Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Ideas and Projects
#1
Steal My Idea please!
Archive: 10 posts
please! My idea is to make a Fully-Fuctional Pokemon LBP2 level,since i'm not a AMAZING creater...i would love you guys at LBPC to make it! Pokemon Red Version Ideas: -use 3rd person for battles,top-down for the rest -make a check-point system that SOMEHOW saves your data[i dont know how,but it would be cool] -and somehow use Switch's to spawn wild pok'emon -i'll help if you need me to. -publish on YOUR account.not mine! -make ULTRA COOL BOSS BATTLES! thats all!add what you want Thanks! | 2010-06-20 01:43:00 Author: Unknown User |
Odd asking people to steal your idea, lolz. I think I recall in one of the 'what game are you gonna make?' threads someone mentioning they were going to do pokemon. Don't know how it'd work, but that'd be awesome. | 2010-06-20 10:18:00 Author: Matimoo Posts: 1027 |
Not being able to save would be a MAJOR problem, but it's definitely doable. You know what? why don't you try to make it, I think it's very possible. After a lot of tries you would be bound to do stuff right, just simplify it. I would take a crack at it, since i like Pokemon but i got other levels i want to make first. | 2010-06-20 10:36:00 Author: PPp_Killer Posts: 449 |
Odd asking people to steal your idea, lolz. I think I recall in one of the 'what game are you gonna make?' threads someone mentioning they were going to do pokemon. Don't know how it'd work, but that'd be awesome. Yeah that was me I think. Thinking about a fully functional pokemon clone makes my head hurt. Assuming you took out the natures, abilities, etc, you still need to logic all the type weaknesses/resistances, learning each move/pp/levels, replacing moves, 6 pokemon in the party, the box, switching, wild pokemon ratios, etc...phew. Me thinks you would need to seriously simplify it somehow. And the great thing about pokemon is the simplified complexity. But a 3rd person version would be awesome. I'm going to attmept a pokemon platformer where the player is a pokemon. I don't know if i'll have any top down stuff though. Can sackbots use the creatinator powerup? edit: Thanks. I thought so but confirmation is nice. | 2010-06-20 11:32:00 Author: midnight_heist Posts: 2513 |
Yea, sackbots can use powerups | 2010-06-20 12:11:00 Author: Jonaolst Posts: 935 |
I was thinking about making the sackbots have Power gloves for the attacks! | 2010-06-20 14:14:00 Author: Unknown User |
I too think it's possible with what LBP2 logic presents, at least without random battles.... but you would need high logical and programming thinking to do it ;] | 2010-06-20 15:02:00 Author: Shadowriver Posts: 3991 |
Matimoo, that would have been me. Now, who wants to work with me? wild pokemon ratios... There will be a randomizer switch, I may also make it a One pokemon each sorta thing, limit box stuff, while giving it the Poke'-feel... though I'm not sure, depends on what the thermo gives me, I may make the box as a seperate level acessable through one of those level links, then have Pokemon as sticker switches or sumin. | 2010-06-21 08:45:00 Author: JspOt Posts: 3607 |
You want people to steal your idea to steal an idea from Nintendo? Shweet! | 2010-06-21 17:56:00 Author: MMLgamer Posts: 183 |
I thoiught of doing this in LBP1, but without battles (I.e the opening bit of HG/SS, which would fail really). I would love to see someone do this, but as for people who would help, I'm not too sure. It seems that everyone will want to make there ideas first | 2010-06-21 18:18:00 Author: kirbyman62 Posts: 1893 |
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