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#1

Super Jump, worried!

Archive: 40 posts


NOTE: If you are not an expert LBP player then you probably won't find this a big deal, or you may even then.

Okay, as a long time pro LBP player in the expert community, something just occured to me when thinking about LBP2 in relations to glitches.

First for those that don't know, a super jump (official name) is a jump from an edge, corner, or curve, corner meaning inward opposite of edge. If standing at right specific angles on edge you will jump higher. There's various kinds of super jumps also. The jump is a glitch, but a glitch that pro players have to master to be efficient in extreme platformers.

It is an expert technique, although you don't have to be an expert to perform the basic super jumps.

My worry with LBP2 is whether the glitch will still exist or not. Because if it was for whatever reason fixed it would destroy most of the levels in the expert community as over 50% have some kind of obstacle(s) in them that require this jump.

So what are your thoughts on this? Sure, the physics will still be the same I believe in LBP2, but that doesn't mean for some reason via cause and effect that the super jump glitch will cease to work.
2010-06-03 08:13:00

Author:
Unknown User


There's no way to know tbh, its a 50-50 shot right now, we'll se if its fixed or not, unless Mm confirms either, which i doubt they will as its not a MAJOR glitch to most of the community.2010-06-03 09:40:00

Author:
Silverleon
Posts: 6707


You sure like to throw the word expert around a lot. And I thought it was called a corner jump. (Isn't super jump a different glitch? The one where you use different length rods on a platform) I must not be in the "expert community" because I don't know of any levels that require corner jumping. If I did run into one, I wouldn't think "Oh, this must be an expert level." I would think, "This guy doesn't know how to make levels: the only way to make this jump is by corner jumping."

Anyway, it's a legitimate concern. Regardless of my opinion on requiring the player to corner jump, the fact remains that one can build a level that will work (badly) with corner jumping and that wouldn't work without it. Mm has said that they're going to try to be as backwards compatible as possible but they can't guarantee that every glitch will survive the transfer, so it's safer to assume it won't make the transfer and just don't build your levels with glitches. Or go ahead and build them with glitches but be prepared to have it break in lbp2. My latest mech uses most of the glitches in the game, but it couldn't have worked without them, so I just went ahead and used them and I'm prepared to have it break in lbp2.... but then lbp2 will give us gyroscopes and direct control seats, so I'll be able to make a new mech without using any glitches.
2010-06-04 03:44:00

Author:
Sehven
Posts: 2188


I'm not convinced that the super/corner jump is a glitch. My impression is that it's some kind of byproduct of the physics calculations. Sackboy's Y position seems to move down slightly when at the very edge of a corner, and I believe that the speed of Sackboy getting back on top of the corner to jump is added to the jump speed, resulting in a higher jump (the same as would happen if Sackboy was standing on a platform that moves slightly up at the same time Sackboy jumps).

I share this concern since it would directly affect one of my levels, but my optimistic prediction is that MM probably did not alter the physics and collision calculations all that much, because that would likely break a large number of levels. So I believe there's a good chance it will remain in LBP2, but we won't know for sure until the game is released.
2010-06-04 05:11:00

Author:
Gilgamesh
Posts: 2536


Off topic, but I was just wondering what kind of qualifications a littlebigplanet player needs to meet to call himself 'professional', if such a thing exists.2010-06-04 05:49:00

Author:
monstahr
Posts: 1361


Off topic, but I was just wondering what kind of qualifications a littlebigplanet player needs to meet to call himself 'professional', if such a thing exists.

Not really a qualification, its pretty much used as a term for players who like and play levels of a high difficulty compared to most levels out there.

Its called an expert player because that's what it is, someone who is "Playing" at "Expert difficulty" levels, not because they're "elite" or anything like that, not at all, the other term used is challenge plattaformists, which is basically the same thing m8.
Don't think people call themselves "expert players" because they think they're better than others in the game in general, that's not the case.

(Well except with some idiots out there, but meh, i'm sure you'll know who uses it which way. )
2010-06-04 06:35:00

Author:
Silverleon
Posts: 6707


In my honest and humble opinion, I've never noticed the corner jump as a glitch, but rather, a "trade-secret" when it comes to increasing difficulty in a level. After all, Mm has used it on some occasions when it came to the Islands and Wilderness story modes. Though it's a bit more minimal than what the average "elitist" uses for their levels, it's still evident, and, in some cases, was required to obtain certain prizes or to reach a certain area.

