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Creator Spotlight 16 - poms

Archive: 90 posts


http://www.lbpcentral.com/forums/images/creator_spotlight.png

poms
Passionately Driven Towards Perfection
Interview conducted by jwwphotos (http://www.lbpcentral.com/forums/member.php?4559-jwwphotos)

I first met poms about a year ago when I got a rather nice note on a level of mine saying it was a favorite of his, as well his daughter, to play together. I was amazed, honored and totally touched to know that such an amazing and ingenious creator had such a warm heart to share that story with me. Just envisioning him as a father and excited to play LBP with his young daughter to this day makes me smile. Since then, I have been honored in play testing, critiquing and playing online with poms many times. However, it was in reading the volumes he has posted here on LBPC concerning his desire and determination for perfecting his levels, as well as achieving the best for them, that caused me to recall his first note to me. It was at that moment that I finally realized the incredible drive and passion of the one they call poms.

Poms' excellence and creative genius has landed him in the middle of controversy on several occasions. Not only from his passion and zeal in wishing to perfect his craft by revisiting and making update after update, but also simply from the content and subject matter he chooses to portray in LBP. Whether it be his jail cell escape sequences in The Bunker, the cute and controversial rocket ride adventures of 500.000.001 in Miracle of Life, the magical opening scene in Fairytale Fights, the wacky motorcycle rides through Heaven and Hell in Hell's Angels 1 and 2, or the newest cannon popping fun, Spice & Company, poms is truly one that is set on grabbing your attention.


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http://imgur.com/ounjI.png


Nobody said there would be rockets! Is that part of the miracle?

http://imgur.com/fDthe.png

All right, this one isn?t really a question, but if you would be so kind, please list the levels you?ve published to date and any statistics you?d like to share with us, e.g. plays, hearts, how many rocket animals per level, etc. Whatever you feel like sharing.

Hell?s Angels. First published it in January 2009, nothing to do with the actual version.

The Bunker. My first attempt to create a ?good? level. I had no idea what an emitter or a creature brain was when I started it. You could say I was learning to create while making it. That?s probably why I spent so long on it.

Hell?s Angels (B & W). A first big update to the original and very similar to the actual version. The global lighting still wasn't available, so it was all in black and white.

4 minigames and a half. I was planning a level where there would be a big wood house with plenty of wood mini games in it. You were supposed to be able to choose your preferred minigame, and play it straight away? I canceled it, but instead of deleting all the work in progress, I decided to fit everything in a level and publish it.

The Miracle of Life. My fist plan was a level dedicated to my new born little baby, but I finally discarded any personal references in it.

Fairytale Fights. I think this is my best level when it comes to visuals and creating organization.

Hell?s Angels 2. A level made to have fun. Fun for the player, but mostly fun for the creator.

Spice & CO. After several moderations, I wanted to get far from controversial themes.

The Bunker 2. I always thought The Bunker deserved a sequel, and while working in some teleporters, I thought it would be a good idea to include them as a new game play feature in the series.

Now, tell me... of these levels, which is your favorite? And why?
If I had to keep only one of my levels, I?d choose ?The Miracle of Life?, but I must say ?Spice & CO? is a better level. The barrels are quite fun and I really enjoyed making it. I had plenty of time, plenty of good ideas and this time I was skilled enough to make them work.

How long have you been playing LBP?
This is very typical, but I got LBP from first day it went into stores. I didn?t get into creating until a couple of months after though.

What was the first full level you ever built? And what was it like?
I had already finished story mode and had picked up nearly all the prize bubbles. I thought there was not much else to do with it. Everything changed during a conversation I had in New Year?s night back in 2008.

A local friend talked to me about the ?endless? possibilities of the level editor and he really encouraged me to try to build a level. Back home I started to play in create mode, and picked up the Metropolis motorcycle and built a circuit. I spent a week trying to make it work properly and published it under the name of ?Hell?s Angels?. There were no loopings, no lighting effects, no Devils, etc. It was a really noobish level (it probably still is), but I had a really great time making it and learning to use the tools was great fun too.

What creators and levels (if any) have inspired you to create?
I will always remember the first time I played ?Yggdrasil?. I was truly impressed. I played this author?s levels for weeks and I started to believe in the possibilities of the editor. It could be said ?Dan_e2040? was my first LBP idol and he inspired me to create seriously. I also remember loving to play wexfordian?s ?Wizard of Odd? I thought that level was flawless. I especially loved the puzzle where you had to pick up the brain and the water part built with a jetpack and crystal in front. That?s where I got the ideas for the water part and the puzzle in ?The Bunker? (Thanks Wex!).

Aside from drawing inspiration from other creators and levels, is there anything in the world outside of LittleBigPlanet that inspires you? This could be a hobby, profession, or even a particular movie or type of music. Pretty much it can be anything in your personal life that has contributed to your experiences as well as inspired you as a creator.
Well, the birth of my second daughter was the main inspiration for ?The Miracle of Life?, but music is what inspires me a lot. I was a fan of a lot of Heavy Metal bands of the 70?s and 80?s like AC/DC, Bon Jovi and Led Zeppelin. Of course when I started my ?Hell?s Angels? level, I had that ?Heavy Metal feeling? in mind.

