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#1

How do you use the Advanced Logic Pack randomizer?

Archive: 5 posts


I need help with the Logic Pack randomizer. All I want is a random order of emitted objects, but now my objects come out at a random speed too.2010-05-31 18:39:00

Author:
Sunrise_Moon
Posts: 469


The velocity of an emitted object is a summation of the velocity specified by the emitter and the velocity the emitter is moving at when it emits. Therefore random speed could be done by emitting the objects from a moving piston. You will probably want to speed control that piston, using the existing speed switch on the randomiser. It's not entirely necessary but could be useful.2010-05-31 22:04:00

Author:
rtm223
Posts: 6497


The velocity of an emitted object is a summation of the velocity specified by the emitter and the velocity the emitter is moving at when it emits. Therefore random speed could be done by emitting the objects from a moving piston. You will probably want to speed control that piston, using the existing speed switch on the randomiser. It's not entirely necessary but could be useful.

No, I meant at a random frequency, but that's not what I want, anyway. Add me on LBP and I'll show you.
2010-05-31 22:11:00

Author:
Sunrise_Moon
Posts: 469


If you want a random frequency you could just add a lot of dummy outputs on the randomizer, or connect its input signal (the one that generates a new output) to another randomizer2010-06-01 13:19:00

Author:
Shadowheaven
Posts: 378


No, no- I don't want a random frequency, but that's what's happening x.x2010-06-01 20:57:00

Author:
Sunrise_Moon
Posts: 469


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