That, and it seems that Mm has been showing sympathy towards glitches. In an interview I've caught on Qore, while talking about LittleBigPlanet 2, some of the Molecules were talking about how some community members have exploited such glitches as the "50 layer" and "cow" glitch to great effect. They also voiced concern for the future of the levels that use them and how they're trying to work out a way for those levels to transfer over with ease. So, if anything, this "super jump" glitch (or corner jumping, as I call it) should transfer over.
2010-06-04 06:46:00

Author:
Outlaw-Jack
Posts: 5757


Off-Topic: What kind of gameplay tool is a superjump, anyway? How is it creative, or substantial, or consistent?

...and how is it considered "elite"? Anyone can stand, wobbling, on a corner, hoping their superjump works.
2010-06-04 07:31:00

Author:
Incinerator22
Posts: 3251


Not really a qualification, its pretty much used as a pretentious term for players...

Fixed

There actually are professional gamers. I think we call them "testers," though. I suppose the people who go around competing in tournaments for cash prizes are considered professional gamers too, but I sure wouldn't go around bragging (http://www.cracked.com/article_18571_5-reasons-its-still-not-cool-to-admit-youre-gamer.html) that my "profession" was "gamer."

I agree with Cin about corner jumping. If I ran into a part of a level where you could only get through it by corner jumping, I would consider the level to be broken, not "elite"..... but I suppose that's not what we're really here to talk about. For the sake of all the elite professional experts out there, I hope the super-duper-corner-jump makes the transition to lbp2 intact.
2010-06-04 08:45:00

Author:
Sehven
Posts: 2188


Yeah, this isn't the super jump.

And you're not a professional, people who get paid to make levels like for GOTY are the professionals.
2010-06-04 10:48:00

Author:
ARD
Posts: 4291


Thanks for your thoughts. It was interesting to read. Some of the following replies may answer any questions even if the reply isn't aimed at you. Now where to begin . . .

@Sehven:

To say a level works badly if it has a super jump based obstacle is kind of silly. That's like me saying creators that create a level with the 3D layer glitch is bad, which it's not. Any expert player, or even creator, would be able to harness all available sources within what they do and know them very well.

If you know the jump requires a super jump, then it's obviously not broken unless the jump not possible. Or if you do think it's broken then that's a sign you are not an expert player.

And like Silverleon said, the term expert is exactly that, but there's too many immature people, not saying you exclusively, that like to twist it into something negative like someone is saying they are a better person than someone. I mean I guess I could start lying and say I'm really not that good at LBP just to make people happy. I only use the word expert where the situation applies.

Also, you don't have to be paid to be a professional at a game you play. That would just make you a paid professional. Professional is also a skill level. Most major games out there have an expert community, LBP is no exception. They are people that excel at what they do at a level higher than average.

I'm getting the notion that you're one of the ones that twist expert around as people thinking they're better people than others. I have players on my friends list that are no where near as good on a player skill level, but I don't think any differently of them. So I feel extremely hurt and offended when people act like that towards what I like to do. In most games people don't look down on expert players. It's more like wow, that's awesome. Everyone excels at something. There are lots of expert creators and I think that is cool that they can create with such skill, better than I could ever hope as I am no expert creator as my area of skill is in playing and the game's play mechanics.

Oh, and yeah I wouldn't go around bragging either. I tend to dislike people like that.

@Gilgamesh:

Yeah, true, but when I say glitch I just mean anything that MM didn't purposely make a game mechanic for players to use. So what you refer to I still call that a glitch. But yeah I get you.

@monstahr:

If such a thing exists? Lol, it's existed since LBP's early days. For starters there are many training levels available from some of the game's top players. But beating them is a start and won't really mean you're an expert. There are many expert levels of varying difficulty. I could list some and if you can beat any one of them then you're an expert player, sort of. You also are constantly experimenting in create mode and play with various kinds of overly diffcult obstacles and gameplay mechanics, play control, etc. And playing extreme platformers regularly. Over time you develop an extremely good knowledge and judgement of the game's physics and how surfaces work. We tend to be far more sensitive to these things as a result through experience, and in return are able to overcome things a lot of average players think is impossible. Because until you play in extreme conditions regularly most players will never truly understand the game mechanics/ physics as well, I mean like play control. There's far more details but it would make post overly long. But that's the base of it. A lot of players from that community know each other, just like any profession in life all the big names are familiar with each other whether by meeting or just by name. I can show you first hand if youd like.