Also old classic terror films like Dracula, Rosemary?s Baby, The Fly and Alien are an inspiration to me.

What are some of your favorite video games (excluding LBP) - new and old?
I spent thousands of coins in the arcade machines of the 80?s. Ghosts and goblins, Tiger Dragon, Super Mario Bros, Toki and many others really blew my mind. Then I got a Sega Megadrive/Genesis. Sonic was my first idol, and then came Kid Chameleon, James Pond II, Earth Worm Jim, Toe Jam and Earl, etc.

When PSone came out, the revolution was here at last. A video game was not necessarily a childish entertainment anymore. My favorites: Tomb raider, Crash Bandicoot, Abe?s Oddyssey and Abe?s Exoddus and Final Fantasy VII were the top of the tops for me. In PS2 my favorites were Gran Turismo 3 and 4, Tekken 5 and a game I?ll always remember: Dragon Quest.

If you could list your favorite things about LittleBigPlanet, what would they be?
My favorite thing is that it is not just a game. The fact of being able to build and publish your own creations, makes me feel fulfilled as no other game made me feel before.

And your least favorite thing(s)?
My least favorite thing is the community itself. It should be divided on categories, age groups, adventures, survivals? etc. I?m not blaming MM for that. I know the community has become bigger than anyone could ever expect and so it's become a bit chaotic.

What?s the worst thing that?s happened while creating?
As nearly everyone else, I lost important data in some moment. But the worse was a strange glitch in The Miracle of Life that made it unplayable after a few minutes of play. It was some kind of frame rate fall and pistons, bolts and any moving element collapsed. That forced me to rebuild it from scratch.

On a sort of similar subject, have there ever been any great ideas you had that failed or for any other reason you never implemented?
I've started plenty of workshops of levels that I?ll never finish. The most advanced were ?The Woodhouse? which after giving it up, I took the objects to publish ?4 minigames and half?, but I finally rejected it.

I also built a workshop of ?Atlantis?. But I wasn?t happy with it and the objects ended up in ?Heaven? in my Hell?s Angels 2? level. Also the water parts of The Bunker 1 and Bunker 2 belong to the ?Atlantis? idea.

I also have a different version of ?Fairytale Fights?, but it's not multiplayer friendly, and if laggy, it becomes unplayable. But I love this level and I could go back to it if I have time in the near future.

If you worked for Media Molecule, what would your first order of business be? This could be anything from adding materials or tools to eradicating H4H.
Well, after LBP2 has been announced, I think all of our wishes will come true.


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http://imgur.com/k6Wy7.png


"Ummm BoxGhost? Are you sure this is how this works?"

http://imgur.com/TwHzS.png

One of the most fascinating uses of lights, decorations and materials in a level for me has to be Miracle of Life. How you portrayed this special environment with its insane mix of critters, vehicles, textures and colors simply blew my mind the first time you gave me a look at it. Almost like Dr Seuss meets Tim Burton in an incredible and wacky adventure. How did you go about achieving this incredible combination, and did the result exceed your expectations from where you first imagined and started working on the level?
Indeed it exceeded them. The first version was day lighted. It was like a cartoon level with happy music and funny monsters. It wasn?t my intention to scare any kid with this level, but representing human reproduction with a funny adventure. Of course, the first testers were horrified to find out how the ?dark? creator of Hell?s Angels and The Bunker had built a girly-pink-happy level. Many of them prognosticated a total fail, and I started to loose faith in the project. Then I remembered how ?Hell?s angels? was a bright and happy level ignored by the community, but how it became a success after making it dark and scary.

The story had a lot of potential to build a terrifying level about a trip to a dark cave full of scary monsters, which happened to be bacterium. No time to waste, I experimented to death with illumination, rebuilt many of the monsters, changed music, materials? etc. The ?new? Miracle of Life was really scary, and was less emphasizing on the story behind it, making it less suitable to be moderated. I was really impressed with the result and so were the friends who tested it before publish. Nearly one year after, I still can?t believe how I got into this level, when I could have built The Bunker 2 and gotten tons of plays. I thought that I didn?t want to disappoint the community, but the initial idea of making a level dedicated to my little daughter weighed over hearts, plays and all of that. This may not be my best level, but one day, I?ll explain my little daughter that ?this is the level your dad made for you?. I hope she doesn?t get scared!

Your levels have spanned quite a few controversial topics, but you have done them so cleverly, with such taste and sensitivity. Most notable in The Miracle of Life, as well as the steel horse adventure through Heaven and Hell via Hell?s Angels 1 and 2. What inspires you to even approach these topics and then decide to make a level based on them?
In Spain, Christianity was mandatory when the dictator Franco was still alive in the mid 70?s. When freedom finally came to my country, I was still a little child, but I can still remember how humor magazines and TV shows ridiculed religion and the dictator who made it mandatory. Of course I know I couldn?t fit stuff like that in my levels, but taking religion not too seriously has always been part of my life. Probably this attitude is reflected in the Hell?s Angels levels or The Miracle of Life pretending to explain how children don't come from Paris.

