Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Suggestions
#1
Using sackbots with direct control.
Archive: 9 posts
Can you use a sackbot from a distance and have the camera on the sackbot without it tracking your player? do you have to use a special camera and can you wave the sackbot's arms like how you would normaly wave them on your sackboy/sackgirl. | 2010-08-16 21:50:00 Author: Unknown User |
Im pretty sure we can do this | 2010-08-16 21:52:00 Author: SackBoy98 Posts: 588 |
Yes. You have had you questions answered. | 2010-08-16 21:52:00 Author: Fishrock123 Posts: 1578 |
Plug sackbot to DCS and it's s ready What really worries me is fact that sackboy won't be used as much anymore | 2010-08-17 01:33:00 Author: Shadowriver Posts: 3991 |
Mm did say that platforming is still the home of LBP so don't worry. | 2010-08-17 01:36:00 Author: Canecaneshane Posts: 37 |
But sackbots are part of platforming and with superior functions they make sackboy useless compare to them, look on threads, Sackbot is most common answer to stuff relented to sackboy | 2010-08-17 01:45:00 Author: Shadowriver Posts: 3991 |
Well think about it what can a sack do compared to an android/robot it would be a bit awkward if the sackbots had less features... | 2010-08-17 02:25:00 Author: Unknown User |
Well AI ofcorse, thats the rule of Sackbot to begin with, but it allows to do other things that you can't do with player sackboys, more advance appearance and ability to attach logic to it, makes sackbot better then sackboy as your actor of the game. As result most levels will start with putting sackboy in to DCS and this is practically where rule of sackboy ends, since sackboy body can't interact (Specially with logic) with your level as much and cool way as sackboy. This could be fixed by adding some parameters from sackbot to sackboy and allow to attach circuitry to sackboy Ofcorse it can be ignored, but sence existence of sackboy is droping | 2010-08-17 02:33:00 Author: Shadowriver Posts: 3991 |
Well AI ofcorse, thats the rule of Sackbot to begin with, but it allows to do other things that you can't do with player sackboys, more advance appearance and ability to attach logic to it, makes sackbot better then sackboy as your actor of the game. As result most levels will start with putting sackboy in to DCS and this is practically where rule of sackboy ends, since sackboy body can't interact (Specially with logic) with your level as much and cool way as sackboy. This could be fixed by adding some parameters from sackbot to sackboy and allow to attach circuitry to sackboy Ofcorse it can be ignored, but sence existence of sackboy is droping so what your saying is....sackboy suddenly doesnt exist as he jumps into the sackbot? all i can say is in this sense....sackboy is like the disney park actors who go into those big costumes of mickey and stuff...thats how i see it | 2010-08-17 04:11:00 Author: Shadowcrazy Posts: 3365 |
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