@Outlaw-Jack:

Odd, but none of the things I ever did in story mode had a super jump and I've turned story mode inside out ages ago, even go back time to time just to see where I can reach that MM didn't intend players to reach, lol. And what you said about how many creators exploit those glitches, well that's exactly how it is for super jump with expert players. You said it exactly. ^_^

@Incinerator22:

Lol. First of all don't know what you mean by creative as it refers to expert play not expert creators. And on that note, there are various creative super jump obstacles in the expert community. I also take it you missed part of the topic post where I said there are various super jumps. I also stated the basic super jumps you dont have to be an expert player to perform. But the more advanced ones the average player will not pull off without a lot of practice. And when it comes to the basics hoping it works is what the average player would do as expert players can perform it 100% of the time with no lag or off cam angles or a mistake on the players part, but the glitch itself is never random.

@ARD:

Lol. It is the super jump. Going against something that is a legitimate fact is silly. Go into the community and tell every player they are wrong and that all the training levels out there, some just for super jump training is wrong and see how oblivious that sounds. That's like going up to Tiger Woods and trying to tell him he's wrong about what something in golf is called, or any golf source. Unless you are an expert player you can't really state something like that, and you wouldn't even say that in the first place. Corner jump is what sverage players who weren't familiar that there was an actual proper term for it calls it, which is fine. There's no rule saying people have to call something by official term anyways.

Oh, and people that get paid to make levels for the GOTY edition are professional creators. I never said I was a pro creator. I posted a topic that I clearly stated wouldn't be of interest to non-experts, then a bunch of players not from the expert playerbase come in and decide to post offensive posts that had nothing to do with that in the first place, and it's pretty immature. Also, you dont have to get paid to be a professional. It is also a level of skill and knowledge.
2010-06-04 12:27:00

Author:
Unknown User


Lol. It is the super jump. Going against something that is a legitimate fact is silly. Go into the community and tell every player they are wrong and that all the training levels out there, some just for super jump training is wrong and see how oblivious that sounds. That's like going up to Tiger Woods and trying to tell him he's wrong about what something in golf is called, or any golf source. Unless you are an expert player you can't really state something like that, and you wouldn't even say that in the first place. Corner jump is what sverage players who weren't familiar that there was an actual proper term for it calls it, which is fine. There's no rule saying people have to call something by official term anyways.

Of course there's no rule, but I've only ever heard of it referred to as the corner jump, it's been called that since the game came out. A super jupm, like others said is the one with the platform and the different length pistons or whatever.

So hah
2010-06-04 13:10:00

Author:
ARD
Posts: 4291


Of course there's no rule, but I've only ever heard of it referred to as the corner jump, it's been called that since the game came out. A super jupm, like others said is the one with the platform and the different length pistons or whatever.

So hah

This is the way I understood it to be also
2010-06-04 13:18:00

Author:
Asbestos101
Posts: 1114


I hope it is in LBP2 as ive recently been playing alot of the expert difficulty levels by yourself, will-tang, festerd-jester, roui-1, and the like. They provide more of a challenge than the majority of levels out there, and thats something that interests me. Ive always known this as the 'super jump', the one using rods on a platform is more of a glitch in my opinion.

@ARD putting 'so ha' at the end of your message seems pretty ridiculous, just makes you sound like you think you know it all
2010-06-04 14:27:00

Author:
TonyTwoGunz
Posts: 139


@ARD putting 'so ha' at the end of your message seems pretty ridiculous, just makes you sound like you think you know it all
...right :hrmf:
2010-06-04 14:36:00

Author:
ARD
Posts: 4291


Expert? Pro? xD

I do believe you think of yourself abit to highly.

Training levels? Really? It's really not hard to do, I've done it without realising it comes with the attachment of being a 'top player' or a 'pro'...

Official term? You can't have a official term for something that hasn't been put in officially by Mm...

