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Metal Gear Solid Rising [Mission 01]

Archive: 5 posts


22118221192212022121Metal Gear Solid Rising [Mission 01]cvb23e
My level is about the events following MGS Peace walker and no it is not about raiden, mainly because i made this before i even heard riden was in rizing, so yes its a pretty old level but i havent been able to get many plays or anything so ive decided to actually advertise it. Its got a full story line involved with a second part of the level currently in the making, plenty of enimes and attacking vehicals, a back and forth style map so it isnt completely linear, it uses stickers you obtain in game so have your settings set accordingly and it offers at least 10minutes of gameplay, the visuals are nice and it makes use of the MGS Level pack items so have fun with it and come back tell me what you think. : D
2010-08-17 10:59:00

Author:
Unknown User


Hmm, I haven't finished Peace Walker yet, how is this on spoilers? And uhm... some pictures would be nice. 2010-08-17 13:17:00

Author:
Rogar
Posts: 2284


I have to wonder why you would set a level that is based after the events of peacewalker and name it after a game were the setting is 40 years later.
(seriously peacewalker is 1974, MGS 4 which is around the same time a rising is set in 2014)
However I would like to see this level, can we get some screenshots too please
2010-08-17 14:31:00

Author:
robotiod
Posts: 2662


Yeah pictures will help promote your level by the way but anyway I just played your level and it really had the metal gear feel but the action wasnt quite as I expected...

Positives:
+Gameplay ran smooth somethings started to pop but nothin major
+Visuals looked pretty good nothing looked sloppy or choppy it was good
+Characters I usually do the same thing when I made mgs levels is cut them out so Im glad you stuck to that
+Dialogue

Negatives:
-You should let people know ahead of time to turn on there community prizes on option..because most people (like myself) keep them off because we dont like collecting other peoples stuff because sometimes it just be useless thing we dont need (mainly people who create alot)..
-Didnt like that the soldiers had guns but didnt shoot? I could run right infront of one and just sit there unharmed
-When you first enter the room with the guards and the turrets shooting at you I just shot one of the guys and he went flying off so i dont know if you should glue them or what and also make it so they shoot back at you and not stare at you.
-The door at the bottom left of the Lv3 entrance door you can pull it right off and throw it down the steps lol I dont know if you forgot to glue it or not but just letting you know.

Overall Keep up the good Work it was worth playing::star::star::star:
F4F My level Comix Zone: Night of The Mutants
2010-08-17 14:38:00

Author:
Sabre_
Posts: 653


oh yea ive had some issues with them not shooting as much as i expected didnt think it was that serious >.> and as for shootn a guy n he goes flyn? lol ive never seen it but i have seen a glitch where i shot a guy and the whole level corrupted, as in everything emitted and unglued XD n um ill get some pictures up idk why i really chose to name it as rising, i just like big boss more than solid snake and no there arent any spoilers (at least in part 1)2010-08-17 15:48:00

Author:
Unknown User


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