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Dark Days - chapter 1: the rising dead

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Dark Days - chapter 1: the rising deadMuffin484484
You're waking up in a dark and creepy hospital.
The world you're living in isn't the one you knew anymore.
ZOMBIES
But you're lucky, so you'll soon find yourself in a military complex with other survivors.
Then some things go horribly wrong...
[div=padding-top:10px;]This horror level offers a simple mix of platforming, solving puzzles, shooting sequences and an endboss ( wich is not at the end [ hmmm ] )

http://www.lbpcentral.com/forums/attachment.php?attachmentid=22805

Use your brain... otherwise the zombies will do it ( not the good way ).

http://www.lbpcentral.com/forums/attachment.php?attachmentid=22804

here are a few more useless pictures if you want to see

http://www.lbpcentral.com/forums/attachment.php?attachmentid=22803 http://www.lbpcentral.com/forums/attachment.php?attachmentid=22806

http://www.lbpcentral.com/forums/attachment.php?attachmentid=22807 http://www.lbpcentral.com/forums/attachment.php?attachmentid=22808

http://www.lbpcentral.com/forums/attachment.php?attachmentid=22809 http://www.lbpcentral.com/forums/attachment.php?attachmentid=22810

http://www.lbpcentral.com/forums/attachment.php?attachmentid=22811 http://www.lbpcentral.com/forums/attachment.php?attachmentid=22812

http://www.lbpcentral.com/forums/attachment.php?attachmentid=22813 http://www.lbpcentral.com/forums/attachment.php?attachmentid=22814

http://www.lbpcentral.com/forums/attachment.php?attachmentid=22815 http://www.lbpcentral.com/forums/attachment.php?attachmentid=22816

ps: this was one of my first 5 star level so don't expect much from the design
( for example I used in my newest level around 15 stickers per room instead of 4 )

Continue with the story and play: Dark Days - chapter 2: the science sectors
2010-08-26 23:51:00

Author:
Unknown User


well... the links don't work for me 2010-08-28 00:36:00

Author:
YEAH_NAH
Posts: 775


Pictures dont work for me either. Not sure what the problem is. Try turning it off and then back on again?

Now for the level. Ok, let me first just say, holy crap. I am impressed. At first I was sceptical, another zombie level, this will be more of the same. But you absolutely nailed the atmosphere, can see why it is 5 star rated.

Suggestions:
- The camera that follows you is a little shaky. Im note sure how you made it so its hard to comment on how to fix it.
I've made a rough diagram of how I do mine, and they seem a lot smoother
http://i35.tinypic.com/qozu9y.jpg
Ok, so the black is obviously the camera, the green is the zone of 2 different sensor switches and the pink is them wired (directional) up to winches (blue)
So when when you are in the zone of the sensors they activate the winch, pulling on a 3 way switch (brown). This is connected to the motor that rotates the camera (directional). So depending on which sensor zone you are in the camera will move different directions. The red zone is the dead zone, where the camera wont move. You can make this bigger or smaller to make the camera smoother or more responsive.

Going by its current action, youve might have only used one sensor connect directly to the motor bolt, which would explain the wobbling.

-There is a room just after the bit where you open the valve and raise the water which I get some major slow down in. Hope its not just my PS3. maybe tone down the amount of lights in that section or something
-Just after the smoke 'nades, a delay before you wake up in the hospital would be nice. and a slower fade in from black, to make it seem more dramtic.
-"the door is locked up. Wait, I open it" should be "the door is locked up. Wait, I'll open it"

Ok, so I wont spend too much time on the things I liked, because its pretty much EVERYTHING else in the level that I didnt already mention.
Things I really feel like I should give complements of, the sound effects really added to the overall atmosphere. The sounds just before the big monster were great. The hospital was my favourite bit, very great sense of isolation and mystery. And the... screw it, if I keep going I will be here all day. Great level.

:star::star::star::star::star: and a creator <3 so I can come back and try the follow ups.

Please F4F my level: The Mystery of Mystery Island (https://lbpcentral.lbp-hub.com/index.php?t=33317-The-Mystery-of-Mystery-Island&p=582899#post582899)
2010-08-28 05:04:00

Author:
Joburg87
Posts: 56


a HUUUUUUUUGE thanks to both of you guys
thanks for telling me that the pictures don't work => I'll try to fix it
thanks for that awesome camera ( I allways imagined how I could make my one better cos' as you know it didn't work as I hoped... I had no idea how MM made the light in the first story level)
I' try to use less lights at the scene with the pipes ( I never had a problem yet but I guess this was cos' I never played the level online)
I will change the mouth at the sequence with the door ( I know my english is BAD)
hope everything will work
thanks ( again )
2010-08-28 10:54:00

Author:
Unknown User


ok I fixed the level and the links... when someones seeing this please message if they still don't work
thank you
2010-08-28 14:30:00

Author:
Unknown User


Hi i was playe ur lvl and the environment of seal has seemed to me to be interesting, that you have still had recreated bundle very well, is original and i congratulate you on the creation of your own prominent figures, it always it is necessary to bear it in mind, you have good details in the level. And as for the scenes of gore you have still had them represented well.

I have given you 4 :star:?s

F4F: https://lbpcentral.lbp-hub.com/index.php?t=33267-ENCHANTED-ADVENTURE-Chapter-1-THE-MISTERY-OF-THE-CAVE
2010-08-28 14:55:00

Author:
psyntens
Posts: 562


It was good how you built it up to the zombies getting involved the story so far is well done and pretty epic for a single level. The two larger zombies where fun to deal with the puking zombie instantly made me think of borderlands it was pretty light on platforming but there was plenty to do still it deserves it's 5 :star: rating.2010-08-28 19:54:00

Author:
DayFul
Posts: 26


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