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#1

Dynamic Water

Archive: 25 posts


In LBP 1 there was either water all along the level or no water at all.The physics that mean that denser thing an float with air,so that you can't make iron ships, also don't work. Submarines are not submarines at they full up even if sealed.

But the one thing that annoys me most is that we pay for 'Real' water and yes we still need to use fake water for running water,its just not on....

There should be and objects that is a water emmiter and you chose whether you want it in any layer,even the thin one for water falls .

Discuss
2010-06-21 09:32:00

Author:
Iop330
Posts: 40


Suggested many times before, sorry. I also thought the water would be like what you mentioned, so I had planned an whole level with waterfalls and stuff. And when I got water I needed to cancel my level project.

I like the suggestion though.
2010-06-21 09:39:00

Author:
Alec
Posts: 3871


yer same with me..


i knew that people probably have said this many times but i just needed to tell someone...
2010-06-21 09:43:00

Author:
Iop330
Posts: 40


There is an object like this in LBP 2, it was used and shown in the LBP2 level made by CophermC and friends I believe. I don't think you can swim through it it is only easthetic, however you can speed up the animation and do a few othe cool things, that's the impreesion I got when watching.2010-06-21 09:57:00

Author:
robotiod
Posts: 2662


If it's possible in LBP2 then I'll be one happy gadder, I've tried making a waterfall on LBP and it's impossible with the POTC Water pack, that is what annoys me the most about DLC. xD2010-06-21 10:28:00

Author:
ShamelessGoddess
Posts: 9


But the one thing that annoys me most is that we pay for 'Real' water and yes we still need to use fake water for running water,its just not on....

The pack never said there was "real" water, by which I'm assuming you mean a volumetric simulation. The kind of processing power required to simulate for such a feature is way beyond the means of any computer which exists in the world today. Come back in 30 years.
2010-06-22 13:02:00

Author:
Aya042
Posts: 2870


The pack never said there was "real" water,

Yep, when they released the teaser video, there was no indication of running water. When they allowed the beta participants to let everyone know about the water features, we informed you all that there was no running water. When the pack was announced and the water features were given, we were told there was no running water. Then people buy the pack and get surprised and all annoyed there is no running water.

I can't help but think there is a lesson to be learned here
2010-06-22 13:09:00

Author:
rtm223
Posts: 6497


I can't help but think there is a lesson to be learned here

Caveat emptor (http://en.wikipedia.org/wiki/Caveat_emptor).
2010-06-22 13:35:00

Author:
Aya042
Posts: 2870


Aya is spot on, you can't have volumetric simulation.
The best you can have, and you will have it on LBP, is texure dynamic rendering.

Then, there are a lot of good ways to recreate a waterfall for example.
rtm has a good starting point, that you can make better with a cool use of lighting, and ambient effects.
It's only about tricking the eye.
If you pay attention, in one of the level of the POTC pack, there's water running in a duct, well' it's only a trick, but it's quite well performed.
So, learn the tricks man.
There's a lot of people around that will give you a hand.
2010-06-22 13:39:00

Author:
OmegaSlayer
Posts: 5112


That's what I love in LittleBigPlanet : the tricks and illusions

Getting new gadgets is terrific, sure, but sometimes I can't help thinking it's getting too... realistic. The bricks sticker (from the Garden) on the wall, fake waterfalls, fake 3D by using perspective...

This is Spar...uh, this is LBP ! :hero:

But I'm the first one to hit the roof when a new DLC comes out
2010-06-22 17:17:00

Author:
Oddmania
Posts: 1305


The pack never said there was "real" water, by which I'm assuming you mean a volumetric simulation. The kind of processing power required to simulate for such a feature is way beyond the means of any computer which exists in the world today. Come back in 30 years.


Well, yeah, but I think a good solution to this problem is for Mm to male a material similar to gas/ vacuum and make it, essentially sack person-breathable air.
2010-06-22 17:38:00

Author:
Fishrock123
Posts: 1578


I'd think a better suggestion would be instead of water filling the whole level, water could be a material instead(maybe like gas? it'd float if you did nothing to it, but if glued it would move with that object). So there wouldn't be any "real" water or water physics, but you would be less limited about where you could place it.2010-06-23 19:24:00

Author:
Unknown User


Guys, I think that we wrote pages about this stuff in other threads, and I remember me and rtm fancying the idea of flowing/dynamic water to use for puzzles, mills, etc...
Since it isn't possible to do it, I think we must welcome the animated textures and be fine with them.
2010-06-24 08:04:00

Author:
OmegaSlayer
Posts: 5112


The pack never said there was "real" water, by which I'm assuming you mean a volumetric simulation. The kind of processing power required to simulate for such a feature is way beyond the means of any computer which exists in the world today. Come back in 30 years.

Exactly what's been said in every single "Why no real WATORZ" thread yet no one ever seems to listen or they just don't want to because of their desire of this "real water" since they don't seem to care if its impossible or not, if Mm doesn't make it they're automatically monsters to those people who wanted it...


Yep, when they released the teaser video, there was no indication of running water. When they allowed the beta participants to let everyone know about the water features, we informed you all that there was no running water. When the pack was announced and the water features were given, we were told there was no running water. Then people buy the pack and get surprised and all annoyed there is no running water.

I can't help but think there is a lesson to be learned here

That's one of the major prolem a lot of people have here, they "assume too much" they're always thinking THEIR vision of what's gonna be released is exactly what's gonna happen without thinking of other possibilities, to which they will respond negatively if it isn't so...
If they just prepare themselves for what "may" be, we would have a lot less of these kind of threads...


