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#1
New preview on IGN
Archive: 10 posts
Ign just posted a preview of LBP2", giving details of a few story levels and some little bits on the sequencer and music sequencer It's not a lot but there is some new stuff in there http://uk.ps3.ign.com/articles/111/1114362p1.html | 2010-08-19 11:47:00 Author: GruntosUK Posts: 1754 |
Hehe, thank you, I'm starting reading it | 2010-08-19 11:49:00 Author: Oddmania Posts: 1305 |
Why is Mm making it so hard to wait for this game?! Sometimes I wonder if I want the info at all, just when I'm starting to calm down something comes up D": Anyways, I'm starting to get what they mean by time line. Seems like intro's will be a lot easier to build now Or am I understanding it wrong? O.o | 2010-08-19 15:19:00 Author: Amigps Posts: 564 |
It's a sequencer, it sequences the order of things. you want event A before event B but after event F. Sequencers let you easily arrange events and how long they last. Of course we could do that in LBP, but now if something needs to change it's MUCH easier, you make one change and everything is still in working condition. | 2010-08-19 16:15:00 Author: MobiusDT Posts: 89 |
They also have 3 wonderful vids. http://uk.ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp01_81810.html;jsessionid=2f5xodaeg653 http://uk.ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp02_81810.html;jsessionid=3g9hdi3bbmd7 a http://uk.ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp03_81810.html;jsessionid=1ecbrylsmc6o w | 2010-08-19 16:31:00 Author: OmegaSlayer Posts: 5112 |
Yes, yes. Exhilarating read! Makes my mouth excited in... Un-natural ways... | 2010-08-19 16:35:00 Author: poorjack Posts: 1806 |
It's a sequencer, it sequences the order of things. you want event A before event B but after event F. Sequencers let you easily arrange events and how long they last. Of course we could do that in LBP, but now if something needs to change it's MUCH easier, you make one change and everything is still in working condition. Could we sequence how one switch can Dissolve 1 block every time it's activated? :SH: | 2010-08-19 16:43:00 Author: ThePineapplizer Posts: 769 |
The sequencer is just there to trigger any switch at any point in the music. | 2010-08-20 00:47:00 Author: Sack-Jake Posts: 1153 |
I wonder if we can make our own Banjo-Kazooie style "different instruments activated in different areas" music with the sequencer. Most likely we can, assuming that notes can be muted and un-muted with switches. | 2010-08-20 00:57:00 Author: estevangz Posts: 57 |
Thanks, I'm adding this one to the list! | 2010-08-20 01:45:00 Author: schm0 Posts: 1239 |
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