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#1

Composition Of Music

Archive: 50 posts


It has been said by Mm that users will be able to compose and create their own music for levels, and I for one think that this is brilliant!

I wonder how it will work though?

Im speculating (Hoping) that there will be a kind of 'app' within LBP2 that lets you compose song. Letting you choose from various samples or giving you the ability to compose you're own sounds.
If there was midi compatibility I would run to Mm towers and kiss Alex Evans on his shiny bald head!

Im expecting that there will be some way to share your songs too, like a kind of 'Sack-Tunes Store.' That would be cool.

Anyway, what do you guys think will happen and what will you do with it?
2010-07-13 01:06:00

Author:
Mr_T-Shirt
Posts: 1477


ROFL his shiny bald head!

Yeah that would be an awesome idea! I heard there's going to be reberbs and stuff. Oh and it would be great with that microchip thing so you don't have a massive logic system for music. And it can be heard anywhere in the level!! I hope you can have more than 20 levels too.
2010-07-13 01:17:00

Author:
Barnsy_AKA_ash
Posts: 293


Ive heard rumours that (correct me if i'm wrong) that we will be able to record sound via the headset and/or other related things.
I dont like the idea of a sack-tunes or whatever, because like everything else, if someone make a really cool sound and decides to make it copyable, you'll start to see it everywhere, and it loses its uniqueness. Just my opionion though.
2010-07-13 01:19:00

Author:
Eonknight
Posts: 119


Hmm. Thats true, maybe there will be a function within the microchip logic that makes music. Hmm..... Oh and by "Reberbs" do you mean reverb? Reverb is similar to an echo, more of a small feature compared to a full blown music composer.2010-07-13 01:20:00

Author:
Mr_T-Shirt
Posts: 1477


Well, I think they said the same thing for LBP.




Hopefully this time there'll be a whole tool for song composition. I play by... I dunno, I play from my heart, and I can't read sheet music for the life of me... So I'd struggle with it but I could probably eventually get my music across. I've been working on making music that sounds like it belongs in a fantasy world 'cause... that's what I want to make first.




It'd be nice if there was a little "Music Chip" that you could edit. Even if they didn't make a "Sacktunes" thing, you could still just as easily trade music for other people's nifty creations. I was thinking I could make little cardboard boxes with a microchip containing the music on it, and use those to give away/trade.


2010-07-13 01:21:00

Author:
Martut
Posts: 46


I dont like the idea of a sack-tunes or whatever, because like everything else, if someone make a really cool sound and decides to make it copyable, you'll start to see it everywhere, and it loses its uniqueness. Just my opionion though.

I have a feeling that Mm will get rid of the 'copy' function. It's a nice idea, but too nice to put in the hands of an online community.
2010-07-13 01:22:00

Author:
Mr_T-Shirt
Posts: 1477


Yeah the reberb. I heard we will be able to add them to sounds. There is also a global sound switch also. Do you think the materials and thermometer will be better? Music fills it quite quicky and materials are just awesome.

Yes I heard that you can record sounds and add them to magic mouths and the cinematic scene features will be amazing too!!
2010-07-13 01:25:00

Author:
Barnsy_AKA_ash
Posts: 293


You can use selector and create short music patterns, then other selector on top of it that will make sequence of those patterns, something like frutyloops (of corse in primitive version ). Still it's quite too complicated to effectively making music.2010-07-13 01:28:00

Author:
Shadowriver
Posts: 3991


To be honest, im not a fan of the 'Record your own sounds' thing.

Unless you have a studio built on to your PS3 the quality will be god-awful, PS3 mic's just don't cut it.

Plus theres gonna be a LOT of farting and swearing from 12 year olds....
2010-07-13 01:29:00

Author:
Mr_T-Shirt
Posts: 1477


I know! From talking to me what age do you reckon I am?2010-07-13 01:33:00

Author:
Barnsy_AKA_ash
Posts: 293


PS3 mic's just don't cut it.

