Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet PSP [PSP] Level and Object Showcase [Archive]
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Spectrum
Archive: 7 posts
SpectrumHellobob5 A man has stolen the colour from a land and you must find him to retrieve the colours. This level is mainly made from black and white fiber paper and includes 3 sections; Black, White and Coloured. At the end of the game you have a boss fight with the thief of colour and hopefully, restore colour to the land. | 2010-09-02 17:05:00 Author: Hellobob5 Posts: 382 |
Hey Bob Cool level, really digging the black and white theme. Visually, it looked great, and there were was some fun platforming. I also enjoyed that there was a boss at the end. The only minor problems I had were that it's a bit confusing, and I died many times by falling off a platform or ledge I thought lead somewhere but didn't. Mostly because the camera angle should be zoomed out a tad, to see what your surroundings entail. Also, I wouldv'e liked to have seen the color section follow the cartoony style of the first half, but you opted to use a real background for the color section. That's fine, but it seemed a bit jarring continuity wise in my opinion. A really nice level all around though,great job and welcome to the community! | 2010-09-02 20:43:00 Author: kaiju_kid Posts: 329 |
Howdy Hellobob5 !! I really dug your level. It had alot of interesting gameplay, and the enviroments for the most part looked very good. The platforming was good, not too challenging, but not too easy. You have a good eye for stickers. I did a B/W level a few months back, and it is interesting the different combinations you came up with. The parts in the level that turned upside down were very cool. This level was a good time. There were a couple things that I didn't care to much for, but you will get better over time. Your camera work needs improvement. I agree with KK, there were a few times I died because I had no idea where the platform was under me. I fell out of the level a few times, and there is an obvious gap in the wall where the boss fight is that you can fall out of the level. There was a section that I could see the gardens background and it was before I got outside, and the transition between outside and inside was very sudden. Maybe because it was just a straight line that separated the two vastly different enviroments. If you corner edit those sections it would make it look so much better. These are minor gripes on a good level. I gave you four stars, if you republish, PM me and I will give it a go again, I hope you take these suggestions and republish, this level could be great, right now it's just good. -VJ | 2010-09-08 01:32:00 Author: VelcroJonze Posts: 1305 |
note: if anyone is annoyed with the level, i have edited it and republished it !!!! including all the FAILS in it and the bugs and all that stuff!!! | 2010-09-20 17:33:00 Author: Hellobob5 Posts: 382 |
Great Level! Very Good Design and everything. BTW... i have the first place! =P Yes, i am AgentEdward010 on PSN. | 2010-09-20 18:45:00 Author: EdwardTen Posts: 43 |
well done mate!!! Fair play | 2010-09-20 18:52:00 Author: Hellobob5 Posts: 382 |
Did you play mah level SackOut Europe? Just asking . I wanna see how much pts will you get! | 2010-09-21 14:53:00 Author: EdwardTen Posts: 43 |
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