It's not meant to be in the game. So don't expect it to be patched in but who gives a sack really though, with the Sackbots and gravity in LBP2 will mean there's no need for glitching to jump.
2010-06-04 15:06:00

Author:
Zac
Posts: 165


I personally don't like the super-jump...you sometimes need to move stuff/make stuff higher than strictly necessary to prevent the super-jumper from going where you don't want them (I don't like letting people see behind the screen!) I wish it never existed and it does seem like a bug but since it does exist I suppose it would be nice if it still worked in LBP2. At the same time I don't see the big concern...if you want to play a LBP1 level with 100% fidelity put in the LBP disk...I don't think 100% backwards compatibility is that important really...hopefully LBP2 starts making the LBP1 levels seem dated so you won't want to play them anymore.

Speaking of LBP1 levels in LBP2...does anyone know how that will that work exactly? When a level is editing in LBP2 will it bump a version number so LBP1 will no longer see it...I assume the LBP1 levels won't need to be re-published for LBP2 (i.e. only 1 copy of the level on the servers)? In LBP2 will you know you are playing a LBP2 level or a LBP1 level?

* Go play some of h0tNstilettos "extreme" levels...anyone that can actually finish these (I sure can't) is ok calling themselves an expert IMO!
2010-06-04 15:48:00

Author:
fullofwin
Posts: 1214


but who gives a sack really though, with the Sackbots and gravity in LBP2 will mean there's no need for glitching to jump.

-_-
So that would mean ANYONE would be able to jump like that...
How does that make t keep any difficulty on it?


Also to the others, isn't it nice to take that "nice mask" off an show yer real honest face once in a while?

You should do it more often, i encourage you!
Don't hate critizism, rather learn hot to take it, embrace it to leit it help you become a better person.

For instance, i didn't know the term Expert Player was pretentious at all, as we played levels of expert difficulty, so i thought it was ok, but now i know, so of course now in turn i have to assume anyone calling themselves expert creators are about the same thing too as there seems to be no way to call themselves expert at anything without any critizism.

See?
I've just taken the critisism and applied it!

No neeed to get mad at critizism.
Just relax people.
2010-06-04 16:10:00

Author:
Silverleon
Posts: 6707


@zac Seein as its 'not that hard to do' maybe you should help me finish this level where you have to do it 3 times in a row to get to the next room lol jk, i sure cant do it.

Im getting the impression most of the people replying to this dont really play the harder levels where sections are designed so they are only passable with the use of the jump. I may be wrong, it just looks that way.
2010-06-04 16:15:00

Author:
TonyTwoGunz
Posts: 139


Going back a bit here...

To say a level works badly if it has a super jump based obstacle is kind of silly. That's like me saying creators that create a level with the 3D layer glitch is bad, which it's not.
No, that's totally different. The layer glitch is an aesthetic thing. It is used to change the way levels look, and has no affect on gameplay. Jumping Couldn't really be any more to do with gameplay. If there is a part of a level that requires the corner jump, that's stopping the thousands of people who do not know about it from being able to enjoy the level. It's a completely pointless glitch and in many cases can be exploited to cheat and break levels.


I mean I guess I could start lying and say I'm really not that good at LBP just to make people happy.
It's pretty nave to think you can be 'good' at LBP. There's over 2 million levels. Excluding the copies, obviously, they're all completely different, built differently, by different people. Playing a few levels some people say are 'harder than average' doesn't make you an expert, it makes you decent at those levels. I can ace The Bunker with my eyes closed (well, almost) but that doesn't make me 'good'. I suck at that pillar jumping level.


I posted a topic that I clearly stated wouldn't be of interest to non-experts, then a bunch of players not from the expert playerbase come in and decide to post offensive posts that had nothing to do with that in the first place, and it's pretty immature.
There is no 'expert playerbase'. And they were probably posting 'offensive and immature' posts because you were calling yourself an expert and a professional and, even though you keep saying you're not trying to make it sound like you're better than everyone else, it certainly comes across like that. Instead of calling yourself an expert, say you 'prefer challenging levels', which is actually true instead of making up an 'expert playerbase'.
2010-06-04 16:17:00

Author:
ARD
Posts: 4291


ARD please play the 'expert' 'elite' levels on LBP and if you do actually manage to finish one then full credit to you, theyre called expert levels because your average player ( i dont mean you ) would struggle to pass the first few stages. I dont think of myself as an 'expert' i just like harder levels, rather than walking to a switch, pull the switch, walk to the next switch......and so on.2010-06-04 16:24:00

Author:
TonyTwoGunz
Posts: 139


Let me ask you something ARD, do you really play some of the true difficult levels or the "TEH Hardest impossible leve LOLZ" levels?

