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#1

Emitter score bubble problem!

Archive: 7 posts


Can some one please help me I am creating a Level for Little Big Land score challenge and it is driving me crazy !

1. The level is under water so the score bubble go up.
2. They are 5 emitter they spawn score bubble up and they all have different timing.
3. A permanent switch is place in the level and is plug in the emitter.
4. I put a sensor switch in a checkpoint so wend you touch it dissolve the dissolvable matterial that is on the permanent switch and activates the emitters ( this is just one method I use like 3 other more )
4. There is a LED watch in the level and it is set for 3 minutes wend it reaches 0 you die and the spawn in the scoreboard.

Here is the problem wend the LED watch reaches 1:30 minutes the score bubble stop spawning! I try everything that I now from my logic knowledge still they all dont work.

I think is because I set the emitters so send out 99 score bubbles but that the limits if I can put more I will but it stop right there wend it says 1:30 minutes.

please If any on can help me I will really appreciated thats.

Update 1: I think I already fix the problem but I had to delete something from the level. Also I publish the level here is the link the the thread https://lbpcentral.lbp-hub.com/index.php?t=28221-LBLHS-Sewage-Mayhem

Update 2: I cant put some dangerous objects in my level because of the glitch I already try to put in some dangers in the level like put something dangerous coming from the tubes sorry
2010-06-06 22:24:00

Author:
Arnald23
Posts: 1843


Have you set the emitters to maximum emitter = 99, or maximum emitted at once = 99?

You can set maximum emitted to infinity (which is located below 0 and is actually the default setting). If it's maximum emitted at once then that isn't your problem.
2010-06-06 22:29:00

Author:
rtm223
Posts: 6497


I think I out it on maximum emitter = 99 because but it says 99 max and the lowest in 0 the other one says infinity2010-06-06 22:36:00

Author:
Arnald23
Posts: 1843


Hmmm... I have no idea, Arnaldo Logic is not my strength. I would have suggested setting to infinity. If it's at 99 then as soon as 99 bubbles are emitted it will stop. Other than that.. no idea whatsoever. Sorry. Good luck.2010-06-06 22:50:00

Author:
BabyDoll1970
Posts: 1567


Hi Arnaldo17...if your plan was to emit just 99 bubbles from each emitter before the player dies, then double the time you are presently emitting the bubbles and the emitter will stop at 3 minutes, with only 99 bubbles being emitted during that time. I hope that is the answer you are looking for. 2010-06-06 22:58:00

Author:
RickRock_777
Posts: 1567


What's the lifetime on your emitter? Is it possible that the bubbles are at the top of the level?2010-06-06 23:17:00

Author:
Kern
Posts: 5078


Hmmm... I have no idea, Arnaldo Logic is not my strength. I would have suggested setting to infinity. If it's at 99 then as soon as 99 bubbles are emitted it will stop. Other than that.. no idea whatsoever. Sorry. Good luck.


Hi Arnaldo17...if your plan was to emit just 99 bubbles from each emitter before the player dies, then double the time you are presently emitting the bubbles and the emitter will stop at 3 minutes, with only 99 bubbles being emitted during that time. I hope that is the answer you are looking for.

I will try it out but I still I have to do test it out multiple time
2010-06-06 23:17:00

Author:
Arnald23
Posts: 1843


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