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Creator Levels - 9/5/2010

Archive: 40 posts


Creator Levels.

Onion Gale by NiKfY
Pros
-Challenging
-Different Stages
-Different Themes
-WARP ZONE!!!
Cons
-The level was very bland in visuals
-just wished it looked better
:star::star::star:


http://www.youtube.com/watch?v=bGY62vpAaiw


FIRESTARTER by ladylyn1
Pros
-Ghost Replay.
-Intro included
-Great Platforming
-Ranking:NOOB-FIRESTARTER
Cons
-Felt a little short or
am i just too fast ;D
:star::star::star::star:<3


http://www.youtube.com/watch?v=Zmue5CHytcw


Invasion of the Sack Men From Space by SalaciousCrumbcake
Pros
-Felt like a black and white movie
-Liked the milk gun idea
-Interested in part 2
Cons
-got stuck in some places.
if you didn't notice me cut some parts out
-died in random things across the level
:star::star::star::star:


http://www.youtube.com/watch?v=AeKw__nVV58


Beyond The Gray Sunset: Prelude by TheCloudyWolf13
Pros
-Good balance between platforming and puzzles
-Long level
Cons
-Didn't know where to go at places
-The Puzzles were way too easy
:star::star::star::star:


http://www.youtube.com/watch?v=4UEEN6yrF0U


Draconia Cave by ShamgarBlade
Pros
-The boss was difficult
-There is barley and bosses anymore
-Visuals caught my eyes
Cons
-Expected more platforming
:star::star::star::star: <3


http://www.youtube.com/watch?v=QE6PxB0kAlE


Burning Island by HRTDL
Pros
-Love levels that need patience
and this level needs it
-Looks well made
Cons
-The ending is way too long took
me around a good 12 min. to finish
one measly part
-There is random parts in the level where
you can die surprisingly
:star::star::star::star:


http://www.youtube.com/watch?v=4vHupZnB_lo
2010-09-06 03:45:00

Author:
nowblink
Posts: 105


Hooray! Sorry you got stuck at times, and for the random deaths... But I have to admit I LOL'd a lot when the Sack Man From Space at the checkout counter blew you up.
Anyway, it's my birthday today, and having my level reviewed so well was a very nice present.

Thanks so much, nowblink!
2010-09-06 04:21:00

Author:
SpeedyMcKnuckles
Posts: 331


Hooray! Sorry you got stuck at times, and for the random deaths... But I have to admit I LOL'd a lot when the Sack Man From Space at the checkout counter blew you up.
Anyway, it's my birthday today, and having my level reviewed so well was a very nice present.

Thanks so much, nowblink!

aha Your welcome and happy birthday i really enjoyed the level
2010-09-06 04:25:00

Author:
nowblink
Posts: 105


Wow! Thank you so much for the review! I'm happy you liked it! It was so cool seeing my level in a video!2010-09-06 04:57:00

Author:
ShamgarBlade
Posts: 1010


Thanks a lot for the rview.

But what do you mean that my level has no music? >.>
2010-09-06 12:43:00

Author:
figuer39
Posts: 108


Soz for the random deaths and im trying to make the ending easier! But anyway THANKS for the video and review ill try to improveand im already working on the next level which will be very colorful!2010-09-06 16:46:00

Author:
Hrtdl
Posts: 36


Thanks a lot for the rview.

But what do you mean that my level has no music? >.>

lol well idk what was wrong maybe its me but when i was playing all i heard was me jump.
it can be my fault forgetting to turn on the music but its barley that so im clueless now
2010-09-06 18:36:00

Author:
nowblink
Posts: 105


Dude, your own recording of my level shows that there is music playing in the background...2010-09-06 18:43:00

Author:
figuer39
Posts: 108


Hmm I gave the inion gale 1-2 stars (3/10) and the Fire starter level 9/10


I will submitt my own review of Dragonica cave shortly... we shall see if we agree on that one =))))

I think you should add a voice over though tbh. Like a Gamespot review were you explain exactly what is wrong and what is right with the level =)
2010-09-06 18:46:00

Author:
Unknown User


Dude, your own recording of my level shows that there is music playing in the background...

LOL i faill rlly? mustt bee my TV :O aaight lemme change something
2010-09-06 19:26:00

Author:
nowblink
Posts: 105


Well figuer etheir way you need to put some serius effort into the actuall sound int he level.The music made it even more tedius =(2010-09-06 19:39:00

Author:
Unknown User


Well figuer etheir way you need to put some serius effort into the actuall sound int he level.The music made it even more tedius =(

agreed with out sound everything is noobish no matter how it looks or how the level plays. music put me in noobish status for a long time,
2010-09-06 19:54:00

Author:
nowblink
Posts: 105


Well figuer etheir way you need to put some serius effort into the actuall sound int he level.The music made it even more tedius =(

What's so tedious about the music in my level? It's the music that comes with the game, you know. I'm afraid I can't compose my own music. ;p

Oh, and if you'd gotten a bit further in my level you would have seen that I made pretty fancy things with sound in my level. Too bad you're a reviewer with a short attention span. xD
2010-09-06 20:19:00

Author:
figuer39
Posts: 108


LOL i faill rlly? mustt bee my TV :O aaight lemme change something

It is strange that you didn't notice the music. o.O

Maybe because the music stops at the beginning of every hall.
2010-09-06 20:23:00

Author:
figuer39
Posts: 108


Figuer, first of all it is possible to compose your'e own music. Wich you would ahve known if you had more skill with the tools in LBP.

