily the best thing about your level to was it's charm. The nice little story that doesnt to shock or even be "too cool or different" gave it enough character for me to really enjoy it so well done there.

In my opinion, I can see you really put effort in trying to create the best level you can but can I give you my advice on how your could improve? Try to creater 'shorter' and more 'focussed' levels in future. I think ths may really help you and your creative style as this way you can focus on fitting your best ideas in a shorter play area givng it overall, more impact and more fun making people want more instead of wanting less. O hope that helps. Overall, it was a fun level though and I liked the charm of your story.

Please check out my level "Resident Raytech" when you get the time to. Its a high tech facility of unknown origins... I really hope you enjoy it. Let me know what you think. Thank you. LFiers.
2010-11-09 16:43:00

Author:
LFiers
Posts: 161


@ Sabre,
Thank you for your feedback.
About the elevators, I had the idea for a lift like they are drawn...a platform with railings. That is why they are like that.

@stuk71
Thank you for your feedback.
As for more dramatics, this was my first level and I learned as I created. Also, my thermos is almost full. Not only that, but this is the part that I always seem to lack creativity in. But thank you for the advice and I'll use it for my future levels.
As for the crane, everything is glued down..if I attempted to do that, it would be more of a hassle than its worth.
As for the advice on the layers, you are right. I learned that lesson creating this level.

@LFiers
Thank you for your feedback.
As for the gameplay and dramatics, this was my first level and I was learning as I was creating. I am better at making the platforming/gameplay than I am at making dramatics/visuals. But I try and I will use your advice in making my future levels.
As for the wheels, I know about that. I tried to fix it, but I cannot come up with a solution.
As for your advice about shorter, more focused levels. I will be using this all the time as I learn and improve in my future creating skills and levels.
2010-11-12 06:07:00

Author:
Garak101
Posts: 101


I'll be checking this out tomorrow 2010-11-12 08:26:00

Author:
Blanchrocker
Posts: 142


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