Home    LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run    LittleBigPlanet PSP    [PSP] Everything Else LBP for PSP [Archive]
#1

Creature Brain Help

Archive: 9 posts


As I've posted in several other threads, my copy of LBP seems to dislike creature brains, as I'm never able to set them to vulnerable. Normally, this wouldn't be a big deal, as I could use the remitter technique for removing items, but there's a problem. My PSP also now is experiencing the "Create mode emitted " glitch as well.

Gosh, that's awful B3. How can I help?
Well, attach a vulnerable creature brain to a static one-thick layer block, capture it, and publish it in a copyable score bubble! That will let me connect everything I need to the brain with strings, so I can delete it!

First to help me out gets 25 XP.
2010-07-28 19:04:00

Author:
Voltergeist
Posts: 1702


Ok level up, name: Creature brain for B3. Hope it helps! And what does the glitch do?2010-07-28 19:14:00

Author:
HappyGreenCactus
Posts: 247


I would help but my psp still will not work! SORRY!2010-07-28 19:17:00

Author:
ConverseFox
Posts: 2333


It won't delete objects spawned in create mode, so you can't use the remitter technique. Will send XP as soon as I test it, thanks a ton! 2010-07-28 19:18:00

Author:
Voltergeist
Posts: 1702


As I've posted in several other threads, my copy of LBP seems to dislike creature brains, as I'm never able to set them to vulnerable.You don't need to use the vulnerable setting. In fact, vulnerable/invulnerable seems to have no effect whatsoever. Just use an unprotected creature brain and that should do the trick.




Normally, this wouldn't be a big deal, as I could use the remitter technique for removing items, but there's a problem. My PSP also now is experiencing the "Create mode emitted " glitch as well. My PSP does the same thing so it's not just you. Objects emitted in create mode do not disappear for me when the emitter is activated again in play mode.
2010-07-28 19:37:00

Author:
Taffey
Posts: 3187


setting it to vulnerable makes it so that spikes, bombs etc will kill it2010-07-28 20:10:00

Author:
Alismuffin
Posts: 1328


Yeah, I noticed too if I set it to vulnerable or not, it won't matter. You can kill it with hazardous objects, as long as it's an unprotected brain. But my switches don't work at all on them.2010-07-29 00:59:00

Author:
TheNerd
Posts: 840


what happens to me with brains is if you set to vulnerable if you exit tweaK Menu and go back in it will change back to unvulnerable.2010-07-29 01:02:00

Author:
SketchNZ
Posts: 1668


what happens to me with brains is if you set to vulnerable if you exit tweaK Menu and go back in it will change back to unvulnerable.

XD, I think that's what Taffey and also I, were saying. But yeah, that happens to everyone. It's actually vunerable no matter what setting it's in.
2010-07-29 01:07:00

Author:
TheNerd
Posts: 840


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.