Second of all. The music was tedius because it wasn't well choosen. I don't want the happy get it together music to a big bad dragon boss for example. You need to choose a good music ( Or remix ur own with the interactive music)

Why would i even bother playing a bad level trough ? I get nightmares everytime i tink of part 3, i can assure you that my " attention span " is beyond the average noob of LBP; if the last parts were awesome it is still ur fault for not simply erasing the previus crappy parts.

Some reviewers think they have to play troguh an entire level, but if the first half of a level is tedius and horrible and frustrating there is no reaseon to assume that wahtever is left is worth the effort.

Your'e level was horrible and got a well deserved 3/10 in my reveiws AKA 2 stars in game, how this reviewer gavee you 3 stars because ur level was so " challenging omg " is beyond me =(. Anyone can make a challenging or hard level so that is nothing amazing and certainly not worth mentionning in the pros ! Etheir you simply suck as a creator or you don't care about ur levels...
2010-09-07 07:59:00

Author:
Unknown User


Sorry, completely missed this!

Thanks very much for the video and review... shame you couldn't keep up with FIRE-START for long

Cheers again its much appreciated.
2010-09-07 10:11:00

Author:
ladylyn1
Posts: 836


Figuer, first of all it is possible to compose your'e own music. Wich you would ahve known if you had more skill with the tools in LBP.

Second of all. The music was tedius because it wasn't well choosen. I don't want the happy get it together music to a big bad dragon boss for example. You need to choose a good music ( Or remix ur own with the interactive music)

Why would i even bother playing a bad level trough ? I get nightmares everytime i tink of part 3, i can assure you that my " attention span " is beyond the average noob of LBP; if the last parts were awesome it is still ur fault for not simply erasing the previus crappy parts.

Some reviewers think they have to play troguh an entire level, but if the first half of a level is tedius and horrible and frustrating there is no reaseon to assume that wahtever is left is worth the effort.

Your'e level was horrible and got a well deserved 3/10 in my reveiws AKA 2 stars in game, how this reviewer gavee you 3 stars because ur level was so " challenging omg " is beyond me =(. Anyone can make a challenging or hard level so that is nothing amazing and certainly not worth mentionning in the pros ! Etheir you simply suck as a creator or you don't care about ur levels...

Oh, I know perfectly well that you can compose your own music in LBP. What I meant by saying "I can't compose my own music" is that I don't have any talent as a music writer. Still, if you only think that levels with original music are worth of your time, then I am sure than you probably hate 98% of all the LBP levels ever published.

Oh, I am very content with my choice in music in my level. I mean, you're the first person ever to complain about it. Couple that with the fact that you're the kind of reviewer who enjoys bashing levels for the heck of it and that judges levels according to visuals, and I am afraid that I don't have a lot of reasons to regard your opinion on my level's music as worthwhile, man. xD

Oh yeah, you're at your own right to stop playing a level if you hate it. Not denying that. I know lots of reviewers won't finish levels they don't like. Just stating my humble opinion that reviewers who don't make effort to at least get to the end of the levels that they are requested to review... well, their reviews aren't very high in quality, if you ask me.

"i can assure you that my " attention span " is beyond the average noob of LBP" ---> Really? I think I don't trust you. xD I mean, you made it obvious in your review of my level that couldn't see an inch past the level's decorations. Sorry.

"there is no reaseon to assume that wahtever is left is worth the effort." ---> Oh, the really pro reviewers don't base their reviews on assumptions, my man.

"Your'e level was horrible and got a well deserved 3/10" ---> Nah, it is only horrible to kids who judge levels based on visuals and flashyness.

"how this reviewer gavee you 3 stars because ur level was so " challenging omg " is beyond me" ---> Oh, the positive reactions to my level greatly outweight the negative ones, man. Lots of people around have loved it. It's just not the kind of level that the likes of you could enjoy.

"Anyone can make a challenging or hard level so that is nothing amazing and certainly not worth mentionning in the pros !" Oh, he probably thought that it was simply, you know, fun to play. Plus, my level has lots more design to it than mere difficulty, but unfortunately a visual-junkie like you couldn't manage to see that.
Also, good one, man, calling yourself a "pro" reviewer and all. Ha!

"Etheir you simply suck as a creator or you don't care about ur levels... " Oh, I care a lot about my levels, and the I've got lots of lovers around my levels, so I am afraid that, once again, I can't find any reason to regard your judgement seriously, my man. Sorry. xD

Bah, chill, man. Here, I will do you a favor. Let me show you what a real professional reviewer is. Check this thread:

https://lbpcentral.lbp-hub.com/index.php?t=34116-DarkDedede-s-Review-Shop.

You will learn a thing or two. No need to thank me.
2010-09-07 11:24:00

Author:
figuer39
Posts: 108


Allthough i enjoy saddisticly bashing levels while trying to picture how As far as Darkdedes reviews being proffesional, no they are not proffesional in the same sence as what i am trying to acheive, allso " •All the stage prizes were named " how can that count as a strength for a leveL ? Allso how come he hearted it despite only givving it 3 stars ?

