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#1

The Impossible Game Recreation

Archive: 10 posts


Just to clarify: I'm not talking about making a really hard level, I'm talking about recreating The Impossible Game (an indie Xbox game) in LittleBigPlanet. To tell the truth, this doesn't sound to hard. I just want to know a few things:

1. Should I make it exactly like The Impossible Game, meaning deco and such to look just like it, or should I 'LittleBigPlanet-ify' it?
2. Should it be random (meaning a survival challenge), or the level from TIG?

I appreciate the help, I'll post pictures soon!

The Impossible Game gameplay video:

http://www.youtube.com/watch?v=ATYgqchI0pY

Edit: Now published under the name "Run! Run! Run! Survival". I changed the name so people wouldn't think I was trying to make an impossible level
2010-05-30 03:26:00

Author:
Sunrise_Moon
Posts: 469


Doesn't look too difficult to do, and it looks fun. I wish you luck in completing it. Wondering how you would recreate it where the sackperson is the block. Inside it? Outside control (jump and it activates the jump)?2010-06-01 05:01:00

Author:
RobotCrash
Posts: 121


Sackboy unfortunately shall remain as sackboy. Maybe in LBP 2...2010-06-01 16:10:00

Author:
Sunrise_Moon
Posts: 469


Seems like a good idea to build actually.
I'd play it at least.


(Heh, i laughed how that thing in the vid was going really far the music was reaching a high tempo and then poof, idk just seemed funny )
2010-06-01 16:57:00

Author:
Silverleon
Posts: 6707


Seems like a good idea to build actually.
I'd play it at least.


(Heh, i laughed how that thing in the vid was going really far the music was reaching a high tempo and then poof, idk just seemed funny )

Thanks! I'm having problems with the conveyor belt though- the floor is getting separated from other parts creating a huge gap.
2010-06-01 17:49:00

Author:
Sunrise_Moon
Posts: 469


Sounds definitely like a level I would play! I would say keep the style, since it looks quite good already, details will just distract the player, so go with the easy version I would say. I'd call it fit for a survival challenge.2010-06-01 18:46:00

Author:
moonwire
Posts: 1627


Sounds definitely like a level I would play! I would say keep the style, since it looks quite good already, details will just distract the player, so go with the easy version I would say. I'd call it fit for a survival challenge.

Yeah, I decided to keep the style and make it a randomly generated survival challenge
2010-06-01 19:07:00

Author:
Sunrise_Moon
Posts: 469


LittleBigPlanet-ify it 2010-06-01 19:41:00

Author:
Melted_Gummybear
Posts: 162


Nearly completed. Will be published tomorrow 2010-06-02 04:43:00

Author:
Sunrise_Moon
Posts: 469


Now published under the name "Run! Run! Run! Survival". I changed the name so people wouldn't think I was trying to make an impossible level

Edit: Oops, double post. Sorry mods.
2010-06-03 00:30:00

Author:
Sunrise_Moon
Posts: 469


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