Home LittleBigPlanet General News and Media
#1
LBP2 Adventure Trailer Breakdown
Archive: 69 posts
Much like the LBP2 Announcement Video Breakdown (https://lbpcentral.lbp-hub.com/index.php?t=26654-LittleBigPlanet-2-Announcement-Video-Breakdown) that ConfusedCartman announced. I went through the LBP2 Adventure Video, and selected 42, 720p scenes to speculate about. (Link mysteriously vanished...for a good reason.) (http://www.flickr.com/photos/52770494@N02/?saved=1) | 2010-08-07 00:11:00 Author: warlord_evil Posts: 4193 |
Yesh! Thanks alot Warlord! | 2010-08-07 00:24:00 Author: Super_Clone Posts: 849 |
Unfortunately, the trailer is a lot less interesting than the Announcement video, because we already know so much. But now we can see some new costumes, objects, decorations, and game play items themselves. | 2010-08-07 00:32:00 Author: warlord_evil Posts: 4193 |
But still, it is quite fun to study the new visuals! EDIT: I know you commented on it, but what does the apple switch mean? Also, I can't help but wonder why the sackpeople are fighting Dave Inchi. Training prehaps? | 2010-08-07 00:34:00 Author: Super_Clone Posts: 849 |
Nice breakdown warlord,thanks. | 2010-08-07 00:36:00 Author: mistervista Posts: 2210 |
But still, it is quite fun to studie the new visuals! EDIT: I know you commented on it, but what does the apple switch mean? No idea, I believe it has something to do with gravity though. | 2010-08-07 00:38:00 Author: warlord_evil Posts: 4193 |
That's not clive it's some other guy. I got an email from PSN about the trailer, and they were showing him. That's the guys head! If you look closely, you can see a body under the notebook! | 2010-08-07 00:53:00 Author: pilsburydoughboy55 Posts: 236 |
Wonderful work. I feel stupid for not getting the Apple = Gravity connection... | 2010-08-07 01:35:00 Author: Mrgenji Posts: 803 |
Wonderful work. I feel stupid for not getting the Apple = Gravity connection... What do apples and gravity have to do with each other? Sir issac newton...? | 2010-08-07 02:14:00 Author: Fishrock123 Posts: 1578 |
I forgot to mention, anyone notice the gray bolt on this ship? It may be that the look of connectors can be changed. http://farm5.static.flickr.com/4077/4866743429_a1d730c0e7_b.jpg | 2010-08-07 02:16:00 Author: warlord_evil Posts: 4193 |
The old man with the fuzzy hair and pipes coming from his head seems to be the CC from either Fluffy high-tech or steam and cake. He also reminds me of the Mad Hatter! 0.o | 2010-08-07 02:16:00 Author: grayspence Posts: 1990 |
I forgot to mention, anyone notice the gray bolt on this ship? It may be that the look of connectors can be changed. http://farm5.static.flickr.com/4077/4866743429_a1d730c0e7_b.jpg Wow! Big thanks for noticing that! | 2010-08-07 02:29:00 Author: Fishrock123 Posts: 1578 |
The old man with the fuzzy hair and pipes coming from his head seems to be the CC from either Fluffy high-tech or steam and cake. He also reminds me of the Mad Hatter! 0.o He does huh? But Steam and cake is made by victoria, and fluffy high tech is the disco-looking guy with a headseat. He's most likely hand-mad arcade. | 2010-08-07 02:31:00 Author: pilsburydoughboy55 Posts: 236 |
wat are the apple switches? btw,GOOD JOB ! | 2010-08-07 02:54:00 Author: SackBoy98 Posts: 588 |
I've updated the descriptions a little bit, remember that you can play this in slide show mode, pause it, open the info pop-up, and look at each image slowly with the arrows on top of the screen. | 2010-08-07 02:57:00 Author: warlord_evil Posts: 4193 |
wooo! thanks for the breakdown. I cannot wait!!!!! I wonder if dave inchi turns bad.. hes operating what looks like an aggressive mech attacking sackboy... | 2010-08-07 02:58:00 Author: poorjack Posts: 1806 |
I never noticed all the Negativiminis in the trailer before! Cool! | 2010-08-07 03:09:00 Author: GreyMRP Posts: 588 |
