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More Logical Survival Game

Archive: 5 posts


http://lbp.me/v/sqp3bt
Not yet another survival game!
2 PLAYERS NEEDED AT LEAST TO START THE GAME

So here comes my first level ^^

It's a game, variation of Russian Rullet, of course for obvious reasons i avoided look like suicidal game as much as possible, it look like wheel of fortune.
Of course 2 player is needed at least to start the game, but i highly recommend to play it with 4 players (reasons below), so here how games work:

1. All players need to take each color spot in lobby room one by one, it's needed to keep balance of the game as must as possible. Don't need to care for idlers, game will care with them
2. Red player act as a game host, when all players are on the spot he grabs floor and all players will be sent to there player room
3. Machine starts
4. Each player spins the wheel by grabbing sponge under and hold it then release, ones sponge released wheel will stop and can't be spined again. Permission to spin is indicated by blinking arrow light near player room
5. At first turn read player (host) spins the wheel to determent the player who will start the game first
6. Randomizing mechanism set deadly spot, in this moment game decides turn where player will be removed
7. Player that have turn now spins the whell, to determent next player who will be risking his survival
8. When wheel will stop on specific player the the nerves moment of truth will come slowly... after few seconds green or red light will light up. When it's green, gz you survived the turn, if red you gonna be removed from game
9.If last player survived, player with next turn spins the wheel and so on so on until player will be removed
10. Each turn chance of survival drops, it's indicated by lights around the wheel, from 84%, 80%, 75%, 66%, 50% to 0%, at 0% player removal is set to "Sudden death" and will be instant (since we know he gonna lose anyway ). Once player is removed, game going back to step 6.
11. When only last sack standing, that player is officially a winner and luckiest sack in LBP ^^ THE END

Turn order: 1:red 2:blue: 3:green, 4:yellow

Each turn players also get points:
1 bubble - each turn survive (even if you lose you can grab this bubble if you fast ^^)
2 extra bubbles - if you survive moment when wheel point at you
5 bubbles - if you win

Now one important thing and why i recommend 4 players.... game is little unfair since if one player will be missing you might be burden by extra 25%-50% chance to be point by wheel due your positioning, but i think point system little sort this out since the one more risked gets more point and even can suppress the real winner Of corse 2 player from red and blue is position to have 50:50 chance to be pointed by wheel, but it will be short fun.

Known Bugs:

-Sometimes rarely game not removing the player when he lost, i don't know what cause this probably switches latency, but it's not happening quite frequently and you can treat it as extra luck
-Player leaving game during game, i tried to solve this as much as possible but still there might be situations when logic locks up or create a glitch when some player leave depending when he will leave
-Sometimes ice is not enough and player not fully slides to game room, if machine not starting (there still dark for long time) it means not all player rooms got lock up, players need to walk left and right until rooms locks

The logic of level swallow (+/- it was hard to count it ):

-350 Mag Switches
-280 Mag Keys
-320 Pistons
-190 Winches
-28 Emitters
-14 Proximity Sensors
-17 Sounds
-24 Magic Mouths
-44 LEDs
-5 grabs
-5 Music
-2 GSS

And split out:

-35 OR gates
-100 AND gates
-50 Registers (Set-Reset)
-17 One Shot triggers
-9 Toggles
-9 Sequencers
-6 Standard Delays
-21 Resettable Delays
-2 Randomizes (if we count the main wheel)
-2 Counters (one resettable, other not)
-..and other minor mechanisms

Thanks for ADS_LEGEND and gothic123456 and friends of both for hours of looooong testing

Enjoy the level and... be lucky, so you can give me some feedback ;] if you catch any bugs post them here, i will try to fix them after i done my next project. If someone record gameplay for this level also post here, it will be useful for me


http://www.youtube.com/watch?v=7clWCvuZrxI
2010-07-09 22:21:00

Author:
Shadowriver
Posts: 3991


Looks and sounds like a ton of fun
I'll have to try it out when I make some friends XD
2010-07-09 23:37:00

Author:
Fancy_Zombie
Posts: 226


Looks fun, might play it with a friend whose coming over today.2010-07-10 00:04:00

Author:
tomodon246
Posts: 624


Looks like a heap of fun! I'll have to remember to try it out when I'm hangin' with friends 2010-07-10 00:08:00

Author:
Ainsl3y_xo
Posts: 478


Thank you for interest, waiting for your opinions 2010-07-10 00:21:00

Author:
Shadowriver
Posts: 3991


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