PS3 support any driver-less USB Audio device, USB mics are best of there kind
2010-07-13 01:34:00

Author:
Shadowriver
Posts: 3991


PS3 support any driver-less USB Audio device, USB mics are best of there kind

Yeah, I was about to say "My mic isn't half bad... it cost $60."

You beat me to it.
2010-07-13 01:36:00

Author:
Martut
Posts: 46


PS3 support any driver-less USB Audio device, USB mics are best of there kind

I suppose, but still, it will never sound that great in a level. Like someone's talking down a phone...
2010-07-13 01:39:00

Author:
Mr_T-Shirt
Posts: 1477


Well it also depends what codec they will use,if same as voice chat then... :x2010-07-13 01:40:00

Author:
Shadowriver
Posts: 3991


Plus theres gonna be a LOT of farting and swearing from 12 year olds.... If we're lucky!

I'd like to take this opportunity to hire you on as my personal level composer, your music is always top notch & I myself don't have any musical ability at all. My first project for you will be to remake Gustav Mahler's 5th Symphony, 4th movement using nothing but burp & fart sound efx, but don't get silly with it or anything, try to do something accurate & tasteful.
2010-07-13 16:50:00

Author:
ApeCheese
Posts: 369


Here's my take on this music composition statement: You can compose music in LBP1 right now. Therefore I'm assuming it will be no different than it is now in LBP2. Sadly, I think it's just the same thing, but they've added more to it, such as volume control (to the point where it can be heard throughout the entire level), as well as reverb (which I've wanted for so long now). Also, they've got that new sequencer piece of logic at our disposal (show in one of donkey show's videos) which could be useful for things such as beats. Depending on how many inputs you can use though, I'm not too sure how useful this piece of logic will be aside from, as I said, beats.

I really wish they'd add in a tool or something with a staff of notes and stuff so we can basically copy sheet music (someone on here actually made a piano that can read sheet music which I played and it was wonderful). But since I don't think that's going to happen, my only hope for the music is that there are WAY more sounds when the game comes out (and each of these sounds have a high/low version so we can get the whole scale).

I also want them to extend the scale 2 octaves. D: I know, I want a lot, but when we only have 4 octaves available, you really gotta mess around to get the right sound with overlapping.
2010-07-13 17:34:00

Author:
AeroForce22
Posts: 392


A basic music mixer/maker would be fun to play around with!

http://i.neoseeker.com/mgv/272671-Blackfalcon/671/5/animal0064hb2_display.gif
2010-07-13 17:45:00

Author:
Blackfalcon
Posts: 409


Seeing how much more connectivity there is going to be between computers (with the new and improved community) and LBP online (on the PS3) i would not be surprised if the music studio ran on your computer and then you could send songs to your PS3. Seems logical and simpler to me.2010-07-14 15:20:00

Author:
dr_murk
Posts: 239


What I HOPE is that you will be able to get the music from your PS3 and use that. I have some good tracks!2010-07-14 15:33:00

Author:
Alternative_sack
Posts: 409


I honestly doubt it will be anything specicifc. I could just be easier due to the new logic.

I've seen a lot of things thrown around like creating your own music, or your own RPG's.

I really don't think that there will be special tools for this though.
2010-07-14 15:50:00

Author:
Mrgenji
Posts: 803


Seeing how much more connectivity there is going to be between computers (with the new and improved community) and LBP online (on the PS3) i would not be surprised if the music studio ran on your computer and then you could send songs to your PS3. Seems logical and simpler to me.

Emmmm computer always able to connect to LBP server.... in theory of corse
2010-07-14 17:57:00

Author:
Shadowriver
Posts: 3991


wow... now ur giving me ideas... i can wait to see what kind of music
people make and use, u can really make the atmosphere and feeling of the
level better with your own music
2010-07-14 19:03:00

Author:
Photon Man54
Posts: 47


Well, first thing im doing is make the Benny Hill theme. Already got a level planned out for it.2010-07-15 01:49:00

Author:
dr_murk
Posts: 239


Well, first thing im doing is make the Benny Hill theme. Already got a level planned out for it.