There is a huge difference, and people who deon't really play the actua top (in challenge) levels are sure to not understand.

You know that just gave me an idea, stilettos, would you care to post your top list of most difficult levels you've played?
Lets see them try and pass those and then lets hear their opinions on this little debate we got here, otherwise they're just commenting on a section they're not familiar with.

Its like someone who's rarely in create mode going with the really good artistic level creators and sayng there's no such thing as good visuals or that they shouldn't be called good creators and stuff.
2010-06-04 19:29:00

Author:
Silverleon
Posts: 6707


...you're completely missing the point >.>2010-06-04 19:37:00

Author:
ARD
Posts: 4291


I enjoy a good debate as much as the next guy (especially when I get to use the word "pretentious" ), but I think we've crossed the line from debate into flame war and I apologize for my part in it. We should cut it out before the mods step in. We've all made our positions known, and I doubt that at this point any more contributions to the debate will out-weigh further ridiculing/flaming, so why don't we do that "agree to disagree" thing and stick to talking about the super-corner jump itself and not what we think of the term expert player.


I personally don't like the super-jump...you sometimes need to move stuff/make stuff higher than strictly necessary to prevent the super-jumper from going where you don't want them (I don't like letting people see behind the screen!)

That's actually a really good point and I had kind of forgotten about it. In a level I was working on quite a while ago, I set a platform too high for the player to reach, but I didn't try corner jumping to reach it. I had a friend helping me test it and she started trying to reach the platform. I told her that she wouldn't be able to and she wasn't meant to yet anyway... and then she did it. It was too late to fix without having to change a bunch of other things, and it wasn't a horrible thing anyway (there was just a prize bubble up there that you were supposed to go for later), so I left it alone, but I was kind of annoyed that it was possible and that I would have needed to plan around the corner jump to keep things out of reach.

I'm not sure which side of that issue is more valid: the "experts" who design levels to be difficult by requiring the exploitation of the glitch, or the people who fail to plan for it and have their levels broken by jumps they didn't expect players to make. As distasteful as I find it, I would come down on the side of keeping the status quo, rather than breaking the "expert" levels and fixing the others.

Ugh, this nice-mask is cutting off circulation to my face.
2010-06-04 19:48:00

Author:
Sehven
Posts: 2188


Fin fine agreed, back on topic.

Anywho, another easy way block yer levels from it is by lowering, reducing or curving the corner one jumps off for it (or some invisible material that bolocks the path of course)

You could also set invisible dissolve so it only dissolives when its possilbe to get there.
2010-06-04 19:54:00

Author:
Silverleon
Posts: 6707


It's hopeless with LBP. There's just an extreme overabundance of players still in the dark about gaming and expert communities in gaming. I suppose that's because there's too many casual players that are new to gaming with LBP being there first.

@zac:

You must be new, but then you joined 2009. Someone who thinks someone thats an expert player is some stuck up person trying to prove themselves and claim they are an expert when they're not is silly.

Your post is another one that missed some of the text in topic. I don't recall saying doing a basic super jump makes you an expert. Read my long post last page aslso, the part @monstahr.

And like Silverleon said, thats the point of super jumping. Gravity and things like that are just handed to you and anyone can do. And if you really think you can do the more advanced super jumps, like the triple super jumps that Tony refers to, then knock yourself out.

@Tony:

Yeah, it seems people don't like people that play extreme levels, which makes absolutely no sense. Why would people have issues with someone just because they play levels requiring a high skill level. I've never played a game with people like that. Even stranger is having an issue with glitches that expert players exploit, but yet glitches that creators exploit are fine. Lots of weirdness there.

@ARD:

"""If there is a part of a level that requires the corner jump, that's stopping the thousands of people who do not know about it from being able to enjoy the level."""

No, that's stopping the non-expert players from progressing. Expert levels aren't made for average players, hence the warning in description or label in title, lol.

"""It's pretty nave to think you can be 'good' at LBP. There's over 2 million levels. Excluding the copies, obviously, they're all completely different, built differently, by different people. Playing a few levels some people say are 'harder than average' doesn't make you an expert, it makes you decent at those levels. I can ace The Bunker with my eyes closed (well, almost) but that doesn't make me 'good'. I suck at that pillar jumping level."""

