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#1

I am so stupid :/

Archive: 12 posts


Hey guys its me mattlikechicken you know my disneyland level i was working on the final touches then my psp crashed and i had been working on it for more than 24 hours. and i didnt save since i tested my first ride splash mountain. and i lost it all. DANG IT!! i am sorry i will release it sunday.2010-09-10 06:33:00

Author:
MattLikeChicken
Posts: 72


Ahmmm,
that's something bad to read
anyway, maybe someone already told you, but this is a thread for game news, I don't have any problems with this but I suggest that future info would be nice in other threads .
Good luck with your level!
2010-09-10 06:41:00

Author:
rOckalOvEer x73
Posts: 112


i will next time trust me2010-09-10 16:10:00

Author:
MattLikeChicken
Posts: 72


Just in case do 2 things,save whenever a big thing is accomplished and make an extra copy of the level just in case your original level crashes.2010-09-10 16:21:00

Author:
sackboy7789
Posts: 280


I know how you feel Matt. This used to happen to me so much, now I am super paranoid. I always have a backup and I capture pretty much ALL my objects. I also save after every little thing.

You should see my face while I am watching my level load. XD
2010-09-11 22:36:00

Author:
PygmyOwl
Posts: 1316


Save everytime you finish an object, set of logic, speech bubbles etc. Just save A LOT!! And make copys. Good Luck!2010-09-11 23:10:00

Author:
Random
Posts: 673


You should see my face while I am watching my level load. XD

Me too. And the longer the load, the more tense I get.

My last level I had a full thermo, and the loads were so long. Every time I went to play test I was yelling "Come on baby, Pop!!"

@Matt- Live and learn buddy, it's happened to us all.

Save every chance you get and back up your levels, always.
2010-09-12 02:53:00

Author:
VelcroJonze
Posts: 1305


Me too. And the longer the load, the more tense I get.

My last level I had a full thermo, and the loads were so long. Every time I went to play test I was yelling "Come on baby, Pop!!"

Lol same here! when i was working on water works after you told me to reset my hole game because of somthing that turned out to be easily avoided by not using turbo stuff (good one velcro). I was freaking out when i was playtesting waterworks saying LOAD! LOAD DARN YOU! it did load every time because of Taffey telling me about the turbo glitch.

i have never thought about this but I wouldn't have made water works if it wasn't for reseting and dodging the turbo stuff so it all turned out great for me thanks to taffey and velcro jonze
2010-09-12 06:11:00

Author:
SketchNZ
Posts: 1668


Save every chance you get and back up your levels, always.

I would like to disagree with you. If you save too much, your logic can move around and mess everything up. So my suggestion is to save only after you finished something very important (ex. you finished constructing a very complex mechanism).
2010-09-12 08:48:00

Author:
CyberSora
Posts: 5551


That just happened to me!2010-09-12 17:09:00

Author:
Iceychill56
Posts: 175


I would like to disagree with you. If you save too much, your logic can move around and mess everything up. So my suggestion is to save only after you finished something very important (ex. you finished constructing a very complex mechanism).

True Sora, I don't use much logic so it never affected me but I do know dynamic objects do tend to move when you create out of pause mode or when yousave.

Good point buddy!!
2010-09-12 17:16:00

Author:
VelcroJonze
Posts: 1305


It would be funny if the first reply was "Yes you are!"2010-09-12 17:20:00

Author:
The-Questor
Posts: 1328


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