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#1
interactive gerbils (a bit like an RPG, but not so tedious)
Archive: 4 posts
With the new advanced logic systems and "top-down" veiw, I will make a gerbil interaction game where you are playing as a gerbil from an overhead veiw and interact with objects and creatures to complete quests, escape the gerbilcage/labratory/the bowels of a vaccum cleaner. interacting with other gerbils will affect your "freindship meter" with that gerbil, for example: stealing food=3>: (s, attacking another gerbil=5>: (s, giving another gerbil a yummy nut=3: )s and "greeting" (you need to have gerbils to know what it looks like) another gerbil=1: ) different gerbils will have different abilitys and personalitys. heres some of the personalitys I've come up with: friendly, mean, rival, nervous and curious. these are some of the abilitys I've come up with: digging, greeting, grabbing, advanced control of interactive objects, fighting, running, speed burst/power slam, stealth, eating and chewing (I have frequently described gerbils as chainsaws with four legs and a tail!) there could be cyborg gerbils too, with special abilitys like laser-eye vision, X-ray vision, rocket boost and grappling hook (for grabing objects in horrible gas or grabbing and smashing enemys into stuff!) :kz: <-- are you the gerbil known as stinky the nut theif? <-- uh, yes :kz: <-- EXTERMINATE, EXTERMINATE!!! please leave suggestions for more stuff I could add (like new abilitys), I will give credit to anyone who submits an idea that I put into the real thing | 2010-06-26 22:08:00 Author: Poochuck4910 Posts: 11 |
Sounds nice! But... did you just call RPG's... tedious? Let's see how Rock reacts to that. Last edited by lbp; 1 minute ago at 2:15 PM. Reason: upgraded to article jk lol | 2010-06-26 22:16:00 Author: JspOt Posts: 3607 |
I don't know if this will be possible in number 2 but if you could "recruit" gerbils to follow you or do whatever would be cool. | 2010-06-26 22:26:00 Author: Tomeh999 Posts: 763 |
I don't know if this will be possible in number 2 but if you could "recruit" gerbils to follow you or do whatever would be cool. I forgot about the add a gerbil to your "posse" part! silly me once you have befriended a gerbil to 10: )s, it will be join your "posse". posse members will help you befriend other gerbils (even entire groups at a time by befriending their leader), defend from attackers, attack enemys and help gather food (or objects). I will make it so you can make commands to your posse through the direct control seat: (directional buttons) up=befriend, left=follow/retreat, right=gather and down=attack/defend. the leaders of other groups will have a speicial indicator over them showing you who to atack first/befriend. | 2010-06-28 11:44:00 Author: Poochuck4910 Posts: 11 |
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