You act like I gave myself a title. And a few levels? Sure, I'm not good at puzzles. But of course we're talking about LBP's foundation, platforming, jetpack skill, water skill, jumping skill, anything that involves generally playing. I can also tell you didn't read all of my last long post, like the part @monstahr. I can also tell you've never played expert levels, because there are literally no levels in LBP that can be harder and be possible on a literally level. And as for creators that create new game mechanics via glitches, like plats that effect movement or jumping in odd ways are things that every player adjusts too, but having an expert knowledge of LBP's game mechanics/physics goes a long way.

And you can't compare all non-expert levels to expert levels. It seems you really have no idea. You make it seem as though expert levels are a little harder and seem to think expert levels have one kind of obstacle. Odd working platforms have also been adopted into extreme versions. Anyone that can beat some of the extreme plats are there are expert players without a doubt or they would have never been able to beat it because they require, and in some cases, a perfected mastery of the game's physics and jump control, and other gameplay aspects in levels beyond the average players.

I knew people with the same attitude you're showing now, but after I took them on a tour of some levels through that community they are no longer like that, some I even mentored last month in extreme platformers as they were interested.

This is obviously a case of only the create and share side of LBP getting respect, but not the player side. It sounds like great levels, great creators, bot no great players, which is silly and sad because that's kind of 1 sided.

"""There is no 'expert playerbase'. And they were probably posting 'offensive and immature' posts because you were calling yourself an expert and a professional and, even though you keep saying you're not trying to make it sound like you're better than everyone else, it certainly comes across like that. Instead of calling yourself an expert, say you 'prefer challenging levels', which is actually true instead of making up an 'expert playerbase'."""

This is sad, I mean I am literally about to cry. I find it unbelievable that people can be so mean and immature as to continue calling someone a liar about thins that are a fact. It's just common sense. I almost feel sorry for you. Don't know what else to tell you. Every major game has an expert playerbase.

You're twisting the word expert around from what it means. Myself and certain others in this thread know the meaning of the word. I dont know maybe we're older. That's your dilema not understanding what the word expert means. Tony, Silverleon, and myself had explained it as clear as day. Shouldn't have even needed an explaination. Expert, highly skilled at what you do, not expert, I am better than you and look down upon you.

EDIT: Okay enough of this lack of knowledge. Like Silverleon said no point in trying to explain something to someone that doesn't understand certain things. If anyone would like you can feel free to send a message and I will list you some levels. In fact, I'll even give you some easier expert levels of both ones I have beaten and ones I haven't. So there, nothing more to say. It's disappointing that certain users, especially regular ones that I thought held themselves to a higher standard of conduct come in and tear down my thread with off the wall comments.
2010-06-04 20:01:00

Author:
Unknown User


Some of you guys are getting a bit needlessly het up over this.

I'd like to see some of these so called 'expert' levels, because honestly, they've managed to dodge my radar completely. I've played difficult levels before but all levels have to be completable, and so long as you know that the challenge has to be within the range of sackboy's movement then it makes it a lot easier.

Like, I completed Infinity Spires - Hard and that was with the lag of doing it 2 player all the way from America! (I held my own at all the challenges) and I reckon that that is well within my capabilities as a player.

The only level i've played so far that I genuinely found too hard to complete is one of comph's industrial 1 player only levels with spinning platforms that fall away from you before you can jump from them...i'm not sure if it was comph's, but I know i'll be going back on later to try and get past that bit
2010-06-04 20:17:00

Author:
Asbestos101
Posts: 1114


I'd play your levels if my PS3 would let me connect to the LBP servers.
But I've played quite a few levels with 'expert' in their description...which still is completely irrelevant.
2010-06-04 20:37:00

Author:
ARD
Posts: 4291


Ok, screw it. *throws nice mask on the ground*


It's hopeless with LBP. There's just an extreme overabundance of players still in the dark about gaming and expert communities in gaming. I suppose that's because there's too many casual players that are new to gaming with LBP being there first.

You must be new, but then you joined 2009.

I can also tell you didn't read all of my last long post, like the part @monstahr. I can also tell you've never played expert levels...It seems you really have no idea.

