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New LBP 2 Gamescom Gameplay ( IGN and Gamespot )
Archive: 71 posts
Part 1 : http://ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp01_81810.html Part 2 : http://ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp02_81810.html Part 3 : http://ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp03_81810.html Looks AMAZING Enjoy ! More Gameplay videos from Gamespot (with Alex Evans narration): Grapple Hook: http://gamescom.gamespot.com/video/6273980/ Creatinator: http://gamescom.gamespot.com/video/6273981/ Space Ship Level: http://www.gamespot.com/ps3/action/littlebigplanet2/video/6273982/littlebigplanet-2-spaceship-demo Music Sequencer: http://gamescom.gamespot.com/video/6274015/?tag=videos;title;1 | 2010-08-19 15:36:00 Author: SackBoy98 Posts: 588 |
I laughed out loud at the sackbot getting shocked in the second video...Thought it was really clever! =D | 2010-08-19 15:53:00 Author: Smokeeye123 Posts: 66 |
Did you see the sackbot getting electrocuted? XD I was laughing on that part. Well now we know for sure that Infotain Me and Sprach Zarathrustra (is that how you spell it?????) will be in the game. Seems like sackboy does a little wave before he dives into the level linking badge. | 2010-08-19 15:54:00 Author: Amigps Posts: 564 |
Sorry to break it to ya but it's already been posted.Right Here (https://lbpcentral.lbp-hub.com/index.php?t=32768-LBP-2-at-Gamescom-Story-Trailer-and-Pictures). | 2010-08-19 16:02:00 Author: MasterCreator Posts: 464 |
Lol, at the part when sackboy was shocking the sackbot. I love how you can stop in the middle of a level and play the little arcades. Also, the music that someone posted on a thread somewhere around here fits perfectly in the game. I really liked Infotain Me. It gives off a mysterious vibe. God, this game is gonna be freakin' sweet. | 2010-08-19 16:06:00 Author: siberian_ninja15 Posts: 444 |
friken awesome! sack-butlers that was pretty cool when fixing the game and he gets shocked when you use it | 2010-08-19 16:22:00 Author: GSUSram Posts: 20 |
'By Dr Herbert Higginbotham'? New name? it looks like story levels are linked to some extent. | 2010-08-19 16:40:00 Author: monstahr Posts: 1361 |
These videos are great, however, the moving caterpillar raised some questions... We have yet to see a top down view of a sackbot walking so I am wondering if we will be able to put a sackbot in it's native animation, topdown, and create a game around it? or are we forced to use DCS to attach sackboy/bots to a moving platform? For example, a top down adventure game similar to LoZ. Will it be possible with JUST a sackbot in it's native walking animation? Or will we be forced to use a sprite like the Rambo from "Oh Dayum, It's Rambo" or any other avatar for the sackbot? | 2010-08-19 16:47:00 Author: poorjack Posts: 1806 |
@poorjack I thought this was settled already. No, sackbots nor sackboys can walk in a top down perspective. You would have to use a sprite. | 2010-08-19 17:16:00 Author: Amigps Posts: 564 |
More Gameplay videos from Gamespot (with Alex Evans narration): Grapple Hook: http://gamescom.gamespot.com/video/6273980/ Creatinator: http://gamescom.gamespot.com/video/6273981/ Space Ship Level: http://www.gamespot.com/ps3/action/littlebigplanet2/video/6273982/littlebigplanet-2-spaceship-demo The more I see Level Linkage, the more I hope they planned in some kind of save thing that is possible during the play. Who would be mad enough to create a two-three hour long combination of connected levels hoping that they would be completed in one sitting? I don't understand why the chat between characters is not voiced, they return back to magic mouths. I doubt there is so much text in this game that it all could not have been voiced. One other thing I am missing in this new videos is the new text option (subtitles), which I hope was not ditched, because it looked rather fancy. | 2010-08-19 17:19:00 Author: Stampy Posts: 86 |