He is far to... Traditional in one sence...Ane he could use some more screenshots and such. If you blunder for your'e levels obvius fault just because someone else was deffend to them you will never improve as a creator and the next level you make will suck as much as well. DarkDede is a lbpc reviewer. I am more of a saddistic reviewer sorta speak. His main fault was not recognizing the lacking music and the fact that he cam't just play trough a level and be like " It wazor hard but me is pro so i no gvie point deduction averybody think me is pro yay ".

I have seen other reviewers givving a high score to an extremly frustrating level despite the fact that they couldn't finish it. This is allso an incorrect faulty way to reseon. You need to take obvius things into consideration as well as small detaisl ( Who cares about ur levels details if it is to frustrating ?) If a level has to be hard it should allso try to inspire and compell the player to finish it without frustrating them.

My reviews are written for entertainment purposes firstly, giving the maker an idea as to how to improve the level is merely secondary. His review was faulty and hearting both the level and the author for a 3/5 level is a retarded thing to do indeed. Allso only 2 screenshots that don't show you how ugly the level is ?

Allthough my reviews are harsh, they are true. Unlike all the people here who view difficulty as something good i see the entire picture, ur level was tedius and as a i described it " prolonged agony " ><. You need to face the truth and grow stronger my friend. Only then will you improve as a creator ....

* Im actually 18 years old and therfore not a kid..
2010-09-07 12:39:00

Author:
Unknown User


"no they are not proffesional in the same sence as what i am trying to acheive"

Exactly, while he gives helpful insights on a level's design judges things objectively, you just bash levels through exaggeration and unobjective feelings for entertainment value. Not that there is anything inherently wrong with your style, it's just that... well, if I wanted a real review, you're not the guy I would go to, you know.

"All the stage prizes were named " how can that count as a strength for a leveL ? Allso how come he hearted it despite only givving it 3 stars ? "

LOL, so you're saying his reviews are bad because he has attention to details in presentation? Fine, I'll explain it to you: small details count as a pro because they help improve the overall presentation of a level, you know.

As for the heart... I don't know, because he enjoyed it? Did you even bother reading his analysis?

"If you blunder for your'e levels obvius fault just because someone "

Oh, those are not "faults." They are only faults to kids who judge levels based on visuals.

"DarkDede is a lbpc reviewer. I am more of a saddistic reviewer sorta speak. "

Yeah, no need to tell me, he gives decent feedback while you're a clown who rushes levels just to make people laugh. It's okay.

"His main fault was not recognizing the lacking music"

Or maybe, I don't know... he thought the music was fine? o.O Who knows.

"" It wazor hard but me is pro so i no gvie point deduction averybody think me is pro yay "

LOL, is that mad I am smelling? Not only your bashing is funny, but you clearly didn't even read the review properly: he himself said that the level wasn't all that hard for him. Cause yeah, you have to be a pretty bad player to not be able to get through my downright mild level.

"Who cares about ur levels details if it is to frustrating ?"

My level is not frustrating (at least not until much later than the point that you got to)... You're just obviously a pretty bad player.

"If a level has to be hard it should allso try to inspire and compell the player to finish it without frustrating them."

My level IS compelling. It's just not the kind of level that kids who only look for pretty decorations in their levels. My level is for people who enjoy PLAYING.

"My reviews are written for entertainment purposes firstly, giving the maker an idea as to how to improve the level is merely secondary."

There. Exactly. That's why you're not the guy to go to if you want a real review.

"Allso only 2 screenshots that don't show you how ugly the level is ? "

Haha, or maybe he just uploaded few pics because that's his style. He did show my level's bare visuals, and he stated that the visual presentation was weak.
Your random bashing of another reviewer won't help your image, man. xD

"His review was faulty and hearting both the level and the author for a 3/5 level is a retarded thing to do indeed."

Ha ha, your notion of what makes a review good is as comical as your reviews themselves, my man. You can give a level three stars if you enjoyed it, even if you think that it has its flaws. You're bashing him based on nitpicks. Yeah, you indeed sound like you're mad.

"Allthough my reviews are harsh, they are true."

Nah, they are not true. They are just the product of a kid who exaggerates faults and overlooks all the significant design elements just for the sake of entertainment value. Sorry to say it again, but with stuff like this, your analysis skill is dubious.

"i see the entire picture, ur level was tedius and as a i described it " prolonged agony " ><."

LOL, yeah, that's right, you see the whole picture. That's why you missed the whole point of the level, overlooked all of the obvious design details, gave a level bad rating based only on viuals and didn't bother finishing the level because an obstacle was slightly challenging. Yeah.
Oh, I get it now! You were being ironic when you said that you see the whole picture, right? Oh, haha, I get it now. Good one, good one.
2010-09-07 13:11:00

Author:
figuer39
Posts: 108


Forgot to say, I don't think your reviews are worthwhile, but a good thing about them that I have to admit is that you definitely work hard writing them. Your reviews are long and you got a lot of pictures... Too bad that the actual content doesn't add up to much.2010-09-07 13:15:00

Author:
figuer39
Posts: 108


Yeah sure my reviews sucks because i gave ur level a low score ^^

Actually i am 18 years old. the reseon i quitted part 3 was because it was horribly tedius( I didn't feel like loosing so much progress because of a simple misstake)

