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#1

Grantoon

Archive: 6 posts


GrantoonRagTagPwner
A single-player, pretty looking, platforming level. There is no story. It's not a difficult level, but it's still challenging. Unless you rock at platforming.
This is a random, pretty looking level made for the enjoyment of making a level. However I still think it's plenty of fun, and if you don't find it fun, at least you'll probably find it nice to look at. The name has no rhyme or reason, it is purely random. Why would play this level? Because your looking for a new level to play on LBP and you're tired of amazing levels and survival chalenges, and you just want some basic platforming (with some cinamatic flair). You might just find this level amazing. Oh and it's F4F.

By the way, I made a section with a log roll because I haven't seen that in a level before. It's a bit tricky, and there are instructions in the level, but it is very possible. I've done it 100 times (I playtest my levels a lot, so much in fact, that it becomes unproductive).
2010-08-09 20:10:00

Author:
RagTagPwner
Posts: 344


I just played your level and I dont get why it was rated 2 stars because the level was pretty ok..

Positives:
+ Visual
+Platforming
+Gameplay

Negatives:
-Some of the obstacles were kinda crazy to get past

Sugguestions:
-The way to built your level was pretty unique with the red and black..but some of your obstacles are a little wild..I mean I passed it even though took few trys but some areas may need checkpoints..but my sugguestion to you though is that its ok to make some obstacles hard because most people like challenging levels but then you got to make it easy also for people who like it easy so they just dont play your level and quit because it was hard for them..

Overall I like the way you built it and it was worth playing :star::star::star:
F4F My level: Comix Zone-Night of The Mutants (my signature)
2010-08-10 23:13:00

Author:
Sabre_
Posts: 653


It needs infinite life checkpoints. I kept dying, and I felt like it wasn't my fault. The 'everythings black' lighting made it difficult to distinguish between layers, and alot of times I just ran off an edge I couldn't see because I thought there was a wall there. On the early section where one polystyrene rectangle is moving up and down, and another is moving horizontally above, the horizontally moving piece just flung me behind the checkpoint, into the gas below.

I gave you the benefit of the doubt, and gave the level 4 stars, but I'd say the level needs alot of thought/ playtesting. The lighting isn't suitable for a level that is frequently harsh on the player (and neither are the 4 life checkpoints)

If I could have some feedback on my level, Tomb of doom, I''d much appreciate it: https://lbpcentral.lbp-hub.com/index.php?t=32626-Tomb-of-Doom
2010-08-11 08:59:00

Author:
chimpskylark
Posts: 335


I was kind of aiming for a pretty punishing level. The hardest challenges (for me at least) do have infinite checkpoints.2010-08-12 23:02:00

Author:
RagTagPwner
Posts: 344


I was kind of aiming for a pretty punishing level. The hardest challenges (for me at least) do have infinite checkpoints.

Yeah it was still fun/difficult but I guess infinite checkpoint would help out 2 so people dont give up 2 quick if they run out of lives.

F4F My level Comix Zone: Night of The Mutants
2010-08-12 23:19:00

Author:
Sabre_
Posts: 653


Hey, played this level and found it interesting.
I had very little time, so I will give it a better try next time.
2011-06-19 00:00:00

Author:
The Don
Posts: 50


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