I'm a little disappointed they changed the font, though... I like the Omnes font. It suits LBP1/2 perfectly. Hopefully the current font is just a placeholder. | 2010-08-19 17:49:00 Author: alexbull_uk Posts: 1287 |
Some brand new video's courtesy of GameSpot Video 1 (http://gamescom.gamespot.com/video/6273982/?tag=top_stories%3Btitle%3B4) Video 2 (http://gamescom.gamespot.com/video/6273981/?tag=top_stories%3Btitle%3B5) Video 3 (http://gamescom.gamespot.com/video/6273980/?tag=top_stories%3Btitle%3B6) I hope these weren't already posted... | 2010-08-19 18:08:00 Author: Sage Posts: 2068 |
Woo sage you rocks! | 2010-08-19 18:09:00 Author: Darkcloudrepeat Posts: 606 |
COOL! Thankya for the nice findsin'! | 2010-08-19 18:13:00 Author: Crazed Creator Posts: 177 |
Some brand new video's courtesy of GameSpot I hope these weren't already posted... Sorry, Sage, They were already posted here... More Gameplay videos from Gamespot (with Alex Evans narration): Grapple Hook: http://gamescom.gamespot.com/video/6273980/ Creatinator: http://gamescom.gamespot.com/video/6273981/ Space Ship Level: http://www.gamespot.com/ps3/action/littlebigplanet2/video/6273982/littlebigplanet-2-spaceship-demo The more I see Level Linkage, the more I hope they planned in some kind of save thing that is possible during the play. Who would be mad enough to create a two-three hour long combination of connected levels hoping that they would be completed in one sitting? I don't understand why the chat between characters is not voiced, they return back to magic mouths. I doubt there is so much text in this game that it all could not have been voiced. One other thing I am missing in this new videos is the new text option (subtitles), which I hope was not ditched, because it looked rather fancy. | 2010-08-19 18:14:00 Author: Rhys125 Posts: 841 |
Sorry, Sage, They were already posted here... Nroooooooooo... well then I guess move/lock it if neccessary... D: | 2010-08-19 18:21:00 Author: Sage Posts: 2068 |
Sorry to break it to ya but it's already been posted.Right Here (https://lbpcentral.lbp-hub.com/index.php?t=32768-LBP-2-at-Gamescom-Story-Trailer-and-Pictures).well sorry :/ | 2010-08-19 18:26:00 Author: SackBoy98 Posts: 588 |
At the end of video 3 Alex Evans says something like "and for the final part of my presentation..." so there must be MOAR VIDEOS! | 2010-08-19 18:30:00 Author: alexbull_uk Posts: 1287 |
this is pretty awesome | 2010-08-19 18:46:00 Author: RedDevil982 Posts: 52 |
Man, I am SOO ready for this game to be out... | 2010-08-19 18:47:00 Author: Unknown User |
At the end of video 3 Alex Evans says something like "and for the final part of my presentation..." so there must be MOAR VIDEOS! Theres probably another video that has not yet been uploaded. | 2010-08-19 18:48:00 Author: Fishrock123 Posts: 1578 |
I saw new costumes in the Spaceship video, it was around 0:41. Looks like some sort of Top Hat? And some sort of Indian? :SH: | 2010-08-19 18:50:00 Author: ThePineapplizer Posts: 769 |
Actually I think I uploaded the videos in the wrong order... The newest one is Vid 1 and the oldest one is Vid 3, sorry. :S | 2010-08-19 18:52:00 Author: Sage Posts: 2068 |
Youtube videos of the Gamespot interviews http://www.youtube.com/watch?v=O5LXovDIpAQ http://www.youtube.com/watch?v=Qhv-I2rQMLI http://www.youtube.com/watch?v=9AKtdFybhjQ | 2010-08-19 18:56:00 Author: MalcolmHB Posts: 27 |
I saw new costumes in the Spaceship video, it was around 0:41. Looks like some sort of Top Hat? And some sort of Indian? :SH: I saw that snazzy top hat too and, the sackgirl actually looked more Mexican, a senorita in a way. | 2010-08-19 19:01:00 Author: siberian_ninja15 Posts: 444 |
Those creatinator challenges look fun too | 2010-08-19 19:17:00 Author: MalcolmHB Posts: 27 |
Level linking is going to be one of the top new features. This is so awesome. So many ideas...so many ideas. | 2010-08-19 19:37:00 Author: Spider-Jew Posts: 1090 |
Lol. Those sackbots were playing the arcade, cleaning, and fixing the arcade and getting shocked! Cruel sackboy! | 2010-08-19 20:29:00 Author: Nitranon77 Posts: 127 |