I've chopped your post down a bit to hi-lite a few of the more insulting things you've said. Anybody who doesn't agree with you is now, "in the dark," "new," or they "have no idea." Have you even tried looking at this thread through your opponents' eyes? And then you try to come off as a martyr...


This is obviously a case of only the create and share side of LBP getting respect, but not the player side. It sounds like great levels, great creators, bot no great players, which is silly and sad because that's kind of 1 sided.

This is sad, I mean I am literally about to cry. I find it unbelievable that people can be so mean and immature as to continue calling someone a liar about thins that are a fact. It's just common sense. I almost feel sorry for you. Don't know what else to tell you. Every major game has an expert playerbase.

You're twisting the word expert around from what it means. Myself and certain others in this thread know the meaning of the word. I dont know maybe we're older. That's your dilema not understanding what the word expert means. Tony, Silverleon, and myself had explained it as clear as day. Shouldn't have even needed an explaination. Expert, highly skilled at what you do, not expert, I am better than you and look down upon you.

.... with another few insults thrown in: "maybe we're older" and your opponents' dilemma is that they don't understand. I suppose it never occurred to you that you might not understand. Everything you've said has been condescending toward anybody who doesn't agree with you and then you act like we're the bad guys. I'm especially fond of your use of the word "immature," considering that your argument tactics and even your chosen name don't exactly scream maturity.

So you and your fellow community members or player base or whatever term we're using, think of yourselves as expert players. That's fine; by the standards you yourselves have set, you qualify. The problem arises when you come into a community that includes non-experts as well and declare that if they are not experts, they won't understand. That's an accurate assessment, I suppose: if they're not the type of players who fit your definition of expert, then they likely won't understand issues specific to your community. Unfortunately, that's not how it comes across. No matter what your intent, you set yourself up as someone who is better or who meets a higher qualification than the other people who simply won't understand. And then, while decrying that notion, you continue to reinforce it by calling into question the maturity of people with a different viewpoint.
2010-06-04 20:43:00

Author:
Sehven
Posts: 2188


Off Topic: Can somebody describe the corner jump in more detail? I'm guessing I'm not an elite gamer- as I also have not seen any elite levels apart from U WiiL NT Paass Teh LvEl. I know a glitch type thing where you can jump up an edge you may have fallen into (Like down a gap if you cling onto the edge you can jump upwards, not sideways as many people know that as far as I am aware) but I'm not sure of how to jump higher. Just giving my opion (kinda) here.2010-06-04 21:22:00

Author:
bs58qw
Posts: 59


Well this thread sure has degenerated a lot since I was last here, highly disappointing.

If people really want to debate "expert"/"professional"/"extreme"/"sushi-loving" players vs "nonexpert"/"nonprofessional"/"nonextreme"/"nonsushi-loving" players so badly, for the sake of civility I suggest the following:

Making a new thread to discuss the issue in Everything Else LBP
Keeping it to Private or Profile messages


Let's keep this thread on topic, it's gone off long enough.
2010-06-04 22:28:00

Author:
Gilgamesh
Posts: 2536


@asbestos101:

I'll give you an easy one first. Well, easy by the standards of the expert community. Of course it wont be easy to some.

Search for creator '@Festerd_Jester'. He's a popular creator of extreme platformers for the expert community. People have even made tribute levels dedicated to him. Look for his Sickly Sweet level. Nothing in that level is blow your mind hard, but still a beginning expert difficulty. Whether you can clear it or not get back to me and I will list some really hard ones, more advanced courses.

@Sehven:

Oh, excuse me, I forgot I'm the one that entered the thread and started slamming people with something completely off-topic. And you never had a nice mask on. People came and posted offensive/hostile remarks in this thread before myself, so I simply responded, human nature. The evidence is in the thread.

And in any game it's the expert players that make the terms and build an expert player base, not the company that makes the game, which is why most companies get their info on expert play from the players themselves. What the companies do that the players don't is set the rules for sanctioned play, which is where sponsors and things are involved. I am refering to gaming here, not sports.

A different viewpoint? This isn't about viewpoints. It's about people denying that something that exists by saying it doesn't exist and people misunderstanding the word expert. And my definition? Once again you act like I'm making something up.

I mean this is about the same as if I mentioned tornados and then people called me a liar denying the existence of tornados. Of course I'm going to defend it because it's a real thing out there that exists with real people involved in things related to that, like storm chasers.

