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LittleBigSpace: Secret mission of the water planet
Archive: 9 posts
This level was originally built for LittleBigNetworks "A tale of the sea to win a PSP" contest. Screen shots: http://www.littlebignetwork.com/attachment.php?attachmentid=6603&d=1270517308 http://www.littlebignetwork.com/attachment.php?attachmentid=6605&d=1270517311 http://www.littlebignetwork.com/attachment.php?attachmentid=6604&d=1270517309 Thanks to WillGuitarGuy for this video of the level! http://www.youtube.com/user/LBPforumNet?feature=mhw5#p/a/u/1/5HwKiVcSz4o The part I am most proud of is the explosions! I got the idea from Post–Apocalyptic by Anpostteller Now mine aren't nearly as cool as his, but they are still pretty neat. Anyway enjoy. http://lbp.me/v/rxx180 | 2010-06-15 16:56:00 Author: SackRacer77 Posts: 153 |
It seems like a fun level. I'll try it later today if I can | 2010-06-15 17:35:00 Author: Dragonvarsity Posts: 5208 |
Hey Sackracer. thanks for the F4F on my Troy level! Here's your feedback! Your level was very good! I liked the introduction. great way to manage cut scenes, with pressing r1, or double tapping to skip the whole thing. the game play was fun, and the visuals kept the level interesting! I liked the story too, it's nice to play a level with a solid emphasis on story every once in a while! The explosions you mentioned really did looked great! they blew up nicely, especially the drones and the tank, and added a lot to the level. My favorite part of the level was once you got inside the base, on the conveyor belt. that part was fun, and I liked how the machines were building the bombs. This section also looked the best imo, great lighting in this area and the area's that followed. I thought that the 2nd half of the level was quite a bit better than the first. I think the first could have used a little more work on the outdoor visuals. even plopping a background down may help quite a lot, because the emptiness made it seem... well, empty lol. while the section with the car was fun, I thought the paintinator action was a little generic and I liked the platforming in the 2nd half much more. Overall though, great level. I really enjoyed playing it! I gave it 4 stars. Can't wait to see what you come up with next! thanks again! | 2010-06-19 05:31:00 Author: Duffluc Posts: 402 |
I totally agree with all the stuff you like and dislike. My next level will hopefully be a lot better. | 2010-06-19 05:40:00 Author: SackRacer77 Posts: 153 |
Yep nicely solid level you have here. Liked the trees and all your ships and logic worked great! I can see some real potential in your work. Keep at it! Gave this one 4 stars | 2010-06-25 03:28:00 Author: Morgana25 Posts: 5983 |
Thanks for F4F my Bug Survival (1P) ! I thought the level was pretty good, really like the intro and the visuals except for the beggining where it seemed a bit bland. The gameplay was also pretty solid, never really encountered any problems, good job! :star::star::star::star: | 2010-08-03 05:40:00 Author: Unknown User |
Play-by-play I already like this intro with the ship flying through space. I'm trying to figure out how this ship works. Looks like it's hanging from a string? Love the bunker with the lights. Love the vehicle (tankboat?) Explosions are really nice. I'm a little confused at this part with the triggered explosive. I think the prompt said to move the object over there and then grab the red detonator but it doesn't seem to be working. <restart> Ahhh, put it under the rocks. Got it now. I like that the stairs retract as you get back on the vehicle. Nice attention to detail. This electric wheel puzzle is nice. Really nice effect when destroying the computer. The boss is a little tough in my opinion. I pretty much just brute forced him while losing a bunch of lives. it was also difficult to tell what the boss's health was <finish> .:star::star::star::star::star:<3 | 2010-09-05 09:16:00 Author: WampaCow Posts: 16 |
Thanks for the feedback! Glad you liked it! | 2010-09-05 16:04:00 Author: SackRacer77 Posts: 153 |
The ship at the beginning was a nice touch, especially the landing Possibly make the general's talking in shorter messages, since it cut off your message at the end. There was really no point to the paintinator at the beginning of the level that I can see. You have to get rid of it in order to grab the wheel with the crawler. The crawler looks good and I like the stairs retracting The Drone explosions looked amazing The rock explosion was pretty good too. The only thing that annoyed me was the fish attacked my bomb and I had to get them away before I could grab my bomb I've never been a fan of teleporting...but I guess it wasn't bad. You might want to put a magnet switch on the bomb things on the conveyor belt so that the crusher things only move down on the bombs. I don't know if you wanted them to or not. The 'Live wiring looked really good. You might want to include a camera showing what lever in the live wiring area does You seem to be good at explosions the computer exploding was pretty good too. The thought of unclogging the sewer was clever...but kinda nasty I liked the level overall!! It was really good! | 2010-09-06 18:07:00 Author: AdenRalumdan Posts: 296 |
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