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#1

Top-Down RPG

Archive: 4 posts


I'm going to try to make a top-down RPG with caves and ruins and stuff to explore. Of course you would be able to buy stickers at the shop that will let you unlock stuff in the sequels and original level.

For example, if you reach level 20 in the first level you will get a "level 20" sticker that you can use to give yourelf more health every time you play the level or the sequel.

I've already created a prototype sack person health bar, so a skill sytem is the next logical evolution. I could make an entire game around this system, complete with a connected storyline and loot system.
2010-08-11 07:09:00

Author:
Unknown User


lol sounds great
I have like, 5 games planed lol
2010-08-11 07:56:00

Author:
Unknown User


Nice!!!!
can't wait to play it!!!!!
2010-08-11 08:39:00

Author:
shadow3596
Posts: 2442


I think I'll make a trial version on the original LBP soon, but the full version will probably have to wait for LBP2.2010-08-11 19:14:00

Author:
Unknown User


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