It's amazing how disrespectful people from LBPC can be, some people I mean. I would never go into say some creator type thread or logic tech thread and deny things they're saying. I wouldn't go into say a creator spotlight thread and try to correct something or say something is wrong that I have no knowledge over or think "Oh, they think they're better than everyone because they're expert creators." I would never argue about logic with say comphermc, vortex, etc because that is their area of expertise and they are way better at that than I am.

I'm just stunned and baffled by this. It's almost like everyone is just playing a big joke or something and I'm waiting for people to say " Ha, I was just kidding with you. I just love to see your reaction. "

@bs58qw:

I can show you if youd like. You can send friend request and join me and I can take you to some super jump training levels. Then afterward remove from friends list. Or I could try and explain it in a PM or something.

EDIT: If a mod is reading this please lock. My thread has been destroyed, and it's apparently just going to continue. Sad people can do that and have no care or respect for doing that to someone's thread. -_- Message me if anyone has anything to say.
2010-06-04 22:34:00

Author:
Unknown User


So the reason we don't like you deciding you're an 'expert' is because we have no knowledge of this game?2010-06-04 22:57:00

Author:
ARD
Posts: 4291


-_- complete misunderstanding of anything that has been said.

Hopefully locked anytime. Too many immature here. Can't post.
2010-06-04 22:59:00

Author:
Unknown User


*puts ill-fitting nice mask back on*

Yeah, sorry about the thread derailing thing. I suppose it probably doesn't help that I agree with your position as far as backwards compatibility goes. And yeah, I tried the nice mask a couple posts back, but then I over reacted to your next post (turns out I'm not big on the whole mask thing).
2010-06-04 23:13:00

Author:
Sehven
Posts: 2188


Thanks Sehven!

I'm not out to make enemies. I am simply someone that plays expert levels, hence expert player since I play at that level. Was never meant to be mistaken as a better than someone else. The topic post wasn't even about that as I said expert naturally because the word comes naturally to me. I'm really sorry. I just dont know what else to say. Thread better locked at this point.
2010-06-04 23:16:00

Author:
Unknown User


Super Jump? I haven't even noticed that, but it sounds like it's not a glitch, just an....er....ability...? I don't see many levels that use it, so to me, it doesn't seem it's going to be a real bummer if they do in fact remove it. It also doesn't sound like it's an "expert technique", no technique I would consider to be an "expert" one, unless it's some multi-funtional hard-to-execute one.2010-06-04 23:17:00

Author:
Prince Pixelton
Posts: 286


@Prince:

It is a multifunctional hard to execute one, well the advanced super jumps are. It's a glitch that's as old as LBP, though players in the 'insert word here' community exploit it and master it as much as possible as it's one of the basic 'insert word here' techniques a player must know well in that community. One of the first things learned.
2010-06-04 23:21:00

Author:
Unknown User


Oh, excuse me, I forgot I'm the one that entered the thread and started slamming people with something completely off-topic. And you never had a nice mask on. People came and posted offensive/hostile remarks in this thread before myself, so I simply responded, human nature. The evidence is in the thread.


You've been very immature... just saying. You don't seem to have the ability to deal with people who disagree with you. Then, you question their age, maturity, and understanding, because they're not expert players. Lastly, you have to have the last word, requesting a lock after calling a good chunk of people immature.

In Sevhen's post, he quotes the examples of when you call others names and make snide remarks. It's a fact, a real thing, just like tornadoes, that you've called many people names. You may be the threadmaker, but that's no excuse to stoop to the level of those who are immature. You don't have to respond them and further derail the thread, but you keep complaining that they are derailing it. You should really report the immature posts instead of confronting and scolding the immature members yourself.


--------------------

As Outlaw-Jack pointed out, MediaMolecule themselves use the super jump as the only way to get certain prizes in their levels. And like Gilgamesh pointed out, it might not really be a glitch, but a byproduct of the physics programming. It's also noteworthy to remember that MM is trying to be as backwards-compatible as possible. Most evidence suggests we'll still have the super jump in LBP2
2010-06-04 23:21:00

Author:
Incinerator22
Posts: 3251


By request of OP...

Locked.
2010-06-04 23:22:00

Author:
Aya042
Posts: 2870


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