Lots of sackbots I assume?
2010-07-15 11:39:00

Author:
Mrgenji
Posts: 803


Whatever they do, with selectors and timers making music by logic is much easier since you can do patterns 2010-07-15 11:47:00

Author:
Shadowriver
Posts: 3991


When you watch LBP2 being presented at Sonys press conference at E3, you can "compose music" or "composing music" on the TV screen in the background.
If it's listed there with all the other features. I would expect it to be a pretty good music composing tool. And there IS a lot of new sounds in LBP2 (from what i've seen from LBP2 previews and what not).
2010-07-15 12:19:00

Author:
PPp_Killer
Posts: 449


Just remembered, I saw this in one of Gevurah's videos:

http://www.youtube.com/watch?v=zHO59nqTcPs

http://i.neoseeker.com/mgv/272671-Blackfalcon/671/5/animal0064hb2_display.gif
2010-07-15 19:50:00

Author:
Blackfalcon
Posts: 409


My biggest hope for the Music Composition tool (If it is truly called that) is that you actually "compose" music. I don't want to take samples of beats and stuff, and then re-arrange them how I want. I hope that it will be similar to the way creators have been making music so far. There will be a list of instruments which you can select from and whichever one you choose will be a note from that instrument. You can place that note on a track or "sheet" of some kind. You can tweak the note to be higher or lower pitch, how long you want to hold the note, the volume of the note, etc. You can also copy and paste notes within the track. You can set the entire song to loop or not, if you can hear it throughout the entire level, and choose what part of the song to play. This is what I hope the Music Composition tool will be like. And if there's a simpler way of doing just that, I'd welcome it.2010-07-16 06:50:00

Author:
maddoggnick96
Posts: 272


maddoggnick96, this can be emulated (again) with selectors and timers, you make patters and then execute them like in FruttyLoops and thanks to more precise timer it won't be as chunky as in LBP1. But yea, it's more complicated solution and need a lot more work and won't replace real sequencer2010-07-16 12:00:00

Author:
Shadowriver
Posts: 3991


i hope 'making your own songs' dosen't require us to use a mic.2010-07-16 13:15:00

Author:
Onii55
Posts: 153


I am Excited about the chips and music composer! Seems like I watched an interview with MM about the voice over function, where they said that currently, it's microphone-only, and no plans to make it otherwise. Looks like I'll be cobbling my usb mic to include an Aux port lol.

BTW, if you want to look up the benny hill theme, it's called "Yackety Sax".
2010-07-16 13:21:00

Author:
swanbrown
Posts: 898


If there will be a music composer, I hope there could be switches in. Actions timed to the music. Rhythm games. Adventures in Music. Etc.2010-07-17 08:27:00

Author:
Unknown User


i hope 'making your own songs' dosen't require us to use a mic.

Lol woot? there won't be ^^' there be voice recording, music importing via this will be image importing via PS Eye, also people are not sure where you can use that
2010-07-17 11:58:00

Author:
Shadowriver
Posts: 3991


Hmm. Thats true, maybe there will be a function within the microchip logic that makes music. Hmm..... Oh and by "Reberbs" do you mean reverb? Reverb is similar to an echo, more of a small feature compared to a full blown music composer.

Thats true.But there also could be a library like iTunes where you can keep all the songs you downloaded, It could also prevent you from publishing it??? Idk but i think it could be something like that.
2010-07-17 16:18:00

Author:
Tawarf
Posts: 457


The only issue that I see with the ability to hook up to the computer for custom songs it the fact that people WILL find ways to get tracks that LBP2 doesn't have permission to use into their levels. This could make a lot of legal issues for Mm.

Although I like the idea of a computer program (FruityLoops is awesome lol) I don't think that's what they mean. Like I said earlier, I think it's just a marketing ploy.
2010-07-17 18:32:00

Author:
AeroForce22
Posts: 392


The only issue that I see with the ability to hook up to the computer for custom songs it the fact that people WILL find ways to get tracks that LBP2 doesn't have permission to use into their levels. This could make a lot of legal issues for Mm.