Did anyone else notice that in the second video with the 'Cakeinator', Alex doesn't lose it when he touches fire, like you do with the Paintantor/Jetpack/etc? Maybe theres an option to not lose the item on contact with fire :O | 2010-08-19 20:45:00 Author: Kog Posts: 2358 |
jesus christ nothing is wrong with this game whaaaaaaaaaaat | 2010-08-19 20:45:00 Author: monstahr Posts: 1361 |
AND did anyone else notice at 1:37 "NelsonMandela" is online. I love these gameplay vids, they fill my LBP2 hunger 10x better than a trailer. EDIT: Make that 4 new vids! :d http://gamescom.gamespot.com/video/6274015/ | 2010-08-19 21:38:00 Author: Leather-Monkey Posts: 2266 |
Thanks, that's the best of the lot! | 2010-08-19 22:34:00 Author: Rogar Posts: 2284 |
Threads merged. All links added to OP. Great to see the level linking and music sequencer in action. | 2010-08-19 23:10:00 Author: comphermc Posts: 5338 |
The sequencer looks fantastic! I can't wait! | 2010-08-19 23:13:00 Author: ShamgarBlade Posts: 1010 |
Oh Snaps! LBP2 is shaping up to be quite a doozy on the gaming industry! All the nerves and pulses in my head are spuddering "LBP2" and now it's happening more than ever! | 2010-08-19 23:28:00 Author: acdramon Posts: 332 |
The game is looking gooooood | 2010-08-19 23:31:00 Author: Caveman656 Posts: 53 |
For some reason when I made a quick search of gamespot I didn't find the vids on here, probably because the new one wasn't added to the OP and I didn't go through the whole thread to check. That's why I made the other thread :blush: (lol it's been soooo long since I made a new thread, that I even forgot how at first....OLD NOOB lol) Anyhoo..... That squencer is gonna change level design big time Love how MM have really strived to make everything that they could to appease peoples wishes. And they don't ever do things by half. Defo as was said in another thread GOTF (Game Of The Forever ) | 2010-08-19 23:36:00 Author: dorien Posts: 2767 |
>.< They ruined the score bubble multiplier noise in my opinion. Oh well. Everything else looks spectacular | 2010-08-19 23:37:00 Author: Incinerator22 Posts: 3251 |
Oh my gosh, all the fuzz people made over it and no one notices the waterfal they got there. My goodnes, watching these videos made me feel like wanting to freeze myself until release date, and I may actually do it, the only reason that keeps me from doing so is the small chance of being in the Beta. | 2010-08-19 23:40:00 Author: Silverleon Posts: 6707 |
THe music sequencer is awesome !!!!!!!!!! | 2010-08-19 23:42:00 Author: SackBoy98 Posts: 588 |
We should take a moment to remind ourselves of everyone on the Mm team who is working to make this game as awesome as it is. Thanks, Mm. We all <3 you. | 2010-08-19 23:48:00 Author: alexbull_uk Posts: 1287 |
omg lol lbp2 looks Awesome XD. | 2010-08-19 23:49:00 Author: HollieCat Posts: 197 |
Great, even more stuff for me to ramble on about with people who don't want to hear it. | 2010-08-19 23:50:00 Author: Rottinghouse Posts: 143 |
I like everything, except the Multiplier Noise, as Incinerator said. Everything else is beautiful. :SH: | 2010-08-20 00:15:00 Author: ThePineapplizer Posts: 769 |
Thanks for the videos man! They look awesome! | 2010-08-20 00:25:00 Author: eagerneph Posts: 1536 |
I see a new Motion Sensor! Cakenator Vid, 1:18! Right below sackboy Edit : Please just tell me we're not hearing voices because they don't want us to hear them yet! I hope story mode has voice acting. | 2010-08-20 00:28:00 Author: pilsburydoughboy55 Posts: 236 |
I like everything, except the Multiplier Noise, as Incinerator said. Everything else is beautiful. :SH: Noise and Font for me. I want Omnes back! Aside from that, LBP2 seems to be everything I'd hoped, and it just keeps getting better. | 2010-08-20 00:28:00 Author: alexbull_uk Posts: 1287 |
I also get the feeling we're getting a voice pitch changer thingy... I swear I heard a high pitched "hey!" from the sackbot when he was shocked. | 2010-08-20 00:33:00 Author: pilsburydoughboy55 Posts: 236 |