The problem is exactly the fact that he is analizing, looking for possitive things about the level. True reviewers scores are merely gut feelings in the end, because when you have alot information about something the gut feeling, what you would instinctively give the level if you had 3 seconds to rate it. Is more precise then your'e consiqus feeling ( Proven by science) So allthough you cant' explain why a level with great visuals for example only get a low score despite looking great, thats the score the level gets since it failed to give you a good " gut feeling "

I allways rate on gut feeling alone, in the end the only thing that matters is how good the level is a whole. If you are trying to give a level a consiquis score then the score will propably be etheir to low or to high depending on wether or not you are looking for weaknesses or strength. Even though using gut feeling is a bad idea if you don't have enough informatino ( AKA Bomb survivals and shark survivals) It is a very good idea if you understand lbp creator mechanics, and a sufficient part of the level you were reviewing ( AND no im not going to be botherd to play trough a tedius and long lvl).

The lbp community can be split into 2 parts, the darkside and the lightside. Using gut feeling or Analizes while raiting level. Gut feeling will only work when you have enough information and Analizes will work best when you meet something new ( Trying to figure out how hard it was to make). I see theese allignments as what they are, pieces of a whole. I am looking into getting as close as possibly to the real truth witch rests somewere inbetween ..

Simply put = The level sucked, but if you work hard on improving your'e errors the next one might be worth playing.
2010-09-07 13:48:00

Author:
Unknown User


"Yeah sure my reviews sucks because i gave ur level a low score"

Ha ha, no, your reviews suck because you're the kind who values flash over substance. I mean, do you expect me to think you're a good reviewer when you judge a level based exclusively on visuals? Especially a level that was created with bare visuals in mind? I'm sorry, missing the point isn't usually a sign of quality in my book.

"Actually i am 18 years old."

Oops, sorry there. I just assumed that you were kid cause you have the opinions and the ortography of a kid.

"the reseon i quitted part 3 was because it was horribly tedius( I didn't feel like loosing so much progress because of a simple misstake)"

Yeah, and like I've already said, you're perfectly entitled to that. I hate that stage myself, mind you.
I just still hold the opinion that a reviewer that doesn't bother finishing the levels he plays isn't much of a reviewer.

"The problem is exactly the fact that he is analizing, looking for possitive things about the level."

Wrong there, my man. If you bothered reading his reviews (oh, but you won't, because we know your style is judging stuff you payed no attention to), you would see that he is also a very harsh reviewer, unafraid of bashing.

"True reviewers scores are merely gut feelings in the end,"

Oh, I have nothing against gut feelings, unless said gut feeling is a gut feeling that made you overloook everything meaningful in a level, leading you to a rating based solely on visuals. In those cases, said gut feelings don't classify as a review, but as a waste of time.

"I allways rate on gut feeling alone, in the end the only thing that matters is how good the level is a whole."

Yeah, too bad your gut feeling makes for mediocre reviews.
Sorry, man, a review in which the reviewer misses the point and doesn't make effort will never be a good review, however based on gut feeling it is.

"It is a very good idea if you understand lbp creator mechanics, and a sufficient part of the level you were reviewing "

Well, it isn't a good idea in your case, if the result is such a low quality material as your review.
Also, "sufficient part of the level"? HA! Did you forget that your final rating of my level was based on an assumption?

"I am looking into getting as close as possibly to the real truth witch rests somewere inbetween .."

Yeah, too bad that for the end result all you could come up with is: "OMFG THIS LEVEL ISN'T DECORATED THEREFORE IT IS UNORIGINAL AND BROKEN!!!1"

"Simply put = The level sucked, but if you work hard on improving your'e errors the next one might be worth playing. "

Simply put= your opinion is just the worthless outburst of a kid with a short attention span who missed all of the design elements of the level and made judgements based on visuals... Just like all the other millions of noobs out there that are not fit for reviewing and that judge levels by their cover, without bothering to understand what they're playing. Which means, yes, that I still don't think that your saying that my level "sucked" is of any relevance.
2010-09-07 14:50:00

Author:
figuer39
Posts: 108


Jeez guys! I come back here and there's a super argument going on

Both of you have fair opinions and so what's the fuss is all about.

@figuer39: I get the impression your not happy with the review, well it's only an opinion. He even stated that he was going to be harsh. Take it on the chin.


@doubletime: I see no reason for you to go around comparing your review thread to others, it's all well and good you giving your opinion on people's levels but you can't critise someone else's hard work reviewing. They review how they want to review, you review how you want to review... no need to argue about it. You got banned from reviewing once, why go and throw the opportunity away again.
2010-09-07 15:25:00

Author:
ladylyn1
Posts: 836


"I get the impression your not happy with the review, well it's only an opinion. He even stated that he was going to be harsh. Take it on the chin. "

Hey, you, I even thanked him for his review back then. I am not mad because he didn't like my level or anything. He just got mad because I brought up his short attention span (which I didn't with bad intent) and he started bashing me left and right rudely, for which reason I merely stood up in defense of my level and gave him my humble opinion that his review was actually very lacking in the quality department, and that I don't regard his opinion as relevant.