Then sequencer tool in game using game sounds (that also contains instruments)
2010-07-17 22:53:00

Author:
Shadowriver
Posts: 3991


if someone make a really cool sound and decides to make it copyable, you'll start to see it everywhere, and it loses its uniqueness

who said music compositions would be copyable?
2010-07-19 06:17:00

Author:
Shadowcrazy
Posts: 3365


who said music compositions would be copyable?

Funny. Who said the Sequencer is confirmed?
(no really, has it? )
2010-07-19 09:25:00

Author:
Unknown User


I've only got two real concerns about music composition.
1. Pre-made music (stuff from MM) will be frowned upon. It seems like whenever there is the ability to go above and beyond, people get mad in LBP if a creator doesnt. Or if they take a short cut. And I'm afraid pre-made music will seem like a short cut.

2. Legal issues. Im sure there are gonna be loads of people who just try to make songs that already exist, and I'm afraid of the legal consequences.

However, despite these concerns, I have great hope for this new tool! Hopefully, you'll be able to share music with one another, and Music distribution levels may become the new logic distribution levels. One can only hope!
2010-07-19 16:46:00

Author:
dr_murk
Posts: 239


Wouldn't it be alright to just use a program to change the key/pitch of a song and use it? I know that doesn't violate copy-right laws because it is a "Remix".2010-07-19 17:51:00

Author:
Smokeeye123
Posts: 66


What if the program was kinda like FL studios? That'd be easy to make music with . .2010-07-19 17:58:00

Author:
SupaSack34
Posts: 180


2. Legal issues. Im sure there are gonna be loads of people who just try to make songs that already exist, and I'm afraid of the legal consequences.

Don't be. People already do that; it's already possible to publish copyrighted content in LBP1. As long as creators are responsible for their own content, Mm will be fine. They don't have to take responsibility for everything that gets published.
2010-07-19 18:40:00

Author:
TooManyToasters
Posts: 19


Don't be. People already do that; it's already possible to publish copyrighted content in LBP1. As long as creators are responsible for their own content, Mm will be fine. They don't have to take responsibility for everything that gets published.

Its true. See Marvel vs. Cryptic Studios for precedence. I play City of Heroes, this was big news.
2010-07-19 18:51:00

Author:
Deftmute
Posts: 730


Well I don't see custom music appearing in every single level out there. I mean, even if they ever do make a tool to create custom music easily, I'm sure it'll take up a huge amount of thermo. I'll certainly be doing custom music xD But that's because I love making it and the rewarding payoff that comes with it when you finish. Plus, I lack gameplay ideas and I can use the excuse of "The thermo overheated" to avoid having to add anything. xD2010-07-19 19:11:00

Author:
AeroForce22
Posts: 392


I'm hoping for something that works like Guitar Pro. On GP you can use the RSE (Real Sound Engine) to make the instruments sound real - there are over 50 realistic effects for guitar, it's brilliant. You can make a song sound like the original if you know what you're doing.2010-07-19 19:14:00

Author:
resistance1
Posts: 812


I'd like to imagine something included as infinitely cool as this.

http://lab.andre-michelle.com/tonematrix

P.S. You will be on this site forever.
2010-07-19 19:17:00

Author:
Mr_T-Shirt
Posts: 1477


I guess it will kind of be like how you make the music, A_Morton (or made). I remember playing your music store long time ago, which was fun, and all music I have made has been like that ever since. A mix between that and music maker. That's how I think it might look like.2010-07-19 19:40:00

Author:
moonwire
Posts: 1627


Then again, we can only hope.

But that would be what LBP is all about- taking complicated systems and simplifying them so anyone can use it.
I hope we can make our own unique music though. And microchips should help in compacting em.

:SH:
2010-07-19 19:45:00

Author:
ThePineapplizer
Posts: 769


oooooo

this got me more excited for LBP2
can't wait for what this can bring to the game
from the vets at music, myself, and the newbies

oh i can't wait
2010-07-19 22:34:00

Author:
TheManofSteel3kO
Posts: 74


I'm sure it'll take up a huge amount of thermo

so you believe Mm would throw a feature to us that would eat a mass amount of thermo?

smh
2010-07-19 23:58:00

Author:
Shadowcrazy
Posts: 3365


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