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#1

Sticker glitch... ARGHHH!!!!

Archive: 14 posts


Okay, i'm a bit mad right now.... i made an awesome shop for star shirt designs.... but i can't color half of it because of that stupid sticker cutoff glitch! it ruins the entire store!....

Is there a way to stop this from happening? because it's really hindering my store from being completed
2010-06-03 03:39:00

Author:
Joshofsouls
Posts: 1569


Try using another block of the same material glued to the main part so it wont cut off.2010-06-03 03:56:00

Author:
Botak_boy
Posts: 56


Yes, don't make a single gigant wall, but various smaller ones placed together.

Hope that helps!
2010-06-03 04:14:00

Author:
Silverleon
Posts: 6707


leon, if you want to see the result of that.... come join me... this is a nightmare!
I've tried it, and i got even worse results than i expected!
2010-06-03 05:10:00

Author:
Joshofsouls
Posts: 1569


You can have a maximum of a hundred stickers on one object, I think, but the game will still get overloaded if there are too many stickers onscreen at any time. Also, sticker glitching can happen if you've got a lot of very large stickers - the edges will sometimes merge or recolour or shuffle around, etc. I haven't seen this second type of sticker glitching being a problem in play mode, though.2010-06-03 13:20:00

Author:
Holguin86
Posts: 875


fix 1) somtimes you just have to leave it and let it load.
this has often happend to me and sometimes works.

fix 2) take the stickers of and put them back on.

i hate the stickers glitches,

and the sticker glitch so you cant sticker some clothes :@
2010-06-04 00:04:00

Author:
samalot
Posts: 591


Well, you were right, it only seems to get back when zoomed out, and it does it a little in play, but i covered up that part with a pillar2010-06-04 06:31:00

Author:
Joshofsouls
Posts: 1569


Can you post an estimation of how many stickers there are in how big of an area? There's a certain limit before stickers start to spazz out.2010-06-04 07:53:00

Author:
Incinerator22
Posts: 3251


Sometimes if it's just one solid color BIGGER than the material but a side is cut off anyway, enlarging the sticker even more sometimes works.2010-06-04 13:56:00

Author:
octopus_567
Posts: 116


yer i my levels i use huge stickers over large areas and cutting it into small pieces just makes it worse.And i always thought the bigger the sticker the less glitchy lol!

ty ,i will try this out
2010-07-12 19:06:00

Author:
Iop330
Posts: 40


In the past I have had to recreate the large object and resticker the new object, then replace the old glitchy one with the new one. I find it seems to act like the 160 hour glitch (gets worse with me over time), except pause tends to not prevent it. It is glitching VERY bad in my current level now, so I'm going to try replacing the backdrop when I finish the rest of the level... if that doesn't work, then it is nothing like the 160 hour glitch and I'll have to try breaking my background into smaller parts (which sucks).

I personally have never had ANY luck removing stickers, restickering, or using more smaller stickers. Once the object glitches for me, I have found no fix except replacing the actual material and then stickering that.
2010-07-13 01:02:00

Author:
SledKnight
Posts: 93


I hate the sticker glitches when the edges of objects shuffle and change colour. An easy way MM could fix this, is by makig coloured materials on LBP2. Eg red stone, blue stone etc.2010-07-13 01:31:00

Author:
Barnsy_AKA_ash
Posts: 293


I hate the sticker glitches when the edges of objects shuffle and change colour. An easy way MM could fix this, is by makig coloured materials on LBP2. Eg red stone, blue stone etc.

or a paint tool, so you can recolour the whole block.
2010-07-13 03:01:00

Author:
tomodon246
Posts: 624


You know Josh got YLOD and can't see your posts right? But they aren't useless...2010-07-13 06:13:00

Author:
JspOt
Posts: 3607


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