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#1

J. W's ~ 58077

Archive: 3 posts


I'm not sure exactly what i will be able to do on LBP2, but from what i do know about it, mostly thanks to that brilliant write up here, i came up with an idea that i hope is conceivable on LBP2.

58077.

It's another cinematic idea for me, cinematic will most likely become a default for me on LBP2 thanks to the cutscene tools and others.
The title is named after a room (as in, room 58077) in a huge laboratory/factory type complex (not all explorable).

This laboratory/factory is trying to create a future of science that is masked with goodwill but, infact is a place hellbent on creating a new slave era.
The twist is this; It is not too far in the future and it is robots/machines that they mostly create and mould into slaves for humans. They are moulded by the scientists to simulate human behaviour and emotion and the scientists do this via years of inducing them with images of human emotion i.e Love by fitting them with the appropriate Microchips. Years or even decades later, they can be set "free", impersonating what they have spent years succumbed to.

58077 see's us deal with two of these robots, one "male" and one "female".
It will open up straight to the point with the female robot who was released as a slave, badly damaged via gun shots and broken parts, laying on the ground in a bullet hole ridden corridor within the laboratory/factory. With her is you, a leader of a resistance (letting you know that you have broken in with the robot and have made it this far). The robot (not yet named her) asks you to finish her personal mission of finding the male robot she was developed with for the "love project" (basically a scientist experiment to have robots simulate loving each other) as he was never released.
She utters the room number that they were both stored in for years...."58077".

With you accepting, your mission is heading through the laboratory/factory to the said room and that is going to be the gameplay segments. This will involve minor action i.e. battling soldiers, robots programmed to destroy oppositions and a few boss sequences but, i won't have it too epic and up tempo as it may destroy the unique feel and future uncertainty atmosphere. It needs to feel very specific, a sense of dread, isolation, dream-like and haunting...not a blockbuster. A lot of mystery needs to be felt in order to urge the player to become more attached and to want to know more. Music and sound needs to play a big part.

You will eventually arrive at room 58077...and there will have you make a most human decision.
I could tell you what but, when it's made it will be spoiled. So let me know if you want me to tell you everything else.

Everything inbetween is still to be thought of ( laboratory/factory name, relaying all this information to the player etc) but, this is the gist of it.

Thoughts?
2010-07-26 14:33:00

Author:
Lotus_Flow3r
Posts: 165


sounds coolio.
but it does not have gameplay, only a big cinematic?
2010-07-26 14:43:00

Author:
Jonaolst
Posts: 935


No, the gameplay is detailed towards the end of my post. I've edited it to make that more clear 2010-07-26 18:59:00

Author:
Lotus_Flow3r
Posts: 165


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