One thing that is truly amazing to me is your tenacity, passion and drive to perfect your creations. For example, I am not sure how many versions of The Bunker or Miracle of Life I have seen, but each one was better than the last. Most tend to not to revisit levels and simply focus their gained skills on their next project or level, but you are an exception. What do you attribute this passion from? Is it something that is truly uniquely poms, or is it more attributed to your Spanish heritage and living in Menorca, Spain, one of the most beautiful islands on the planet?
Updating levels and spending so long on them trying to make them perfect is just a question of will and having time on your hands. Living in a summer Holiday Island makes you spend a lot of time out of home, but everything changes in the winter. There?s nothing to do here from November to April. So, imagine yourself in a dead place by the sea, with plenty of time to remember how fun the long summer was. And you get a game like LBP to let your imagination fly away.

When I think poms I don't normally think gadgetry, because you deliver such a full level experience, but I have to say I am always amazed by some of the wacky vehicles and platforming gadgets you have come up with. For example, the wall walking vehicles in Miracle of Life and the phenomenal rotating water sections in Spice and Co are quite remarkable creations. How is it that you come up with these ingenious devices? Do you experiment with devices in workshops or is it something you just decide as what comes next in a level?
I always have a LBP notebook nearby. When I?m working on a level, I take the notebook to work! I started this practice with the Miracle of Life. Any good idea that came to my head went to the book even if I didn?t know if I was going to be able to make it work. When I?m home I build a workshop, but only a small percentage ends up in the level.

Along the same lines as the last question, the portals, the jet pack section with the falling balloon bombs, as well as the floating jet platforms that you timed with the rising and falling water were some of my favorite bits in The Bunker 2. Could you talk a bit about them on what things inspired you for those segments?
As with Spice & CO, The Bunker 2 is heavily inspired by Abe?s Oddyssey and its sequel Abe?s Exoddus. Once I decided to include teleporters in my next level, I played plenty of levels of the community to check how good the teleporters were in LBP. Of course, some are great, but I had to build a better one or I wasn?t using them. Something similar happened with the barrels in Spice & CO. I was building something better than what I had seen, or I wasn?t using barrels. Other ideas like the falling bombs or the rotating sections are improvised ideas that came while creating.

Well, I hate to ask, but the hysterically cool and wacky chomping critters in Miracle of Life... what exactly do they portray for you, or are they just something else that we are best off simply enjoying them for the mystery they are?
I pretended all of those creatures to look scary, but fun too. It's a difficult balance and obviously some of them are more scary and others are just fun. My preferred ones are the burp-open-mouth critters and the strawberry-eater monsters.

Spice and Co. is such a wonderfully charming adventure that is quite a bit different from some of your other work. Well, not that much of any of your work stays in one category, but I am curious about your inspiration on this one and how it came about. Oh, and congrats on getting an Mm pick on that one, as I am sure that was truly an honor!
Everything in this level came on the idea of the barrels. They are the protagonist of the level. The other game features were developed ideas from my notebook and they were ?secondary?. I made two earlier versions. The first was in a jungle environment, the second was exclusively in a factory. The idea of the desert chili factory came with the ?Nice Spice? sticker. Exploding barrels from a chili factory that is building bombs; everything started to make sense. So I started with the final version and I finally was happy with it. I had the feeling I was on to something really good and I couldn?t help inviting everyone on my friends list to give it a try. Many people advertised me and I thank them all. The level was an instant success and as you said, the MM pick was a true honor.

You have posted quite a bit concerning your disdain for those that rate levels unfairly, as well as having to deal with having levels moderated and forcing you to start over. Yet you bounce back amazingly well, seemingly turning disasters into amazing triumphs, as witnessed by you having so many levels at the top of the highest rated pages. Could you talk a bit about that as well as your thoughts on LBP2 where it sounds like categories will finally be implemented to help personalize and drive the Cool Levels, hopefully giving everyone?s work better exposure towards their intended audience?
The community needs desperately to be divided in categories. Cool pages are a chaos driven by a few untalented fellows. A potential new LBP player that gives a try to cool pages, what may he think? I?m very glad LBP2 will change that, but I also think an update could make LBP1 live still longer. When Hell?s Angels 2 was moderated, I decided to republish locked to avoid cool pages, but that made it jump to 1st page of highest ranked and some read it as I was cheating. Same thing happened to Miracle of Life, but I wasn?t throwing this level to cool pages again, so I locked it too. I learned the lesson. My next levels were not getting into controversial themes and I focused them on what LBP is meant to be: Fun game play for kids (and not so kids).

You have taken us on so many fun and entertaining adventures over this past year or so. I'm wondering if you could give us some insight of what we might see from you down the road? Are you working on anything currently for LBP that you can share with us?
At this time of the year, I hardly have free time to do anything. But I?m always imagining potential levels and I still take note of any idea for a future level. The most solid idea I have at the moment is a ?prehistoric? level. Tons of dinosaurs, carnivore plants, and stone puzzles. I?ll probably start with it this summer, but depending on when LBP2 is released, I could wait and make it for LBP2.