In LBP 1 there was either water all along the level or no water at all.The physics that mean that denser thing an float with air,so that you can't make iron ships, also don't work. Submarines are not submarines at they full up even if sealed.But the one thing that annoys me most is that we pay for 'Real' water and yes we still need to use fake water for running water,its just not on....There should be and objects that is a water emmiter and you chose whether you want it in any layer,even the thin one for water falls .Discuss


Ok, show me ONE "official" video or interview or article by Mm where they state they were gonna release water with full physics of real water, or that would act exactly like real water, and then your argument my be heard and appealed.
Otherwise you just assumed so and now are complaining because you didn't researched throughly the product you were gonna buy and regret it because you bought it out of impulse and without thinking it may not be 100% of what you expected...
So...yeah no proof of Mm ever saying so rendeers your comment invalid and unappealable.



You see people?
This is why i'm like this in the suggestions area, people come and ask for anything they want, thinking it will all be "magically made" or that its "easy to make" because the producers can somehow make anything without effort, then when the suggestion they made doesn't happen they get all mad, and if it does happen, but not matching 100% exactly to their expectations they still get mad, because they think its the producers fault something is not possible or within the laws of the game...

Look, if its possible they'll make it and we'll get it, if not then not, simple as that, they cannot make everthing people ask them to ok?x


In short, just be happy with what you have and stop complaining for all that you don't, jeez, i'm telling you, this people cannot appreciate anything, instead they go looking for any flaws that exist...
Seriosuly. >_>
2010-06-24 09:11:00

Author:
Silverleon
Posts: 6707


I completely agree with Silverleon. When I got water, all I could think was how long and how much work MM put in this pack just for six dollars and I was so amazed. Yes, I'm not much of a creator but it's been very helpful in so many levels. Sure they don't have waterfalls and sealed submarines but they put in the work to add water(not a hazard, actually swimmable!), scuba gear, a bubble machine, tweaking color, how much there is and more, global water object and the rest of the pack! I can't even imagine how much effort it was put to make LBP or LBP2 for that matter! Sackbots, grappling hooks and much more. Yet people are still complaining. I'm okay with people sharing their ideas. But do they really have to get mad at MM. With pouring water, I remember playing the second level of Batman: Shadow of the Knight and it looked so real. This was also done in Olympus by Bender_82. And there have been lots of levels and tutorials about waterfalls. People have even been able to make their own rain thanks to water! So thank you MM for making so much for so little and the possibilities truly are endless.2010-06-24 14:24:00

Author:
Dragonvarsity
Posts: 5208


So thank you MM for making so much for so little and the possibilities truly are endless.

Well its not really little, its not much on our end to pay but the POTC pack was the best selling thing on the PSN store on the store the week of 23rd of December onwards.
So i'm sure they made a heck loads of money.
2010-06-24 14:29:00

Author:
robotiod
Posts: 2662


I agree with solverleon, but disagree with him.

Yes, the water heave is really quite useful, but that shouldn't keep us form making REASONABLE suggestions for possible future updates.
2010-06-24 15:40:00

Author:
Fishrock123
Posts: 1578


I agree with solverleon, but disagree with him.

Yes, the water heave is really quite useful, but that shouldn't keep us form making REASONABLE suggestions for possible future updates.

Oh yes because its completly reasonable to keep telling someone to make something they can't make... -_-
2010-06-25 07:04:00

Author:
Silverleon
Posts: 6707


I like the idea of placeable water, but it would be just too hard to make. Apart from a water emitter so people can make rivers and waterfalls, placeable water is pointless.2010-06-25 08:02:00

Author:
Duke Phoenix
Posts: 18


I like the idea of placeable water, but it would be just too hard to make. Apart from a water emitter so people can make rivers and waterfalls, placeable water is pointless.Placeable water- that's not dynamic and has the physics of gas- would be a wonderful addition to LBP2.2010-06-25 08:09:00

Author:
Tyler
Posts: 663


Placeable water- that's not dynamic and has the physics of gas- would be a wonderful addition to LBP2.

It still wouldn't move you know?
So you wouldn't be able to make waterfalls and such even with that...
2010-06-25 08:59:00

Author:
Silverleon
Posts: 6707


Also you wouldn't get any of the splash or water ripple effects.2010-06-25 09:30:00

Author:
robotiod
Posts: 2662


It still wouldn't move you know?
So you wouldn't be able to make waterfalls and such even with that...
Of course you move it, you can move gas, can't you


Also you wouldn't get any of the splash or water ripple effects.
Again, no reason why these couldn't be added as a visual overlay to the sides of the material when it moves, or objects move through it.

The only real issue with water like that is that you could do bizzare things with it. Solution: don't do them. Also I'm sure someone would come up with some great gameplay for blobs of water floating in the air that you have to jump between
2010-06-25 09:43:00

Author:
rtm223
Posts: 6497


Bah i'm outta here, rtm arrived, he will make any argument he disagrees with completly and utterly useless using unflawed logic, there's just no way to win against rtm man...
He's a master of logic in both lbp and real life, so there's no point arguing with him.

(Seriosuly, i think only Chuck Norris can defeat his logic, and thats just barely...)
2010-06-25 09:52:00

Author:
Silverleon
Posts: 6707


I m,ust be honest though and say I prefer water the way it is, as it is its got no downsides. Yes people want more but and not too be too nostalgic here. When LBP started people were making amazing visuals, cheating on water effects and everything, If we make it too easy to make realistic looking stuff it takes away the magic from them levels.2010-06-25 10:19:00

Author:
robotiod
Posts: 2662


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