#1
Tweak-able potency gas
Archive: 6 posts
Well, what if gas took time to kill you.... for example, you could walk through gas for 30 secs and not die till your times up. it could be treated like water death, with a timer and stuff, but oculd last longer, like up to 2 minutes. | 2010-09-15 08:43:00 Author: AA_BATTERY ![]() Posts: 1117 |
I like that and it would be useful. | 2010-09-15 09:01:00 Author: Eronninja13 ![]() Posts: 637 |
I can so imagine sackboy looking arround franticly for the end off the gas as his breath slowly depletes down to nothing, then he inhales it and dies... im so mean am i not? | 2010-09-15 09:22:00 Author: huntedstorm ![]() Posts: 488 |
yes.... *shoots sackboy and then burns remains* | 2010-09-15 09:25:00 Author: AA_BATTERY ![]() Posts: 1117 |
Breath system like in water huh? Sounds interesting and useful,you can even emulate in sackbot, but there one possible issue...is it appropriate for game for 7year old? think it's ok,i seen timed gas "NPC" dieing in Saw level and level exists ^^' | 2010-09-15 09:48:00 Author: Shadowriver ![]() Posts: 3991 |
HmmMmmm... I say we can make this in LBP2 as it is, use the smoke-machine ful the room with smoke, im unsure but maybe we can set the color of the smoke, and have a timer set to kill you with normel gas with in the limit and be able to reset it if needed in someways, not bad idea really for fake slow gas~ *mew | 2010-09-15 10:31:00 Author: Lord-Dreamerz ![]() Posts: 4261 |
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