I'm curious, but you seem to use the rose object from the Valentine's pack quite a bit in several of your levels. Also, for a time, your Sackboy character utilized the rose in the mouth costume piece from the same pack. Is the rose a symbol for poms, something you simply like using, or more an icon for your passion towards life and LBP?
Well, my mother has plenty of roses in her garden, but is there anything more romantic than a rose? I've always been very romantic. Women have always been my perdition

Finally, is there anything you, as a creator, would like to add to this? Or any other experiences you?d like to share? If not, I?d like to ask one more question of you: If you could give any bit of advice to new creators out there who are thinking about entering the wonderful world of creating, what would it be?
I?d like to thank all the messages I get everyday via PSN, feedback in game, private and visitor messages? etc and I?m very sorry I don't respond each one of them. All my levels together have got about 1,000,000 plays and so many thousands of hearts, and I?m infinite grateful to each one who played and enjoyed them.

As advice to new creators, I?d use a Roman Polanski sentence:
?Put the best you?ve got at the end, and the second best at the beginning.?


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http://imgur.com/qJ6fR.png


This looks like a popping good time!


http://imgur.com/TgGre.png

Poms is in town for the tri-annual poms Fan Meet at the Spice Mall! BoxGhost and ScoutsBoo both want to win a chance to spend a day in create mode with poms! Will BoxGhost be the lucky one to be chosen, or will Scouts get her date with destiny!? Find out in this exciting episode of the Creator Closeup, starring poms, and with special guest star TheCountessZ!


http://www.youtube.com/watch?v=fm9gO9AYgrQ

http://imgur.com/7NigL.png

As a creator, poms is in a class by himself simply from the subjects he chooses to portray and how marvelously he pulls them off. As a person, he is totally a class act, being wonderfully kind and passionate towards life, his family and LBP. To read his thoughts into his creations as well as getting some peeks behind the scenes at some of his epic creations have been total thrills. When I think back over his comments and answers, I can almost see his smiling face in the sun splashed Mediterranean waters of his home, sitting with his notebook and dreaming up yet more ideas for us to conquer in LBP. I can hardly wait to see what he comes up with next.

Well, that's all, folks! We hope you have enjoyed this installment of the Creator Spotlight. For past spotlights, please visit this link (http://www.lbpcentral.com/forums/forumdisplay.php?100-Creator-Spotlight-Archive). See you in two weeks!
2010-06-06 13:45:00

Author:
Aya042
Posts: 2870


Awesome stuff

Congrat Poms! You're a great guy and have some truly amazing level. That new race level you started working on looks cool, hope that sees the light of day at some point
2010-06-06 13:49:00

Author:
jackofcourse
Posts: 1494


Yaaay, another great creator spotlight ^__^2010-06-06 13:55:00

Author:
Coxy224
Posts: 2645


Incredible level and creator Congratulations Poms now I need to play this levels again lol 2010-06-06 14:01:00

Author:
Arnald23
Posts: 1843


Thanks for putting this online, Aya. Really appreciate it. A little note about the video: Since I was the one who wrote the intro, naturally the whole video ended up being cursed. If anyone has any trouble understanding anything in the video, I have a completely transcript that I can post. You guys can ask Teebonesy, that video was a beast like no other. But I hope you guys can look past all of that, cause we worked hard. ^__^2010-06-06 14:04:00

Author:
xkappax
Posts: 2569


I FRICKING LOVE SPICE AND CO! wOOOOOOOOOOO.

Good interview btw.
2010-06-06 14:39:00

Author:
qrtda235566
Posts: 3664


Congrats Poms! A well deserved spotlight! And great job spotlight crew!2010-06-06 14:57:00

Author:
Phosphorus15
Posts: 463


Great interview! Always a pleasure to read.2010-06-06 15:03:00

Author:
piggabling
Posts: 2979


Brilliant interview as always and the video was nice to! And poms you got a good taste for music 2010-06-06 15:42:00

Author:
Alec
Posts: 3871


This was another awesome interview! It's always very exciting to play a new poms level (or to play one over again...and again...), so it's awesome to get a better look at him as a creator. Congratulations to poms on being interviewed

Thanks so much to the Creator Spotlight team for bringing this together!
2010-06-06 15:49:00

Author:
amazingflyingpoo
Posts: 1515


Congratulations on your Spotlight Poms.

Brilliant interview jww and the video is awesome, well done team. Thankyou for your hard work.

Icey
2010-06-06 16:27:00

Author:
IceMaiden
Posts: 1057


Congratulations poms, i totally love your levels and as you know you have helped me alot so keep up being such an amazing creator, and BTW nice interview, as always the video its hilarious2010-06-06 16:42:00

Author:
ferrrch
Posts: 429


lol poor box ghost noone went to see if she was ok XD2010-06-06 16:54:00

Author:
Unknown_creator
Posts: 119


hah hah. Finally some love for boxghost! My husband really liked this video because it involved her getting beaten up. He hates boxghost. 2010-06-06 16:57:00

Author:
xkappax
Posts: 2569


That was fantastic! poms, you built one of my favorite levels (The Bunker) and you totally deserved this spotlight! 2010-06-06 16:58:00

Author:
AbstractFlesh
Posts: 837


I completely agree with his comment on the "cool levels"
They totally turned my off to the game after playing level after awful level.