wooo! thanks for the breakdown. I cannot wait!!!!! I wonder if dave inchi turns bad.. hes operating what looks like an aggressive mech attacking sackboy... I think he's actually grabbing it to help damage it, but just my opinion. | 2010-08-07 04:04:00 Author: Fishrock123 Posts: 1578 |
Well Techno Renaissance is supposed to be a sort of training course. I just think it's another test by Larry to see if sackboy's ready. | 2010-08-07 04:50:00 Author: Sack-Jake Posts: 1153 |
tks for this! I love the circuitry material. You noticed that one? | 2010-08-07 05:04:00 Author: RangerZero Posts: 3901 |
Flickr is blocked where I live.... Grrrrr... | 2010-08-07 07:39:00 Author: Tawarf Posts: 457 |
You know the glowing purple-pink objects(only the 3D ones, the 2D ones are just vaccumn material I think) on some of the creatures in the video, notable the negativitron and robot chicken - it wobbles. I wonder if it is a material or just an object in tools. http://i36.tinypic.com/10z23ao.jpg And also it appears that sackboy's jump animation from the jump-pads depends on where he lands on the jump-pad. Just a speculation as it looks like it to me. P.S I noticed this when I watched in higher quality+fullscreen | 2010-08-07 08:36:00 Author: Mr Nive Posts: 137 |
Really? I didn't notice that. I'll have to take another look. I'd guess object though. | 2010-08-07 08:36:00 Author: Moony Posts: 368 |
**** you I just finished my breakdown! | 2010-08-07 14:14:00 Author: MasterCreator Posts: 464 |
**** you I just finished my breakdown! In your original thread, you said that you would not bother to make a breakdown if someone else was, so I replied that I would make one, and I did. I don't know what else to say. | 2010-08-07 14:56:00 Author: warlord_evil Posts: 4193 |
**** you I just finished my breakdown! As frustrating as it is, doesn't give you a reason to curse at him. | 2010-08-07 15:02:00 Author: Mr Nive Posts: 137 |
You know the glowing purple-pink objects(only the 3D ones, the 2D ones are just vaccumn material I think) on some of the creatures in the video, notable the negativitron and robot chicken - it wobbles. I wonder if it is a material or just an object in tools. http://i36.tinypic.com/10z23ao.jpg And also it appears that sackboy's jump animation from the jump-pads depends on where he lands on the jump-pad. Just a speculation as it looks like it to me. P.S I noticed this when I watched in higher quality+fullscreenGood Find.Never knew that the Negativtron looks like a vaccumn object...btw,It should be a object in the tools bag since it vaccumns stuff. | 2010-08-07 15:23:00 Author: SackBoy98 Posts: 588 |
And also it appears that sackboy's jump animation from the jump-pads depends on where he lands on the jump-pad. Just a speculation as it looks like it to me. Or how you move the right stick. | 2010-08-07 15:25:00 Author: Syroc Posts: 3193 |
In your original thread, you said that you would not bother to make a breakdown if someone else was, so I replied that I would make one, and I did. I don't know what else to say. Well seeing as it was down this morning I didn't see your post Also I tried editing my post but it just had a spinning circle and I'd left it for like half an hour so?!? | 2010-08-07 15:47:00 Author: MasterCreator Posts: 464 |
Btw here's my one it's not that good but hey ho...http://www.youtube.com/watch?v=qD6z7VEX4aQ all my comments on the pictures have gone all blurry for some reason?!? | 2010-08-07 15:57:00 Author: MasterCreator Posts: 464 |
Btw here's my one it's not that good but hey ho...http://www.youtube.com/watch?v=qD6z7VEX4aQ all my comments on the pictures have gone all blurry for some reason?!? Didn't know the website was down. Also, the writing looks fine to me, maybe it just needs to be played with full-screen off and 480p on. | 2010-08-07 16:05:00 Author: warlord_evil Posts: 4193 |
