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#1
The Impossible Game Recreation
Archive: 10 posts
Just to clarify: I'm not talking about making a really hard level, I'm talking about recreating The Impossible Game (an indie Xbox game) in LittleBigPlanet. To tell the truth, this doesn't sound to hard. I just want to know a few things: 1. Should I make it exactly like The Impossible Game, meaning deco and such to look just like it, or should I 'LittleBigPlanet-ify' it? 2. Should it be random (meaning a survival challenge), or the level from TIG? I appreciate the help, I'll post pictures soon! The Impossible Game gameplay video: http://www.youtube.com/watch?v=ATYgqchI0pY Edit: Now published under the name "Run! Run! Run! Survival". I changed the name so people wouldn't think I was trying to make an impossible level | 2010-05-30 03:26:00 Author: Sunrise_Moon Posts: 469 |
Doesn't look too difficult to do, and it looks fun. I wish you luck in completing it. Wondering how you would recreate it where the sackperson is the block. Inside it? Outside control (jump and it activates the jump)? | 2010-06-01 05:01:00 Author: RobotCrash Posts: 121 |
Sackboy unfortunately shall remain as sackboy. Maybe in LBP 2... | 2010-06-01 16:10:00 Author: Sunrise_Moon Posts: 469 |
Seems like a good idea to build actually. I'd play it at least. (Heh, i laughed how that thing in the vid was going really far the music was reaching a high tempo and then poof, idk just seemed funny ) | 2010-06-01 16:57:00 Author: Silverleon Posts: 6707 |
Seems like a good idea to build actually. I'd play it at least. (Heh, i laughed how that thing in the vid was going really far the music was reaching a high tempo and then poof, idk just seemed funny ) Thanks! I'm having problems with the conveyor belt though- the floor is getting separated from other parts creating a huge gap. | 2010-06-01 17:49:00 Author: Sunrise_Moon Posts: 469 |
Sounds definitely like a level I would play! I would say keep the style, since it looks quite good already, details will just distract the player, so go with the easy version I would say. I'd call it fit for a survival challenge. | 2010-06-01 18:46:00 Author: moonwire Posts: 1627 |
Sounds definitely like a level I would play! I would say keep the style, since it looks quite good already, details will just distract the player, so go with the easy version I would say. I'd call it fit for a survival challenge. Yeah, I decided to keep the style and make it a randomly generated survival challenge | 2010-06-01 19:07:00 Author: Sunrise_Moon Posts: 469 |
LittleBigPlanet-ify it | 2010-06-01 19:41:00 Author: Melted_Gummybear Posts: 162 |
Nearly completed. Will be published tomorrow | 2010-06-02 04:43:00 Author: Sunrise_Moon Posts: 469 |
Now published under the name "Run! Run! Run! Survival". I changed the name so people wouldn't think I was trying to make an impossible level Edit: Oops, double post. Sorry mods. | 2010-06-03 00:30:00 Author: Sunrise_Moon Posts: 469 |
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