I mean, I know that my level was just his excuse for writing a bashing review, which is the goal that he set out to attain (I am sure that this is probably the reason why he totally overlooked the production value of my level). But if he starts being an a-hole outside of the review for little reason, then I only have the natural reaction of pointing out that his analysis was pretty poor and unobjective to begin with. What's so wrong about that?
2010-09-07 16:13:00

Author:
figuer39
Posts: 108


No once again you are wrong, you were going for gameplay ? But things like visuals and audio influences the gameplay as well, i didn't forsee the gameplay of this level, i saw how it really was instead of being blinded by doctrines and ideas of pride and arrogance as other reviewers are. If the visuals suck it will distract me from enjoying the gameplay, if you stripped away the sound from super mario it would suck. And the score for gameplay would have been deducted as well..

If you are not willing ( Or capable ) To have good visuals. Witch isn't necessarly the same thing as extremly elaborate vsiuals, just a few stickers and a simplistic theme could be good enough for me to enjoy the gameplay. Well then you will get a low scoere my friend, can you imagine a proffesional video gamer who has no music or sound in his game because he wanted to focus on gameplay or visuals ? That game would not sell well my friendand the end result would have beewn tragic.

Repent and abandond your'e crippled way of thinking and use the feelings of revemge, the strong passion you used when writing hate posts to me, you need to challen this energy into ur next level instead my friend. And then polish the end results with attention to detail and the ambition to top the rest of the levels that exist.. Only then will you succeed as far as i am concerned.
2010-09-07 16:14:00

Author:
Unknown User


No, man saying that my level is bad because it has weak visuals is, first, a superficial, lacking analysis, and second, is especially ridiculous for a level which was designed with no environments in mind. That would be like saying that Tetris is a total failure at video gaming because all you see on screen are coloured blocks. A good reviewer would evaluate the quality of a level according to how the author succeeded in achieving what he set out to do. And my level isn't supposed to even have environments. If you'd read my level's description (which of course you didn't), you'd have read that I warned players that this is a minimalistic, anti-flashy level. My level doesn't recreate any world, like you said in your review, it is merely a "gameplay engine."
I think that a good reviewer should evaluate the effort that the author invested on the level, how much did he succeeded on making his concept come true, and if he made it fun. I'm sorry, but I think that if weak visuals are enough to blind you to any other good aspects of a level, ther you're a bad reviewer, my man. But that's just me.

Of course, you're entitled to the fact that if you didn't enjoy the level, you're in your own right to give it a bad rating in your review.
But that doesn't change the fact that I will still hold my honest opinion that reviewers who miss the point of levels and judge them according to visuals aren't any good as reviewers. I was just expresing that legitimate vision to you, because I felt that you were being overly rude to me for no reason. Good reviewers judge levels objectively, and don't overlook obvious things. It was only that, the expression of a mere opinion.
No need to get mad, dude, just chill down.

ALso, lots of mainstream games have lackluster visuals because they are focused on the gameplay. That doesn't mean that the peopel who don't like them don't enjoy the hell out of them, even if they are obscure titles. And of course, that doesn't mean that just because a game has lacking graphics, people shouldn't be able to bring up the things that are objectively good about them. Especially if they like to call themselves "professional reviewers." And you, my man, weren't objective, which is why I insist that your analysis wasn't mych of an analysis.

Ha ha, the general consensus on my level is that it is a pretty good one. So excuse me if I don't consider tht a "crippled way of thinking."
Also, I am not mad, and I am not here seeking revenge. You're the one who got rude in the first place, kid, and all I did was voice my opinion to your face. What's so wrong about that?
2010-09-07 16:41:00

Author:
figuer39
Posts: 108


LoL im 18 years i am not a kid : DDD

" A good reviewer would evaluate the quality of a level according to how the author succeeded in achieving what he set out to do. "

Actually, a good reviewers goal is to give other players an idea of wether or not the level is enjoyable/worth playing, as well as giving the creator an idea on how to make the experience more enjoyable for other players.

" That would be like saying that Tetris is a total failure at video gaming because all you see on screen are coloured blocks "

Thoose graphics were actually totally ok at the time when tetris was first released, if you were making a game to some old late 70s arcade game then graphics wouldn't influence my review nearly as much as in little big planet were you have amazing tools. A simplistic black to diffrent coloured blocks can allso count as good visuals as well since visuals aren't jsut how many stickers and decorations. The theme and how it all looks is important as well. Games to Wii and DS have a more timeless graphic that works. As did Worms Armageddon when it came out. Theese timeless graphics still look good today and therefore you can create good graphics to games no matter wich of the 4th past decades you worked in.

If you don't want to work on givving a certain aspect of a level an enjoyable feeling because you want to focus on other parts, then the overall raiting of the level will decrease big time. How am i suppost to enjoy gameplay if the visuals and music is horribly bland and boring ?

Allso i didn't give your'e level 3,5/10 because of bad visuals, i gave you that score because you had a tediusly agonizingly horrible gameplay that mannaged to provoke me into quitting, the music was very poorly done, the theme of the NPCs didn't fit at all and if it weren't for the well done NPCs the score would have dropped even further.

A review is merely a personal opinion, but you would never get that level into the cool pages because my way of thinking is closer to the mainstream player and further away from " I failed because thsi level was frustrating but i don't want him to think i am a noob so i won't mention this " way of reasoning.