I'm just now getting back into the game, and realizing how incredible it can be.
2010-06-06 17:16:00

Author:
LaserShark
Posts: 4


Just watched the video, and I'm sooo embarrassed! My English is crap and I hate my voice!
Thanks to the Creator Spotlight team for the spotlight. You guys/gals are doing such a hard work, and I'm so honored you worked so hard on this.
Also thank you all guys for your comments!
2010-06-06 17:22:00

Author:
poms
Posts: 383


Poms, I proofread your spotlight, and for someone who thinks their english is "crap", you are quite articulate! You used a really big word that I had to look up, and english is my first language! I thought it was a wonderful read! Don't be embarrassed about your voice. I thought it sounded wonderful. You did a great job, and I want to thank you very much for helping us out with everything! ^__^2010-06-06 17:24:00

Author:
xkappax
Posts: 2569


Another amazing interview from our dedicated team
Congrats poms for the spotlight!
It's still interesting to see how creators come up with ideas and projects
2010-06-06 17:46:00

Author:
Chump
Posts: 1712


Thanks!!

Another awesome spotlight on an incredible creator.

Great stuff!!
2010-06-06 17:53:00

Author:
VelcroJonze
Posts: 1305


Another fantastic spotlight, the video was awesome. Poms is a great creator, my favorite level of his would have to be Miracle of Life, all of the lighting and creatures were so cool and the story behind it was ingenious. 2010-06-06 18:13:00

Author:
X-FROGBOY-X
Posts: 1800


Just watched the video, and I'm sooo embarrassed! My English is crap and I hate my voice!
Thanks to the Creator Spotlight team for the spotlight. You guys/gals are doing such a hard work, and I'm so honored you worked so hard on this.
Also thank you all guys for your comments!

It was our extreme pleasure my friend. I had so much joy doing this interview and like I told you before, I jumped at the chance to snag this one when your name came up. Your thoughtful and kind answers were perfect and everything I had hoped. The video surpassed my expectations as well as the silly stuff we tossed in to surround the Closeup was just perfect. I think your voice and English was great! Especially the written bits so no worries. Awesome stuff!

Thanks so much!
2010-06-06 18:27:00

Author:
jwwphotos
Posts: 11383


Just watched the video, and I'm sooo embarrassed! My English is crap and I hate my voice!
Thanks to the Creator Spotlight team for the spotlight. You guys/gals are doing such a hard work, and I'm so honored you worked so hard on this.
Also thank you all guys for your comments!


Your english was great, don't worry
2010-06-06 18:40:00

Author:
Alec
Posts: 3871


That was a cool read, and besides, I get to know things from somebody who -besides an admired creator- is some kind of neighbour!
And haha, those videos just never fail to amuse me. How good can they get?
Thanks to everybody who put effort into bringuing this creator spotlight, poms included!
2010-06-06 18:51:00

Author:
Keldur
Posts: 628


Congrats poms and love the creator closeup really funny2010-06-06 19:10:00

Author:
jump_button
Posts: 1014


Very good interview. Congratulatiosn poms! Your levels are wonderful! And don't worry about your English - it was great. I also agree with kappa that your English writing skills are outstanding.

<3 And to the Creator Spotlight Team:
Another fantastic job. I understand there were difficulties along the way, but you wouldn't know it to look at the finished product. Brilliantly acted, directed, filmed and produced. I sit in awe of your skill and dedication. Thank you, thank you, thank you.
2010-06-06 19:15:00

Author:
v0rtex
Posts: 1878


Great interview and a great creator! Your English is fine poms and your accent is lovely. I loved seeing all the logic behind your epic levels! So impressive Congratulations on your spotlight!

@ the crew - loving these so much! Great interviews and vids For sure the highlight of my weekend!!!
2010-06-06 19:54:00

Author:
Morgana25
Posts: 5983


Thanks guys for yet another great insight into one of my favorite creators. The creativity and unique ideas in your levels are always inspiring. Your english is also great too.2010-06-06 19:58:00

Author:
SteveBigGuns
Posts: 423


Yay!
Poms is epic I love spice & co.
And BoxGhost gettin squished made me lol ^__^
2010-06-06 19:58:00

Author:
Jovuto
Posts: 2345


Congratulations Poms! A well deserved spotlight! The Double Helix formation in "Miracle of Life" is one of my favourite moments in any level!
Also, good to know you're a Led Zeppelin fan!

A very well written interview and funny video as usual! I hope Scoutsboo gets her comeuppance in the next video!

I hope Mm will put this up on LBP.com. I think they forgot about the last creator spotlight!
2010-06-06 20:09:00

Author:
Rhys125
Posts: 841


Once again, one of my favorite creator!
Congratulations Poms, this is really well deserved!

"Miracle of life" must be the most original level I played, I always have it in mind when I think of great levels..!

The interview was great to read and the closeup video is always hilarious! (poor box ghost..)!

