Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet PSP [PSP] Ideas and Projects [Archive]
#1
My newest level
Archive: 7 posts
To all sackperson I am making a level on the psp called left 4 dead genetic evolution | 2010-06-21 12:39:00 Author: Unknown User |
i would like someone 2 help me to make the zombies move in differant ways like making a lurcher jump at people | 2010-06-21 12:41:00 Author: Unknown User |
And? This should go in the LBP PSP forum, definately not anywhere in the LittleBIGPlanet 2 area. Just sayin' | 2010-06-21 12:42:00 Author: Super_Clone Posts: 849 |
Definitively the wrong category. either move or lock this. | 2010-06-21 15:15:00 Author: kiwin Posts: 218 |
Also, please don't double post (post twice in a row.) There's an edit button in the corner that you can use to modify your posts. | 2010-06-21 15:19:00 Author: Starchy Posts: 353 |
sheesh nasty you guys, He asked you a question at least try to help, to make your zombies move side to side put a brain on it and place some creature navigators next to it. you will see how they made the aliens move in the story mode level Frying saucers. | 2010-06-22 00:01:00 Author: SketchNZ Posts: 1668 |
Oh and if you want to blow them up or something like that and don't like the looks of the creature brain on your zombies, here's what you can do: 1.First place the creature brain on your zombie. 2. Adjust the settings to invulnerable and adjust the other settings to whatever you want. 3.Then detach it. 4.Now after detaching make sure you do not delete the brain. 5. You can now put the brain inside your creature, so it is hidden and out of view. 6. You can now shoot him with a bomb and he'll vanish, without you needing to shoot a creature brain. Hope this helps. I'm bad at explaining | 2010-06-22 02:07:00 Author: TheNerd Posts: 840 |
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