Levels are like kids, you prefeer ur own. My tip to you is to focus more on building the next level with the advices i had and see what score i give it.
2010-09-07 20:56:00

Author:
Unknown User


"LoL im 18 years i am not a kid : DDD"

Uhh, yeah I heard you the first time, dude. It's just that I still keep seein you as a kid.

"Actually, a good reviewers goal is to give other players an idea of wether or not the level is enjoyable/worth playing, as well as giving the creator an idea on how to make the experience more enjoyable for other players."

Yes, man, but a good reviewer also manages to grasp the idea behind levels. I mean, how can you say that a level fails to deliver good environments when it wasn't even intended to have environments? MY LEVEL HAS NO ENVIRONMENTS. EACH STAGE IS JUST MARKED BY A DIFFERENT COLOUR. I hope the caps help you understand this this time.

I'm sorry, but if a reviewer fails to get the idea behind a level, his opinions on how to improve a level become worthless.

"Thoose graphics were actually totally ok at the time when tetris was first released,"

Whoa, you missed the point yet again. Even if you made a new HD-generation Tetris, the graphics would still look blocky and simple, because Tetris is DESIGNED THAT WAY. Tetris has minimalistic graphics.

"If you don't want to work on givving a certain aspect of a level an enjoyable feeling because you want to focus on other parts, then the overall raiting of the level will decrease big time."

Wrong yet again. It's not that I gave up environments to focus on gameplay. THE LEVEL WASN'T SUPPOSED TO HAVE DECORATIONS. I didn't even TRY to add a setting, because the way the level was supposed to look like is "abstract." Plus, my level's feel is enjoyable to a lot of people, it' just not enjoyable to people who fail to grasp the idea.

So yeah, I don't think that I am supposed to lose points for not creating a world when THERE WAS NO WORLD TO BE CREATED TO BEGIN WITH.

"How am i suppost to enjoy gameplay if the visuals and music is horribly bland and boring ? "

If you don't enjoy it, that's not a reason to disregard the design that was intended for the visuals. And that's precisely what you did, because as soon as you saw the minimal visuals, you thought "OMFG THIS GUY SUX AT MAKING ENVIRONMENTS" and failed to grasp the fact that the visuals looked like that INTENTIONALLY. Hell, not even the detailed characters were enough to get your tiny brain to see that the minimal visuals were probably intentional.

And that's why you fail as a reviewer.

"Allso i didn't give your'e level 3,5/10 because of bad visuals"

Yeah, that's precisely what you did. Just look at your review! I am sure that if I had added nice decorations you would have said "OMFG THIS LEVUL BE AMAZING." You're just that kind of player.

"i gave you that score because you had a tediusly agonizingly horrible gameplay that mannaged to provoke me into quitting, the music was very poorly done,"

Yeah, all that the opinion of noob who is dense enough to be uncapable of evaluating the design of a level. Excuse me if I don't care about this opinion.

"the theme of the NPCs didn't fit at all "

LOL, you STILL don't get it. The characters are not supposed to be integrated into the background. They just stand there in isolation, as the mascot of every hall.

"but you would never get that level into the cool pages because my way of thinking is closer to the mainstream player"

Ha ha, I don't agree. My level was up there once and all.
And if it wasn't for the spam publishers, I am certain that I could get several hundreds of hearts without much trouble.

"I failed because thsi level was frustrating but i don't want him to think i am a noob so i won't mention this " way of reasoning."

Like I've said before, you're entitled to your opinion if you don't feel like finishing a level. But your personal experience shouldn't render you unable to at least keep SOME objectivity while reviewing a level. You failed to make any and all evaluation of the design of my level beyond "OMFG NOT DECORATED."

"My tip to you is to focus more on building the next level with the advices i had and see what score i give it. "

No, man, I am afraid that I still don't regard your analysis capabilities as very fine.
2010-09-07 21:44:00

Author:
figuer39
Posts: 108


Now, let's drop this argument here. I have better things to do than discussing what makes a review good with a dude that writes comedic reviews.

Your analysis capabilities are poor and arguing about reviewing won't lead me to start caring about your opinions. Arguing will get us to no place.
If you ever start working on improving your analyses, though, maybe I will consider taking your opinions more seriously.
2010-09-07 21:52:00

Author:
figuer39
Posts: 108


Im not going to change the review to a higher score just so you will consider me as a bgrilliant reviewer rofl2010-09-07 21:59:00

Author:
Unknown User


" Yes, man, but a good reviewer also manages to grasp the idea behind levels. I mean, how can you say that a level fails to deliver good environments when it wasn't even intended to have environments? MY LEVEL HAS NO ENVIRONMENTS. EACH STAGE IS JUST MARKED BY A DIFFERENT COLOUR. I hope the caps help you understand this this time. "

Etheir way the visuals needs to be pleasing in some way. If you couldnt care less about the visuals BECAUSE THIS LEVEL ISNT EVEN SUPPOST TO HAVE VISUALS ARRRRRRR " Well then you will get a low score. I like levels that put the main focus on some working gimmic because theese levels can create something truly special ( like the first pinball level first 3d level and so on, new ideas that are simply stunning !) but even theese levels make sure that the other aspects of the levels, such as visuals or/and sounds. Are good enough not to distract the player from the gameplay. You failed to do this, simply because you couldn't care less.