I hope we can change the color of that chocolate waterfall....can you say lavafall? | 2010-08-20 01:11:00 Author: jjmusicman Posts: 234 |
Sackbots are so cute they can do anything haha | 2010-08-20 01:34:00 Author: Mangarocks14 Posts: 262 |
I hope we can change the color of that chocolate waterfall....can you say lavafall? Chocolate-fall? Can someone please direct me to a picture/video? | 2010-08-20 01:56:00 Author: Super_Clone Posts: 849 |
Have you even clicked any of the links? | 2010-08-20 02:07:00 Author: pilsburydoughboy55 Posts: 236 |
Yes, I just noticed it after I watched the videos a trillion times. | 2010-08-20 02:11:00 Author: Super_Clone Posts: 849 |
I love alex evans, he's great. On a less strange note, I've just been taken to a whole new level of anticipation! Is there a pre order deal for EU yet? :/ | 2010-08-20 02:34:00 Author: Asbestos101 Posts: 1114 |
Added all of these to the list, thanks! | 2010-08-20 02:46:00 Author: schm0 Posts: 1239 |
I didn't see the chocolate waterfall either, and I watched all the videos... which one was it in? Whatever was going on, I just plain missed it. EDIT: Found it: http://gamescom.gamespot.com/video/6273981/ I don't know how I missed it. It's right THERE. But I truly, truly was totally focused on the icing blobs and the creatinator when I watched this before. Man that chocolate looks freaking delicious... Okay, so in the area with the arcade kiosks... the sackbot at the very end is mopping the floor. to do so, he's hold a mop. In his hands. Whaaaa?? What's going on here? Anyone know? Can you glue objects to sackbot parts? Or is this mop on its own movers that are synchronized with the sackbot motion? Am I TOTALLY out of the loop here? | 2010-08-20 02:47:00 Author: Teebonesy Posts: 1937 |
I didn't see the chocolate waterfall either, and I watched all the videos... which one was it in? Whatever was going on, I just plain missed it. EDIT: Found it: http://gamescom.gamespot.com/video/6273981/ I don't know how I missed it. It's right THERE. But I truly, truly was totally focused on the icing blobs and the creatinator when I watched this before. Man that chocolate looks freaking delicious... Okay, so in the area with the arcade kiosks... the sackbot at the very end is mopping the floor. to do so, he's hold a mop. In his hands. Whaaaa?? What's going on here? Anyone know? Can you glue objects to sackbot parts? Or is this mop on its own movers that are synchronized with the sackbot motion? Am I TOTALLY out of the loop here? Actually if you look closely it isn't a mop. It's just a rod. I saw that in the adventure trailer I think. So no, I don't think you can glue or attach objects to sackbots. | 2010-08-20 02:59:00 Author: Amigps Posts: 564 |
Actually if you look closely it isn't a mop. It's just a rod. I saw that in the adventure trailer I think. So no, I don't think you can glue or attach objects to sackbots. That's fine with me if it's just a rod - you still get the idea that it's a mop. I don't see how the fact that it's a rod definitively decides that you can't glue or attach objects to sackbots. Whether there's a little extra piece on the bottom to make it more mop-like or whether it's merely a staff-like object, a single stiff piece of wood that one might refer to as a "rod" - it still appears to be held and moved around by the sackbot in question. what I'm thinking right now is that this is the first step in what is sure to be a long, long line of creators using movers to synchronize object movement with sackbot animation to create the illusion that the sackbot is interacting with something. Which is kind of a shame, if you ask me, I think if you could just glue stuff to the sackbots the possiblities would include much amazement. I can understand why they might avoid it altogether - with that much movement I can see things getting out of hand very quickly. | 2010-08-20 05:33:00 Author: Teebonesy Posts: 1937 |
