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#1

Impact Switch, Fill Material Tool, Water Material

Archive: 9 posts


It would be really cool if they added an impact switch... because I need one sometimes >.< So whenever you touch something or land on something, the switch would activate. I also want water material that you can actually place somewhere, instead of it being around the whole level. and if you delete something under the water material, then it would leak and dissolve. I also want a "fill material" tool for filling holes in something you've created. Thanks for reading my suggestions 2010-06-07 18:06:00

Author:
PetStars
Posts: 91


Fill material tool is a good idea- much like using it in MSPaint I can imagine, however if there if there is an open hole in the shape outline it doesn't fill. :32010-06-07 21:36:00

Author:
FuzzballFox
Posts: 217


I don't think the water material would work but if it was more like Dark Matter it would work.2010-06-07 21:39:00

Author:
Kern
Posts: 5078


The impact switch seemed so obvious, I can't believe they missed it! Seriously, the sounds can be activated on impact but nothing else can?2010-06-07 23:10:00

Author:
qrtda235566
Posts: 3664


The impact switch seemed so obvious, I can't believe they missed it! Seriously, the sounds can be activated on impact but nothing else can?

Also, an impact explosive requires different amounts of force to blow it up depending on its size. That's almost like a tweakable impact switch.
2010-06-07 23:53:00

Author:
Incinerator22
Posts: 3251


Do you think they'll make an impact switch?2010-06-08 18:42:00

Author:
PetStars
Posts: 91


Do you think they'll make an impact switch?

Since the announcement of LBP2, I doubt they'll add any new features to LBP1. As for whether LBP2 will have one, that's anyone's guess.
2010-06-08 18:51:00

Author:
Aya042
Posts: 2870


isn't an impact switch just a button?2010-06-08 20:11:00

Author:
flamingemu
Posts: 1872


A very limited and always visible impact switch, yes.2010-06-08 20:19:00

Author:
Arkei
Posts: 1432


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