" because as soon as you saw the minimal visuals, you thought "OMFG THIS GUY SUX AT MAKING ENVIRONMENTS" and failed to grasp the fact that the visuals looked like that INTENTIONALLY. Hell, not even the detailed characters were enough to get your tiny brain to see that the minimal visuals were probably intentional. "

Intentionally bad ? Of course when i go into a level that has no effort in visuals i will assume that the rest of the level sucks as well. Why would i not ? First impressions are very important for a level since it can put my brain into a romantic mode were faults are forgivven or a saddistic mode were i am looking even more vigorously for errors, knowing i will want a big bashing review for the prolonged agony i am about to suffer. Just another 10 minutes placing leaves decorations and having the word " Onion gale " on the wall would mean so much for the presentation.

If the visuals were extremly good, then i would be wowed at first of course. But that feeling would fade away as i went trough the plattforming part to have compleatly vanished at the end of part 3 and would propably only give ur level 3 + at best.

" Yeah, all that the opinion of noob who is dense enough to be uncapable of evaluating the design of a level. Excuse me if I don't care about this opinion. "

I am making a review in the sence " Was this level fun ? Was it worth playing ? " not " Go trough what he must have thought and categorize how he did it and what he did ". Obviusly my goal was to rate the levels and provide quality entertainment in my reviews while helping the creator improve their levels.

I guess i am a noob for not agreeing with some other reviewers, i guess that a review is a static score and not a personal opinion as i even stated in my review. I am sorry if i failed you my master i shall not do this again =().

I believe that my reviews are more practicle in one sence than other reviewers. What ur idea for the level doesn't matter at all, the end product is much more relevant, at best i might encourrage a level for the creators passion but it still won't effect the grade in anyway.

" entitled to my own opinion " ? No no no. You asked for a review didn't you ? Therefore my review is alot more important.. You asked for a review knowing that i propably wouldn't like it and that it would meann that i bashed ur level. Now learn to take the knox as a man and not a silly kid.. Grow up...
2010-09-07 22:19:00

Author:
Unknown User


Yo, I am not interested in you raising my score. Where did you get that idea? Did I ever ask you to do that? I didn't care enough for your review to request something like that, ha ha.
You gotta work on those reading skills, bub.

Also, get your facts right, if I brought up your ineptitude as a reviewer in this thread, it is because you started acting like an a-hole to me for no reason. We're not in your review anymore. I'm not the one who made you go uber-defensive about how brilliant your skills as a reviewer are, am I?
I thanked you for your review (for the very little that it was worth) and all back at the review thread. But if you start acting all agressive to me for no reason outside of the review thread, then don't expect me not to bring up the poor quality of your material, man.

Also, just skimmed your text and you STILL don't get the idea, ha ha. People, people. Whatever, I guess that if you were humanly capable of understanding why you fail so much at reviewing, then you probably wouldn't have failed so badly to begin with. xD
Like I said, arguing won't get us anywhere, anyway.
2010-09-07 23:19:00

Author:
figuer39
Posts: 108


sigh... I can't believe I just read through most of this. (Why in the world did I do that? I got homework to do.) well, I see both sides of the argument. Doubletime, I totally understand your style of reviewing, everyone's styles are different and I respect that. I look forward to see your review for my level. (It's not Dragonica, its Draconia... its ok, alot of people have made that mistake.) And figuer, you seem to favor the kind of reviewing that concentrates on gameplay. I understand this. I like reviews that focus mainly on scenery and environment. (Perhaps because I am a more artsy type of guy.) I struggle with gameplay and I don't enjoy reviews that bash me for having bad gameplay. However, I WANT reviews like this because it pushes me to do better next time.

As ladylyn said earlier, you both have fair opinions. Arguments are ok to a point, but this is probably too much considering it is not getting anywhere... I think we should probably just end this one here.

Figuer, thanks for expressing your opinions. You have yours and doubletime has his.

Doubletime, I look forward to your review.
2010-09-08 00:18:00

Author:
ShamgarBlade
Posts: 1010


Turns off computer>Goes to sleep>Wake up>Shower>Go to school>Go home>Buy Castle Crashers> Play for the whole day>Sleep>Go to school> Go Home>Turn on computer>google down LBPC> :O2010-09-08 01:42:00

Author:
nowblink
Posts: 105


*walks in--- backs slowly out of the room...*2010-09-08 02:37:00

Author:
SpeedyMcKnuckles
Posts: 331


sigh... I can't believe I just read through most of this. (Why in the world did I do that? I got homework to do.) well, I see both sides of the argument. Doubletime, I totally understand your style of reviewing, everyone's styles are different and I respect that. I look forward to see your review for my level. (It's not Dragonica, its Draconia... its ok, alot of people have made that mistake.) And figuer, you seem to favor the kind of reviewing that concentrates on gameplay. I understand this. I like reviews that focus mainly on scenery and environment. (Perhaps because I am a more artsy type of guy.) I struggle with gameplay and I don't enjoy reviews that bash me for having bad gameplay. However, I WANT reviews like this because it pushes me to do better next time.

As ladylyn said earlier, you both have fair opinions. Arguments are ok to a point, but this is probably too much considering it is not getting anywhere... I think we should probably just end this one here.

