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#1
Breaking Surfaces.
Archive: 3 posts
I am trying to make a level where there is an earthquake and basically i need to know how you make surfaces that break when near you. Im sorry if you can't understand but its the best i could do to explain it. thanks in advance | 2010-07-09 00:25:00 Author: Elektrobank Posts: 29 |
Imagine if you will a game of Jenga. You have to remove just the right piece or the whole thing comes crashing down. Now build your sets in pieces and ensure that the certain key pieces are held together by small hidden bits of dissolve (these can be glued to an abject from a behind layer). Simply trigger the dissolve with a method of your choice (proximity, timer, or whatever) and watch as your sets come crumbling down. For an added bonus you could set some speakers (perhaps a wooden breaking sound set to a low pitch?) on your set pieces and tell them to trigger on impact so the building will make sounds as it breaks apart. | 2010-07-09 00:40:00 Author: Trader Sam Posts: 92 |
omg yes, dissolve....should of thought of that doh! thanks a lot man | 2010-07-09 00:43:00 Author: Elektrobank Posts: 29 |
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