Gracias!
2010-06-06 20:30:00

Author:
dajdaj03
Posts: 1486


Congrats on the spotlight and props to the Spotlight Team!
Poms is a good friend and an awesome creator! Can't wait to see what's coming next
2010-06-06 20:47:00

Author:
javi haguse
Posts: 744


What? No rocket cheetah's in this one?

Great spotlight again, I love watching the videos, you always come up with great story lines....

And Poms, how do you make such detailed levels?
2010-06-06 20:53:00

Author:
Doopz
Posts: 5592


Thanks so much, Creator Spotlight Team. Just fabulous! That DNA strand!... seeing how it was done just made my jaw drop! Who comes up with - and has the patience to tweak - something like that?! Incredible!!
A wonderful video (I could understand poms just fine.. gorgeous accent, btw!) and a wonderful interview. Congrats, jw, Teebonesy, ScoutsBoo and Sara.

Thanks so much for all your blood sweat and tears! It's appreciated
2010-06-06 21:58:00

Author:
BabyDoll1970
Posts: 1567


What? No rocket cheetah's in this one?


There was a rocket cheetah, but it ended up on the cutting room floor.

And babydoll, i agree with you. That part with the dna strand was completely amazing to me. I think that was the best use of those lights I've ever seen in a level!
2010-06-06 22:02:00

Author:
xkappax
Posts: 2569


Oh and if you think his english is bad, wait 'til u hear his spanish lol 2010-06-06 22:21:00

Author:
javi haguse
Posts: 744


Nice spotlight! I enjoyed reading it all, and it was a creator who deserves it too, I love your levels Poms! And now it's Poem time for Poms...

The Praising Poem to Poms

Poms, probably one of the best
I would prefer him in a test
Poms the Pursuing of dreams
In LBP or so it seems

I Praise you Poms for Probably being a Pearl in the ocean
You set the earth in motion
Whoa, was that an earthquake, where did it come from?
It came from you, coz you are so awesome!!!


I enjoy saying "P", thank you Poms for having a name that starts with "P"

And I find your english quite amusing, it's really cool!
2010-06-06 22:35:00

Author:
moonwire
Posts: 1627


LOL boo met poms aww that would be so cool
I really wanna meet you poms!
2010-06-06 23:00:00

Author:
Unknown User


I tried to meet poms, but then I got a weight dropped on my head. 2010-06-06 23:24:00

Author:
xkappax
Posts: 2569


I tried to meet poms, but then I got a weight dropped on my head.

So that's what happened? ...wow... who'd a thunk that!?
2010-06-07 00:44:00

Author:
jwwphotos
Posts: 11383


Another great Creator Spotlight on another great creator, congrats to you all! I loved the Creator Closeup by the way! 2010-06-07 01:04:00

Author:
RJA00000
Posts: 387


What a fantastic thing to come home to today. POMS!!!! You are such an awesome creator and a darn fine person. This spotlight interview was fantastic and a real treat to get today. You deserve it!!! I hope we get to see more "Santas beard ripped from his face" racing soon I'm proud to call you friend. See you in game soon.

-Jaey
2010-06-07 01:37:00

Author:
Jaeyden
Posts: 564


Just got back in town and noticed this. Great read. Poms has a great talent for creating accessible fun, and I think he deserves all the recognition he gets. Nice job, bud! And another quality production of the spotlight team!2010-06-07 01:41:00

Author:
CCubbage
Posts: 4430


Congratulations, poms! Your Miracle of Life level is easily one of my very favorites, I've played it many times And great job again, Creator Spotlight team. Awesome awesome interview!2010-06-07 01:49:00

Author:
Duffluc
Posts: 402


surprised it took this long to get the million heart man...but i guess better late then never hehe

may praise and more incredible DLC fill your future and greater levels from you fill ours friend
2010-06-07 03:48:00

Author:
Shadowcrazy
Posts: 3365


Congratulations on the spotlight Twas interesting readage.2010-06-07 03:52:00

Author:
Voodeedoo
Posts: 724


Haha, great stuff Poms! I'm definitely impressed with your level skills.

Looking forward for more levels!
2010-06-07 03:54:00

Author:
Tmjtk
Posts: 258


poms's (sp?) has been a fav of mine for over a year. You totally deserved it.2010-06-07 04:17:00

Author:
Super_Dork_42
Posts: 1874


Congratulations poms. A very much deserved spotlight indeed. It looks like you are busy yet again...can't wait to see your next release. And the rose in the mouth had me laughing a few times. Do you always gad about like that, or was it just for the interview?

To the Spotlight Team...
This was an outstanding interview jww--great job.

To ScoutsBoo, Teebonsey and xkappax, the video was wonderful. The intro with all the avatars was absolutely hilarious, and you captured the essence of poms--very well done, and no need to apologize--your efforts are stellar in my book.

All in all, another Masterpiece. Bravo! Bravo!