Grr won't let me edit my posts! I was reading your breakdown and you said about the small head possibly coming of the bigger ones like tentacles, maybe you have to kill all the heads then attack the heart through out the game?!? | 2010-08-07 16:10:00 Author: MasterCreator Posts: 464 |
**** you I just finished my breakdown! Wow! Dude!.... CHILL it's a fleeping VIRTUAL GAME. Eessssh... | 2010-08-07 16:50:00 Author: Fishrock123 Posts: 1578 |
It only says d-a-m-n :L i actually tried to edit but it didn't let me if you had read my posts you would know that. Think before you make assumptions | 2010-08-07 17:00:00 Author: MasterCreator Posts: 464 |
Awesome! Thanks for the pics and whatnot! | 2010-08-07 17:01:00 Author: eagerneph Posts: 1536 |
It only says d-a-m-n :L i actually tried to edit but it didn't let me if you had read my posts you would know that. Think before you make assumptions Yes, but maybe it's better to say something that isn't a four letter word when it gets stared out. | 2010-08-07 17:14:00 Author: Fishrock123 Posts: 1578 |
Awesome trailer. I just downloaded it into my computer from GameTrailers.com. Very cool to see some new tools including the bouncing pad and the creatinator [or something like that]. | 2010-08-07 17:19:00 Author: JustinArt Posts: 1314 |
Thanks very much, Warlord. You've put a lot of work into this | 2010-08-07 17:23:00 Author: piggabling Posts: 2979 |
Btw here's my one it's not that good but hey ho...http://www.youtube.com/watch?v=qD6z7VEX4aQ all my comments on the pictures have gone all blurry for some reason?!? I've got to ask - Why the hell would you use that music for a LBP video? | 2010-08-07 17:58:00 Author: Mrgenji Posts: 803 |
Just to let you know, the unknown person from Designer Organic is called 'Eve' I think. Because I saw a picture of the level badge in a video and it said 'Eves Asylum' | 2010-08-07 18:25:00 Author: Unknown User |
actully behind the glass is one of those arcade game things and it has the screen with the moving texture, look for your self exactly when sackboy appears inside the ship as the camera moves down, look up and thats what it looks like | 2010-08-07 18:31:00 Author: GSUSram Posts: 20 |
A few things you might want to fix: Unknown from Avalonia and Eve from Designer Organic. | 2010-08-07 18:36:00 Author: gorbax Posts: 88 |
I've got to ask - Why the hell would you use that music for a LBP video? I don't know i just clicked a random track i had music i wanted to use but i had downloaded it from youtube so i thought my vid would get taken down so. | 2010-08-07 19:49:00 Author: MasterCreator Posts: 464 |
go to lbp's youtube page! theres a new trailer XD | 2010-08-07 20:44:00 Author: LWBear2 Posts: 332 |
I forgot to mention, anyone notice the gray bolt on this ship? It may be that the look of connectors can be changed. http://farm5.static.flickr.com/4077/4866743429_a1d730c0e7_b.jpg The only Bolt I see (bottom-middle) is the same dull brown-gray color as ever. Humm. | 2010-08-07 21:00:00 Author: Unknown User |
It is gray....? <_< >_> | 2010-08-07 21:06:00 Author: Jonaolst Posts: 935 |
Um those Muffin characters are definitely not Sackbots. They're just writhing around on the ground. | 2010-08-07 21:14:00 Author: Sack-Jake Posts: 1153 |
Um those Muffin characters are definitely not Sackbots. They're just writhing around on the ground. LOL, Spazzing muffins.. | 2010-08-07 22:41:00 Author: Super_Clone Posts: 849 |
Um those Muffin characters are definitely not Sackbots. They're just writhing around on the ground. I didn't say they were sackbots, did I? | 2010-08-07 23:24:00 Author: warlord_evil Posts: 4193 |
Wow thanks, this was really helpful. Most probably the SackBot parts are story objects/things you win from the tutorials, but maybe we'll have to get our object extracting hats out and do some complicated method to get them off the SackBots themselves (like what you have to do for the tweakable MGS laser). The Bolts are brown normally, aren't they? It looks gray to me. | 2010-08-08 10:57:00 Author: kirbyman62 Posts: 1893 |
