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The Spongey Tomb

Archive: 8 posts


The Spongey TombTheSpartanDon
You have 250 seconds to navigate through the Spongey Tomb. Can you make the perilous jumps and defeat the monstrous Sponge Drones? This level is designed for 1-2 Players.
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Hey guys this is my first level that I've made on LittleBigPlanet. I've had an ton of fun making it, but since this is my first level I'd really appreciate if you weren't to harsh on the feedback.

Just an few words before you play, the race doesn't actually start until your at least an quarter into the level and there shouldn't be any punishment for not making the timed limit, however the time limit is more than enough time to make it to the end. I've tried my hardest to make the level as visually appealing as possible, I personally think it looks good but I'll be polishing some things up as well to make it look better.

I haven't really got much else to say, just test it out and have fun. Sorry but I don't have any screenshots of it that I can post here. If you run into any bugs then please tell me so I can fix them and re-publish the level A.S.A.P

Thanks very much
2010-05-31 17:17:00

Author:
The Spartan Don
Posts: 56


ok I'm off to play it now I'll get back to you with feedback asap
BACK!
ok so the level started off quite well although I'm not entirley sure how necasery the human head was ;P Anyway, the first set of sponge blocks were a wee bit to far apart, you might want to try and either move them a bit closer together or increase the length of the string attaching them. The level was quite enjoyable but it became a bit repetetive after a while (though I'm not exactly one to talk ;P) my only other real point was that it seems like you play tested the level in edit mode because the rocket cars where both already at the end of their tracks, which was fine for the first one, but because of the second one I was unable to complete the level I rated 4 stars anyway as I think a few tweaks it would make a great multiplayer mayhem level !!!!!https://lbpcentral.lbp-hub.com/index.php?t=27898-Beasts-of-the-Baron
2010-05-31 19:34:00

Author:
Smudge228
Posts: 533


ok I'm off to play it now I'll get back to you with feedback asap
BACK!
ok so the level started off quite well although I'm not entirley sure how necasery the human head was ;P Anyway, the first set of sponge blocks were a wee bit to far apart, you might want to try and either move them a bit closer together or increase the length of the string attaching them. The level was quite enjoyable but it became a bit repetetive after a while (though I'm not exactly one to talk ;P) my only other real point was that it seems like you play tested the level in edit mode because the rocket cars where both already at the end of their tracks, which was fine for the first one, but because of the second one I was unable to complete the level I rated 4 stars anyway as I think a few tweaks it would make a great multiplayer mayhem level !!!!!https://lbpcentral.lbp-hub.com/index.php?t=27898-Beasts-of-the-Baron

Thanks for the feedback!

I've fixed that vehicle glitch, but I took the level down and re-published it. Since I was getting unfair rating because people couldn't beat the level. Thanks for pointing that out, I'll be more careful when I create future levels.

-The Human Head was randomness at work, I was originally going to have the start as an wasteland. But it sorta turned into an desert, I still kept the head in for good measure.

- I'll definitely address the sponge blocks when I next update my level

- I can understand the repetitiveness, I put in a lot of enemies to 'artificially' make the level seem longer. I may remove some in the future

Thanks for such an high rating despite the level breaking glitches, you might wanna replay it though to see the end

Off to check out your level now.
2010-05-31 21:42:00

Author:
The Spartan Don
Posts: 56


Pretty good for a first level, but a few changes can make it better.

Pros:
The rock background looked nice
Trees at beginning looked nice

Cons:
The pits of fire in the beginning that dug under the sponge looked weird
The 2nd sponge car went way to fast and skipped a chunk of the level.
After the baby head announces a hoard is coming, the first pit with the fire going up and down on the winches didn't go low enough, I couldn't get out except for blowing up my sack.
The level got repetitive.
It didn't look much like a "tomb" to me, but more like a temple.
The human head looked out of place and unnecessary, along with the random items in the sand in the beginning.

:star::star::star: from me. Good luck.
2010-06-04 22:34:00

Author:
Phosphorus15
Posts: 463


Not to bad for a first level but it coud be better.

Ups:

-The music went well with the level
-The trees were nice too

Downs:

- The bits of peices in the sand are really weird and pointless. ( Woud be best to take them out)
- Where the blocks of fire go up & down. when you fall into the whole below them you want die I suggest putting some fire at the bottom so that you want have to pop yourself to continue
-The enemies are really big and easy to kill ( Maybe you should make the smaller so that you could fit more into one area and actually have a real "hoard" coming toward you
-The spongeboosters were really plain mabye you good put some decoration on them to live'en them up
- The level was repetittive I suggest that you put more varied range of obstacles to keep the player interested ( Like instead of making the sponge boosters go really fast in a straight line make it so that at certain pionts you have to get off and unblock its path or something)

Overall:

It was a descent first level but add a little decoration to give it more life. I rated it
:star::star::star:

Could you please give me feedback on my level- Technicity
Just search to find it.
2010-06-04 23:12:00

Author:
Unknown User


Fun and short. For your first level this was way better than what I made. I agree with the others on a few things. The heads in the random doll heads in the beginning don't need to be there. Some more decoration would brighten up the stage. Other than that everything else was solid! Gave it :star::star::star:2010-06-04 23:45:00

Author:
Unknown User


Once again thanks for all your feedback, I didn't realise I'd got so much in the past week.

I'll see about removing some of the heads & maybe replacing them with something that relates a bit more to the level's story.

I'll also see about fixing those fire blocks so that they go fully to the bottom.

I'm not exactly sure on how I'll brighten up the actually temple but I'll definitely see what I can do.

Oh BTW sackfedora you didn't actually miss parts of the level, it was an alternate route for players in case they fell off the Spongebooster before they reached the end. However when I realised people where still failing to beat the level I just ended up paving the fire pit.

Off to update the level...
2010-06-06 09:46:00

Author:
The Spartan Don
Posts: 56


Not bad for your first level.
the visuals are really normal, there's much to improve on (those heads and the stuff stuck in the sponge are awful), could do with more colour or stickers or whatever to set a scene.
I would suggest more sponge in the level, since the temple is mostly stone, and the level is a sponge tomb.
Its fairly short.
the rocket sponges are just out of place. some more design could go into it.
those fire block enemies were simple but fun. i like shooting stuff.

if you feel like feedbacking try my spelunking level in my sig
2010-06-06 21:26:00

Author:
MegaBlob
Posts: 291


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