Rick
2010-06-07 06:02:00

Author:
RickRock_777
Posts: 1567


This is a wonderful interview for a for a great creator (and friend). Thanks to all the spotlight crew for the hard work putting this together. The video is sooo funny I love the humour you guys inject into it. Goooooo team!2010-06-07 09:47:00

Author:
wexfordian
Posts: 1904


Interesting read.
Definitely one of the best creators out there.
Thanks to crew like always, end of the video was lol.
2010-06-07 11:29:00

Author:
midnight_heist
Posts: 2513


Yep, I recently had the pleasure of getting to know poms a little better and he certainly is a great guy as well as a very talented creator. So, once again the creator spotlight team bring us another fantastic and insightful interview to another very deserving creator.

Keep up the good work guys
2010-06-07 12:24:00

Author:
rtm223
Posts: 6497


Congrats on the spotlight Poms I had a play and create session with him not so long ago (that was long over due) and he's great fun and a cracking fellow to boot. Plus, he shares my love of coffee and cigarettes on a morning

Good work again Spotlight crew, loved the video and the questions as always
2010-06-07 14:07:00

Author:
GruntosUK
Posts: 1754


Been a big fan of poms for a while now, and it was great to hear more about him in the spotlight. Good job Creator Spotlight crew, as usual!2010-06-07 14:24:00

Author:
thanatos989
Posts: 248


Fantastic interview yet again.

Poms definately deserves a spotlight. He's my all time favourite creator and has the funnest levels on LBP.
Overall, he's brilliant!
2010-06-07 16:56:00

Author:
talbot-trembler
Posts: 1114


The thing I like most about this creator spotlight is that poms is willing to talk about his personal life. I really do feel like I got to know him. (Wow, Miracle of Life is dedicated to his daughter? That's dedication! I'll never be able to see that level in the same light. With all the monsters, atrocities, and peculiarities, poms has a strange but beautiful way of showing his love for his daughter.) Great work!

As a creator, my favorite thing about poms is his level updates. He doesn't give up on his old levels. I played a copyable, old version of the bunker, and I'm amazed at how much it's changed since its early days. I also like how poms uses DLC to its fullest, updating Miracle of Life with blood-colored water, adding monster pack time warp noises, etc.

Great work, Jww, poms, and spotlight team
2010-06-07 19:55:00

Author:
Incinerator22
Posts: 3251


Wooow guys! I'm getting emotioned with your comments.
Thanks to the Creator crew for making me look a lot better of what I really am, and some of the commets out there really touched me.

Thanks to all of you!
2010-06-07 20:03:00

Author:
poms
Posts: 383


you're a great guy and a skilled creator! It was our pleasure! You deserve it! ^__^2010-06-07 20:06:00

Author:
xkappax
Posts: 2569


<3 Much love for Poms - also reading the interview at the start I had no idea english was a second language! I've seen your posts around too and they're great, to be honest your english is proably better than mine
Also I loved the accent <3
2010-06-07 20:11:00

Author:
Coxy224
Posts: 2645


Wooow guys! I'm getting emotioned with your comments.
Thanks to the Creator crew for making me look a lot better of what I really am, and some of the commets out there really touched me.

Thanks to all of you!

Most welcome my friend. I felt that everyone should get to know the poms I've had the pleasure of knowing this past year.
2010-06-07 20:46:00

Author:
jwwphotos
Posts: 11383


Congratulations on the Spotlight poms! Miracle of Life is one of my personal favorite LBP levels of all time. The lighting, material choices, layout, and creatures were all tastefully done to create one sophisticated and enjoyable experience.

And thank you spotlight crew for putting all this together once again! I appreciate all the hard work making this as awesome as it is, and that video was ace.


Wishing I lived in a summer Holiday Island,
jeffcu28
2010-06-07 22:31:00

Author:
jeffcu28
Posts: 648


Congratulations Poms. Your levels are awe-inspiring and you became one of my favorite creators after playing such great levels as "The Bunker" levels and "Spice & Co.". Great interview and video too.2010-06-08 02:51:00

Author:
JustinArt
Posts: 1314


Wow, sounds like your first level is better than the levels on the cool levels pages!2010-06-08 04:04:00

Author:
Devonushka
Posts: 95


Wow, sounds like your first level is better than the levels on the cool levels pages!

Not that poms' levels aren't amazing, but that's not very hard to achieve
2010-06-08 04:11:00

Author:
Incinerator22
Posts: 3251


Congratulations poms! And as a side note, thanks for taking your time to make all the great levels! (same to the other great creators out there lol)

And lol @ the spotlight team.
2010-06-08 04:24:00

Author:
GreatWhite000
Posts: 673


Awesome interview, I really didn't know much about poms as I haven't seen him around here much. But what I have seen of his levels I have been blown away. Any time someone mentions their favourites poms is always in there too. I guess I thought him to be some sort of machine or something lol but I see he is human and has a big heart through reading this. Excellent work on the vid as usual too! 2010-06-08 08:13:00

Author:
OneEyedBanshee
Posts: 1370


Not taking religion too much serious, that sounds like me. How come anyone would find Hell's Angels or Miracle of Life offending??? I have never seen any wrong in them.2010-06-08 13:43:00

