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#1

Magic Mouths are back?

Archive: 13 posts


I was watching this video (which I recommend to watch)
http://www.viddler.com/explore/oyungezer/videos/509/

At 5:30 when Victoria starts to speak it doesnt have the black border and the subtitles like it does in the other videos, and you can hear a something that sounds like the baby talk in LBP1 when you use a Magic Mouth and Dave seems to have like a old man voice but you cant make out the words.Maybe the sound isnt that good on the video but maybe you cant record voices all the time. Can someone help?
2010-08-24 17:43:00

Author:
Unknown User


Actually, the Magic Mouths have never been removed The black borders and the subtitles appear when you use the cut-scene camera. And I guess you can record voices for magic mouths as well, why not ! 2010-08-24 17:55:00

Author:
Oddmania
Posts: 1305


Moving this to the appropriate subforum.2010-08-24 18:00:00

Author:
schm0
Posts: 1239


I hope the ONLY way you can record voices is for cutscenes. To be honest I don't think they're really needed elsewhere. I don't want to listen to character's talking whilst I'm trying to PLAY a level. If the dialogue is important enough to record a voice then I'm going to want to stop and listen/watch anyway.2010-08-24 18:03:00

Author:
Nuclearfish
Posts: 927


No, Magic mouths are NOT returning.
(Magic mouths never left, thus cannot return. )
That has not been confirmed thus is mere speculation about voice recording only on cut-scenes.
.
Most likely they weren't talking after cut-scenes and using the magic mouths then because that was actual gameplay, thus allowing you to re-read stuff if needed, and so its still quite possible voice recording is possible in game.

@Nuclearfish:
Keep in mind its actually called "sound recorder" not "voice recorder."Its not only to record voices, but to record vaious sounds to use on the levels.
2010-08-24 18:17:00

Author:
Silverleon
Posts: 6707


They never left... but unfortunately my rats did... oops sorry. But yeah, i agree with nuclearfish that we can only have voices in cutscenes. But, i think that wont be the case.2010-08-24 18:38:00

Author:
TNSv
Posts: 302


I hope the ONLY way you can record voices is for cutscenes. To be honest I don't think they're really needed elsewhere. I don't want to listen to character's talking whilst I'm trying to PLAY a level. If the dialogue is important enough to record a voice then I'm going to want to stop and listen/watch anyway.

Done right, having a person speak while you play could be very nice.
Especially in horror levels.
2010-08-24 19:13:00

Author:
Melfice
Posts: 269


I think your recordings will be placed like the sound objects are, and I hope I'm not wrong :eek:2010-08-24 19:31:00

Author:
lifeiscrapislife
Posts: 396


Voice recordings only in cut scenes? That would suck! I mean, i wanna be able to make a fun level with voiced sound effects. BIG mistake by MM if they do that.2010-08-24 20:10:00

Author:
dr_murk
Posts: 239


I hope the ONLY way you can record voices is for cutscenes. To be honest I don't think they're really needed elsewhere. I don't want to listen to character's talking whilst I'm trying to PLAY a level. If the dialogue is important enough to record a voice then I'm going to want to stop and listen/watch anyway.

I can understand how gameplay might be ruined by a constant narration, but (as Mm have probably used) story-based levels (games) may require it?

Take Avalon for example - we've yet to see this, but it seems that during your time in the "Mecha-Bunny" , he is guiding you along the way (on his very cool hoverboard!)

In some cases, it could be easier to use them instead of magic mouths - so if you attach a Mag. key to the Mecha-Bunny, and make it so when you drive into electricity, he'd say (Through keys being turned on) "Be careful", rather than a magic mouth pop up!
2010-08-24 21:19:00

Author:
Nurolight
Posts: 918


I think they used sound recording for both. In cut-scenes they talk, in gameplay they literally squarble (like in Banjo Kazooie). It just makes it funnier and easier. .. I think.2010-08-25 00:01:00

Author:
Cheezy WEAPON
Posts: 283


I hope the ONLY way you can record voices is for cutscenes. To be honest I don't think they're really needed elsewhere. I don't want to listen to character's talking whilst I'm trying to PLAY a level. If the dialogue is important enough to record a voice then I'm going to want to stop and listen/watch anyway.

What, you don't want comphermc to have epic GLaDOS-ish random comments to his Aperture saga?

(/ that isn't suggesting he does so, just a thought /)
2010-08-25 16:44:00

Author:
Unknown User


Magic Mouths were always there, MM said they were going for full backwards compatability.

http://i.neoseeker.com/mgv/272671-Blackfalcon/671/5/animal0064hb2_display.gif
2010-08-25 17:27:00

Author:
Blackfalcon
Posts: 409


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