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Companion Center (Co-op)
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Companion Center (Co-op)HarriMaaan "Enter the Companion Center with a partner/partners and work together to solve the puzzles!" http://i587.photobucket.com/albums/ss320/Tarusun/APhoto_10.jpg This level focuses on cooperation between players and includes puzzles that will need you to trust your partner. The puzzles vary from holding a bridge or opening a door, to creating a walk way for your partner to walk across. http://i587.photobucket.com/albums/ss320/Tarusun/APhoto_11.jpg http://i587.photobucket.com/albums/ss320/Tarusun/APhoto_13.jpg The level usually splits up the players into two sections, one person usually uses a Paintinator, and the other, a Jetpack. Later in the level, the players will have to cooperate to cross gaps and open doors without the help of a Paintinator and a Jetpack. http://i587.photobucket.com/albums/ss320/Tarusun/APhoto_12.jpg The final section of the level focuses on making sure the two players completely work together to shoot targets and dodge hazards. I hope you'll check it out and enjoy it! | 2010-09-16 00:21:00 Author: HarriMaaan Posts: 13 |
WOW looks cool! ill check it out and give feedback! | 2010-09-16 01:03:00 Author: Joka232 Posts: 68 |
Hi HarriMaaan, played your level and it started off really well. I loved the jetpack/paintinator combo where you have to carry the other person - a gameplay mechanic I've never seen before, totally innovative and amazing. The first few co-op puzzles were great as well. But that's where it started to go downhill. The first section we got stuck on was one where you need to shimmy a plank up a wall by moving it back and forth. Unfortunately we both kept getting squished by the plank for some reason, and because of the lack of checkpoints we had to do the whole of the previous section again. This was a common theme. The checkpoints should be plentiful and after every challenge. If one person dies by accident or because they're not as good as the other player, you had to do a whole long section again. It made it frustrating. Also a minor bug at the start - I ran left (don't know why) during the intro sequence and got stuck somewhere and had to pop myself. F4F my newest level "Platform Incredible" if you could, thanks | 2010-09-17 22:13:00 Author: thor Posts: 388 |
Thanks for playing my level! I thought the level had fallen past the first page and wouldn't be seen. Unfortunately I did mess up with the checkpoints, when I was creating the level I didn't realize that the placement of checkpoints would be impossible since I had to keep everyone separated. With the beginning, I kept placing walls but something continued to break them, there was something happening there I couldn't prevent I'll be sure to check out your level and review it though! | 2010-09-18 21:50:00 Author: HarriMaaan Posts: 13 |
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