Pft. You guys are excited about the chocolate waterfall... did you SEE the dissolve particle effects on the cake frosting bits when they were in the middle layer? Wow! | 2010-08-20 06:40:00 Author: comphermc Posts: 5338 |
All these vids are looking tasty, I can't believe just how much new content MM has added! A lot of other companies can take this as an example of how to create a TRUE sequel. November is going to be a busy month | 2010-08-20 08:41:00 Author: OCK Posts: 1536 |
Pft. You guys are excited about the chocolate waterfall... did you SEE the dissolve particle effects on the cake frosting bits when they were in the middle layer? Wow! Way better than the chocolate waterfall. Should make good water splashes. Like milk in water. | 2010-08-20 09:14:00 Author: Snappyguy Posts: 710 |
DEAD. I AM DEAD. I love everything! I love how bubbles burst slowly in low-gravity situations, I love all the amazing animated materials, the cream dissolving.. just everything! This game cannot come soon enough. | 2010-08-20 09:21:00 Author: Unknown User |
Things i noticed: The sequencer has its own thermometer (its blue) and it seems to take up alot of space when you put a instrument on it. The switches (such as the sensor switch, key switch, etc) have been changed. You are able to control how many players are allowed to join and how long you can play for. | 2010-08-20 09:34:00 Author: CYBERSNAKE Posts: 280 |
Things i noticed: The sequencer has its own thermometer (its blue) and it seems to take up alot of space when you put a instrument on it. You are able to control how many players are allowed to join and how long you can play for. I noticed the blue and at first thought it changed due to his popit colour (but it was green [is the second colour blue?]) but then I thought of that. Where did you see the players option? I believe you since he went through those pages but where? | 2010-08-20 09:39:00 Author: Snappyguy Posts: 710 |
I noticed the blue and at first thought it changed due to his popit colour (but it was green [is the second colour blue?]) but then I thought of that. Where did you see the players option? I believe you since he went through those pages but where? When he first goes to his popit he will start up at the global changes page and if you look at the first thing it should show it. (Its hard to explain). | 2010-08-20 10:01:00 Author: CYBERSNAKE Posts: 280 |
Pft. You guys are excited about the chocolate waterfall... did you SEE the dissolve particle effects on the cake frosting bits when they were in the middle layer? Wow! Did you notice the particle effects in the low gravity section? That was really awesome. | 2010-08-20 12:59:00 Author: alexbull_uk Posts: 1287 |
i found one video that i think is new here it is: http://www.youtube.com/watch?v=B5VJtysuv1w&feature=channel its shows more of the cave level we saw in one video and a cool pool minigame sorry if this isn't new i haven't seen it posted yet though. | 2010-08-27 01:51:00 Author: Mangarocks14 Posts: 262 |
i found one video that i think is new here it is: http://www.youtube.com/watch?v=B5VJtysuv1w&feature=channel its shows more of the cave level we saw in one video and a cool pool minigame sorry if this isn't new i haven't seen it posted yet though.It was posted right here : https://lbpcentral.lbp-hub.com/index.php?t=34128-10-minute-presentation-by-Spaff-at-Gamescom | 2010-08-27 01:54:00 Author: SackBoy98 Posts: 588 |
Oh oops srry | 2010-08-27 02:07:00 Author: Mangarocks14 Posts: 262 |
The arcade was awesome, methinks I'll add a few of them in a few secret areas of mine | 2010-08-28 13:59:00 Author: kirbyman62 Posts: 1893 |
At the end of video 3 Alex Evans says something like "and for the final part of my presentation..." so there must be MOAR VIDEOS! MOAR VIDEOS = I suppose it's the Music Sequencer vid. And I LOVE the new switch design... the new Sticker Switch at least makes sense now. | 2010-08-28 20:53:00 Author: Unknown User |
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