#1
Gravity Boots & Slow Mo♥
Archive: 9 posts
Gravity Boots: A nice power up which changes the gravity direction. Good for puzzle levels, jump'n'runs and adventures. Slow Mo: Activated by a switch or a trigger. Or used with the cinematic-Cam. Used for Slow Motion in LBP 2 games. Up to x0.2 Speed. Good for Racing games, Jump'n'runs, shooters, action games and cinematics/Movies. ~Karkan | 2010-08-14 17:46:00 Author: Karkan ![]() Posts: 9 |
There's already a thread about this... https://lbpcentral.lbp-hub.com/index.php?t=8204-Character-Enhancements-Power-Ups-Compilation-Thread | 2010-08-14 17:52:00 Author: Ninja Crabby ![]() Posts: 48 |
I could live without Gravity Boots, but Slow-Mo!? Slow-Mo would be so awesome! That would add a new element to the cinematic feeling of levels... ![]() | 2010-08-14 17:52:00 Author: piggabling ![]() Posts: 2979 |
There's already a thread about this... https://lbpcentral.lbp-hub.com/index.php?t=8204-Character-Enhancements-Power-Ups-Compilation-Threadthats for lbp1 :/ | 2010-08-14 17:57:00 Author: SackBoy98 ![]() Posts: 588 |
Slow-Mo would HAVE to apply for sounds... Imagine 0.25 slow mo + EPIC LAG... lolz ![]() When they're at it, why not fast forward too? (AND Yackety Sax for music ![]() | 2010-08-14 18:37:00 Author: Unknown User ![]() |
Lol I smell a "The Matrix" level ![]() | 2010-08-14 18:56:00 Author: Unknown User ![]() |
Yes, MM should add slo-mo option to all cameras and top to that there should be also "fast-mo" and camera shaking options. Slo-mo would be easy to create by tweaking how much game loop waits at end of it thus lowering FPS. | 2010-08-15 16:34:00 Author: waD_Delma ![]() Posts: 282 |
And tweaks for having the fast forward icons and slow-mo icons in top-right corner. Maybe also the FF effect. | 2010-08-15 19:15:00 Author: Unknown User ![]() |
This idea would be decent with like a leap of faith ending of a level ![]() But the only problem is, would it affect sounds? Like would it make a scream from a girl sound like a middle-aged man? Or make logic timers slow-down? In some cases, that could be both a pro and a con... Maybe some tweaks to make it affect sounds/logic ![]() | 2010-08-15 19:47:00 Author: Unknown User ![]() |
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