Um those Muffin characters are definitely not Sackbots. They're just writhing around on the ground. I've mentioned this in some other threads already. The wavering arms and legs might be creature tools, like the creature eyes in LBP 1. So yeah, I think it isn't a sackbot. | 2010-08-10 12:17:00 Author: Mr Nive Posts: 137 |
I've mentioned this in some other threads already. The wavering arms and legs might be creature tools, like the creature eyes in LBP 1. So yeah, I think it isn't a sackbot. Why even say 'think'? These are not sackbots. They are LBP1-style creatures with new creature parts. | 2010-08-10 16:11:00 Author: Fishrock123 Posts: 1578 |
Maybe there is a Sackbot mode called "Flail like a fish on dry land". ^.^ | 2010-08-10 16:13:00 Author: Syroc Posts: 3193 |
Maybe there is a Sackbot mode called "Flail like a fish on dry land". ^.^ Maybe you guys could drop it having anything to do with sackbots and rather it be new creature brain options? | 2010-08-10 16:19:00 Author: Fishrock123 Posts: 1578 |
Maybe, we could do that. Maybe. | 2010-08-10 16:20:00 Author: Syroc Posts: 3193 |
Maybe, we could do that. Maybe. Would it help if I asked nicer? Please? | 2010-08-10 16:29:00 Author: Fishrock123 Posts: 1578 |
That bolt looks the same dull-gray-browny colour as ever. Notice, that in all the other pictures with visible bolts, they look like they've always done. | 2010-08-10 16:34:00 Author: Richasackboy Posts: 619 |
Very nice. Thank you. | 2010-08-16 23:30:00 Author: littlebigmeteor Posts: 396 |
It's prolly a decoration. Not a bolt. | 2010-08-17 00:32:00 Author: Moony Posts: 368 |
Look around 1:25, the string/piston on the top of the sackbot cage is steely grey. This suggests that either we can put stickers on connectors to change their appearance or that there's some sort of tweak to alter how they look. | 2010-08-17 00:46:00 Author: Holguin86 Posts: 875 |
At first it does look like like it's grey, but I stared at it for a while and I think that may just be the lighting. | 2010-08-17 01:12:00 Author: Moony Posts: 368 |
Ye! That apple=gravity thing seems matching. Like Isaac Newtons gravity test. | 2010-08-17 14:37:00 Author: FreeAim Posts: 2462 |
The apple is indeed a gravity switch. The use for it that is seen in the video is simply an alternative to dark matter. Turn the dampening tweak to 100% and whatever the switch is on isn't going anywhere | 2010-08-18 01:11:00 Author: jackofcourse Posts: 1494 |
The apple is indeed a gravity switch. The use for it that is seen in the video is simply an alternative to dark matter. Turn the dampening tweak to 100% and whatever the switch is on isn't going anywhere Awesome! this will conserve even moar thermo! (I would hope?) Sorta like the static setting in LBP PSP... | 2010-08-18 01:39:00 Author: Fishrock123 Posts: 1578 |
Except you can switch it off and on during play mode as desired. | 2010-08-18 11:37:00 Author: Rogar Posts: 2284 |
The apple is indeed a gravity switch. The use for it that is seen in the video is simply an alternative to dark matter. Turn the dampening tweak to 100% and whatever the switch is on isn't going anywhere So what's the difference between spiky gravity switches and round gravity switches? | 2010-08-18 12:52:00 Author: Holguin86 Posts: 875 |
Awesome! this will conserve even moar thermo! (I would hope?) Sorta like the static setting in LBP PSP... I don't think Dark matter uses thermo up anyway because it has no physical properties. | 2010-08-18 13:44:00 Author: alexbull_uk Posts: 1287 |
Actually take a look how much a square blob takes up/ | 2010-08-18 14:21:00 Author: pilsburydoughboy55 Posts: 236 |
I don't think Dark matter uses thermo up anyway because it has no physical properties. It actually does, just relatively little compared to other materials/etc. | 2010-08-18 16:51:00 Author: Fishrock123 Posts: 1578 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.