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Teleporter Help !

Archive: 10 posts


Ok So Im making a teleporter for my lvl and when i die in the teleporter,it goes to the place i want to go,but when i die AFTER the teleportation,It doesnt go to the scoreboard,it says the message " There are no more lives - REPLAY LEVEL - REUTURN TO POD" something like this,i keep getting that whenever I DIE AFTER the teleportation...any help?
I want that when I die after the teleportation,you go to scoreboard.
2010-07-20 21:08:00

Author:
SackBoy98
Posts: 588


Place another checkpoint after the teleportation?

I dont really know, but that sounds about right to me.

:SH:
2010-07-20 21:11:00

Author:
ThePineapplizer
Posts: 769


Place another checkpoint after the teleportation?

I dont really know, but that sounds about right to me.

:SH:maybe i should put a checkpoint beside the scoreboard...non activated one...
2010-07-20 21:11:00

Author:
SackBoy98
Posts: 588


Can you give a bit more details on how made your teleporter work?2010-07-20 21:12:00

Author:
javi haguse
Posts: 744


Can you give a bit more details on how made your teleporter work?ok so I made a teleporter design,put a disolve to grab,when i grab it,it kills me and emits a checkpoint somewhere i want,but when the checkpoint dissapears,i want to kill my self and it makes the message apear on my screen"NO MORE LIVES " something like this.2010-07-20 21:13:00

Author:
SackBoy98
Posts: 588


On my teleportation level, I found the easiest way around this was to just emit the score board when your ready for it. not sure if this helps... I made that level way back before you could wire stuff to checkpoints or any of that fun stuff, so its pretty out dated.

*edit*

search @madafaku and I have a tutorial to making them.
2010-07-20 22:37:00

Author:
Madafaku
Posts: 738


As Madafaku said, you don't have to emit checkpoints anymore, you can just wire up a switch straight to a checkpoint (you can also do it with a scoreboard).

So instead of the grab wired to an emitter emitting a checkpoint, wire it directly to the scoreboard.
Hope this helps
2010-07-20 22:43:00

Author:
theamilien
Posts: 485


As Madafaku said, you don't have to emit checkpoints anymore, you can just wire up a switch straight to a checkpoint (you can also do it with a scoreboard).

So instead of the grab wired to an emitter emitting a checkpoint, wire it directly to the scoreboard.
Hope this helps im not using this kinda of way since im makng a survival lvl.(ZOMBIE SURVIVAL)
2010-07-20 23:07:00

Author:
SackBoy98
Posts: 588


plus,there will be 3 teleporters to teleport to the same area,i know how to do it,is just after each teleportation,the message apears that there isnt any more lives,but ill try puting a checkpoint in the scoreboard/goal.2010-07-20 23:09:00

Author:
SackBoy98
Posts: 588


Everything is done ! Thread over... I think2010-07-21 04:05:00

Author:
SackBoy98
Posts: 588


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