Figuer, thanks for expressing your opinions. You have yours and doubletime has his.

Doubletime, I look forward to your review.

Well, I don't really prefer reviews that favor gameplay, you know. I think a review should give importance to every aspect of a level. But if a reviewer overlooks everything about a level just because it is lacking in ONE of the many aspects of a level (in this case, flashyness), then your review is a bad review. Simple.

He said my level was poorly designed, that I had made no effort with it and that I put no love into it. Excuse me? Playing my level for five minutes is enough to see that there was a lot of thought and hard work put behind everything. Not to mention he said my level was unoriginal. Ha ha, I challenge anyone to find ONE level that is designed like mine.

His analysis amounted up to nothing but a loud childish reaction at the lack of viuals in my level. There was no intelligent analysis, and he totally mised the point. Now, there is nothing wrong with registering a gut reaction to a level. But in my humle opinion, something like that doesn't add up to much of a review.

Also, once again, Imust insist that I didn't start an rgument here because I didn't like his review. This is not a revenge act or something.

This guy started acting like a rude a-hole to me (yeah, this guy isn't staying in-character when he is an a-hole in his reviews... Everything points out that that is his real way of communicating), so I simply let him know that I didn't regard his review as quality material to begin with.

But yeah, I also have better things to do than writing essays about reviewing here. Especially since he himself admitted everything I said about his being a reviewer who looks for flashy gimmicks and nothing more in his levels.

So yeah, I m going to cut the arguing now. I'm outtta here, folks. Peace.

P.S.
By the way, you probably bothered reading all this because it was more entertaining than your homework, dude. xD
2010-09-08 10:31:00

Author:
figuer39
Posts: 108


I gave ur level a bad score because of the tedius gamepay, nonexistant atmosphere,horribly choosen sounds, not just because of the bland visuals.

You obviusly hadn't put ur love into the level, otherwise the entire level would ahve looked like the npcs in the level, well done and colourfully whimsy =OOOO

" His analysis amounted up to nothing but a loud childish reaction at the lack of viuals in my level. There was no intelligent analysis, and he totally mised the point. Now, there is nothing wrong with registering a gut reaction to a level. But in my humle opinion, something like that doesn't add up to much of a review. "

Because what i want to acheive with my review is givving people entertainment, telling them wether a level is worth playing and giving the creator advices on how to improve and what was good.

I am pretty sure that my review was entertaining to readw ith phrases like " prolonged agony ", I told them that the level was horrible and not worth playing, and i gave you a bunch of tips on what could have been done and commended you for the desing of the npcs.

My review did everything you could've expected from a review. Don't let the hatred blind you my son that will lead to the darkside. Accept my critisism and use it to grow stronger, some times the best rewards are granted trough internal struggles. While haviing that struggle remove will only weakend that person. You shoudl focus on improving the level instead :O
2010-09-08 11:41:00

Author:
Unknown User


Good gravy! How did I miss this? I didn't realize my review was such a hot topic. A 3-star rating basically means that the level is worth playing. Sure I may have rounded up a bit, but I'm really not into giving out fractions of stars.

I don't really see what the big deal is, since I pretty much agree with the character that's making all this noise. I understand that the Minotaur level is going to be a huge turnoff to a vast majority of players. It is pretty tedious and awful, and the middle section was very monotonous and boring. If you noticed in my review, I did the rank the Minotaur as the worst. If you thought the Minotaur design choices were confusing (blue, electricity, etc), you should have seen the other halls, as they all shared the same problem.

I suppose what he neglected to notice, besides the fact that he seems to be judging me based off of one review, was the fact that the suggestions section of the review has yet to be completed. The main reason I felt that it wasn't necessary was because the level designer does not have access to a PS3, since his console is broken. Suggestions take time to think up and word properly, and there's really little point in making a large list of suggestions if there's no way for them to be implemented. Of course, why the designer is asking for feedback on a level that he claims he will probably never improve is another topic altogether.

Anyways, I'm sure nowblink doesn't appreciate you two cluttering up his thread with your long winded arguments. You really could just keep going in circles with, as it's basically just an argument over stubborn opinions.
2010-09-09 19:04:00

Author:
DarkDedede
Posts: 672


yeesh, I missed one hell of a war, but thank you nowblink for the review, i realize that i forgot to post my disclaimer about the difficulty lol:

NOTE: This level is just a prelude to the series and was mainly a focus on visuals and explaining an intro of what TheRougeAssassin and I hope will become a major working series. It was just a teaser of what we are capable of and not of how much we wanted to test the audience of LBP. The level may seem easy but please keep in mind that it's meant as an introduction into a new world full of wonders and the unknown (as cliche as it sounds lol). All in all,TheRougeAssassin and I, simply hope you enjoy the level!

And actually in the level, i set it up so that there is a hint system and if you go the wrong way it gives you another "hint" to help plaayers who find it difficult to get around. None-the-less, thank you for the review and I'm glad that you enjoyed it!
2010-09-09 20:15:00

Author:
TheCloudyWolf13
Posts: 10


Jeez, guys! Calm down! Your going to get this innocent thread locked! Please take it somewhere else...2010-09-16 12:52:00

Author:
grayspence
Posts: 1990


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