Author:
moonwire
Posts: 1627


I was very wary about playing miracle of life for the first time. I am very VERY weird about that subject matter. Normally I wouldn't even play a level like that, but I heard such good things that I tried it. I think that level is pretty tasteful. I'd go as far as to say that it's a work of art. So I don't really understand why people are offended by it either. It's a great level.2010-06-08 13:49:00

Author:
xkappax
Posts: 2569


Poms is the best creator in LBP!! Stephanie Raven, Kaskarato and X3-power is the creators that have the whole front page and they only take others levels and copy them then publish.2010-06-08 13:58:00

Author:
Masterno
Posts: 11


Thanks again to all of you buddies.
It's really pleasant to finish work, arrive home, and read all these nice coments.
You make my day everyday guys!
Thanks!
2010-06-08 19:12:00

Author:
poms
Posts: 383


POMS IS A LBP GOD!!!!!!
WISH I KNEW HIM!!!
LOVE YOUR LEVELS POMS!!!!

P.S. I'm sorry that Stephanie_Ravens took your Bunker 2009 edition and published it by this name "TheFort"
2010-06-08 19:44:00

Author:
Unknown User


I'm really looking forward to what you do in the future poms! Seeing that you improve with each and every level you make!

The spotlight crew is the same way; improving each and every spotlight. It really is great to see all this dedication :]
2010-06-08 20:06:00

Author:
piggabling
Posts: 2979


Great spotlight! It's definitely a treat to get to know someone like poms better and see behind the scenes of his incredible levels.

Congrats poms and thanks spotlight crew! Another fantastic read and an excellent video as always.
2010-06-08 21:06:00

Author:
Taffey
Posts: 3187


Ii like poms voice he really got into it when he was chatting about his levels hehe bless him! Great creator, great video, great interview. Great job to you ALL!! Love it 2010-06-08 22:26:00

Author:
Fenderjt
Posts: 1969


Great interview and really fun video! poms is my favorite creator for so many reasons, but mostly because his levels are just so much fun to play! I could play them over and over... and I do! Congratulations buddy!2010-06-09 02:41:00

Author:
JakePutz
Posts: 92


Excellent spotlight and closeup! I liked the Bunker series and good ol' Spice and Co.!2010-06-09 03:44:00

Author:
JspOt
Posts: 3607


LBP just doesn't get any better than 'Miracle of Life' : )

Congrats Poms, you is awesome! A very deserved Spotlight, loads of interesting snippets in that interview, thanks Crew!
2010-06-09 22:24:00

Author:
julesyjules
Posts: 1156


Yes i agree poms , is an awesome creator . All your levels are fun , long & creative but i just don't like 2 of your levels Hell's Angels 1 and 2 =p Can't wait for see your next levels in the future (:2010-06-10 11:21:00

Author:
I-Snow-I
Posts: 18


Nice work poms! And the team too. Keep it up guys!2010-06-11 16:15:00

Author:
Emogotsaone
Posts: 1030


Oddworld, Abe's Odyssey <3

Great job guys, it's always a pleasure to read those interviews
2010-06-12 10:45:00

Author:
Oddmania
Posts: 1305


I love your levels Poms! My favourite of them most been "Spice And CO" but all your levels is first class. You are my favourite creator and i really wished i could make a barrel like that because it can be very useful for bumpers. Dont have to be a barrel.2010-06-13 19:51:00

Author:
Masterno
Posts: 11


An amazing creator, and a Bon Jovi fan! =D Awesome!

A really well-written interview, and another great video. Well done to everyone involved!

http://i.neoseeker.com/mgv/272671-Blackfalcon/671/5/animal0064hb2_display.gif
2010-06-14 17:27:00

Author:
Blackfalcon
Posts: 409


I loooooovee poms. He's an excellent creator and a nice guy to boot! Nice one mate!2010-06-14 20:37:00

Author:
Mr_T-Shirt
Posts: 1477


Recent Poms fanboy here. After reading about his spotlight, I wanted to check it out. I got a good chuckle when I saw that Miracle of Life was mentioned and even had a screencap within this interview and yet it was moderated recently. While this is disappointing, I'm glad Poms got some awesome recognition for his levels. Grats buddy.2010-06-16 16:05:00

Author:
McBumrush
Posts: 1


Poms has been an inspiration for me even long before I knew that some of the levels I played where his.
Awesome spotlight, and Jww.. good review man!
2010-06-16 18:24:00

Author:
Luos_83
Posts: 2136


The micrale of life got me, I was just awestruck by it's complexity great job, fellow creator2010-06-17 17:48:00

Author:
ninjaSpence21
Posts: 50


A great spotlight of a splendid creator! Nice work all!

Well done Poms, if anyone deserves a spotlight it's you! The Miracle of Life was perfect.
2010-06-17 20:39:00

Author:
Kiminski
Posts: 545


cool interwiew!!!2010-06-18 06:21:00

Author:
Onii55
Posts: 153


I love your spice factory one, the cannons are incredibally fun 2010-06-18 07:11:00

Author:
Oreo
Posts: 16


Locked and archived. 2010-06-19 05:40:00

Author:
ConfusedCartman
Posts: 3729


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